Weapons

Weapons are used with the Attack key binding (default Left Mouse Button) while selected in a hot-bar slot. They greatly increase player damage capability compared to punching. They are either crafted, found as loot in the world, or as drops from certain enemies and bosses.

Melee weapon[edit]

Striking enemies with these weapons gives Melee combat experience points and Vitality on kills.

Rarity Name Lvl Damage APS Durability Effects
Wooden Sword
Wooden Sword 1 30-36 2.5 88
Copper Sword
Copper Sword 2 45-55 2.5 250
Tin Sword
Tin Sword 5 89-107 2.5 300
Slime Sword
Slime Sword 6 90-108 2.5 350 Reduces the target's movement speed by 41.1% for 4 sec
Iron Sword
Iron Sword 7 119-145 2.5 350 +4.7% melee attack speed
Scarlet Sword
Scarlet Sword 9 147-179 2.5 350 +8% critical hit chance
Broken Handle
Broken Handle 10 117-141 2.5 350 +31 max health
Poisonous Sickle
Poisonous Sickle 12 199-243 2.5 525 +18% critical hit damage
+28% chance to apply poison on hit, reduces enemy healing received by 75%
Octarine Sword
Octarine Sword 12 193-235 2.5 350 +6.7% melee attack speed
Rune Song
Rune Song 13 234-284 2.5 - +62 max health
+3 life on melee hit
+15% chance on hit to kill any target that has lower health than you
Slippery Slime Sword
Slippery Slime Sword 13 207-253 2.5 350 +6% critical hit chance
+37% chance on hit to apply slippery movement
Galaxite Sword
Galaxite Sword 14 224-272 2.5 350 +36% critical hit damage
Solarite Sword
Solarite Sword 16 252-308 2.5 350 +7% critical hit chance
+4.5% melee attack speed
Hydra Bone Sword
Hydra Bone Sword 16 249-303 2.5 500 +15% damage against bosses
+44% damage against stunned targets
Atlantean Worm Sword
Atlantean Worm Sword 17 270-330 2.5 525 +17% damage against bosses
+4 life on melee hit
Rusty Dagger
Rusty Dagger 3 49-59 3.3 233 +5% critical hit chance
Tin Dagger
Tin Dagger 5 74-90 3.3 400
Scarlet Dagger
Scarlet Dagger 9 121-147 3.3 350 +24% critical hit damage
Ritual Dagger
Ritual Dagger 9 124-150 3.3 467 +2 blue glow
+5% critical hit chance
+13% critical hit damage
Galaxite Dagger
Galaxite Dagger 14 189-231 3.3 350 +14% critical hit chance
Tin Axe
Tin Axe 5 126-154 1.7 200 Secondary use: Wide Slash
Battle Axe
Battle Axe 7 172-210 1.7 350 +17.6% physical melee damage
Secondary use: Wide Slash
Octarine Axe
Octarine Axe 12 281-343 1.7 350 +12% critical hit chance
Secondary use: Wide Slash
Anchor Axe
Anchor Axe 13 290-354 1.7 350 +31% critical hit damage
+42% knockback chance
Secondary use: Wide Slash
Lava Battle Axe
Lava Battle Axe 15 335-409 1.7 350 +52 burn damage applied on hit
Secondary use: Wide Slash
Pandorium Axe
Pandorium Axe 17 372-454 1.7 350 High chance to apply a random condition on hit
Secondary use: Wide Slash
Hunting Spear
Hunting Spear 5 91-111 2.5 300 +3% critical hit chance
Secondary use: Charged Thrust
Iron Halberd
Iron Halberd 7 118-144 2.5 350 +4% critical hit chance
Secondary use: Charged Thrust
Prehistoric Crystal Spear
Prehistoric Crystal Spear 15 245-299 2.5 350 +36.1% physical melee damage
Secondary use: Charged Thrust
Larva Spike Club
Larva Spike Club 8 133-161 2.5 350 +34% knockback chance
Crystal Shard Club
Crystal Shard Club 16 315-383 2 364 +50% knockback chance
Secondary use: Trailing Crystals
Tentacle Whip
Tentacle Whip 11 264-322 1.7 233
Obliteration Ray
Obliteration Ray 17 69-83 5 250 +800 mining damage
Stormbringer
Stormbringer 19 84-102 5 - +1000 mining damage
+15% movement speed boost for a short duration after mining a wall
When targeting an enemy the lightning will chain to 3 other nearby enemies
Rarity Name Lvl Damage APS Durability Effects
Wooden Sword
Wooden Sword 19 294-358 2.5 88
Copper Sword
Copper Sword 19 299-365 2.5 250
Tin Sword
Tin Sword 19 293-357 2.5 300
Slime Sword
Slime Sword 19 256-312 2.5 350 Reduces the target's movement speed by 92.4% for 4 sec
Iron Sword
Iron Sword 19 297-363 2.5 350 +9.5% melee attack speed
Scarlet Sword
Scarlet Sword 19 293-357 2.5 350 +15% critical hit chance
Broken Handle
Broken Handle 19 211-257 2.5 350 +59 max health
Poisonous Sickle
Poisonous Sickle 19 306-374 2.5 525 +25% critical hit damage
+39% chance to apply poison on hit, reduces enemy healing received by 75%
Octarine Sword
Octarine Sword 19 297-363 2.5 350 +9.4% melee attack speed
Rune Song
Rune Song 19 333-407 2.5 - +90 max health
+5 life on melee hit
+15% chance on hit to kill any target that has lower health than you
Slippery Slime Sword
Slippery Slime Sword 19 296-360 2.5 350 +8% critical hit chance
+50% chance on hit to apply slippery movement
Galaxite Sword
Galaxite Sword 19 298-364 2.5 350 +45% critical hit damage
Solarite Sword
Solarite Sword 19 297-361 2.5 350 +8% critical hit chance
+5.1% melee attack speed
Hydra Bone Sword
Hydra Bone Sword 19 292-356 2.5 500 +17% damage against bosses
+50% damage against stunned targets
Atlantean Worm Sword
Atlantean Worm Sword 19 301-367 2.5 525 +19% damage against bosses
+5 life on melee hit
Rusty Dagger
Rusty Dagger 19 244-298 3.3 233 +15% critical hit chance
Tin Dagger
Tin Dagger 19 245-299 3.3 400
Scarlet Dagger
Scarlet Dagger 19 241-293 3.3 350 +42% critical hit damage
Ritual Dagger
Ritual Dagger 19 246-300 3.3 467 +3 blue glow
+9% critical hit chance
+24% critical hit damage
Galaxite Dagger
Galaxite Dagger 19 252-306 3.3 350 +17% critical hit chance
Tin Axe
Tin Axe 19 420-512 1.7 200 Secondary use: Wide Slash
Battle Axe
Battle Axe 19 430-524 1.7 350 +42.4% physical melee damage
Secondary use: Wide Slash
Octarine Axe
Octarine Axe 19 432-526 1.7 350 +17% critical hit chance
Secondary use: Wide Slash
Anchor Axe
Anchor Axe 19 414-506 1.7 350 +41% critical hit damage
+53% knockback chance
Secondary use: Wide Slash
Lava Battle Axe
Lava Battle Axe 19 419-511 1.7 350 +63 burn damage applied on hit
Secondary use: Wide Slash
Pandorium Axe
Pandorium Axe 19 414-504 1.7 350 High chance to apply a random condition on hit
Secondary use: Wide Slash
Hunting Spear
Hunting Spear 19 305-371 2.5 300 +9% critical hit chance
Secondary use: Charged Thrust
Iron Halberd
Iron Halberd 19 294-358 2.5 350 +8% critical hit chance
Secondary use: Charged Thrust
Prehistoric Crystal Spear
Prehistoric Crystal Spear 19 306-374 2.5 350 +44.9% physical melee damage
Secondary use: Charged Thrust
Larva Spike Club
Larva Spike Club 19 294-358 2.5 350 +54% knockback chance
Crystal Shard Club
Crystal Shard Club 19 370-452 2 364 +56% knockback chance
Secondary use: Trailing Crystals
Tentacle Whip
Tentacle Whip 19 441-537 1.7 233
Obliteration Ray
Obliteration Ray 19 77-93 5 250 +978 mining damage
Stormbringer
Stormbringer 19 84-102 5 - +1000 mining damage
+15% movement speed boost for a short duration after mining a wall
When targeting an enemy the lightning will chain to 3 other nearby enemies

Range weapon[edit]

Striking enemies with projectiles from these weapons gives Range combat experience points and Vitality on kills.

Rarity Name Lvl Damage APS Durability Effects
Wood Bow
Wood Bow 2 30-36 1.4 257 Secondary use: Strong Shot
Iron Bow
Iron Bow 7 100-122 1.4 257 +17.9% physical range damage
Secondary use: Strong Multishot
Octarine Bow
Octarine Bow 12 157-191 1.4 257 +6.2% range attack speed
Secondary use: Strong Multishot
Phantom Spark
Phantom Spark 15 198-242 1.4 - +10% critical hit chance
+27% critical hit damage
+20% chance to summon a ghost caveling when killing any enemy
Secondary use: Strong Multishot
Wood Crossbow
Wood Crossbow 2 43-51 1 255 Secondary use: Piercing Shot
Scarlet Crossbow
Scarlet Crossbow 9 142-172 1 300 Secondary use: Piercing Shot
Solarite Crossbow
Solarite Crossbow 16 209-255 1.4 257 +7% critical hit chance
+18% physical range damage
Secondary use: Piercing Shot
Slingshot
Slingshot 5 53-63 2 300
Flintlock Musket
Flintlock Musket 5 207-253 0.5 150
Blowpipe
Blowpipe 10 118-144 1.7 250 +16% chance to apply poison on hit, reduces enemy healing received by 75%
Secondary use: Piercing Shot
Bubble Gun
Bubble Gun 12 93-113 2.5 375 +35% chance on hit to apply slippery movement
Hand Mortar
Hand Mortar 8 25-29 0.7 250 161-195 explosive damage
546 mining damage
Bomb Scarab Mortar
Bomb Scarab Mortar 14 41-49 0.7 250 296-360 explosive damage
1405 mining damage
Grubzooka
Grubzooka 9 104-126 0.7 150 Projectiles pierces through enemies
Burnzooka
Burnzooka 16 180-220 0.7 200 Projectiles pierces through enemies
343-419 explosive damage
1781 mining damage
Throwing Daggers
Throwing Daggers 14 108-132 2.5 375 +14% critical hit chance
Secondary use: Bouncing Shot
Galaxite Chakram
Galaxite Chakram 14 108-132 2.5 375 Projectiles bounce on impact
+39% critical hit damage
Ricochet Shuriken
Ricochet Shuriken 16 85-103 2.5 375 +4.5% range attack speed
+22% critical hit damage
Secondary use: Piercing Shot
Void Gun
Void Gun 17 255-311 1 225 Projectiles pierces through enemies
Cupid Bow
Cupid Bow 5 11-13 0.2 30 Charm the target for 20 sec
Rarity Name Lvl Damage APS Durability Effects
Wood Bow
Wood Bow 19 198-240 1.4 257 Secondary use: Strong Shot
Iron Bow
Iron Bow 19 250-304 1.4 257 +43.2% physical range damage
Secondary use: Strong Multishot
Octarine Bow
Octarine Bow 19 241-293 1.4 257 +8.8% range attack speed
Secondary use: Strong Multishot
Phantom Spark
Phantom Spark 19 248-302 1.4 - +11% critical hit chance
+33% critical hit damage
+20% chance to summon a ghost caveling when killing any enemy
Secondary use: Strong Multishot
Wood Crossbow
Wood Crossbow 19 282-344 1 255 Secondary use: Piercing Shot
Scarlet Crossbow
Scarlet Crossbow 19 282-344 1 300 Secondary use: Piercing Shot
Solarite Crossbow
Solarite Crossbow 19 246-300 1.4 257 +8% critical hit chance
+21% physical range damage
Secondary use: Piercing Shot
Slingshot
Slingshot 19 176-214 2 300
Flintlock Musket
Flintlock Musket 19 690-842 0.5 150
Blowpipe
Blowpipe 19 215-261 1.7 250 +26% chance to apply poison on hit, reduces enemy healing received by 75%
Secondary use: Piercing Shot
Bubble Gun
Bubble Gun 19 143-173 2.5 375 +50% chance on hit to apply slippery movement
Hand Mortar
Hand Mortar 19 54-66 0.7 250 415-507 explosive damage
2426 mining damage
Bomb Scarab Mortar
Bomb Scarab Mortar 19 54-66 0.7 250 415-507 explosive damage
2426 mining damage
Grubzooka
Grubzooka 19 207-251 0.7 150 Projectiles pierces through enemies
Burnzooka
Burnzooka 19 212-258 0.7 200 Projectiles pierces through enemies
415-507 explosive damage
2426 mining damage
Throwing Daggers
Throwing Daggers 19 144-176 2.5 375 +17% critical hit chance
Secondary use: Bouncing Shot
Galaxite Chakram
Galaxite Chakram 19 144-176 2.5 375 Projectiles bounce on impact
+50% critical hit damage
Ricochet Shuriken
Ricochet Shuriken 19 100-122 2.5 375 +5.1% range attack speed
+25% critical hit damage
Secondary use: Piercing Shot
Void Gun
Void Gun 19 283-345 1 225 Projectiles pierces through enemies
Cupid Bow
Cupid Bow 19 36-44 0.2 30 Charm the target for 20 sec

Magic weapon[edit]

Striking enemies with these weapons gives Magic combat experience points and Vitality on kills.

Rarity Name Lvl Mana Damage APS Durability Effects
Simple Staff
Simple Staff 2 12 62-74 1 255 +4% critical hit chance
Sticky Stick
Sticky Stick 4 14 93-113 1 150 Projectiles bounce on impact
Reduces the target's movement speed by 32.1% for 4 sec
Fireball Staff
Fireball Staff 8 18 187-227 1 225 +35 burn damage applied on hit
Secondary use: Explosive Projectile
Arcane Staff
Arcane Staff 8 5 61-73 3.3 500 +8% critical hit chance
Secondary use: Strong Multishot
Scholar's Staff
Scholar's Staff 13 23 288-350 1 225 +25.7% magic damage
Secondary use: Strong Multishot
Sun Caller
Sun Caller 13 28 294-358 1 225 Projectiles bounce on impact
272-332 explosive damage
823 mining damage
+13% critical hit chance
Secondary use: Strong Multishot
Chaos Staff
Chaos Staff 17 27 404-492 1 225 Secondary use: Strong Multishot
Tome of the Dark
Tome of the Dark 2 30 1 100 Use: Summons a ranged bat minion.
33-39 range damage
Minion lifespan: 30 sec
Tome of the Dead
Tome of the Dead 11 52 1 100 Use: Summons a melee skeleton minion.
74-90 melee damage
Minion lifespan: 30 sec
Tome of the Deep
Tome of the Deep 12 55 1 100 Use: Summons an orbiting jellyfish minion dealing damage on impact.
60-72 melee damage
Minion lifespan: 30 sec
Zealot's Scimitar
Zealot's Scimitar 14 18 309-377 1.7 233
Rarity Name Lvl Mana Damage APS Durability Effects
Simple Staff
Simple Staff 19 29 411-501 1 255 +16% critical hit chance
Sticky Stick
Sticky Stick 19 29 372-454 1 150 Projectiles bounce on impact
Reduces the target's movement speed by 64.3% for 4 sec
Fireball Staff
Fireball Staff 19 29 415-507 1 225 +70 burn damage applied on hit
Secondary use: Explosive Projectile
Arcane Staff
Arcane Staff 19 9 135-163 3.3 500 +15% critical hit chance
Secondary use: Strong Multishot
Scholar's Staff
Scholar's Staff 19 29 411-501 1 225 +36.5% magic damage
Secondary use: Strong Multishot
Sun Caller
Sun Caller 19 35 420-512 1 225 Projectiles bounce on impact
415-507 explosive damage
1617 mining damage
+17% critical hit chance
Secondary use: Strong Multishot
Chaos Staff
Chaos Staff 19 29 448-546 1 225 Secondary use: Strong Multishot
Tome of the Dark
Tome of the Dark 19 72 1 100 Use: Summons a ranged bat minion.
79-95 range damage
Minion lifespan: 30 sec
Tome of the Dead
Tome of the Dead 19 72 1 100 Use: Summons a melee skeleton minion.
102-124 melee damage
Minion lifespan: 30 sec
Tome of the Deep
Tome of the Deep 19 72 1 100 Use: Summons an orbiting jellyfish minion dealing damage on impact.
79-95 melee damage
Minion lifespan: 30 sec
Zealot's Scimitar
Zealot's Scimitar 19 22 413-503 1.7 233
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