Version 0.3.0-297a
|
Version
|
0.3.0
|
Build number
|
0.3.0-297a
|
Release date
|
March 8, 2022
|
|
This is the first early access release for Core Keeper, numbered version 0.3.0-297a. It was released on March 8, 2022.
Main Features[edit]
- New biome: Azeos Wilderness
- New biome: Mould Biome, located in Azeos Wilderness
- Lighting Optimisation
New NPCs[edit]
- Azeos the Sky Titan (boss)
- Ivy the Poisonous Mass (boss)
- Malugaz the Corrupted (boss)
- 5 new enemies
New Mechanics[edit]
- New items with shield mechanic: Equipable in off-hand
- New item with dash mechanic: Equipable in off-hand
- Automation table: Allows creation of conveyor belts, drills & robot arms
- Electronics table: Allows creation of generators, wires, circuits & more
- Fishing: 19 unique fish & many other loot drops
- Railway forge: Allows creation of rails & minecarts
- Cartography table: Allows players to share explored areas on their maps
- Cookbook available in cooking pot: Used for storing recipes
New Items[edit]
- More than 10 new weapons
- More than 20 new types of armour & gear
- New workbench tier: Scarlet workbench
- Distillery table: Allows creation of stronger potions
- Salvage & repair station: Used to maintain gear
- Monster figurine collectables: Can be used as decoration
- Oracle cards collectables
- New valuables
- Large water can
Additional Content[edit]
- New unique locations in the world
- Tier 3 & tier 4 talents available in the talent trees
- Activation of the Core
Gameplay Changes[edit]
Balancing Improvements[edit]
- Slow down effects now work on bosses
- Increased inventory size
- Increased health from sleeping
- Enemies drop loot when killed by secondary sources (e.g. killed by spike trap)
- Starting lantern now has a bit longer glow range
- Health potions now have a cooldown after drinking
- Removed durability from paint brushes
Quality-of-life[edit]
- Lighting Optimisation
- Titles for each biome
- Changing between weapons does not require pressing left mouse button again to attack
- Added a cursor to the centre of the map when using controller
- Gravestones can now be picked up by hitting with melee weapon
Art and Animation[edit]
- New icon for water can
- Changed position of item hover description
- Tweaked colours on the map
- Indicator that skills have unsigned talent points.
- New icon for wood bridge
- Tools only drain durability when used for their intended purpose, e.g. durability is no longer drained when hitting wooden crates
- Tools & gear now become unusable when reaching 0 durability instead of breaking
- Increased size of chests inventory space
- Sound effect when entering a new biome
Bug Fixes[edit]
- Credits does not scroll while in-game
- Paintable walls/floors now appears on the map
- Stone doors now can be used to allow merchant to move in
- Fixed so bosses does not turn invisible
- “Gotta go fast” buff is no longer gained by sleeping
- Shift+right click does not give more cooking skills
- Gravestones can now be picked up when dropped next to the hive mother.
- Painting a wall with the same colour again makes it disappear for a second
- V-sync no longer effects scrolling speed in menus
- And more!
Cookies help us deliver our services. By using our services, you agree to our use of cookies.