Module:Data.json

AbandonedCampfire
id5628
variation0
internalName"AbandonedCampfire"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
otherLootChance1
otherLoot
id111
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Camp Matress
id5625
variation0
internalName"AbandonedCampMatress"
description"The resting place of a former adventurer?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Camp Tent
id5624
variation0
internalName"AbandonedCampTent"
description"An abandoned makeshift tent, who would have lived here?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
2
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Abyss Tree
id5618
variation0
internalName"AbyssTree"
description"A tree that grows in the chasms of Azeos Wilderness. It is unknown how far down it reaches."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Acid Larva
id3004
variation0
internalName"AcidLarva"
descriptionnull
type"Creature"
rarity"Common"
level4
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Larva"
bossfalse
health1
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable513
seasonalLoot
season1
loot
id10001
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Acid Larva Figurine
id5091
variation0
internalName"AcidLarvaTrophy"
description"A lifelike representation of an Acid Larva."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3004
usage
Empty object
Adder Stone
id5046
variation0
internalName"AdderStone"
description"A porous smooth stone, some believe it wards off evil spirits."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
inventoryTable
103
211
usage
Empty object
Proficient Jewelry Workbench
id4030
variation0
internalName"AdvancedJewelryWorkBench"
description"An advanced workbench for creating rings and necklaces."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1031
amount30
id1006
amount15
id1003
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id8823
amount1
id8822
amount1
id8821
amount1
id8879
amount1
id8880
amount1
id8878
amount1
Agartha Report
id5208
variation0
internalName"AgarthaReport"
description"A leatherbound book written in unsteady human language. It appears that the author believed to have found the mythological center of the earth, before succumbing to illness."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
128
usage
Empty object
Red Slime
id3008
variation0
internalName"AggressiveSlimeBlob"
descriptionnull
type"Creature"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bossfalse
health150
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable516
seasonalLoot
season1
loot
id10000
amount1
chance15
season3
loot
id9124
amount1
chance50
id3933
amount1
chance20
id5188
amount1
chance1
id8537
amount1
chance2
shop
Empty array
acquisition
Empty object
usage
Empty object
Alchemist's Table
id4008
variation0
internalName"AlchemyTable"
description"Workbench to tinker with the wonders of chemistry."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1630
amount8
id1005
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id9400
amount1
id9401
amount1
id9402
amount1
id9002
amount1
id9001
amount1
id355
amount1
Alien Tech Chest
id109
variation0
internalName"AlienChest"
description"A technological marvel: an inventory chest from outer space! Seems like even advanced civilizations need to stash things away."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id10301
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Alien Floor Vent
id5960
variation0
internalName"AlienFloorVent"
description"A piece of tech that would still be functional, had it not been ripped out of the floor by greedy hands."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Small Alien Obelisk
id5961
variation0
internalName"AlienObeliskSmall"
description"A descriptive stele, carved into mysterious stone. Its meaning is beyond earthly understanding."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Tall Alien Obelisk
id5962
variation0
internalName"AlienObeliskTall"
description"A large descriptive stele, carved into mysterious stone. Its meaning is beyond earthly understanding."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Cosmos Torso
id8652
variation0
internalName"AlienTechBreastArmor"
description"This airtight jacket keeps the atmosphere around your body evenly pressured and is equipped with a useful lock-on system."
type"BreastArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount33
equip
conditions
"+54 max health"
"+34 armor"
"+9.9% damage"
"+71 mining damage"
durability100
set
items
8557
8652
8738
effects
"2 set: Immune to burning"
loot
Empty object
shop
Empty array
acquisition
drop
5941
inventoryTable
109
usage
Empty object
Alien Crystal Light
id5959
variation0
internalName"AlienTechCrystalLight"
description"A highly advanced light using a giant ancient gemstone. It almost appears like an oversized torch made for something with even larger hands."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5941
inventoryTable
109
usage
Empty object
Alien Tech Crate
id5940
variation0
internalName"AlienTechDestructible"
description"A breakable box that is not from this world. It contains extraterrestrial goods."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable632
seasonalLoot
Empty array
shop
Empty array
acquisition
Empty object
usage
Empty object
Cosmos Visor Helm
id8557
variation0
internalName"AlienTechHelm"
description"A futuristic helm sealed under a big glass dome, leaving the view open to marvel at the miracles of space."
type"Helm"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount30
equip
conditions
"+40 max health"
"+25 armor"
"+9.5% damage"
"+60 mining damage"
durability90
set
items
8557
8652
8738
effects
"2 set: Immune to burning"
loot
Empty object
shop
Empty array
acquisition
drop
5941
inventoryTable
109
usage
Empty object
Cosmos Legwear
id8738
variation0
internalName"AlienTechPantsArmor"
description"Heavy pants that are less suited for quick movements and more for safely treating on foreign planets."
type"PantsArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount32
equip
conditions
"+49 max health"
"+28 armor"
"+10.1% damage"
"+63 mining damage"
durability95
set
items
8557
8652
8738
effects
"2 set: Immune to burning"
loot
Empty object
shop
Empty array
acquisition
drop
5941
inventoryTable
109
usage
Empty object
Dysfunctional Coil
id5958
variation0
internalName"AlienTechSpire"
description"A piece of alien technology that seems to have burned out."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
AmberBoulder
id5606
variation0
internalName"AmberBoulder"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health150
damageReduction100
set
Empty object
loot
otherLootChance1
otherLoot
id5503
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Amber Chunk
id5033
variation0
internalName"AmberChunk"
description"Solid remains of an ancient forest. The light it reflects is warm and golden."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
325
326
inventoryTable
103
214
usage
Empty object
Amber Fish Egg
id5044
variation0
internalName"AmberFishEgg"
description"A perfectly preserved fish egg encapsulated in amber. How those two combined is a mystery."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
usage
Empty object
AmberLarva2
id5503
variation0
internalName"AmberLarva2"
descriptionnull
type"Eatable"
rarity"Epic"
level9
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+50 max health"
conditionsWhenCooked
regular
"+21 food"
"+50 max health"
"+52 max health for 5 min"
rare
"+26 food"
"+62.5 max health"
"+65 max health for 5 min"
epic
"+39 food"
"+94 max health"
"+97.5 max health for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5606
3003
inventoryTable
101
usage
refining
3905
Amber Larva
id5607
variation0
internalName"AmberLarva"
description"Grub encapsulated in amber, an extremely rare ingredient."
type"Eatable"
rarity"Epic"
level9
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+50 max health"
conditionsWhenCooked
regular
"+21 food"
"+50 max health"
"+52 max health for 5 min"
rare
"+26 food"
"+62.5 max health"
"+65 max health for 5 min"
epic
"+39 food"
"+94 max health"
"+97.5 max health for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ammonite
id5012
variation0
internalName"Ammonite"
description"The petrified shell of an ancient sea creature."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
5526
usage
Empty object
Ammonite Necklace
id8804
variation0
internalName"AmmoniteNecklace"
description"Simple but beautiful necklace featuring a fossil."
type"Necklace"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount7
equip
conditions
"+22 max health"
"+13 armor"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5600
usage
Empty object
Anchor Axe
id8958
variation0
internalName"AnchorAxe"
description"This heavy weapon is actually just a ship anchor. Hits very hard and can throw enemies off."
type"MeleeWeapon"
rarity"Rare"
level13
stackablefalse
size
1
1
materials
id1006
amount25
equip
conditions
"+31% critical hit damage"
"+42% knockback chance"
durability350
rangefalse
damage284
aps1.7
secondary"Wide Slash"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3110
inventory
104
inventoryTable
103
170
usage
Empty object
Ancient Chest
id103
variation0
internalName"InventoryAncientChest"
description"This chest seems to be thousands of years old."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
Empty object
Ancient Coin
id2021
variation0
internalName"AncientCoin"
description"Valuable ancient coin, currency of the underground."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5702
3054
5863
3101
3060
inventory
103
100
inventoryTable
103
211
214
102
usage
upgrade
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Ancient Gemstone
id1600
variation0
internalName"AncientGemstone"
description"Strange, blue gemstone emitting waves of energy."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
619
shop
3900
drop
3008
5940
5520
3057
3090
3003
3059
3055
3050
3053
3900
3056
3051
5840
5947
5945
3906
3140
5864
5526
3903
5941
5525
5841
5946
5865
5863
5636
5611
3005
3010
3027
3028
3152
3146
3147
3145
3009
3110
3151
3021
3023
5635
5634
5633
3131
3058
3000
3020
5604
5603
5602
3902
3022
3024
3148
inventory
103
170
100
5943
5944
214
102
127
126
inventoryTable
103
170
usage
craftingMaterial
4030
3901
4026
4012
4101
4103
4027
4102
combining
8251
8254
8250
AncientDestructibleDebris
id5543
variation0
internalName"AncientDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Ancient Crate
id5520
variation0
internalName"AncientDestructible"
description"A mysteriously glowing container holding ancient goods."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable40
seasonalLoot
season1
loot
id10002
amount1
chance5
shop
Empty array
acquisition
Empty object
usage
Empty object
Ancient Feather
id5616
variation0
internalName"AncientFeather"
description"An unusual feather left by something big."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
3053
5612
usage
craftingMaterial
3901
Ancient Fishing Hook
id5170
variation0
internalName"AncientFishingHook"
description"A very old design for a fishing hook that is not used anymore."
type"Valuable"
rarity"Poor"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
619
usage
Empty object
Ancient Forge
id5880
variation0
internalName"AncientForge"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
7
3
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ancient Fountain
id4001
variation0
internalName"AncientFountain"
description"Only those with secret knowledge know where to find this fountain. It is powered by an ammonite fossil that crystalized through the presence of ancient gemstones."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id1600
amount20
id1002
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ancient Gem Necklace
id8816
variation0
internalName"AncientGemNecklace"
description"A necklace crafted with only using ancient gemstones as well as a super rare white version."
type"Necklace"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1600
amount6
equip
conditions
"+2.8% melee attack speed"
"+2.8% mining speed"
set
items
8816
8868
effects
"2 set: +13% of mining damage added as melee damage"
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ancient Gem Plate
id5076
variation0
internalName"AncientGemPlate"
description"This shimmering plate has intricate engravings, it looks like a key to something."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
usage
Empty object
Ancient Gem Ring
id8868
variation0
internalName"AncientGemRing"
description"This mysterious ring is entirely made out of ancient gemstones, featuring a super rare white one."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1600
amount4
equip
conditions
"+17% critical hit damage"
"+62 mining damage"
set
items
8816
8868
effects
"2 set: +13% of mining damage added as melee damage"
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Gemstone Garment
id8651
variation0
internalName"AncientGemstoneBreastArmor"
description"This noble robe covers the body in a cascading, silk-like fabric. The woven in ancient gemstone enhance spiritual capabilities."
type"BreastArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1600
amount30
id1008
amount10
id1641
amount10
equip
conditions
"+52 max health"
"+12 armor"
"+8.1% movement speed"
"+10.3% melee and range attack speed"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Gemstone Harem Pants
id8737
variation0
internalName"AncientGemstonePantsArmor"
description"A set of pants that feels very comfortable to wear. Rooting you in the here and now, you can feel your mental focus increasing."
type"PantsArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1600
amount25
id1008
amount8
id1640
amount10
equip
conditions
"+44 max health"
"+11 armor"
"+7.2% movement speed"
"+10.2% melee and range attack speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
226
usage
Empty object
AncientGiant
id5621
variation0
internalName"AncientGiant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
inventory
id8809
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Ancient Golden Coin
id5152
variation0
internalName"AncientGoldenCoin"
description"This coin cast in gold seems to be a much older currency than the common ancient coins. It's also worth a whole lot more."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5864
5865
usage
Empty object
Core Sentry
id3057
variation0
internalName"AncientGolem"
descriptionnull
type"Creature"
rarity"Common"
level11
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2452
conditions
"Immune to radioactive damage"
set
Empty object
loot
lootTable525
shop
Empty array
acquisition
Empty object
usage
Empty object
Ancient Guardian Necklace
id8809
variation0
internalName"AncientGuardianNecklace"
description"A truly powerful relic of the past, made for fending off the strongest of foes."
type"Necklace"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1004
amount6
id1600
amount1
equip
conditions
"+14% reduced damage taken from bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5621
usage
Empty object
Ancient Guardian Ring
id8876
variation0
internalName"AncientGuardianRing"
description"A relic that is made in the same way as the Ancient Guardian Necklace, made for fending off the strongest of foes."
type"Ring"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount5
equip
conditions
"+18 max health"
"+7% reduced damage taken from bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3057
usage
Empty object
Ancient Hologram Pod
id3901
variation0
internalName"AncientHologramPod"
description"A strange device that materializes spirits of the past."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount10
id1647
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4103
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id8220
amount1
id8225
amount1
id8227
amount1
id8221
amount1
id8226
amount1
id8228
amount1
id8229
amount1
id150
amount1
id8384
amount1
id151
amount1
Ancient Makeup Set
id5154
variation0
internalName"AncientMakeupSet"
description"A small wooden box containing all kinds of brushes, pastes and powders that have been used for makeup."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5865
inventoryTable
105
220
104
usage
Empty object
Ancient Pickaxe
id2
variation0
internalName"AncientMiningPick"
description"Great architects of the lost civilization must have used this to take down almost any wall in their way."
type"MiningPick"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1004
amount12
id1600
amount2
equip
conditions
"+354 mining damage"
"+7.8% mining speed"
durability800
rangefalse
damage95
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
inventory
126
usage
combining
8254
Prehistoric Crystal Spear
id8972
variation0
internalName"AncientSpear"
description"One of the first weapons ever made by mankind, but this one has an ancient gemstone in place of a normal spearhead."
type"MeleeWeapon"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id1005
amount7
equip
conditions
"+36.1% melee damage"
durability350
rangefalse
damage240
aps2.5
secondary"Charged Thrust"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
usage
Empty object
Ancient Wire
id6502
variation0
internalName"AncientWire"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1600
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Beryll Angle Fish
id9734
variation0
internalName"AngleFish"
description"This moon-blue fish seemed to have had a normal body once, but the water of the Shimmering Frontier corrupted it to be crystalline through and through."
type"Eatable"
rarity"Uncommon"
level15
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+7.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+136 max health for 5 min"
rare
"+25 food"
"+170 max health for 5 min"
epic
"+37.5 food"
"+255 max health for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
636
drop
3148
usage
Empty object
Anniversary Cake
id10405
variation0
internalName"AnniversaryCake"
description"Drenched in blue glaze and stuck with candles, this glow tulip chocolate cake marks a special anniversary."
type"Eatable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
id8006
amount20
id1630
amount20
conditionsWhenConsumed
"+66 food"
"+7 blue glow for 5 min"
"+27 max health"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Antique Board Game
id5077
variation0
internalName"AntiqueBoardGame"
description"An ancient game for two players, there is no rulebook but apparently it was about shifting blocks around."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
127
usage
Empty object
Explorer's Hat
id8540
variation0
internalName"ArcheologyHelm"
description"A hat that's made to go adventuring. Never falls off, even when a giant boulder is chasing behind."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount4
equip
conditions
Empty array
durability85
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Explorer's Pants
id8725
variation0
internalName"ArcheologyPants"
description"A good pair of pants that is made for traveling long distances and sneaking past ancient traps."
type"PantsArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount5
equip
conditions
Empty array
durability70
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Explorer's Jacket
id8636
variation0
internalName"ArcheologyShirt"
description"A leather jacket that's almost too warm to wear on adventures, but it looks cool!"
type"BreastArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount6
equip
conditions
Empty array
durability75
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Assassin Cloak
id8624
variation0
internalName"AssassinBreastArmor"
description"This multi-layered piece of fabric is tightly woven to keep the body cool and protect from coarse, grainy sand."
type"BreastArmor"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1640
amount35
id1003
amount7
equip
conditions
"+49 max health"
"+18 armor"
"+4.4% movement speed"
"+5% dodge chance"
durability100
set
items
8524
8624
effects
"2 set: +26.6% melee and range attack speed for a short duration after dodging"
loot
Empty object
shop
Empty array
acquisition
drop
3059
inventoryTable
220
104
usage
Empty object
AssassinDaggerProjectile
id9238
variation0
internalName"AssassinDaggerProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Assassin Hood
id8524
variation0
internalName"AssassinHelm"
description"A mysterious hood for true desert dwellers that keeps the face in shade."
type"Helm"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1640
amount30
id1003
amount5
equip
conditions
"+36 max health"
"+13 armor"
"+2.9% movement speed"
"+4% dodge chance"
durability90
set
items
8524
8624
effects
"2 set: +26.6% melee and range attack speed for a short duration after dodging"
loot
Empty object
shop
Empty array
acquisition
drop
3059
inventoryTable
220
104
usage
Empty object
Astral Jelly
id9718
variation0
internalName"AstralJelly"
description"Extremely rare type of jellyfish. It almost feels like out of this world."
type"Eatable"
rarity"Rare"
level10
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+5.2 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+5.2 health every sec for 20 sec"
"+63 fishing for 5 min"
rare
"+26 food"
"+6.5 health every sec for 20 sec"
"+79 fishing for 5 min"
epic
"+39 food"
"+9.75 health every sec for 20 sec"
"+118.5 fishing for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
506
inventory
5901
usage
Empty object
Atlantean Worm Chest
id189
variation0
internalName"AtlantianWormChest"
description"A large chest resembling the slithering giant in the Sunken Sea. Once having been part of this monstrosity allows it to float on the surface of water."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1008
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3148
usage
Empty object
Atlantean Worm Heart
id9618
variation0
internalName"AtlantianWormHeart"
description"This is but one of the many hundred hearts of the Atlantean Worm that give it the strength to hurl its gigantic body through the water. Therefore it brims with vitality that you can now call your own."
type"Eatable"
rarity"Epic"
level17
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+14 food"
"+9.5 health every sec for 20 sec"
"+100 max health"
conditionsWhenCooked
regular
"+27 food"
"+20 health every sec to you and all nearby allies for 20 sec"
"+100 max health"
rare
"+34 food"
"+25 health every sec to you and all nearby allies for 20 sec"
"+125 max health"
epic
"+51 food"
"+37.5 health every sec to you and all nearby allies for 20 sec"
"+187.5 max health"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3148
usage
Empty object
Atlantean Worm Helmet
id8554
variation0
internalName"AtlantianWormHelm"
description"A fierce looking helm that resembles the head of the Atlantean Worm. How it came to be is a mystery."
type"Helm"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount26
id1006
amount8
equip
conditions
"+39 max health"
"+20 armor"
"+1.1 health every sec"
"+5.3% melee and range attack speed"
"+9% critical hit chance"
"+27% critical hit damage"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3148
usage
Empty object
Atlantean Worm Necklace
id8841
variation0
internalName"AtlantianWormNecklace"
description"This organic necklace looks like a miniature version of the Atlantean Worm. Maybe it is a juvenile that would grow to become as large as its origin."
type"Necklace"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount8
equip
conditions
"+1.4 health every sec"
"+17% damage against bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3148
usage
Empty object
Atlantean Worm Ring
id18850
variation0
internalName"AtlantianWormRing"
description"An organic ring that looks like one of the segments of the Atlantean Worm. It must have grown inside its body as an anomaly."
type"Ring"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount6
equip
conditions
"+4 life on melee hit"
"+17.2% melee damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3148
usage
Empty object
Atlantean Worm Sword
id8911
variation0
internalName"AtlantianWormSword"
description"A dislodged, razorsharp mandible of the Atlantean Worm. The maker of the deep sea."
type"MeleeWeapon"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount24
equip
conditions
"+17% damage against bosses"
"+4 life on melee hit"
durability500
rangefalse
damage265
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3148
usage
Empty object
Atlantean Worm Figurine
id5210
variation0
internalName"AtlantianWormTrophy"
description"A lifelike representation of the Atlantean Worm."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3148
usage
Empty object
Automation Table
id4022
variation0
internalName"AutomationTable"
description"Workbench for creating complex machines."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount5
id1005
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id6651
amount5
id6656
amount1
id6650
amount1
id6652
amount1
id6653
amount1
Azeos Feather Fan
id7100
variation0
internalName"AzeosFeatherFan"
description"A beautiful fan created in honor of Azeos that appears to create wind without swinging it. A gift worthy of a queen."
type"KeyItem"
rarity"Epic"
level23
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5905
usage
Empty object
AzeosSoulOrb
id2050
variation0
internalName"AzeosSoulOrb"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Azeos' Dash Feather
id8341
variation0
internalName"AzeosSwiftFeather"
description"A colorful talon feather from Azeos, the Sky Titan. By holding it you can dash at a high speed."
type"Offhand"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
"+4.6% movement speed"
mechanic"Dash forward at 260.00001% movement speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Azeos Figurine
id5102
variation0
internalName"AzeosTrophy"
description"A lifelike representation of Azeos the Sky Titan."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Azure Feather Fish
id9715
variation0
internalName"AzureFeatherFish"
description"A beautiful blue fish with scales that look like feathers."
type"Eatable"
rarity"Common"
level8
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+4.1 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+8.1 health every sec for 20 sec"
rare
"+26 food"
"+10.1 health every sec for 20 sec"
epic
"+39 food"
"+15.15 health every sec for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
506
shop
3903
usage
craftingMaterial
4026
Bag of Marbles
id5151
variation0
internalName"BagOfMarbles"
description"A small bag holding multiple colored marbles made from glass and cheap gemstones. They have probably been used for child's games."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5907
inventoryTable
105
220
104
usage
Empty object
Green Bait
id8386
variation0
internalName"BaitFishBitesFasterAndIncreasedChanceToGetFish"
description"A pointy bait that can stick to fish from the outside to catch more and catch them faster."
type"Offhand"
rarity"Uncommon"
level9
stackabletrue
size
1
1
materials
id8009
amount1
id8003
amount1
equip
conditions
"Fish bites +7% faster"
"+7% chance to get a fish on the hook"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3903
inventory
104
usage
Empty object
Red Bait
id8387
variation0
internalName"BaitFishBitesFasterAndStartsCloserToBeReeledIn"
description"A wiggly bait that looks like a red worm, quickly drawing fish closer to you before they bite."
type"Offhand"
rarity"Uncommon"
level9
stackabletrue
size
1
1
materials
id8009
amount1
id1645
amount1
equip
conditions
"Fish bites +8% faster"
"Fish starts +6% closer to be reeled in"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3903
inventory
104
usage
Empty object
Spicy Bait
id8380
variation0
internalName"BaitFishBitesFaster"
description"A well-seasoned type of bait that attracts fish more quickly."
type"Offhand"
rarity"Common"
level4
stackabletrue
size
1
1
materials
id8009
amount1
equip
conditions
"Fish bites +9% faster"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4028
inventory
104
usage
craftingMaterial
3901
Sticky Bait
id8383
variation0
internalName"BaitFishStartsCloserToBeReeledIn"
description"An icky type of bait that pulls fish closer before they even bite."
type"Offhand"
rarity"Common"
level4
stackabletrue
size
1
1
materials
id1645
amount1
equip
conditions
"Fish starts +7% closer to be reeled in"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4028
inventory
104
usage
Empty object
Purple Bait
id8385
variation0
internalName"BaitIncreaseChanceOfHigherRarityFish"
description"A shimmering bait that catches the eye of more rare fish."
type"Offhand"
rarity"Rare"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
"+21% chance for higher rarity fish to bite"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3903
inventory
104
usage
craftingMaterial
3901
Sweet Bait
id8381
variation0
internalName"BaitIncreasedChanceToGetFish"
description"A sugary type of bait that increases the chance of catching fish instead of loot."
type"Offhand"
rarity"Common"
level4
stackabletrue
size
1
1
materials
id8003
amount1
equip
conditions
"+10% chance to get a fish on the hook"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4028
inventory
104
usage
craftingMaterial
3901
Glowing Bait
id8382
variation0
internalName"BaitIncreasedChanceToGetFishLoot"
description"A luminous type of bait that increases the chance of pulling up loot."
type"Offhand"
rarity"Common"
level4
stackabletrue
size
1
1
materials
id8006
amount1
equip
conditions
"+10% chance to get a valuable or other non-fish item on the hook when fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4028
inventory
104
usage
craftingMaterial
3901
Expert Lure
id8384
variation0
internalName"BaitOctopusBoss"
description"This lure consists of multiple edible and magical components, attracting the one big catch that lingers in deep waters. Is consumed on successful use."
type"Offhand"
rarity"Epic"
level13
stackabletrue
size
1
1
materials
id8385
amount1
id8380
amount30
id8381
amount30
id8382
amount30
id1006
amount30
id1600
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
Bait Pillar
id152
variation0
internalName"BaitOnAPole"
description"Quite literally a crystal pillar with bait fixed to its top. Placing it in the waters of the Sunken Sea will make the true terror of the deep aware of your presence if close enough."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1640
amount20
id9734
amount15
id9737
amount5
id1008
amount35
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3906
usage
Empty object
Balloon Spore
id5026
variation0
internalName"BalloonSpore"
description"A fluffy giant spore. It's non-toxic but also not very useful."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
5631
5630
325
326
inventory
102
126
usage
Empty object
Battle Axe
id8954
variation0
internalName"BattleAxe"
description"A menacing weapon that swings wide and hits hard."
type"MeleeWeapon"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount10
id1610
amount10
equip
conditions
"+17.6% melee damage"
durability350
rangefalse
damage168
aps1.7
secondary"Wide Slash"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
3140
5525
3005
3010
3058
inventoryTable
103
100
211
usage
Empty object
Azeos Beak Necklace
id8807
variation0
internalName"AzeosBeakNecklace"
description"Forged from a piece of the sky titan's beak."
type"Necklace"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1004
amount6
id1600
amount1
equip
conditions
"+3 life on melee hit"
"+41 mining damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Bed
id4760
variation0
internalName"Bed"
description"A place to sleep. Also allows friendly inhabitants to move in if placed in a room to their liking."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
2
materials
id1610
amount10
id1640
amount5
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
Empty object
Bent Fork
id5119
variation0
internalName"BentFork"
description"A simple fork that has seen too much use."
type"Valuable"
rarity"Poor"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3056
usage
Empty object
Stone tile "Cavelings"
id5822
variation0
internalName"BigFloorTileCaveling"
description"A giant stone tile decorated with a deep blue glass. It depicts a gathering of cavelings."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Stone tile "Gemstone"
id5821
variation0
internalName"BigFloorTileGemstone"
description"A giant stone tile decorated with a deep blue glass. It depicts a glowing gemstone."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Stone tile "Scholar"
id5823
variation0
internalName"BigFloorTileScholar"
description"A giant stone tile decorated with a deep blue glass. It depicts a robed caveling."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Big Larva
id3002
variation0
internalName"BigLarva"
descriptionnull
type"Creature"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Larva"
bossfalse
health412
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable21
seasonalLoot
season1
loot
id10001
amount1
chance15
season2
loot
id10100
amount1
chance10
id5179
amount1
chance1
id8630
amount1
chance3
shop
Empty array
acquisition
Empty object
usage
Empty object
Big Larva Figurine
id5093
variation0
internalName"BigLarvaTrophy"
description"A lifelike representation of a Big Larva."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
usage
Empty object
Big Dracularva Figurine
id5179
variation0
internalName"BigLarvaVampireTrophy"
description"A lifelike representation of a Big Dracularva."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
usage
Empty object
Blue Bikini Top
id8620
variation0
internalName"BikiniBreastArmorBlue"
description"A blue swim suit piece that keeps everything in its place. Everyone knows the most revealing armor is the most protective."
type"BreastArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+30 max health"
"+7% movement speed"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Green Bikini Top
id8619
variation0
internalName"BikiniBreastArmorGreen"
description"A green swim suit piece that keeps everything in its place. Everyone knows the most revealing armor is the most protective."
type"BreastArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+30 max health"
"+7% movement speed"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Red Bikini Top
id8621
variation0
internalName"BikiniBreastArmorRed"
description"A red swim suit piece that keeps everything in its place. Everyone knows the most revealing armor is the most protective."
type"BreastArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+30 max health"
"+7% movement speed"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Blue Bikini Bottom
id8714
variation0
internalName"BikiniPantsArmorBlue"
description"A blue underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!"
type"PantsArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount25
equip
conditions
"+25 max health"
"+6% movement speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Green Bikini Bottom
id8713
variation0
internalName"BikiniPantsArmorGreen"
description"A green underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!"
type"PantsArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount25
equip
conditions
"+25 max health"
"+6% movement speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Red Bikini Bottom
id8715
variation0
internalName"BikiniPantsArmorRed"
description"A red underwear piece that goes well with its top part. Get rid of unnecessary clothing and run free in the sun!"
type"PantsArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount25
equip
conditions
"+25 max health"
"+6% movement speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Thread of Fate
id8255
variation0
internalName"BindingString"
description"A mysterious string woven from fine filaments. It can be used to bind a set of cards together."
type"CastingItem"
rarity"Epic"
level23
stackabletrue
size
1
1
materials
Empty array
use"Combine the materials"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id8361
amount1
BirdBossBeam
id3092
variation0
internalName"BirdBossBeam"
descriptionnull
type"NonObtainable"
rarity"Common"
level8
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Bird"
bossfalse
health617
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Azeos the Sky Titan
id3090
variation0
internalName"BirdBoss"
descriptionnull
type"Creature"
rarity"Common"
level8
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Bird"
bosstrue
health31813
enrage0.4
conditions
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable70
chestLoot170
chestLootAlt175
otherLootChance1
otherLoot
id3932
amount1
seasonalLoot
season0
loot
id8515
amount1
chance100
id8542
amount1
chance100
id8818
amount1
chance100
id8871
amount1
chance100
id5110
amount1
chance100
shop
Empty array
acquisition
Empty object
usage
Empty object
MapMarker
id2402
variation3
internalName"MapMarker"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Azeos the Sky Titan Scanner
id8220
variation0
internalName"BirdBossScanner"
description"Scans the world for Azeos the Sky Titan. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
id5616
amount10
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
BirdBossSpawnLocation
id3091
variation0
internalName"BirdBossSpawnLocation"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
BirdBossStone
id3093
variation0
internalName"BirdBossStone"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Bird"
bossfalse
health3
damageReduction320
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
BirdPoop
id5617
variation2
internalName"BirdPoop"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
3
3
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Black Bubble Pearl
id5062
variation0
internalName"BlackBubblePearl"
description"A black variant of the bubble pearl, from certain angles it appears golden."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5533
5801
5842
inventoryTable
103
170
usage
Empty object
Black Desert Diamond
id5150
variation0
internalName"BlackDesertDiamond"
description"The black variant of a desert diamond that is highly sought after by miners. It seems to invert reflected light and cast it back as shadows."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
inventory
105
usage
Empty object
Black Necklace
id8834
variation0
internalName"BlackNecklace"
description"A necklace made from pitch-black metal that leaves dark smudges on your neck."
type"Necklace"
rarity"Uncommon"
level14
stackablefalse
size
1
1
materials
id1007
amount10
equip
conditions
"+62 mining damage"
"+3.7% mining speed"
set
items
8527
8627
8720
8834
8892
effects
"3 set: +16% movement speed boost for a short duration after mining a wall"
"5 set: +16% of mining damage added as melee damage"
loot
Empty object
shop
Empty array
acquisition
drop
5535
5863
inventoryTable
106
usage
Empty object
Black Ring
id8892
variation0
internalName"BlackRing"
description"A ring made from pitch-black metal, darkened by the constant presence of immense heat."
type"Ring"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"+8 armor"
"+49 mining damage"
"+2.3% mining speed"
set
items
8527
8627
8720
8834
8892
effects
"3 set: +16% movement speed boost for a short duration after mining a wall"
"5 set: +16% of mining damage added as melee damage"
loot
Empty object
shop
Empty array
acquisition
drop
5535
inventoryTable
106
usage
Empty object
Black Steel Urchin
id9714
variation0
internalName"BlackSteelUrchin"
description"A rare sea critter with spikes as hard as steel."
type"Eatable"
rarity"Rare"
level11
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+5.3 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+3.6 health every sec for 20 sec"
"+22 armor for 5 min"
"+15 thorns damage for 5 min"
rare
"+24 food"
"+4.5 health every sec for 20 sec"
"+27.5 armor for 5 min"
"+19 thorns damage for 5 min"
epic
"+36 food"
"+6.75 health every sec for 20 sec"
"+41 armor for 5 min"
"+28.5 thorns damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
508
usage
Empty object
Bloat Oat
id8024
variation0
internalName"BloatOat"
description"A handful of healthy cereal that fills you up and gives you energy."
type"Eatable"
rarity"Uncommon"
level9
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+22 food"
conditionsWhenCooked
regular
"+43 food"
"+9.1 health every sec for 20 sec"
rare
"+54 food"
"+11.4 health every sec for 20 sec"
epic
"+81 food"
"+17.1 health every sec for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
BloatOatPlant
id8023
variation1
internalName"BloatOatPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8022
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Golden Bloat Oat
id8105
variation0
internalName"BloatOatRare"
description"A very rare variant of the common bloat oat."
type"Eatable"
rarity"Rare"
level10
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+21 food"
conditionsWhenCooked
regular
"+42 food"
"+12.1 health every sec for 20 sec"
"+10% less food drained when running for 5 min"
rare
"+52.5 food"
"+15.1 health every sec for 20 sec"
"+12.5% less food drained when running for 5 min"
epic
"+79 food"
"+22.65 health every sec for 20 sec"
"+19% less food drained when running for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Bloat Oat Seed
id8022
variation0
internalName"BloatOatSeed"
description"Grows into a filling crop when planted."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
8023
3052
5860
5866
5867
5861
5612
usage
Empty object
Blob Rosary Necklace
id8806
variation0
internalName"BlobRosaryNecklace"
description"Sticky necklace infused with energy made for an unknown purpose."
type"Necklace"
rarity"Epic"
level5
stackablefalse
size
1
1
materials
id1630
amount20
id1001
amount8
equip
conditions
"+15 max health"
set
items
8806
8858
effects
"2 set: +13.1% range damage"
loot
Empty object
shop
Empty array
acquisition
drop
3020
usage
Empty object
Blood Skull
id5021
variation0
internalName"BloodSkull"
description"The crimson remains of someone meeting a terrible fate."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5609
3058
inventoryTable
101
usage
Empty object
BlowDartProjectile
id9223
variation0
internalName"BlowDartProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Blowpipe
id9112
variation0
internalName"Blowpipe"
description"A simple weapon loaded with poisonous darts."
type"RangeWeapon"
rarity"Uncommon"
level10
stackablefalse
size
1
1
materials
id1610
amount30
id1631
amount20
equip
conditions
"+16% chance to apply poison on hit, reduces enemy healing received by 75%"
durability250
rangetrue
damage131
aps1.7
secondary"Piercing Shot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3054
5631
3101
3060
inventoryTable
103
100
usage
Empty object
Blue Cave Guppy
id9701
variation0
internalName"BlueCaveGuppy"
description"Small, blue fish home to the dirt cave lakes."
type"Eatable"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+2.2 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+2.2 health every sec for 20 sec"
"+4% dodge chance for 5 min"
rare
"+26 food"
"+2.75 health every sec for 20 sec"
"+5% dodge chance for 5 min"
epic
"+39 food"
"+4.1 health every sec for 20 sec"
"+7.5% dodge chance for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
500
usage
Empty object
Blue Glowbug
id3501
variation0
internalName"BlueFireFly"
description"This flying bug always appears in swarms which appear as dancing lights. Its blue glow is biome-specific."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CanOnlyBeAttackedByPlayer"
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Blue Glass Kalimba
id5199
variation0
internalName"BlueGlassKalimba"
description"A delicate instrument that has multiple fractures across its surface, rendering it unusable. There is a signature reading "Woopsiee", that has been carved into the glass."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5841
usage
Empty object
Blue Glass Shard
id5141
variation0
internalName"BlueGlassShard"
description"A piece of deep blue glass, it appears to be a fusion of molten sand and ancient gemstones."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5860
5534
5866
5867
5861
5865
inventoryTable
220
104
usage
Empty object
Blue Kelp
id5135
variation0
internalName"BlueKelp"
description"A blue lump of marine plants."
type"Eatable"
rarity"Common"
level10
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
usage
Empty object
Blue Slime Figurine
id5107
variation0
internalName"BlueSlimeTrophy"
description"A lifelike representation of a slippery Blue Slime."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3022
usage
Empty object
Boat
id6580
variation0
internalName"Boat"
description"Allows travelling over water."
type"PlaceablePrefab"
rarity"Common"
level8
stackabletrue
size
1
1
materials
id1030
amount80
id1004
amount50
id1647
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4031
usage
Empty object
BoatTurretProjectile
id9220
variation0
internalName"BoatTurretProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Boat Workbench
id4031
variation0
internalName"BoatWorkbench"
description"This wide workstation allows the construction of different boats. Ahoy!"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id1030
amount50
id1004
amount15
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id6580
amount1
id6581
amount1
Bomb
id9001
variation0
internalName"Bomb"
description"A stronger explosive for crowd control and facing giant enemies."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id8009
amount3
id1630
amount2
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4008
fished
503
drop
5520
3130
5722
5532
5609
5525
5611
3058
inventoryTable
103
100
211
105
101
214
102
usage
Empty object
Bomb Pepper
id8009
variation0
internalName"BombPepper"
description"A fierce vegetable for spicing up foods."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+5 food"
"-11 health"
conditionsWhenCooked
regular
"+10 food"
"+21% movement speed for 1 min"
rare
"+12.5 food"
"+26.25% movement speed for 1 min"
epic
"+19 food"
"+39.4% movement speed for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4008
4037
4026
4005
4028
BombPepperPlant
id8008
variation1
internalName"BombPepperPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8007
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Golden Bomb Pepper
id8102
variation0
internalName"BombPepperRare"
description"A very rare variant of the common bomb pepper."
type"Eatable"
rarity"Rare"
level6
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+5 food"
"-14 health"
conditionsWhenCooked
regular
"+11 food"
"+26.9% movement speed for 1 min"
"+3% melee attack speed for 1 min"
rare
"+14 food"
"+33.6% movement speed for 1 min"
"+3.75% melee attack speed for 1 min"
epic
"+21 food"
"+50.4% movement speed for 1 min"
"+5.6% melee attack speed for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Bomb Pepper Seed
id8007
variation0
internalName"BombPepperSeed"
description"Grows into a spicy vegetable when planted."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3004
3008
3002
8008
3052
3061
5860
5530
5866
5867
3001
5525
5861
5631
5612
5611
5630
3009
3000
5604
5603
5602
inventory
100
usage
Empty object
Bomb Ring
id8894
variation0
internalName"BombRing"
description"A ring crowned with a little bomb idol. Handling explosives while wearing it results in an even stronger blast."
type"Ring"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"+45 max health"
"+27% explosives damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3130
inventoryTable
220
104
usage
Empty object
Bomb Scarab
id3130
variation0
internalName"BombScarab"
descriptionnull
type"Creature"
rarity"Common"
level12
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Scarab"
bossfalse
health1950
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable600
shop
Empty array
acquisition
Empty object
usage
Empty object
Bomb Scarab Figurine
id5162
variation0
internalName"BombScarabTrophy"
description"A lifelike representation of a Bomb Scarab."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3130
usage
Empty object
Bone Creole
id5018
variation0
internalName"BoneCreole"
description"A crude piece of jewelry carved from bone."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5722
5530
usage
Empty object
Bone Necklace
id8833
variation0
internalName"BoneNecklace"
description"A primitive piece of jewelry made from small bones. Early humans have also made these for many different reasons."
type"Necklace"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
id1007
amount10
equip
conditions
"+10 armor"
"+7% critical hit chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
5867
inventoryTable
105
usage
Empty object
Bone Ring
id8890
variation0
internalName"BoneRing"
description"A prehistoric, crude ring made from bone. Rings like these have been discovered in early human graves."
type"Ring"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"+10 armor"
"+6% critical hit chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
5867
inventoryTable
105
usage
Empty object
Titan's Chest
id170
variation0
internalName"BossChest"
description"A large, ancient chest crested with gemstones."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
3146
3147
3145
3131
usage
Empty object
BossLarva
id3003
variation0
internalName"BossLarva"
descriptionnull
type"Creature"
rarity"Common"
level4
stackablefalse
size
5
4
materials
Empty array
equip
conditions
Empty array
faction"AttacksAllButNotAttacked"
bosstrue
health8061
enrage0.8
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable22
chestLoot172
chestLootAltnull
otherLootChance1
otherLoot
id2500
amount1
id1645
amount20
id8401
amount1
id3930
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Bottom Tracer
id9719
variation0
internalName"BottomTracer"
description"A bright yellow fish with long barbels that it drags along the sea floor in search for food."
type"Eatable"
rarity"Common"
level10
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+5.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+5.8 health every sec for 20 sec"
"+69 mining damage for 5 min"
rare
"+25 food"
"+7.25 health every sec for 20 sec"
"+86 mining damage for 5 min"
epic
"+37.5 food"
"+10.9 health every sec for 20 sec"
"+129 mining damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
522
drop
3148
inventory
5806
104
usage
Empty object
Box of Chocolates
id9615
variation0
internalName"BoxOfChocolates"
description"These chocolates come in a nice gift box and are mouth and heart melting."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+7 food"
"+3 pink glow for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Bright Lava Eater
id9730
variation0
internalName"BrightLavaEater"
description"A bright fish with fiery belly that seems to purely feed from liquid stone and the gemstones caught within."
type"Eatable"
rarity"Uncommon"
level14
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+7.1 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+7.1 health every sec for 20 sec"
"+21% more healing from health over time regeneration for 5 min"
rare
"+25 food"
"+8.9 health every sec for 20 sec"
"+26% more healing from health over time regeneration for 5 min"
epic
"+37.5 food"
"+13.35 health every sec for 20 sec"
"+39% more healing from health over time regeneration for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
618
usage
Empty object
BrokenCore
id5818
variation0
internalName"BrokenCore"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Broken Core Idol
id5014
variation0
internalName"BrokenCoreIdol"
description"A familiar-looking object."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
5702
5530
5525
inventory
103
100
127
126
inventoryTable
103
211
usage
Empty object
Broken Core Sentry
id5838
variation0
internalName"BrokenCoreSentry1"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Damaged Core Sentry
id5839
variation0
internalName"BrokenCoreSentry2"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
EventTerminal
id6513
variation0
internalName"EventTerminal"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
3
3
materials
id1001
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Broken Gourd
id5166
variation0
internalName"BrokenGourd"
description"A broken container made from clay. It was used to carry rations of water across the desert."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
usage
Empty object
Damaged Grave
id5909
variation0
internalName"BrokenGrave"
description"A partially broken grave that either survived the currents of time or a quick attempt to gain treasure."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Broken Handle
id8950
variation0
internalName"BrokenLegendarySword"
description"A piece of an ancient weapon. Even though it's only the handle it already feels mysteriously balanced in your hand."
type"MeleeWeapon"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1002
amount12
id1003
amount1
equip
conditions
"+31 max health"
durability350
rangefalse
damage114
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
5525
3005
3010
inventory
103
inventoryTable
103
100
214
usage
combining
8250
Broken Stone Pillar
id5701
variation0
internalName"BrokenStonePillar"
description"Unstable pillar for decoration, probably thousands of years old."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Broken Toy Ship
id5168
variation0
internalName"BrokenToyShip"
description"A leaking wooden ship that is missing its sail."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
usage
Empty object
Bronze Breastplate
id8605
variation0
internalName"BronzeBreastArmor"
description"A good armor to survive battles more easily."
type"BreastArmor"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount6
id1001
amount6
id1640
amount4
equip
conditions
"+18 max health"
"+9 armor"
"+7.4% melee damage"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4020
usage
Empty object
Bronze Helm
id8505
variation0
internalName"BronzeHelm"
description"This helm repels slight blows to the head."
type"Helm"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount4
id1001
amount4
id1640
amount3
equip
conditions
"+12 max health"
"+6 armor"
"+5% mining damage"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4020
usage
Empty object
Bronze Pants
id8705
variation0
internalName"BronzePantsArmor"
description"Some bronze for the shin."
type"PantsArmor"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount5
id1001
amount5
id1640
amount5
equip
conditions
"+14 max health"
"+8 armor"
"+6% range damage"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4020
usage
Empty object
Brown Dune Tail
id9727
variation0
internalName"BrownDuneTail"
description"This brown, agile fish is able to move between water holes in the desert to change feeding grounds."
type"Eatable"
rarity"Rare"
level14
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+8.1 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+8.1 health every sec for 20 sec"
"+6.4% range attack speed for 5 min"
rare
"+26 food"
"+10.1 health every sec for 20 sec"
"+8% range attack speed for 5 min"
epic
"+39 food"
"+15.15 health every sec for 20 sec"
"+12% range attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
616
usage
Empty object
Bubble Gun
id9119
variation0
internalName"BubbleGun"
description"A strange ranged weapon that shoots out hovering bubbles, adding slippery movement on contact."
type"RangeWeapon"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount15
equip
conditions
"+35% chance on hit to apply slippery movement"
durability350
rangetrue
damage103
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3105
inventoryTable
103
102
usage
Empty object
Bubble Pearl
id5061
variation0
internalName"BubblePearl"
description"A beautiful, iridescent pearl. It seems to be hollow."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5533
5800
5801
5842
inventory
104
5901
inventoryTable
103
170
102
usage
Empty object
Bubble Pearl Necklace
id8812
variation0
internalName"BubblePearlNecklace"
description"Natural grown jewelry made from rare bubble pearls."
type"Necklace"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount10
equip
conditions
"+12 max health"
"+7 armor"
"+5% dodge chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
usage
Empty object
BubblePlayerProjectile
id9225
variation0
internalName"BubblePlayerProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
BubbleProjectile
id9224
variation1
internalName"BubbleProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Bug Net
id18
variation0
internalName"BugNet"
description"This handy tool allows you to catch tiny critters instead of accidentally stepping on them."
type"BugNet"
rarity"Common"
level4
stackablefalse
size
1
1
materials
id1610
amount8
id1640
amount8
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
BunnyPoisonDartProjectile
id9205
variation0
internalName"BunnyPoisonDartProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Burnzooka
id9122
variation0
internalName"Burnzooka"
description"This fiery weapon was modeled after the grubzooka but enhanced with lava rock shielding to contain its power. Can blast away stone walls and anything weaker."
type"RangeWeapon"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount20
id1633
amount20
equip
conditions
Empty array
durability250
rangetrue
damage200
aps0.7
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3028
inventoryTable
106
usage
Empty object
BurnzookaProjectile
id9211
variation0
internalName"BurnzookaProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level13
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health1086
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Bush
id5619
variation0
internalName"Bush"
description"A stubby patch of grass to use as a decorative."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Crimson Wing
id9807
variation0
internalName"ButterflyBase"
description"A small butterfly with deep red wings that seeks the company of other critters."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Citrus Pinion
id9805
variation0
internalName"ButterflyCitrus"
description"An erraticly fluttering butterfly that has bright colors irritating to the naked eye."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Dream Messenger
id9804
variation0
internalName"ButterflyDreamy"
description"Said to be a bringer of good dreams this butterfly is always seen among sleeping creatures."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ice Wind
id9806
variation0
internalName"ButterflyIcy"
description"This blue butterfly flaps its wings so fast that it creates cold air streams."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Dusk Fairy
id9803
variation0
internalName"ButterflySunset"
description"A tiny butterfly with very delicate wings. Catching it without harming them requires a lot of caution."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Seasonal Calendar
id3934
variation0
internalName"Calendar"
description"A useful calendar that will attract a shady merchant when placed in a habitable room. Depending on the season, he will put on different costumes and offer new items."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
id1640
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Campfire
id111
variation0
internalName"Campfire"
description"Great for huddling together, telling stories and burning marshmallows to a crisp."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5628
usage
Empty object
Candle
id10213
variation0
internalName"Candle"
description"This simple decorative candle can be placed anywhere to set up a cozy atmosphere."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id110
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Carapace Breastplate
id8609
variation0
internalName"CarapaceBreastArmor"
description"An organic body armor resembling Ghorm's shell, it is heavy and feels weird on the inside."
type"BreastArmor"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1005
amount12
id1645
amount5
id1630
amount8
id1640
amount6
equip
conditions
"+27 max health"
"+15 armor"
"+9% explosives damage"
durability100
set
items
8509
8609
effects
"2 set: +23.8% damage for a short duration after mining a wall"
loot
Empty object
shop
Empty array
acquisition
crafted
4101
usage
Empty object
Carapace Helm
id8509
variation0
internalName"CarapaceHelm"
description"A chitin-plated head piece, wearing it fills you with the urge to dig paths through the darkness."
type"Helm"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1005
amount9
id1645
amount4
id1630
amount6
id1640
amount5
equip
conditions
"+17 max health"
"+10 armor"
"+6% explosives damage"
durability90
set
items
8509
8609
effects
"2 set: +23.8% damage for a short duration after mining a wall"
loot
Empty object
shop
Empty array
acquisition
crafted
4101
usage
Empty object
Carpenter's Table
id4007
variation0
internalName"Carpenter"
description"Workbench for crafting decorative furnishing."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1001
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id135
amount1
id136
amount1
id125
amount1
id138
amount1
id188
amount1
id4039
amount1
id4029
amount1
id4038
amount1
id112
amount1
id120
amount1
id137
amount1
id3934
amount1
Carrock
id8012
variation0
internalName"Carrock"
description"Rock-hard vegetable that toughens you up."
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+7 food"
"+4.1 health every sec for 20 sec"
conditionsWhenCooked
regular
"+15 food"
"+23 armor for 5 min"
rare
"+19 food"
"+29 armor for 5 min"
epic
"+28.5 food"
"+43.5 armor for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
127
usage
craftingMaterial
4008
4037
CarrockPlant
id8011
variation1
internalName"CarrockPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8010
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Golden Carrock
id8103
variation0
internalName"CarrockRare"
description"A very rare variant of the common carrock."
type"Eatable"
rarity"Rare"
level8
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+6 food"
"+4.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+13 food"
"+26 armor for 5 min"
"+18% knockback chance for 1 min"
rare
"+16 food"
"+32.5 armor for 5 min"
"+22.5% knockback chance for 1 min"
epic
"+24 food"
"+49 armor for 5 min"
"+34% knockback chance for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
126
usage
Empty object
Carrock Seed
id8010
variation0
internalName"CarrockSeed"
description"A tough seed that only grows in stone."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
8011
3052
usage
Empty object
Cartography Table
id4023
variation0
internalName"CartographyTable"
description"A table to share your map discoveries with other explorers."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id1030
amount40
id1002
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Catalyst Gemstone
id5202
variation0
internalName"CatalystGemstone"
description"It looks like an Ancient Gemstone but seems to be extremely dense with energy. Has it been used to grow the Shimmering Frontier?"
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
inventory
5943
5944
usage
Empty object
Cattle Transport Box
id8
variation0
internalName"CattleCage"
description"Useful, handy and secure: the box. One that cattle will feel comfortable to be carried around in and delivered right onto the doorstep of your next farm. Can only be used once."
type"CastingItem"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1030
amount6
id1005
amount2
id1002
amount3
use"Capture a cattle"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4048
usage
Empty object
Feeding Tray
id1301
variation0
internalName"CattleFeedTray"
description"This useful tray can be filled to the brim with cattle feed to keep cattle fed and happy."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
1
materials
id1610
amount10
id1001
amount5
equip
conditions
Empty array
faction"Caveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4048
usage
Empty object
Livestock Workbench
id4048
variation0
internalName"CattleWorkbench"
description"A workbench to create helpful tools and furniture for keeping happy animals."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id1301
amount1
id7
amount1
id8
amount1
Cave Guppy Necklace
id8811
variation0
internalName"CaveGuppyNecklace"
description"Odd necklace made from a fish that never let go of the hook."
type"Necklace"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount8
equip
conditions
"+5% dodge chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
usage
Empty object
Caveling Assassin
id3059
variation0
internalName"CavelingAssassin"
descriptionnull
type"Creature"
rarity"Common"
level12
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"DesertCaveling"
bossfalse
health1950
conditions
Empty array
set
Empty object
loot
lootTable601
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Assassin Figurine
id5164
variation0
internalName"CavelingAssassinTrophy"
description"A lifelike representation of a Caveling Assassin"
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3059
usage
Empty object
Caveling Bed
id5706
variation0
internalName"CavelingBed"
description"Doesn't look very comfortable."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Bread
id9600
variation0
internalName"CavelingBread"
description"Dry, hard bread. It feels like chewing chalk but fills the stomach."
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+36 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
drop
5520
3055
3050
3900
5702
3056
3051
3906
3140
3903
5525
5636
5611
3902
inventory
103
100
102
127
usage
Empty object
Caveling Chest
id8603
variation0
internalName"CavelingBreastArmor"
description"Made from grub leather, good for unhindered movement in combat."
type"BreastArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1640
amount15
equip
conditions
"+24 max health"
"+4% dodge chance"
"+8.1% range damage"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
3050
3900
3051
3906
3140
3903
3902
usage
Empty object
Caveling Brute
id3055
variation0
internalName"CavelingBrute"
descriptionnull
type"Creature"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health1095
conditions
Empty array
set
Empty object
loot
lootTable61
otherLootChance1
otherLoot
id1610
amount4
seasonalLoot
season1
loot
id10002
amount1
chance15
season2
loot
id10100
amount1
chance10
id5176
amount1
chance1
id8531
amount1
chance3
season3
loot
id9124
amount1
chance50
id3933
amount1
chance20
id5189
amount1
chance1
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Brute Figurine
id5101
variation0
internalName"CavelingBruteTrophy"
description"A lifelike representation of a Caveling Brute."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
3140
usage
craftingMaterial
4040
Caveling Chair
id5704
variation0
internalName"CavelingChair"
description"A stool made from stone."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Cave Coffee
id9407
variation0
internalName"CavelingCoffee"
description"A strong, bottled brew made from unknown ingredients. After ingesting it's hard for you to stand still."
type"Eatable"
rarity"Uncommon"
level12
stackabletrue
size
1
1
materials
id1632
amount15
conditionsWhenConsumed
"+23.1% movement speed for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
Cave Crunch
id9603
variation0
internalName"CavelingCrunch"
description"A chunky, sweet snack in a wrapper. Must be thousands of years old and probably still edible for a couple more."
type"Eatable"
rarity"Uncommon"
level12
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+19 food"
"+50 mining damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
Caveling Cup
id5120
variation0
internalName"CavelingCup"
description"This small drinking cup must have held many different beverages. There is still a faint smell of something sweet."
type"Valuable"
rarity"Poor"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3056
inventory
5828
usage
Empty object
Caveling Doll
id5027
variation0
internalName"CavelingDoll"
description"A handmade doll found in a grave. It must once have belonged to a child..."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
usage
Empty object
Caveling Effigy
id5112
variation0
internalName"CavelingEffigy"
description"A small depiction of a caveling, it's hollow and must have been used for storing small goods."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
127
usage
Empty object
Caveling
id3050
variation0
internalName"Caveling"
descriptionnull
type"Creature"
rarity"Common"
level6
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health510
conditions
Empty array
set
Empty object
loot
lootTable60
seasonalLoot
season1
loot
id10002
amount1
chance15
season2
loot
id10100
amount1
chance10
id5178
amount1
chance1
id8530
amount1
chance2
id8629
amount1
chance2
season3
loot
id9124
amount1
chance50
id3933
amount1
chance20
id5190
amount1
chance1
id8536
amount1
chance1
id8632
amount1
chance1
id8723
amount1
chance1
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Gardener Figurine
id5097
variation0
internalName"CavelingFarmerTrophy"
description"A lifelike representation of a Caveling Gardener."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
usage
Empty object
Dark Caveling Floor Tile
id5710
variation0
internalName"CavelingFloorTileDark"
description"A dark version of the ancient floor tiles, it looks much older."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Floor Tile
id5700
variation0
internalName"CavelingFloorTile"
description"A crumbly stone slab with simple patterns embedded in it."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Gardener
id3052
variation0
internalName"CavelingGardener"
descriptionnull
type"Creature"
rarity"Common"
level8
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"NatureCaveling"
bossfalse
health870
conditions
Empty array
set
Empty object
loot
lootTable62
seasonalLoot
season1
loot
id10003
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Hood
id8503
variation0
internalName"CavelingHelm"
description"Light armor hood that hides the face."
type"Helm"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1640
amount12
equip
conditions
"+15 max health"
"+3% dodge chance"
"+7.2% melee damage"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
3050
3900
3906
3140
3903
3902
usage
Empty object
Caveling Hunter
id3053
variation0
internalName"CavelingHunter"
descriptionnull
type"Creature"
rarity"Common"
level8
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"NatureCaveling"
bossfalse
health870
conditions
Empty array
set
Empty object
loot
lootTable63
seasonalLoot
season1
loot
id10003
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Hunter Figurine
id5098
variation0
internalName"CavelingHunterTrophy"
description"A lifelike representation of a Caveling Hunter."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3053
usage
Empty object
Caveling ID
id8352
variation0
internalName"CavelingID"
description"A sturdy card that once belonged to a citizen of the forlorn metropolis. It's thousand of years old but the excellent print hasn't faded."
type"Offhand"
rarity"Uncommon"
level12
stackablefalse
size
1
1
materials
id1006
amount10
equip
conditions
"+8% dodge chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
170
usage
Empty object
Infected Caveling Figurine
id5100
variation0
internalName"CavelingInfectedTrophy"
description"A lifelike representation of a Infected Caveling."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3054
3060
usage
Empty object
Caveling Medal
id5059
variation0
internalName"CavelingMedal"
description"Minted medallion with a face relief. Has it been awarded to someone extraordinary once?"
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
inventory
103
170
inventoryTable
103
214
usage
Empty object
Cloaked Merchant
id3900
variation0
internalName"CavelingMerchant"
descriptionnull
type"Creature"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Merchant"
bossfalse
health100000
conditions
Empty array
set
Empty object
loot
lootTable60
shop
id9600
amount5
requirement"None"
id9100
amount1
requirement"None"
id2503
amount3
requirement"None"
id2504
amount3
requirement"None"
id2505
amount3
requirement"None"
id1647
amount5
requirement"CoreActivated"
id1600
amount5
requirement"CoreActivated"
id8250
amount1
requirement"CoreActivated"
id8252
amount1
requirement"CoreActivated"
acquisition
Empty object
usage
Empty object
CavelingMonumentBroken
id5815
variation0
internalName"CavelingMonumentBroken"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CavelingMonument
id5814
variation0
internalName"CavelingMonument"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Caveling Mother's Ring
id8860
variation0
internalName"CavelingMothersRing"
description"An old crystal ring, holding it fills you with a sad feeling you can't describe."
type"Ring"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount6
equip
conditions
"+1.6 health every sec"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
usage
Empty object
CavelingNatureTerritorySpawner
id7003
variation0
internalName"CavelingNatureTerritorySpawner"
descriptionnull
type"NonUsable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Caveling Pants
id8703
variation0
internalName"CavelingPantsArmor"
description"These pants don't cover much but make your movement more elusive."
type"PantsArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1640
amount13
equip
conditions
"+20 max health"
"+4% dodge chance"
"+8% mining damage"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
3050
3900
3051
3906
3140
3903
3902
usage
Empty object
Caveling Perfume
id5047
variation0
internalName"CavelingPerfume"
description"A blue fragrance bottle. It is tightly sealed but emits a heavenly scent."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
inventory
170
127
inventoryTable
103
211
usage
Empty object
Caveling Pot
id5702
variation0
internalName"CavelingPot"
description"An urn made from stone filled with the belongings of cavelings."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health20
set
Empty object
loot
lootTable450
seasonalLoot
season1
loot
id10002
amount1
chance5
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Prophet Mask
id5155
variation0
internalName"CavelingProphetMask"
description"This intricate mask seems to have been worn by an important spiritual figure."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
usage
Empty object
Caveling Sandal
id5143
variation0
internalName"CavelingSandal"
description"This simple footwear is perfect as a protection against hot desert sand. Unfortunately it's too small to be worn by a human."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5864
5534
5865
usage
Empty object
Caveling Scholar
id3056
variation0
internalName"CavelingScholar"
descriptionnull
type"Creature"
rarity"Common"
level11
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health1390
conditions
Empty array
set
Empty object
loot
lootTable524
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Shaman
id3051
variation0
internalName"CavelingShaman"
descriptionnull
type"Creature"
rarity"Common"
level6
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health408
conditions
"+13 burn damage applied on hit"
set
Empty object
loot
lootTable64
seasonalLoot
season1
loot
id10002
amount1
chance15
season2
loot
id10100
amount1
chance10
id5177
amount1
chance1
id8529
amount1
chance3
season3
loot
id9124
amount1
chance50
id3933
amount1
chance20
id5186
amount1
chance1
id8535
amount1
chance1
id8535
amount1
chance1
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Shaman Figurine
id5099
variation0
internalName"CavelingShamanTrophy"
description"A lifelike representation of a Caveling Shaman."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3051
usage
Empty object
CavelingShipBeached
id5836
variation0
internalName"CavelingShipBeached"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CavelingShip
id5816
variation0
internalName"CavelingShip"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CavelingShortWall
id5708
variation7
internalName"CavelingShortWall"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Blue Leather Tome
id8350
variation0
internalName"CavelingSkinTome"
description"An ancient book with stitched blue covers. Is that skin?"
type"Offhand"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1600
amount2
id1640
amount8
equip
conditions
"+21.6% range damage"
set
items
8817
8870
8350
effects
"3 set: All nearby enemies burn for +45 damage every other sec"
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
Empty object
Caveling Skirmisher
id3061
variation0
internalName"CavelingSkirmisher"
descriptionnull
type"Creature"
rarity"Common"
level4
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health270
conditions
Empty array
set
Empty object
loot
lootTable67
seasonalLoot
season1
loot
id10001
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Skirmisher Figurine
id5180
variation0
internalName"CavelingSkirmisherTrophy"
description"A lifelike representation of a Caveling Skirmisher."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3061
usage
Empty object
Caveling Skull
id5010
variation0
internalName"CavelingSkull"
description"Remains of what was once a proud civilization."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
3061
5864
5530
5865
3058
5604
5603
inventory
5906
5905
104
126
inventoryTable
220
104
usage
Empty object
Caveling Spearman
id3062
variation0
internalName"CavelingSpearman"
descriptionnull
type"Creature"
rarity"Common"
level4
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health270
conditions
Empty array
set
Empty object
loot
lootTable66
seasonalLoot
season1
loot
id10001
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Spearman Figurine
id5181
variation0
internalName"CavelingSpearmanTrophy"
description"A lifelike representation of a Caveling Spearman."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3062
usage
Empty object
Caveling Table
id5703
variation0
internalName"CavelingTable"
description"A crude, blocky piece of furniture, many meals must have been shared on it."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CavelingTerritorySpawner
id7002
variation0
internalName"CavelingTerritorySpawner"
descriptionnull
type"NonUsable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Caveling throne
id5711
variation0
internalName"CavelingThrone"
description"This unusual seat is proof of an empire fallen to ruin."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Toilet
id5705
variation0
internalName"CavelingToilet"
description"Between mining there must be time for serious business."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Figurine
id5096
variation0
internalName"CavelingTrophy"
description"A lifelike representation of a Caveling."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3050
3900
3906
3903
3902
inventory
103
usage
Empty object
CavelingWall
id5707
variation7
internalName"CavelingWall"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Cave Pouch
id8400
variation0
internalName"CavePouch"
description"Every underground miner needs one of those!"
type"Bag"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
"+5 inventory slots"
"+5 max health"
"+2% movement speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3050
3900
3051
5722
3906
3903
5525
5611
5604
5603
3902
inventoryTable
100
usage
Empty object
Ceremonial Flute
id5055
variation0
internalName"CeremonialFlute"
description"An ancient, precious instrument but it is clogged."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
509
drop
5636
inventoryTable
103
214
usage
Empty object
Charred Caveling Skull
id5142
variation0
internalName"CharredCavelingSkull"
description"A small skull burnt dark to the marrow. Exposure to intense heat for a long time causes something like this to happen."
type"Valuable"
rarity"Poor"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5535
5863
inventoryTable
106
usage
Empty object
Chemical Ration
id5203
variation0
internalName"ChemicalRation"
description"This box contains a strange, synthetic food source that doesn't appear safe for human consumption."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5940
5941
inventory
5943
5944
inventoryTable
109
usage
Empty object
Pink Cherry Blossom
id10501
variation0
internalName"PinkCherryFlower"
description"A vibrant pink blossom that fell from a „weeping“ tree. Its short-lived blooming period reminds one of the transcience of life."
type"CastingItem"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
use"Combine the materials"
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id10503
amount1
combining
10501
White Cherry Blossom
id10500
variation0
internalName"WhiteCherryFlower"
description"A silky white blossom that fell from a beautiful tree. In full bloom it has a faint almond fragrance and reminds one of the joys of life."
type"CastingItem"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
use"Combine the materials"
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id10502
amount1
combining
10500
Pink Cherry Tree
id10503
variation0
internalName"PinkCherryTree"
description"This „weeping“ tree holds its branches low, letting the blossoms droop towards the ground. It is said that brave warriors took depictions of those trees with them into their final battle."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id10501
amount10
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
10501
usage
Empty object
White Cherry Tree
id10502
variation0
internalName"WhiteCherryTree"
description"This beautiful white tree is a traditional symbol of the joys of life. It is said that in spring a fairy maiden descends to awake the sleeping cherry trees with her breath."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id10500
amount10
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
10500
usage
Empty object
Chest
id100
variation0
internalName"InventoryChest"
description"Useful for storing lots of items. Items can be used while crafting if the chest is placed adjacent to the workbench."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
6000
usage
Empty object
Chewy Cone Candy
id9606
variation0
internalName"ChewyConeCandy"
description"A super sweet candy that ends up in the gap of your teeth. And it's there to stay."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+3 food"
"+8.8 health every sec for 20 sec"
"-5.1% movement speed for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
usage
Empty object
Chicken Hat
id10005
variation0
internalName"EasterChickenHat"
description"A derpy-looking chicken hat that will be center of attention at the next party. Clucking funny!"
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id10000
amount3
id10001
amount3
id10002
amount3
id10003
amount3
equip
conditions
Empty array
durability85
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Chicken Pants
id10007
variation0
internalName"EasterChickenPants"
description"These flashy pants are chicken skin-inducing and complete the look of an egg-citing easter costume."
type"PantsArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id10000
amount3
id10001
amount3
id10002
amount3
id10003
amount3
equip
conditions
Empty array
durability70
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Chicken Breast Piece
id10006
variation0
internalName"EasterChickenSuit"
description"Itchy feathers and a concerning lack of ventilation make this chicken body piece a bold choice of clothing."
type"BreastArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id10000
amount3
id10001
amount3
id10002
amount3
id10003
amount3
equip
conditions
Empty array
durability75
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Chipped Plate
id5038
variation0
internalName"ChippedPlate"
description"An old stone plate. What kind of food has been served on it?"
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
usage
Empty object
Bakery Brute Figurine
id5189
variation0
internalName"ChristmasBruteTrophy"
description"A lifelike representation of a Bakery Brute."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3055
usage
Empty object
Gingerbreadling Figurine
id5190
variation0
internalName"ChristmasCavelingTrophy"
description"A lifelike representation of a Gingerbreadling."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3050
usage
Empty object
Festive Fireplace
id10210
variation0
internalName"ChristmasFireplace"
description"This fireplace is a great addition to every base when it's cold outside. Crackling fire and the smell of burning wood add to a homely atmosphere."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id1005
amount4
id1610
amount8
equip
conditions
Empty array
faction"None"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Paintable Festive Wall Lights
id10215
variation0
internalName"ChristmasLightDecorationPaintable"
description"Small colorful lights to decorate the walls with."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Festive Wall Lights
id10214
variation0
internalName"ChristmasLightDecorationMix"
description"A mix of colorful lights to decorate the walls with."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Luxury Winter Present
id10206
variation0
internalName"ChristmasLuxuryPresent"
description"A mysterious golden gift with unknown contents. Rip it open and peek inside!"
type"CastingItem"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
use"Open container"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
3905
usage
containerTable529
Winter Present
id10200
variation0
internalName"ChristmasPresent"
description"A mysterious gift with unknown contents. Rip it open and peek inside!"
type"CastingItem"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
use"Open container"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
3905
usage
containerTable528
Starwand Shaman Figurine
id5186
variation0
internalName"ChristmasShamanTrophy"
description"A lifelike representation of a Starwand Shaman."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3051
usage
Empty object
Santas Shrooman Figurine
id5191
variation0
internalName"ChristmasShroomanTrophy"
description"A lifelike representation of a Santa Shrooman."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3152
3009
usage
Empty object
Snowhead Slime Figurine
id5187
variation0
internalName"ChristmasSlimeTrophy"
description"A lifelike representation of a Snowhead Slime."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3000
usage
Empty object
Snowman
id10211
variation0
internalName"ChristmasSnowman"
description"A cold fellow that came into existence by stacking large snowballs together. Keep it around to not feel as lonely anymore."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id9124
amount3
id1610
amount2
id8012
amount1
equip
conditions
Empty array
faction"None"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Carrot Slime Figurine
id5188
variation0
internalName"ChristmasSpikedSlimeTrophy"
description"A lifelike representation of a Carrot Slime."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3008
usage
Empty object
Festive Stool
id10209
variation0
internalName"ChristmasStool"
description"A nice little stool that goes well with a richly decorated table. It's hard to sit still on it when opening presents is due."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount2
equip
conditions
Empty array
faction"None"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Festive Table
id10208
variation0
internalName"ChristmasTable"
description"This big table serves as a nice basis to set up a great dinner and bring the family together."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
4
2
materials
id1610
amount8
equip
conditions
Empty array
faction"None"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Decorated Winter Tree
id10207
variation0
internalName"ChristmasTree"
description"Celebrating the cold season is not complete without setting up one of these. The centerpoint of every well-decorated lawn or living room."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount10
id5182
amount1
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Winter Wreath Wall Decoration
id10201
variation0
internalName"ChristmasWallDecorationA"
description"This simple wreath will do nicely on any wall and show visitors that its finally holiday."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Holiday Sock Wall Decoration
id10202
variation0
internalName"ChristmasWallDecorationB"
description"A cozy sock to put on the wall. By tradition these were filled with small trinkets and candy."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Candy Cane Wall Decoration
id10203
variation0
internalName"ChristmasWallDecorationC"
description"Two crossed candy canes that are rather for decoration, not consumption. Put them on the wall for a nice winter flair."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Winter Candle Wall Decoration
id10204
variation0
internalName"ChristmasWallDecorationD"
description"Two wintry candles sitting on a candle dish, made to be put on the wall. Careful with the fire, though."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Snowflake Wall Decoration
id10205
variation0
internalName"ChristmasWallDecorationE"
description"A delicate snowflake that will look great on the walls of your home."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Festive Workbench
id4037
variation0
internalName"ChristmasWorkbench"
description"This crafting table is perfect to create holiday decorations for the cold season."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
2
1
materials
id3933
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id335
amount2
id414
amount2
id10211
amount1
id10212
amount1
id10213
amount1
id10207
amount1
id10210
amount1
id10208
amount1
id10209
amount1
id10214
amount1
id10215
amount1
id9004
amount1
id9005
amount1
id9006
amount1
id9007
amount1
id9008
amount1
id9009
amount1
ChronicleGallery
id5817
variation0
internalName"ChronicleGallery"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Chrysalis
id5511
variation0
internalName"Chrysalis"
description"Icky groundcover that feels strange to walk across. Larvas will infest chrysalis-covered areas over time."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Urban Moss
id5507
variation0
internalName"CityCavelingMoss"
description"Ground plants found in the forlorn metropolis. They grow tiny berries that attract cavelings of the corresponding area."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3057
3056
usage
Empty object
Metropolis Crate
id5840
variation0
internalName"CityDestructible"
description"This precious container holds useful items that have been used by citizens of the ancient city."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable520
shop
Empty array
acquisition
Empty object
usage
Empty object
WallGrass
id5542
variation0
internalName"WallGrass"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Clay Moss
id5510
variation0
internalName"ClayCavelingMoss"
description"Ground plants found in the Clay Caves. They grow aromatic berries that attract cavelings of the corresponding area."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
3061
3062
usage
Empty object
Clay Pot
id5722
variation0
internalName"ClayPot"
description"A crude container thats already almost broken. Smash it to relieve it of its contents."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health20
set
Empty object
loot
lootTable44
seasonalLoot
season1
loot
id10002
amount1
chance5
shop
Empty array
acquisition
Empty object
usage
Empty object
Clot Ring
id8850
variation0
internalName"ClotRing"
description"A blood-red ring that latches onto your finger."
type"Ring"
rarity"Rare"
level6
stackablefalse
size
1
1
materials
id1005
amount6
equip
conditions
"+3 life on melee hit"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5609
3005
3010
usage
Empty object
Cocoon
id3007
variation0
internalName"Cocoon"
descriptionnull
type"Creature"
rarity"Common"
level4
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Larva"
bossfalse
health270
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable30
shop
Empty array
acquisition
Empty object
usage
Empty object
Cocoon Figurine
id5126
variation0
internalName"CocoonTrophy"
description"A lifelike representation of a cocoon."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3007
usage
Empty object
Coloss Cicada Husk
id5601
variation0
internalName"ColossCicada"
description"The cast-off husk of a giant insect that lives dormant in the ground for centuries. When it emerges to take on its final form, heavy earthquakes occur."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
6
5
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
GlowingTulipPlant
id8005
variation2
internalName"GlowingTulipPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8004
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
GrubKapokPlant
id8019
variation0
internalName"GrubKapokPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8018
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
GrumpkinPlant
id8032
variation2
internalName"GrumpkinPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8031
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
HeartBerryPlant
id8002
variation2
internalName"HeartBerryPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8001
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
LunacornPlant
id8038
variation2
internalName"LunacornPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8037
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
PewpayaPlant
id8026
variation2
internalName"PewpayaPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8025
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
PinegrapplePlant
id8029
variation2
internalName"PinegrapplePlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8028
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
PuffungiPlant
id8014
variation2
internalName"PuffungiPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8013
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
SunricePlant
id8035
variation2
internalName"SunricePlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8034
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Concealed Blade
id8359
variation0
internalName"ConceiledBlade"
description"A knife attached to a wrist band hidden among layers of fabric. It's perfect for an unsuspected stealth attack."
type"Offhand"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
id1640
amount10
id1007
amount10
equip
conditions
"+9% critical hit chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3059
inventoryTable
105
usage
Empty object
ConchShell
id5811
variation0
internalName"ConchShell"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health9999999
damageReduction0
set
Empty object
loot
inventory
id8827
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Conch Shell Necklace
id8827
variation0
internalName"ConchShellNecklace"
description"A beautiful necklace featuring a small shell. When you hold it up to your ear you can hear distant waves."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1003
amount15
id1600
amount2
equip
conditions
"+25 max health"
"+14 armor"
"+6% dodge chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5811
usage
Empty object
Conveyor Belt
id6651
variation0
internalName"ConveyorBelt"
description"Transport your resources!"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1005
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4022
usage
Empty object
Cereal
id9510
variation0
internalName"CookedCereal"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedCerealEpic
id9585
variation0
internalName"CookedCerealEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedCerealRare
id9560
variation0
internalName"CookedCerealRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Cheese
id9505
variation0
internalName"CookedCheese"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedCheeseEpic
id9580
variation0
internalName"CookedCheeseEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedCheeseRare
id9555
variation0
internalName"CookedCheeseRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Dip Snack
id9506
variation0
internalName"CookedDipSnack"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedDipSnackEpic
id9581
variation0
internalName"CookedDipSnackEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedDipSnackRare
id9556
variation0
internalName"CookedDipSnackRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Fillet
id9509
variation0
internalName"CookedFillet"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedFilletEpic
id9584
variation0
internalName"CookedFilletEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedFilletRare
id9559
variation0
internalName"CookedFilletRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Fish Balls
id9508
variation0
internalName"CookedFishBalls"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedFishBallsEpic
id9583
variation0
internalName"CookedFishBallsEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedFishBallsRare
id9558
variation0
internalName"CookedFishBallsRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Curry
id9513
variation0
internalName"CookedPanCurry"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedPanCurryEpic
id9588
variation0
internalName"CookedPanCurryEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedPanCurryRare
id9563
variation0
internalName"CookedPanCurryRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Pudding
id9501
variation0
internalName"CookedPudding"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+10 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedPuddingEpic
id9576
variation0
internalName"CookedPuddingEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+10 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedPuddingRare
id9551
variation0
internalName"CookedPuddingRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+10 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Salad
id9502
variation0
internalName"CookedSalad"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedSaladEpic
id9577
variation0
internalName"CookedSaladEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedSaladRare
id9552
variation0
internalName"CookedSaladRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+5 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Sandwich
id9512
variation0
internalName"CookedSandwich"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedSandwichEpic
id9587
variation0
internalName"CookedSandwichEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedSandwichRare
id9562
variation0
internalName"CookedSandwichRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Smoothie
id9511
variation0
internalName"CookedSmoothie"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedSmoothieEpic
id9586
variation0
internalName"CookedSmoothieEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedSmoothieRare
id9561
variation0
internalName"CookedSmoothieRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Soup
id9500
variation0
internalName"CookedSoup"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
cooked
4013
usage
Empty object
CookedSoupEpic
id9575
variation0
internalName"CookedSoupEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedSoupRare
id9550
variation0
internalName"CookedSoupRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Steak
id9504
variation0
internalName"CookedSteak"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedSteakEpic
id9579
variation0
internalName"CookedSteakEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedSteakRare
id9554
variation0
internalName"CookedSteakRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+20 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Sushi
id9507
variation0
internalName"CookedSushi"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedSushiEpic
id9582
variation0
internalName"CookedSushiEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedSushiRare
id9557
variation0
internalName"CookedSushiRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Wrap
id9503
variation0
internalName"CookedWrap"
descriptionnull
type"Eatable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CookedWrapEpic
id9578
variation0
internalName"CookedWrapEpic"
descriptionnull
type"Eatable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CookedWrapRare
id9553
variation0
internalName"CookedWrapRare"
descriptionnull
type"Eatable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+15 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Chef's Hat
id8541
variation0
internalName"CookHelm"
description"The hallmark of every professional cook. Proof that even in the undergrounds taste can have priority over nutrition."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount4
equip
conditions
Empty array
durability85
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Cookies & Milk
id3933
variation0
internalName"CookiesAndMilk"
description"To trade with the one that decides who is naughty and who is nice."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3008
3055
3050
3051
3152
3009
3000
usage
craftingMaterial
3904
Cooking Pot Tub
id8648
variation0
internalName"CookingPotBreastArmor"
description"Only the ones really passionate about cooking dare to become the pot itself."
type"BreastArmor"
rarity"Rare"
level6
stackablefalse
size
1
1
materials
id1002
amount12
equip
conditions
"+15 armor"
"+3% critical hit chance"
"+2% less food drained when running"
durability100
set
items
8555
8648
effects
"2 set: Well fed buffs are +84% stronger"
loot
Empty object
shop
Empty array
acquisition
drop
3003
usage
Empty object
Cooking Pot
id4013
variation0
internalName"CookingPot"
description"Cooking ingredients brings out their full potential. Combine two and see what happens!"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount2
id1001
amount4
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
crafting
type"Cooking"
includes
Empty array
canCraft
id9500
amount1
Cooking Pot Lid
id8555
variation0
internalName"CookingPotHelm"
description"A shiny metal cover that suppresses your boiling point."
type"Helm"
rarity"Rare"
level6
stackablefalse
size
1
1
materials
id1002
amount10
equip
conditions
"+16 armor"
"+3% critical hit chance"
"+2% less food drained when running"
durability90
set
items
8555
8648
effects
"2 set: Well fed buffs are +84% stronger"
loot
Empty object
shop
Empty array
acquisition
drop
3003
usage
Empty object
Chef's Pants
id8726
variation0
internalName"CookPants"
description"Sporting an apron, these pants are made to prove their worth in the steam and heat of a cave kitchen."
type"PantsArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount5
equip
conditions
Empty array
durability70
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Chef's Jacket
id8637
variation0
internalName"CookShirt"
description"It's just a spotless, white jacket but the red neckerchief makes it official. Time to get cookin'!"
type"BreastArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount6
equip
conditions
Empty array
durability75
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Copper Anvil
id4011
variation0
internalName"CopperAnvil"
description"Get started with creating armor for looks and combat."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id8500
amount1
id8600
amount1
id8700
amount1
id8320
amount1
id8640
amount1
id8729
amount1
id8900
amount1
id9117
amount1
Copper Bar
id1001
variation0
internalName"CopperBar"
description"A simple metal ingot for blacksmithing."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1500
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4004
inventory
103
214
inventoryTable
100
usage
craftingMaterial
3901
4007
4048
4037
4011
4043
4005
4036
4006
4012
4035
4042
4027
4017
4102
4020
4019
4003
upgrade
2
3
4
Copper Breastplate
id8600
variation0
internalName"CopperBreastArmor"
description"Got no sixpack? Just craft one!"
type"BreastArmor"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount8
equip
conditions
"+10 max health"
"+7 armor"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
usage
Empty object
Copper Chest
id211
variation0
internalName"CopperChest"
description"An crude chest made from copper. It is not locked anymore."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Copper Helm
id8500
variation0
internalName"CopperHelm"
description"Resembles more of a bucket but repels strong blows to the head."
type"Helm"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount6
equip
conditions
"+8 max health"
"+4 armor"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
usage
Empty object
Copper Hoe
id12
variation0
internalName"CopperHoe"
description"A sturdy tool to prepare ground for farming. Covers an area of 2x2 tiles."
type"Hoe"
rarity"Common"
level2
stackablefalse
size
2
2
materials
id1610
amount4
id1001
amount2
equip
conditions
Empty array
durability80
rangefalse
damage24
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
Empty object
Copper Key
id212
variation0
internalName"CopperKey"
description"A crude key cast in copper. There should be a lock somewhere that it fits into."
type"KeyItem"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4035
fished
501
drop
3008
5525
5611
3000
5602
inventory
211
inventoryTable
100
101
usage
Empty object
Copper Pickaxe
id3
variation0
internalName"CopperMiningPick"
description"A sturdy tool, well-suited for breaking down walls effortlessly."
type"MiningPick"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount4
id1001
amount2
equip
conditions
"+39 mining damage"
durability400
rangefalse
damage25
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
inventoryTable
100
usage
Empty object
Copper Cross Necklace
id8800
variation0
internalName"CopperCrossNecklace"
description"This pendant sharpens the focus, allowing for more precise hits."
type"Necklace"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1001
amount10
polished8813
equip
conditions
"+4% critical hit chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4012
drop
5520
5525
5611
usage
Empty object
Copper Ore Boulder
id2200
variation0
internalName"CopperOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1500
shop
Empty array
acquisition
Empty object
usage
Empty object
Copper Ore
id1500
variation0
internalName"CopperOre"
description"Commonly found in dirt walls."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
shop
3902
drop
5520
3055
3050
3900
5702
3906
3140
5526
3903
5525
5611
3020
5604
5603
3902
damage
2200
usage
refining
4004
Copper Pants
id8700
variation0
internalName"CopperPantsArmor"
description"Protects the shins with ease."
type"PantsArmor"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount7
equip
conditions
"+9 max health"
"+6 armor"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
usage
Empty object
Copper Shovel
id1
variation0
internalName"CopperShovel"
description"A sturdy shovel, good for digging up ground."
type"Shovel"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount4
id1001
amount2
equip
conditions
"+30 digging damage"
durability240
rangefalse
damage19
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
4006
inventoryTable
100
usage
Empty object
Copper Sledge Hammer
id60
variation0
internalName"CopperSledge"
description"A good weapon for smashing foes and walls."
type"Sledge"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1001
amount3
id1610
amount4
equip
conditions
"+23 mining damage"
durability200
rangefalse
damage15
aps1.4
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5525
5611
inventoryTable
100
usage
Empty object
Copper Sword
id8900
variation0
internalName"CopperSword"
description"A good weapon for slaying foes."
type"MeleeWeapon"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1001
amount5
equip
conditions
Empty array
durability250
rangefalse
damage44
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
inventoryTable
100
usage
Empty object
Copper Workbench
id4043
variation0
internalName"CopperWorkbench"
description"A versatile workbench to prepare you for the underground world."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1001
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
crafting
type"Crafting Station"
includes
4003
canCraft
id3
amount1
id1
amount1
id12
amount1
id8302
amount1
id8406
amount1
id50
amount1
id4044
amount1
id4011
amount1
id4017
amount1
id4005
amount1
id1200
amount1
id4019
amount1
id4760
amount1
id351
amount2
id4708
amount2
id4007
amount1
id4045
amount1
id4018
amount1
Coral Amulet
id8823
variation0
internalName"CoralAmulet"
description"A necklace made with a pretty coral badge and white pebbles."
type"Necklace"
rarity"Uncommon"
level11
stackablefalse
size
1
1
materials
id1612
amount80
polished8826
equip
conditions
"+11% boat speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4030
inventory
104
usage
Empty object
Coral Bridge
id4717
variation0
internalName"CoralBridge"
description"A shimmering bridge supported by coral pillars that are reaching down into the sea ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1031
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Coral Fence
id4716
variation0
internalName"CoralFence"
description"A neat little fence made from pink corals."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1031
amount1
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Coral Fence Gate
id4715
variation0
internalName"CoralFenceGate"
description"A fitting gate for the coral fence."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1031
amount1
id1006
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Coral Floor
id4714
variation0
internalName"CoralFloor"
description"A floor made from little organic tiles and differently colored sea floor pebbles."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1031
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Coral plank
id1031
variation0
internalName"CoralPlank"
description"Coral wood slate for more precise carpentry work."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1612
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4009
usage
craftingMaterial
4031
4033
4027
4016
Coral Ring
id8873
variation0
internalName"CoralRing"
description"An intricate ring naturally grown from pink, branchy corals."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1612
amount30
equip
conditions
"+45 max health"
"+6% boat speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3024
inventory
104
inventoryTable
103
102
usage
Empty object
CoralRootPlant
id8021
variation0
internalName"CoralRootPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8020
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Coral Seed
id8020
variation0
internalName"CoralRootSeed"
description"Once planted it spreads corals in every direction. Only grows on beach sand."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
8021
1612
usage
Empty object
Coral Wood
id1612
variation0
internalName"CoralWood"
description"A red type of coral that is great for crafting."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable152
shop
Empty array
acquisition
drop
3056
5840
1612
3105
5533
5841
3100
inventory
104
inventoryTable
103
170
usage
craftingMaterial
4030
4024
4027
4040
refining
4009
Core Iris
id8362
variation0
internalName"CoreEye"
description"A manufactured crystal that looks like the eye of the core. This one is raw and unfinished, as if something interrupted the process."
type"Offhand"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount10
equip
conditions
"+62 mining damage"
"+4 tiles visible ore distance"
"+10% chance to gain an additional ore from walls containing ores"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
619
usage
Empty object
Shutdown Protocol
id9903
variation0
internalName"CoreProtocol1"
description"This blue slate depicts a graph of a sudden spike in energy levels before collapsing."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5818
usage
combining
8252
Anomaly Report
id9904
variation0
internalName"CoreProtocol2"
description"This blue slate depicts a graph of a disturbance in previous patterns resulting in more advanced processes."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5818
usage
combining
8252
Overwrite Transcript
id9905
variation0
internalName"CoreProtocol3"
description"This blue slate depicts a graph of an entity redistributing processing power from multiple sources."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5818
usage
combining
8252
Core Figurine
id5124
variation0
internalName"CoreTrophy"
description"A lifelike representation of the core."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
Lunar Cheese
id9620
variation0
internalName"CosmicCheese"
description"An aromatic snack that seems out of this world. Is it proof that the moon is made out of cheese after all?"
type"Eatable"
rarity"Uncommon"
level15
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+14 food"
"+5 blue glow for 5 min"
"Snare and stun durations reduced by +32% for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3906
drop
5940
usage
Empty object
Cosmic Form
id9736
variation0
internalName"CosmicForm"
description"A strange entity that is unlike any terrestrial sea life you have ever seen. Did it come from a place far away from earth?"
type"Eatable"
rarity"Epic"
level17
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+8.2 health every sec for 20 sec"
conditionsWhenCooked
regular
"+18 food"
"+30.9% damage dealt by your pet for 5 min"
rare
"+22.5 food"
"+38.6% damage dealt by your pet for 5 min"
epic
"+34 food"
"+57.9% damage dealt by your pet for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
636
drop
3148
usage
Empty object
Moolin Calf
id1304
variation0
internalName"CowBaby"
description"The innocent juvenile of a Moolin, who has just learned how to stand on its own hoofs. It grows up faster than you think, so give it all the love you have."
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health120
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
Moolin
id1300
variation0
internalName"Cow"
description"Home to the meadows, this violet bovine is living its life away from danger, happily grazing all day and producing some of the finest milk."
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health180
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
crafting
type"Produce"
includes
Empty array
canCraft
id7900
amount1
Bubble Crab
id3105
variation0
internalName"CrabEnemy"
descriptionnull
type"Creature"
rarity"Common"
level10
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bossfalse
health1350
conditions
"Immune to slippery movement"
"+1429% chance on hit to apply slippery movement"
set
Empty object
loot
lootTable518
shop
Empty array
acquisition
Empty object
usage
Empty object
Bubble Crab Figurine
id5128
variation0
internalName"CrabTrophy"
description"A lifelike representation of a bubble crab."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3105
usage
Empty object
Blackbug
id9800
variation0
internalName"CritterBeetle"
description"This tiny bug appears in many different places. Right now it's looking for a new home."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Manyleg
id9811
variation0
internalName"CritterCentipede"
description"This desert critter has an unknown amount of legs. It would simply take too long to count them."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Pest Bug
id9812
variation0
internalName"CritterCockroach"
description"A disgusting insect that moves with uncanny speed. It commonly is found in places that have darkness, dirt and food to offer."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Sun Pincher
id9813
variation0
internalName"CritterCrab2"
description"This red-yellow crustacean always has its claws raised which gives it a seemingly happy expression."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
104
usage
Empty object
Moon Pincher
id9802
variation0
internalName"CritterCrab"
description"This blue-purple crustacean always has its claws raised which gives it a seemingly happy expression."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Leafhopper
id9809
variation0
internalName"CritterGrasshopper"
description"A very nervous little fellow. The faintest hint of danger makes it jump away into safety."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Larvlet
id9801
variation0
internalName"CritterLarva"
description"A tiny larva that doesn't harm you but likes to be collected and held in a warm hand."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Shadow Newt
id9816
variation0
internalName"CritterNewt"
description"A dark fellow with seemingly unseeing eyes. But they stare deep into your soul."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Little Death
id9808
variation0
internalName"CritterScorpion"
description"This small scorpion is harmless to humans but can easily kill smaller creatures if it needs food."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Snoot Fly
id9815
variation0
internalName"CritterSnootFly"
description"Frantically flying around, this little mosquito pokes at other lifeforms for a potential drop of blood."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Gem Snail
id9814
variation0
internalName"CritterTinySnail"
description"A small snail that slowly works its way through the dangers of the Shimmering Frontier."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3150
5946
usage
Empty object
Earthworm
id9810
variation0
internalName"CritterWorm"
description"A worm. Nothing special about it."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Cross Circuit
id6511
variation0
internalName"CrossCircuit"
description"Separates horizontal and vertical wires. Useful to allow crossing wires without connecting the electricity. Direction of connections can be changed by interacting with the circuit."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Crown Squid
id9707
variation0
internalName"CrownSquid"
description"All hail the pale king of water!"
type"Eatable"
rarity"Epic"
level9
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+5 health every sec for 20 sec"
"+19% knockback chance for 5 min"
rare
"+24 food"
"+6.25 health every sec for 20 sec"
"+24% knockback chance for 5 min"
epic
"+36 food"
"+9.4 health every sec for 20 sec"
"+36% knockback chance for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
504
usage
Empty object
Crude Drill
id6656
variation0
internalName"CrudeDrill"
description"Can very slowly drill through tougher materials such as ore boulders when powered with electricity."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id1005
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4022
usage
Empty object
CryoPod1
id5942
variation0
internalName"CryoPod1"
descriptionnull
type"NonObtainable"
rarity"Common"
level14
stackabletrue
size
5
8
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health1186
damageReduction2147483647
conditions
"All nearby enemies take +50 radioactive damage every other sec"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CryoPod2
id5943
variation0
internalName"CryoPod2"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
8
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
CryoPod3
id5944
variation0
internalName"CryoPod3"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
8
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Crystal Snail
id3150
variation0
internalName"CrystalBigSnail"
descriptionnull
type"Creature"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CanOnlyBeAttackedByPlayer"
bossfalse
health3510
damageReduction806
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable621
seasonalLoot
season1
loot
id10001
amount1
chance15
damaged1524
shop
Empty array
acquisition
Empty object
usage
Empty object
Water
id232
variation0
internalName"Water"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Crystal Bone
id5207
variation0
internalName"CrystalBone"
description"All that's left of a creature that had the misfortune to stumble upon the Shimmering Frontier."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
5945
5946
usage
Empty object
Solarite Cuirass
id8647
variation0
internalName"CrystalBreastArmor"
description"A crystalline piece of equipment that shields the upper body like a fortress. The bright material evokes old memories of the sun."
type"BreastArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount35
id1003
amount12
id1642
amount7
equip
conditions
"+52 max health"
"+26 armor"
"+5.1% melee and range attack speed"
"+6 life on melee hit"
durability100
set
items
8553
8647
8735
effects
"3 set: +23.6% damage while at max health"
loot
Empty object
shop
Empty array
acquisition
crafted
4047
usage
Empty object
Bucket
id39
variation0
internalName"Bucket"
description"A bucket. The clever solution to transporting water."
type"Bucket"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1002
amount10
equip
conditions
Empty array
fullness1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
inventory
125
usage
Empty object
Failed Titan
id5947
variation0
internalName"CrystalCicada"
description"A rare specimen of a coloss cicada that would have become a titan. But due to becoming corrupted with crystals inside its husk, it died when it tried to finally emerge."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
6
5
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Crystal Crust
id5517
variation0
internalName"CrystalCrust"
description"A shimmering surface that attracts lifeforms found in crystalline environments."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CrystalDestructibleDebris
id5551
variation0
internalName"CrystalDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Sun Crystal
id5945
variation0
internalName"CrystalDestructible"
description"A fragile crystal growth that shimmers like the sun. You can see items encased within."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable633
shop
Empty array
acquisition
Empty object
usage
Empty object
Solarite Barbute
id8553
variation0
internalName"CrystalHelm"
description"A nearly indestructible helm forged with patience and precision. When it is worn, you feel energized, lively and protected."
type"Helm"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount32
id1003
amount10
id1642
amount5
equip
conditions
"+36 max health"
"+20 armor"
"+14% critical hit damage"
"+4 life on melee hit"
durability90
set
items
8553
8647
8735
effects
"3 set: +23.6% damage while at max health"
loot
Empty object
shop
Empty array
acquisition
crafted
4047
usage
Empty object
Crystal Kelp
id9619
variation0
internalName"CrystalKelp"
description"A crystallized lump of marine plants."
type"Eatable"
rarity"Common"
level14
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
usage
Empty object
Crystal Lamp
id115
variation0
internalName"CrystalLamp"
description"This tall torch seems to generate fire from transforming the energy of an ancient gemstone."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Brave Merchant
id3906
variation0
internalName"CrystalMerchant"
descriptionnull
type"Creature"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Merchant"
bossfalse
health100000
conditions
Empty array
set
Empty object
loot
lootTable60
shop
id8558
amount1
requirement"None"
id8653
amount1
requirement"None"
id8739
amount1
requirement"None"
id5954
amount15
requirement"None"
id9410
amount15
requirement"None"
id9620
amount15
requirement"None"
id152
amount5
requirement"None"
acquisition
Empty object
usage
Empty object
Nuclear Battery
id3935
variation0
internalName"CrystalMerchantSpawnItem"
description"A highly advanced piece of technology that stores nuclear energy. When placed in a habitable room, it will attract a bold traveler of the Shimmering Frontier."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CrystalMeteorBoulder
id5879
variation0
internalName"CrystalMeteorBoulder"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health500
damageReduction1000
set
Empty object
loot
otherLootChance1
otherLoot
id9909
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
CrystalMeteor
id5875
variation0
internalName"CrystalMeteor"
descriptionnull
type"NonObtainable"
rarity"Common"
level12
stackabletrue
size
12
9
materials
Empty array
equip
conditions
Empty array
bossfalse
health988
conditions
"All nearby enemies take +49 radioactive damage every other sec"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Crystal Meteor Shard
id9909
variation0
internalName"CrystalMeteorShard"
description"This piece is merely a fraction of an enormous ancient gemstone."
type"CastingItem"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1600
amount10
use"Combine the materials"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5879
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id8357
amount1
combining
9909
Crystal Meteor Chunk
id8357
variation0
internalName"CrystalMeteorShardOffhand"
description"A very big ancient gemstone fused from smaller shards. It emits a strange energy that makes you feel nauseous and feverish."
type"Offhand"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id9909
amount8
equip
conditions
"+3 blue glow"
"-22.9% armor"
"+22.9% damage dealt by you and all nearby allies"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
9909
usage
Empty object
Glass Bead Necklace
id8843
variation0
internalName"CrystalNecklace"
description"A captivating necklace that catches your enemies off-guard so that they lower their defense. Unfortunately it has the same effect on you."
type"Necklace"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount10
id1600
amount3
equip
conditions
"+75% critical hit damage"
"+30% damage taken"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5941
usage
Empty object
Solarite Tassets
id8735
variation0
internalName"CrystalPantsArmor"
description"Heavy hip protection made from miraculous materials. When it is worn, you feel guided along a path to victory."
type"PantsArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount33
id1003
amount11
id1642
amount6
equip
conditions
"+51 max health"
"+27 armor"
"+7% critical hit chance"
"+5 life on melee hit"
durability95
set
items
8553
8647
8735
effects
"3 set: +23.6% damage while at max health"
loot
Empty object
shop
Empty array
acquisition
crafted
4047
usage
Empty object
Glass Bead Ring
id18851
variation0
internalName"CrystalRing"
description"A captivating ring that catches your enemies off-guard so that they lower their defense. Unfortunately it has the same effect on you."
type"Ring"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1025
amount10
id1008
amount8
equip
conditions
"+30% damage"
"+30% damage taken"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5940
usage
Empty object
Crystal Spearhead
id5145
variation0
internalName"CrystalSpearhead"
description"The leftovers of a crude prehistoric weapon made with an ancient gemstone. It may have helped early humans to hunt more effectively."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
3146
3147
3145
3131
usage
Empty object
Crystal Sphere
id5113
variation0
internalName"CrystalSphere"
description"A small orb made from deep-blue glass. Its purpose is unknown."
type"Valuable"
rarity"Poor"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5841
inventoryTable
103
170
usage
Empty object
CrystalSpikeTrail
id9252
variation0
internalName"CrystalSpikeTrail"
descriptionnull
type"NonObtainable"
rarity"Common"
level14
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health1186
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Crystal Star
id5182
variation0
internalName"CrystalStar"
description"A golden-colored glass star for decorating the base in a festive fashion. Better not drop it."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
10200
usage
craftingMaterial
4037
Crystal Tent
id5952
variation0
internalName"CrystalTent"
description"The crystallized, makeshift resting place of a former explorer. They don't have much use for each other anymore."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Crystal Water
id9409
variation0
internalName"CrystalWater"
description"Crystal clear water that has been filtered through ancient gemstones."
type"Eatable"
rarity"Uncommon"
level12
stackabletrue
size
1
1
materials
id1632
amount15
conditionsWhenConsumed
"+11% critical hit chance for 30 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
CupidArrowProjectile
id9229
variation0
internalName"CupidArrowProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Cupid Bow
id9125
variation0
internalName"CupidBow"
description"A bow that hits right into the heart of its target and has a chance to infatuate it with the archer."
type"RangeWeapon"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1610
amount15
equip
conditions
"Charm the target for 20 sec"
durability30
rangetrue
damage12
aps0.2
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Cupid Tunic
id8633
variation0
internalName"CupidBreastArmor"
description"When wearing this tunic, one feels as if they have been sent from the heavens to spread love."
type"BreastArmor"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1640
amount20
equip
conditions
"+18 max health"
"+2.7% range attack speed"
durability100
set
items
8633
8838
8898
effects
"3 set: +100% longer duration of applied charm effects"
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Dagger Fin
id9704
variation0
internalName"DaggerFin"
description"The scales of this fish are thin like razorblades."
type"Eatable"
rarity"Common"
level6
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+3.9 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+3.9 health every sec for 20 sec"
"+13 thorns damage for 5 min"
rare
"+26 food"
"+4.9 health every sec for 20 sec"
"+16 thorns damage for 5 min"
epic
"+39 food"
"+7.35 health every sec for 20 sec"
"+24 thorns damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
504
shop
3903
usage
Empty object
Daisy Flooring
id10013
variation0
internalName"EasterDaisyFloorspread"
description"A handful of daisies, made to sprinkle some spring onto the floor. One package is enough to cover a 1x1 ground tile."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id303
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Dark Blue Kelp
id5173
variation0
internalName"DarkBlueKelp"
description"A dark blue lump of marine plants."
type"Eatable"
rarity"Common"
level13
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
619
inventory
104
usage
Empty object
Dark Lava Eater
id9729
variation0
internalName"DarkLavaEater"
description"A dark fish with fiery belly that seems to purely feed from liquid stone and the gemstones caught within."
type"Eatable"
rarity"Uncommon"
level14
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+7.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+7.8 health every sec for 20 sec"
"+7 life on melee hit for 5 min"
rare
"+24 food"
"+9.75 health every sec for 20 sec"
"+9 life on melee hit for 5 min"
epic
"+36 food"
"+14.6 health every sec for 20 sec"
"+13.5 life on melee hit for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
618
usage
Empty object
Data Slate
id5056
variation0
internalName"DataSlate"
description"A stone disc with peculiar engravings, it must contain mysterious records."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
509
usage
Empty object
Decorative Pot
id120
variation0
internalName"DecorativePot"
description"Adding a plant to it will make for a nice decoration."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id303
amount6
id301
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Decorative Torch
id112
variation0
internalName"DecorativeTorch1"
description"A safer, better-looking alternative to crude torches."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount1
id301
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Deepspace Log
id5204
variation0
internalName"DeepspaceLog"
description"A thin glass tablet that displays a map of unfamiliar star constellations."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5943
5944
usage
Empty object
Glistening Deepstalker
id9735
variation0
internalName"DeepStalker"
description"A crystal-plated predator that slithers through the glowing waters of the Shimmering Frontier, always on the hunt for something weaker."
type"Eatable"
rarity"Rare"
level16
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
conditionsWhenCooked
regular
"+20 food"
"+13% dodge chance for 5 min"
"+27.2% movement speed for 1 min"
rare
"+25 food"
"+16% dodge chance for 5 min"
"+34% movement speed for 1 min"
epic
"+37.5 food"
"+24% dodge chance for 5 min"
"+51% movement speed for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
636
usage
Empty object
Delay Circuit
id6507
variation0
internalName"DelayCircuit"
description"Stores electricity input and sends it out during intervals of 1 second."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Golden Ancient Chest
id105
variation0
internalName"InventoryDesertBiomeChest"
description"A golden version of the ancient chest which seems to be even older."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Paladin Harness
id8628
variation0
internalName"DesertBreastArmor"
description"A golden breastplate with loose fabric sewn to it that makes you feel like a stealthy warrior of the desert."
type"BreastArmor"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
id1003
amount30
id1640
amount35
equip
conditions
"+36 armor"
"+6% dodge chance"
"+6% critical hit chance"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5865
inventoryTable
105
220
104
usage
Empty object
DesertBrute
id3140
variation0
internalName"DesertBrute"
descriptionnull
type"Creature"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health1095
conditions
Empty array
set
Empty object
loot
lootTable61
otherLootChance1
otherLoot
id1610
amount4
seasonalLoot
season1
loot
id10002
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
refining
3905
Desert Shrub
id5868
variation0
internalName"DesertBush"
description"A dry bush that can live hundreds of years without water."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Valley Moss
id5509
variation0
internalName"DesertCavelingMoss"
description"Ground plants found in the Desert of Beginnings. They grow fragrant flowers that attract cavelings of the corresponding area."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
DesertDestructibleDebris
id5548
variation0
internalName"DesertDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Desert Flower Vessel
id5860
variation0
internalName"DesertDestructible"
description"A dry plant containing natural loot from the desert."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable603
shop
Empty array
acquisition
Empty object
usage
Empty object
Desert Diamond
id5149
variation0
internalName"DesertDiamond"
description"A very rare crystal sparkling with a beautiful white light."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
3146
3147
3145
3131
inventory
5905
5901
usage
Empty object
Desert Ruby
id1603
variation0
internalName"DesertGemstone"
description"A crimson gemstone rarely found in dry regions. Its special properties allow it to be used for higher quality crafting."
type"NonUsable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5941
5946
5949
usage
upgrade
18
Paladin Mask
id8528
variation0
internalName"DesertHelm"
description"A mysterious piece of equipment with a golden mask. It seems to have been granted to warriors of high rank."
type"Helm"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
id1003
amount25
id1640
amount30
equip
conditions
"+22 armor"
"+4% dodge chance"
"+5% critical hit chance"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5865
inventoryTable
105
220
104
usage
Empty object
Paladin Pants
id8721
variation0
internalName"DesertPantsArmor"
description"Wide harem pants made for fighting, coupled with a set of pointy golden shoes."
type"PantsArmor"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
id1003
amount27
id1640
amount33
equip
conditions
"+28 armor"
"+6% dodge chance"
"+6% critical hit chance"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5865
inventoryTable
105
220
104
usage
Empty object
Desert Rock
id5869
variation0
internalName"DesertRock1"
description"A medium-sized sandstone boulder."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Left-Facing Rock Arc
id5870
variation0
internalName"DesertRock2Left"
description"A large sandstone arc, you're not exactly sure how it fits in your backpack."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
4
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Right-Facing Rock Arc
id5922
variation0
internalName"DesertRock2Right"
description"A large sandstone arc, you're not exactly sure how it fits in your backpack."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
4
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Giant Left-Facing Rock Arc
id5923
variation0
internalName"DesertRock3Left"
description"A giant sandstone arc, you're not exactly sure how it fits in your backpack."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
6
3
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Giant Right-Facing Rock Arc
id5871
variation0
internalName"DesertRock3Right"
description"A giant sandstone arc, you're not exactly sure how it fits in your backpack."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
6
3
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Small Desert Rock
id5877
variation0
internalName"DesertRockSmall"
description"A small dry sandstone boulder."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
DesertTempleDestructibleDebris
id5550
variation0
internalName"DesertTempleDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Temple Crate
id5864
variation0
internalName"DesertTempleDestructible"
description"An ancient crate filled with goods of an old desert civilization."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable612
shop
Empty array
acquisition
Empty object
usage
Empty object
Devil Worm
id9710
variation0
internalName"DevilWorm"
description"A hellspawn that dwells in the sea ground. Don't step on it."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+3 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+3 health every sec for 20 sec"
"+22.8% range damage for 5 min"
rare
"+25 food"
"+3.75 health every sec for 20 sec"
"+28.5% range damage for 5 min"
epic
"+37.5 food"
"+5.6 health every sec for 20 sec"
"+42.75% range damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
502
usage
Empty object
DiggingSpotDesert
id5534
variation0
internalName"DiggingSpotDesert"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
lootTable54
shop
Empty array
acquisition
Empty object
usage
refining
3905
DiggingSpot
id5530
variation0
internalName"DiggingSpot"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
lootTable50
shop
Empty array
acquisition
Empty object
usage
refining
3905
DiggingSpotLava
id5535
variation0
internalName"DiggingSpotLava"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
lootTable55
shop
Empty array
acquisition
Empty object
usage
refining
3905
DiggingSpotNature
id5532
variation0
internalName"DiggingSpotNature"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
lootTable52
shop
Empty array
acquisition
Empty object
usage
refining
3905
DiggingSpotSea
id5533
variation0
internalName"DiggingSpotSea"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
lootTable53
shop
Empty array
acquisition
Empty object
usage
refining
3905
Distilled Love
id9616
variation0
internalName"DistilledSlime"
description"This beverage made from rare pink slime tastes like cotton sugar and makes your heart flutter."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+2.1% health every sec for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Distillery Table
id4026
variation0
internalName"DistilleryTable"
description"A workbench to produce more advanced potions and explosives."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1030
amount25
id1631
amount8
id1004
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id9404
amount1
id9405
amount1
id9406
amount1
id9403
amount1
id9003
amount1
id1630
amount1
id1631
amount1
id1632
amount1
id1633
amount1
Kelp Mantle
id8616
variation0
internalName"DiverArmor"
description"An upper body armor made from long kelp strands. Now you feel like a real creature of the sea."
type"BreastArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+32 max health"
"+16 armor"
"Fish starts +7% closer to be reeled in"
durability100
set
items
8517
8616
8709
8819
8874
effects
"3 set: +24% of fishing added as range damage"
"5 set: +29% chance to get double fish when catching a fish"
loot
Empty object
shop
Empty array
acquisition
fished
509
usage
Empty object
Diving Helm
id8517
variation0
internalName"DiverHelm"
description"This heavy chunk of metal was used to explore deep waters, unfortunately it's leaking now. Still works as a nice armor piece."
type"Helm"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1001
amount20
id1006
amount10
equip
conditions
"+30 max health"
"+17 armor"
"+7% chance for higher rarity fish to bite"
"+40 fishing"
durability90
set
items
8517
8616
8709
8819
8874
effects
"3 set: +24% of fishing added as range damage"
"5 set: +29% chance to get double fish when catching a fish"
loot
Empty object
shop
Empty array
acquisition
fished
523
usage
Empty object
Neptune Necklace
id8819
variation0
internalName"DiverNecklace"
description"A true trinket of the sea, made from kelp and a trident pendant. Mistaking you for a mythic sea ruler, fish come to you more often."
type"Necklace"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount10
equip
conditions
"+53 fishing"
set
items
8517
8616
8709
8819
8874
effects
"3 set: +24% of fishing added as range damage"
"5 set: +29% chance to get double fish when catching a fish"
loot
Empty object
shop
Empty array
acquisition
fished
503
shop
3903
usage
Empty object
Scuba Fins
id8709
variation0
internalName"DiverPantsArmor"
description"Squeaky footwear made from a rubber-like material. It's uncomfortably wet."
type"PantsArmor"
rarity"Rare"
level4
stackablefalse
size
1
1
materials
id1640
amount10
equip
conditions
"+12 max health"
"+7 armor"
"+8% chance to get a fish on the hook"
durability95
set
items
8517
8616
8709
8819
8874
effects
"3 set: +24% of fishing added as range damage"
"5 set: +29% chance to get double fish when catching a fish"
loot
Empty object
shop
Empty array
acquisition
fished
501
usage
Empty object
Goldfish Ring
id8874
variation0
internalName"DiverRing"
description"A quite lively little ring that tries to swim off of your finger. By the time it realizes it's merely a ring it has already forgot about it again."
type"Ring"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount5
equip
conditions
"Fish bites +13% faster"
set
items
8517
8616
8709
8819
8874
effects
"3 set: +24% of fishing added as range damage"
"5 set: +29% chance to get double fish when catching a fish"
loot
Empty object
shop
Empty array
acquisition
fished
505
usage
Empty object
Double Ring
id8896
variation0
internalName"DoubleRing"
description"This ring is made to be put an two fingers at the same time. Revolutionary."
type"Ring"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"+5.5% damage"
"+1.8% melee and range attack speed"
"+3% critical hit chance"
"+9% critical hit damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
usage
Empty object
Dresser
id4029
variation0
internalName"Dresser"
description"Allows changing the equipment shown on your character."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id1610
amount12
id1001
amount5
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Driftwood Stool
id5808
variation0
internalName"DriftwoodStool"
description"A simple stool made with beach materials."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Driftwood Table
id5807
variation0
internalName"DriftwoodTable"
description"Someone made this from materials floating in the water."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Drill
id6650
variation0
internalName"Drill"
description"Can slowly drill through tougher materials such as ore boulders when powered with electricity."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id1002
amount10
id1004
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4022
usage
Empty object
Hand Drill
id90
variation0
internalName"DrillTool"
description"A powerfull tool to cut through weaker walls like butter."
type"DrillTool"
rarity"Common"
level4
stackablefalse
size
1
1
materials
id1610
amount4
id1005
amount6
equip
conditions
"+85 mining damage"
durability250
rangefalse
damage18
aps5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3003
inventoryTable
101
usage
Empty object
Scarlet Hand Drill
id92
variation0
internalName"DrillToolScarlet"
description"A powered up hand drill, ready to tear down stronger walls without struggle."
type"DrillTool"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1004
amount15
id1002
amount4
equip
conditions
"+327 mining damage"
"+8.3% movement speed"
durability250
rangefalse
damage37
aps5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
drop
5636
inventoryTable
103
100
214
usage
Empty object
DroppedItem
id2000
variation0
internalName"DroppedItem"
descriptionnull
type"NonUsable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Dry Butterfly
id5031
variation0
internalName"DryButterfly"
description"A dead insect void of any moisture. It is nice to look at but needs to be handled with care."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
5860
5532
5866
5867
5861
5612
5636
325
326
usage
Empty object
DugUpClayGround
id431
variation0
internalName"DugUpClayGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpCrystalGround
id433
variation0
internalName"DugUpCrystalGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpGround
id399
variation0
internalName"DugUpGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpMeadowGround
id435
variation0
internalName"DugUpMeadowGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpMoldGround
id423
variation0
internalName"DugUpMoldGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpNatureGround
id429
variation0
internalName"DugUpNatureGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpSeaGround
id425
variation0
internalName"DugUpSeaGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpStoneGround
id421
variation0
internalName"DugUpStoneGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
DugUpTurfGround
id427
variation0
internalName"DugUpTurfGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Dynamite Pack
id6509
variation0
internalName"DynamitePack"
description"This tight pack of explosives can be detonated in safety with an external trigger."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id8009
amount2
id1630
amount2
id1005
amount1
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Early Human Skull
id5074
variation0
internalName"EarlyHumanSkull"
description"Remains of a human that lived about 200.000 years ago. Has mankind found these caves before?"
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5860
5534
5866
5867
5861
inventory
127
inventoryTable
105
usage
Empty object
Ear Plate
id5017
variation0
internalName"EarPlate"
description"A squarish earring plated with gold."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
3055
3050
3900
3051
3906
3140
3903
5525
5611
3902
inventory
100
usage
Empty object
Awakened Azeos Figurine
id5110
variation0
internalName"EasterAzeosTrophy"
description"A unique lifelike representation of the Awakened Azeos."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Golden Titan's Chest
id175
variation0
internalName"EasterChest"
description"A unique variant of the large ancient chest."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Rose Easter Egg
id10001
variation0
internalName"EasterEggClay"
description"An icky collectible egg that can be used as currency for a certain merchant. Get as many as you can, they might not be around for long."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3004
3002
3061
3062
3150
5609
3001
usage
craftingMaterial
10019
3904
Brown Easter Egg
id10000
variation0
internalName"EasterEggDirt"
description"A dirty collectible egg that can be used as currency for a certain merchant. Get as many as you can, they might not be around for long."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3008
5611
3152
3009
3000
5604
5603
5602
usage
craftingMaterial
10019
3904
Easter Egg Flowerpot
id10012
variation0
internalName"EasterEggFlowerpot"
description"Greenery and daisies pop out of this egg-shaped flowerpot. They resemble the awakening of spring."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id10002
amount1
id300
amount2
equip
conditions
Empty array
faction"Neutral"
bossfalse
health2
damageReduction0
set
Empty object
loot
seasonalLoot
season1
loot
id10002
amount1
chance5
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Easter Egg Lamp
id10016
variation0
internalName"EasterEggLamp"
description"Illuminate your base with this decorative lamp, featuring a golden easter egg sitting in a nest of greenery."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id10000
amount1
id300
amount2
id1610
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Green Easter Egg
id10003
variation0
internalName"EasterEggNature"
description"A weedy collectible egg that can be used as currency for a certain merchant. Get as many as you can, they might not be around for long."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
3053
3054
5631
5612
5636
5630
3101
3021
usage
craftingMaterial
10019
3904
Gray Easter Egg
id10002
variation0
internalName"EasterEggStone"
description"A rocky collectible egg that can be used as currency for a certain merchant. Get as many as you can, they might not be around for long."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
3055
3050
5702
3051
5722
3140
10012
5525
5631
5630
usage
craftingMaterial
10019
3904
Easter Garland
id10014
variation0
internalName"EasterGarland"
description"This charming green garland is adorned with little daisies, making it a perfect addition to your Easter-themed walls."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id325
amount1
id1640
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Large Golden Egg
id10004
variation0
internalName"EasterGoldenEgg"
description"A golden crystalline egg. It might be used for something more than just decoration..."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
2
materials
id10000
amount5
id10001
amount5
id10002
amount5
id10003
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Easter Meadow Stool
id10017
variation0
internalName"EasterMeadowStool"
description"Sitting on this stool feels as if sitting on a freshly cut meadow. There is no better spot to place ones bottoms."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id325
amount3
id301
amount3
equip
conditions
Empty array
faction"Neutral"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Easter Meadow Table
id10015
variation0
internalName"EasterMeadowTable"
description"Lay out your belongings on this soft, overgrown table that fits every nature-themed base."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id325
amount6
id301
amount6
equip
conditions
Empty array
faction"Caveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Easter Pedestal
id10018
variation0
internalName"EasterPedestal"
description"A small 1x1 table made from creme-colored stone and a little leaf as cover. Simple, practical and still in line with the Easter spririt."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Easter Pillar
id10011
variation0
internalName"EasterPillar"
description"A beautiful decorative pillar, holding up high a planter containing spring flowers. A perfect way to greet the new season."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount12
equip
conditions
Empty array
faction"Neutral"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Easter Workbench
id10019
variation0
internalName"EasterWorkbench"
description"This small working table contains the right materials to create a selection of spring and Easter-themed decorations."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id10000
amount5
id10001
amount5
id10002
amount5
id10003
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id10005
amount1
id10006
amount1
id10007
amount1
id10008
amount1
id10009
amount1
id10010
amount1
id10016
amount1
id10014
amount1
id10013
amount1
id10012
amount1
id10011
amount1
id10017
amount1
id10015
amount1
id10018
amount1
Eggcellent Hat
id10008
variation0
internalName"EasterEggcellentHat"
description"Everyone wearing this oversized egg shell hat has only one mission: to become egg."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id10000
amount3
id10001
amount3
id10002
amount3
id10003
amount3
equip
conditions
Empty array
durability85
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Eggcellent Pants
id10010
variation0
internalName"EasterEggcellentPants"
description"These cheaply made pants are as yellow as egg yolk and itchy beyond comprehension."
type"PantsArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id10000
amount3
id10001
amount3
id10002
amount3
id10003
amount3
equip
conditions
Empty array
durability70
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Eggcellent Breast Piece
id10009
variation0
internalName"EasterEggcellentSuit"
description"A spacious, oval shape that is made from hopes, dreams and lime. In other words: Egg."
type"BreastArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id10000
amount3
id10001
amount3
id10002
amount3
id10003
amount3
equip
conditions
Empty array
durability75
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
10019
usage
Empty object
Egg Incubator
id1200
variation0
internalName"EggIncubator"
description"This device is made to hatch mysterious eggs. Please don't exceed the recommended temperature."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount8
id1025
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Refiner"
includes
Empty array
canCraft
id1221
amount1
id1224
amount1
id1227
amount1
id1233
amount1
id1230
amount1
id1239
amount1
id1236
amount1
id1242
amount1
id1245
amount1
Elder Dragonfish
id9732
variation0
internalName"ElderDragonfish"
description"A draconic fish that is several hundred years old. The verdant color of its scales has long faded."
type"Eatable"
rarity"Rare"
level15
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
conditionsWhenCooked
regular
"+19 food"
"+14% critical hit chance for 5 min"
"Immune to burning for 5 min"
rare
"+24 food"
"+17.5% critical hit chance for 5 min"
"Immune to burning for 5 min"
epic
"+36 food"
"+26% critical hit chance for 5 min"
"Immune to burning for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
618
usage
Empty object
Electrical Door
id6504
variation0
internalName"ElectricalDoor"
description"Opens up when powered with electricity."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount5
id1647
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Electrical Wire
id6501
variation0
internalName"ElectricalWire"
description"Connects sources of electricity to machines and apparatuses."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Electricity Generator
id4100
variation0
internalName"ElectricityGenerator"
description"Powers wires and objects with electricity."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Electricity Stick
id6508
variation0
internalName"ElectricityStick"
description"Emits a very low electricity that is too low to power up objects but useful to change behavior of logic circuits."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
ElectricProjectile
id9255
variation0
internalName"ElectricProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Electronics Table
id4005
variation0
internalName"ElectronicsTable"
description"Workbench to create electrical and logical systems."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1001
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id4100
amount1
id140
amount1
id6504
amount1
id4009
amount1
id6509
amount1
id6508
amount1
id6501
amount3
id6500
amount1
id6510
amount1
id6511
amount1
id6507
amount1
id6505
amount1
Coal Pit
id5917
variation0
internalName"EmberPit"
description"The ashen remains in it hint at it once being used to harden metals in its fires over a long period of time."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Emerald Feather Fish
id9716
variation0
internalName"EmeraldFeatherFish"
description"A beautiful green fish with scales that look like feathers."
type"Eatable"
rarity"Common"
level8
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+4.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+3 health every sec for 20 sec"
"+29 max health for 5 min"
"+6% critical hit chance for 5 min"
rare
"+25 food"
"+3.75 health every sec for 20 sec"
"+36 max health for 5 min"
"+7.5% critical hit chance for 5 min"
epic
"+37.5 food"
"+5.6 health every sec for 20 sec"
"+54 max health for 5 min"
"+11% critical hit chance for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
506
usage
Empty object
Raided Grave
id5908
variation0
internalName"EmptyGrave"
description"Its emptiness is proof of the blasphemous acts of grave raiders."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Enchanted Rose
id5196
variation0
internalName"EnchantedRose"
description"To love another and earn their love in return."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Materializer
id6512
variation0
internalName"EnemySpawnerPlatform"
description"This incredible device is able to weave free matter into a temporary living being when charged with electricity. Requires a figurine as blueprint."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
EnergyProjectile
id9237
variation0
internalName"EnergyProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Enhydro Crystal
id5048
variation0
internalName"EnhydroCrystal"
description"Ancient water is encapsulated in this beautiful crystal. It's been in there for millions of years."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
inventory
127
usage
Empty object
Enrage Potion
id9401
variation0
internalName"EnragePotion"
description"A strong elixir that buffs your muscles and your temper."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
id1630
amount3
id1645
amount3
conditionsWhenConsumed
"+325% melee damage for 30 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4008
drop
5840
5841
5636
inventory
100
inventoryTable
103
170
100
usage
Empty object
Eostre Necklace
id8818
variation0
internalName"EostreNecklace"
description"A curved twig holding a golden egg at its end. It is a sign of renewal and fertility."
type"Necklace"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount5
equip
conditions
"+10.3% extra harvest chance"
"+4.9% movement speed"
set
items
8515
8818
8871
effects
"3 set: +7% melee and range attack speed"
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Evil Eye Candy
id9608
variation0
internalName"EvilEyeCandy"
description"The most wicked creation of all, its taste an insult to the living. Black licorice."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+2 food"
"Your eyes glow red for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
usage
Empty object
Explorer Backpack
id8403
variation0
internalName"ExplorerBackpack"
description"A simple backpack made for traveling the underground caves. Holds quite a few items."
type"Bag"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount5
id1640
amount10
equip
conditions
"+10 inventory slots"
"+4.3% movement speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
Adventurer’s Hat
id8543
variation0
internalName"ExplorerHelm"
description"Looks familiar."
type"Helm"
rarity"Rare"
level3
stackablefalse
size
1
1
materials
id1610
amount20
id1640
amount5
equip
conditions
"+7 max health"
"+5 armor"
"+3.9% damage"
"+8 mining damage"
"+10 fishing"
"+3% movement speed"
durability50
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
inventory
128
usage
Empty object
Explosion
id2020
variation2
internalName"Explosion"
descriptionnull
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount6
equip
conditions
Empty array
faction"AttacksAllButNotAttacked"
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
FallingRockDestructible
id5526
variation0
internalName"FallingRockDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
lootTable32
shop
Empty array
acquisition
Empty object
usage
refining
3905
FallingRockMortarProjectile
id9311
variation0
internalName"FallingRockMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Fang Necklace
id8839
variation0
internalName"FangNecklace"
description"A status symbol among tribal cavelings. You can sense blood lust from the loose tooth."
type"Necklace"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1007
amount10
equip
conditions
"+3% critical hit chance"
"+2 life on melee hit"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
3005
3010
usage
Empty object
Farmer's Hat
id8513
variation0
internalName"FarmerHelm"
description"Tuck a straw in your mouth and get ready for a whole day of relaxing on the porch."
type"Helm"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1640
amount15
equip
conditions
"+20 max health"
"+7% more healing from health over time regeneration"
"+10.1% extra harvest chance"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
inventoryTable
103
214
usage
Empty object
Feather Fish Scale
id5058
variation0
internalName"FeatherFishScale"
description"Scale of the Feather Fish, it is sturdy but as light as a feather."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
usage
Empty object
Fiber
id1640
variation0
internalName"Fiber"
description"Silky-smooth material for creating fabric and armor."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
503
505
507
509
523
617
shop
3902
drop
3004
5520
3003
3055
3050
3900
5702
3051
3061
3062
5722
3007
3906
3140
5864
3903
3001
5525
5865
5863
5636
5611
3005
3010
3902
inventoryTable
103
100
211
105
101
214
106
102
220
104
usage
craftingMaterial
3901
4007
4048
4043
10019
4014
4101
4041
4042
4027
4021
3904
4020
4019
4040
FireAoeDamage
id9305
variation0
internalName"FireAoeDamage"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
FireballProjectile
id9201
variation0
internalName"FireballProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health445
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Fireball Staff
id9113
variation0
internalName"FireballStaff"
description"A magical staff that the caveling shamans use in their rituals and against uninvited guests."
type"RangeWeapon"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1610
amount20
id1630
amount10
equip
conditions
"+35 burn damage applied on hit"
durability250
rangetrue
damage160
aps1
secondary"Explosive Projectile"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3051
3058
inventoryTable
103
211
usage
Empty object
FireTrap
id6602
variation0
internalName"FireTrap"
descriptionnull
type"NonObtainable"
rarity"Rare"
level8
stackabletrue
size
1
1
materials
id1005
amount1
equip
conditions
Empty array
faction"OnlyAttacksPlayer"
bossfalse
health2
conditions
"+35 burn damage applied on hit"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
The BIG
id9009
variation0
internalName"FireworkBig"
description"This giant firework rocket needs some time to take off but rewards patience with a spectacular explosion. Can be set off by using a torch or electricity on it."
type"PlaceablePrefab"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
id8009
amount10
id1630
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
containerTable
10206
usage
Empty object
Blue Firework Rocket
id9006
variation0
internalName"FireworkBlue"
description"A firework rocket that flies up and results in a blue explosion when ignited, perfect for all kinds of celebration. Can be set off by using a torch or electricity on it."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id8009
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
containerTable
10206
usage
Empty object
Green Firework Rocket
id9005
variation0
internalName"FireworkGreen"
description"A firework rocket that flies up and results in a green explosion when ignited, perfect for all kinds of celebration. Can be set off by using a torch or electricity on it."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id8009
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
containerTable
10206
usage
Empty object
Purple Firework Rocket
id9008
variation0
internalName"FireworkPurple"
description"A firework rocket that flies up and results in a purple explosion when ignited, perfect for all kinds of celebration. Can be set off by using a torch or electricity on it."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id8009
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
containerTable
10206
usage
Empty object
Red Firework Rocket
id9004
variation0
internalName"FireworkRed"
description"A firework rocket that flies up and results in a red explosion when ignited, perfect for all kinds of celebration. Can be set off by using a torch or electricity on it."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id8009
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
containerTable
10206
usage
Empty object
Yellow Firework Rocket
id9007
variation0
internalName"FireworkYellow"
description"A firework rocket that flies up and results in a yellow explosion when ignited, perfect for all kinds of celebration. Can be set off by using a torch or electricity on it."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id8009
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
containerTable
10206
usage
Empty object
Fish Fossil
id5068
variation0
internalName"FishFossil"
description"The imprint of an ancient fish on a rock slate."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5533
usage
Empty object
Fishing Merchant
id3903
variation0
internalName"FishingMerchant"
descriptionnull
type"Creature"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Merchant"
bossfalse
health100000
conditions
Empty array
set
Empty object
loot
lootTable60
shop
id9700
amount20
requirement"None"
id9704
amount20
requirement"None"
id9715
amount20
requirement"None"
id8386
amount30
requirement"None"
id8387
amount30
requirement"None"
id8385
amount30
requirement"None"
id8864
amount1
requirement"None"
id8819
amount1
requirement"None"
acquisition
Empty object
usage
Empty object
Fishing Net Rack
id5806
variation0
internalName"FishingNetRack"
description"A loose net thrown across some stakes to dry in the air."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Bait Workbench
id4028
variation0
internalName"FishingWorkBench"
description"A useful workbench to create all kinds of fishing baits with beneficial effects."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1005
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id8380
amount5
id8381
amount5
id8382
amount5
id8383
amount5
FishShoal
id2060
variation0
internalName"FishShoal"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Fizzy Crystal
id5069
variation0
internalName"FizzyCrystal"
description"A bubbly stone that is as clear as water. It weighs almost nothing."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5840
5533
5800
5841
5801
5842
inventoryTable
103
170
usage
Empty object
Flame Necklace
id8835
variation0
internalName"FlameNecklace"
description"A mysterious necklace with a burning pendant. It glows intensively but doesn't scorch the skin."
type"Necklace"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1007
amount10
id1633
amount10
equip
conditions
"+59 burn damage applied on hit"
set
items
8835
8893
effects
"2 set: +27% critical hit damage against burning targets"
loot
Empty object
shop
Empty array
acquisition
drop
3133
inventoryTable
106
usage
Empty object
Flame Ring
id8893
variation0
internalName"FlameRing"
description"This strange ring produces a flame that affects anything but its wearer."
type"Ring"
rarity"Uncommon"
level14
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"+5% dodge chance"
"+27 burn damage applied on hit"
set
items
8835
8893
effects
"2 set: +27% critical hit damage against burning targets"
loot
Empty object
shop
Empty array
acquisition
drop
5535
5863
3027
usage
Empty object
Flesh Kelp
id5169
variation0
internalName"FleshKelp"
description"A flesh-colored lump of marine plants."
type"Eatable"
rarity"Common"
level12
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
usage
Empty object
Flintlock Musket
id9100
variation0
internalName"FlintlockMusket"
description"Can't argue much with a handful of lead coming right at you."
type"RangeWeapon"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1002
amount10
id1610
amount10
equip
conditions
Empty array
durability150
rangetrue
damage230
aps0.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
drop
3003
3050
3053
3900
3906
5532
3903
5525
5611
3902
inventoryTable
100
101
usage
Empty object
FlintlockMusketProjectile
id9200
variation0
internalName"FlintlockMusketProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
FloatyMold
id5755
variation0
internalName"FloatyMold"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Floor Pillow
id139
variation0
internalName"FloorPillow"
description"A soft pillow that can be placed on the ground to sit down on it."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1641
amount4
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Food Ration
id9602
variation0
internalName"FoodRation"
description"Canned meal made to last for years. You should look for better food options soon."
type"Eatable"
rarity"Common"
level1
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+12 food"
"+2.8 health every sec for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5952
usage
Empty object
Forked Coral
id5065
variation0
internalName"ForkedCoral"
description"A trident-shaped coral, not very valuable but nice to look at."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5533
5800
5801
5842
inventory
104
usage
Empty object
Frankenbrute Figurine
id5176
variation0
internalName"FrankensteinCavelingBruteTrophy"
description"A lifelike representation of a Frankenbrute."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
usage
Empty object
Frankenbrute Head
id8531
variation0
internalName"FrankensteinHelm"
description"Put more head on your head. Doesn't necessarily add up to more brain, though."
type"Helm"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount4
equip
conditions
"+24 max health"
"+14 armor"
"+9% knockback chance"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
drop
3055
usage
Empty object
Frozen Flame
id5156
variation0
internalName"FrozenFlame"
description"A gemstone that is shaped like crystalline fire."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
usage
Empty object
Fruit Bread
id9609
variation0
internalName"FruitBread"
description"A traditionally baked fruit bread with powdered sugar on top. One slice is never enough!"
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+50 food"
"Fall asleep for 5 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Watering Can
id4
variation0
internalName"WaterCan"
description"Used to water seeds and soil."
type"WaterCan"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1001
amount4
equip
conditions
Empty array
fullness100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4006
4003
inventory
125
usage
Empty object
Fungal Bone
id5036
variation0
internalName"FungalBone"
description"Rotten with mold down to the marrow, its owner must have suffered greatly."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3054
5631
5630
3101
3060
usage
Empty object
Fungal Soil
id5508
variation0
internalName"FungalGrowth"
description"Groundcover interspersed with mycelium. Over time mushrooms and shroomen will grow on it."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3008
3009
3000
5602
usage
Empty object
Furnace
id4004
variation0
internalName"Furnace"
description"This standard furnace melts basic metal ores."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id300
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
crafting
type"Refiner"
includes
Empty array
canCraft
id1001
amount1
id1005
amount1
id1002
amount1
Fury Forge
id4032
variation0
internalName"FuryForge"
description"An unstable forge producing incredible heat able to smelt the hardest of metals."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
2
2
materials
id1006
amount30
id1004
amount15
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
crafting
type"Refiner"
includes
Empty array
canCraft
id1007
amount1
id1008
amount1
Fusion Alloy
id5171
variation0
internalName"FusionAlloy"
description"Looks like a failed experiment to create a new type of alloy. It is too hard to be usable in any way."
type"Valuable"
rarity"Poor"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
619
usage
Empty object
Fusioned Chunk Necklace
id8836
variation0
internalName"FusionedChunkNecklace"
description"A misshappen necklace that combines chunks of all kinds of materials."
type"Necklace"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1007
amount2
id1006
amount2
id1004
amount2
id1003
amount2
id1002
amount2
equip
conditions
"+21 max health"
"+11 armor"
"+7 life on melee hit"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
619
usage
Empty object
Galaxite Anvil
id4034
variation0
internalName"GalaxiteAnvil"
description"A special anvil for creating otherworldly equipment."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1007
amount25
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
crafting
type"Crafting Station"
includes
4011
4020
4014
4021
4024
canCraft
id8523
amount1
id8623
amount1
id8717
amount1
id8908
amount1
id8960
amount1
id9121
amount1
Galaxite Bar
id1007
variation0
internalName"GalaxiteBar"
description"An otherworldly ingot for outstanding blacksmithing."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1523
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4032
inventory
5901
inventoryTable
105
106
220
104
usage
craftingMaterial
3901
4034
4033
4036
4035
4027
combining
8254
upgrade
13
14
Galaxite Torso
id8623
variation0
internalName"GalaxiteBreastArmor"
description"A futuristic protection for the upper body. Its intimidating yet elegant design is a true marvel to look at."
type"BreastArmor"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount30
id1006
amount12
id1642
amount5
equip
conditions
"+42 max health"
"+26 armor"
"+19% critical hit damage"
durability100
set
items
8523
8623
8717
effects
"3 set: +12.7% damage while at max health"
loot
Empty object
shop
Empty array
acquisition
crafted
4034
usage
Empty object
Galaxite Bridge
id4721
variation0
internalName"GalaxiteBridge"
description"An otherworldly bridge that feels like walking on a path through the universe."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1007
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Chakram
id9121
variation0
internalName"GalaxiteChakram"
description"This unique throwing weapon requires finesse and dexterity to be used to its full potential."
type"RangeWeapon"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount22
equip
conditions
"+39% critical hit damage"
durability350
rangetrue
damage120
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4034
usage
Empty object
ChakramProjectile
id9226
variation0
internalName"ChakramProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Galaxite Chest
id223
variation0
internalName"GalaxiteChest"
description"An indestructible chest made from galaxite. It is not locked anymore."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Galaxite Dagger
id8960
variation0
internalName"GalaxiteDagger"
description"A quick-stabbing weapon made for close combat. The blade is so fine that it can cut a hair into two pieces lengthways."
type"MeleeWeapon"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount20
equip
conditions
"+14% critical hit chance"
durability350
rangefalse
damage185
aps3.3
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4034
usage
Empty object
GalaxiteEnergyProjectile
id9244
variation0
internalName"GalaxiteEnergyProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Galaxite Fence
id4720
variation0
internalName"GalaxiteFence"
description"An otherworldly, elegant fence for keeping your base safe."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1031
amount1
id1007
amount1
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Fence Gate
id4719
variation0
internalName"GalaxiteFenceGate"
description"An otherworldly, elegant gate for the galaxite fence."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1031
amount1
id1007
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Fishing Rod
id55
variation0
internalName"GalaxiteFishingRod"
description"An otherworldly tool for pulling up rare fish. Able to withstand great heat."
type"FishingRod"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1031
amount17
id1007
amount17
equip
conditions
"+286 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Floor
id4718
variation0
internalName"GalaxiteFloor"
description"An otherworldly floor that feels like walking on the night sky."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1007
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Helm
id8523
variation0
internalName"GalaxiteHelm"
description"A futuristic helmet fit for a space explorer. Looking through its visor is like looking into the depths of the universe."
type"Helm"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount26
id1006
amount8
id1642
amount3
equip
conditions
"+34 max health"
"+18 armor"
"+14% critical hit damage"
durability90
set
items
8523
8623
8717
effects
"3 set: +12.7% damage while at max health"
loot
Empty object
shop
Empty array
acquisition
crafted
4034
usage
Empty object
Galaxite Key
id224
variation0
internalName"GalaxiteKey"
description"An indestructible key cast in galaxite. There should be a lock somewhere that it fits into."
type"KeyItem"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1007
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4035
fished
617
619
drop
5535
3027
inventory
104
inventoryTable
105
106
usage
Empty object
Galaxite Pickaxe
id37
variation0
internalName"GalaxiteMiningPick"
description"An otherworldly tool for breaking down exceptionally hard walls."
type"MiningPick"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1031
amount20
id1007
amount20
equip
conditions
"+556 mining damage"
durability800
rangefalse
damage111
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Ore Boulder
id2206
variation0
internalName"GalaxiteOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1523
shop
Empty array
acquisition
Empty object
usage
Empty object
Galaxite Ore
id1523
variation0
internalName"GalaxiteOre"
description"Otherworldly ore commonly found in sandstone walls."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
619
drop
3130
5864
5534
5865
5863
3028
3146
3147
3145
3131
damage
2206
usage
refining
4032
Galaxite Pants
id8717
variation0
internalName"GalaxitePantsArmor"
description"A futuristic armor for the lower body. It makes you feel like every small step you take is a giant leap for mankind."
type"PantsArmor"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount28
id1006
amount10
id1642
amount4
equip
conditions
"+43 max health"
"+20 armor"
"+19% critical hit damage"
durability95
set
items
8523
8623
8717
effects
"3 set: +12.7% damage while at max health"
loot
Empty object
shop
Empty array
acquisition
crafted
4034
usage
Empty object
Galaxite Shovel
id38
variation0
internalName"GalaxiteShovel"
description"An otherworldly shovel, outstanding at digging up ground."
type"Shovel"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1031
amount18
id1007
amount18
equip
conditions
"+201 digging damage"
durability650
rangefalse
damage98
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Sledge Hammer
id65
variation0
internalName"GalaxiteSledge"
description"An otherworldly weapon for smashing foes and walls."
type"Sledge"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount21
equip
conditions
"+370 mining damage"
durability550
rangefalse
damage77
aps1.4
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5865
5863
inventoryTable
105
106
220
104
usage
Empty object
Galaxite Sword
id8908
variation0
internalName"GalaxiteSword"
description"An otherworldly weapon for slaying foes."
type"MeleeWeapon"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount24
equip
conditions
"+36% critical hit damage"
durability350
rangefalse
damage219
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4034
usage
Empty object
Galaxite Trap
id6609
variation0
internalName"GalaxiteTrap"
description"This high-tech trap shoots out a jet of energy that burns with different temperatures, resulting in a rainbow flame."
type"PlaceablePrefab"
rarity"Uncommon"
level13
stackabletrue
size
1
1
materials
id1007
amount3
id1633
amount2
equip
conditions
Empty array
faction"AttacksAllButNotPlayer"
bossfalse
health2
damageReduction0
conditions
"+51 burn damage applied on hit"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Turret
id6655
variation0
internalName"GalaxiteTurret"
description"An automated high-tech gun that shoots enemies it faces with energy projectiles. Requires electricity to function."
type"PlaceablePrefab"
rarity"Uncommon"
level13
stackabletrue
size
1
1
materials
id1007
amount15
id1647
amount4
equip
conditions
Empty array
faction"AttacksAllButNotPlayer"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Galaxite Workbench
id4033
variation0
internalName"GalaxiteWorkbench"
description"Otherworldly workbench that helps tremendously to survive in the deepest caves."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1031
amount70
id1006
amount30
id1007
amount40
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
crafting
type"Crafting Station"
includes
4003
4043
4019
4010
4016
4027
canCraft
id37
amount1
id38
amount1
id55
amount1
id4034
amount1
id4036
amount1
id6609
amount1
id6655
amount1
id4049
amount1
id354
amount2
id4718
amount2
id4721
amount2
id4720
amount2
id4719
amount1
Gem Crab
id9703
variation0
internalName"GemCrab"
description"This rare crab has ancient gemstones growing all over it."
type"Eatable"
rarity"Rare"
level4
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+3.1 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+3.1 health every sec for 20 sec"
"+14 armor for 5 min"
rare
"+26 food"
"+3.9 health every sec for 20 sec"
"+17.5 armor for 5 min"
epic
"+39 food"
"+5.85 health every sec for 20 sec"
"+26 armor for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
500
usage
Empty object
Geode
id5013
variation0
internalName"Geode"
description"Half of a rock with beautiful crystals inside."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
5526
inventory
100
usage
Empty object
Geode Wall Display
id5954
variation0
internalName"GeodeWallDisplay"
description"A cleanly cut half of a geode. The simple wooden construction underneath allows it to be attached to a wall."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1008
amount5
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3906
drop
5945
usage
Empty object
Geyser
id5872
variation0
internalName"Geyser"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Ghorm's Stomach Bag
id8401
variation0
internalName"GhormsStomachBag"
description"A well-preserved stomach portion of the Devourer, comes with a handy strap."
type"Bag"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1645
amount6
id1630
amount5
equip
conditions
"+12 inventory slots"
"+30 max health"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3003
usage
Empty object
Ghorm Figurine
id5086
variation0
internalName"GhormTrophy"
description"A lifelike representation of Ghorm the Devourer."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3003
usage
Empty object
Spooky Blanket Cape
id8629
variation0
internalName"GhostBlanketBreastArmor"
description"Boohooo, behold the dirty bedding!"
type"BreastArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1640
amount15
equip
conditions
"+4% dodge chance"
"+4.1% movement speed"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
drop
3050
usage
Empty object
Spookaveling Figurine
id5178
variation0
internalName"GhostBlanketCavelingTrophy"
description"A lifelike representation of a Spookaveling."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3050
usage
Empty object
Spooky Blanket Hood
id8530
variation0
internalName"GhostBlanketHelm"
description"A cheap last-minute attempt to get ready for the spooky season."
type"Helm"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1640
amount12
equip
conditions
"+4% dodge chance"
"+3.8% movement speed"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
drop
3050
usage
Empty object
GhostCaveling
id3400
variation0
internalName"GhostCaveling"
descriptionnull
type"Creature"
rarity"Common"
level10
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
bossfalse
health798
conditions
"Immune to acid damage"
"Immune to burning"
"Immune to mold infection"
"Immune to poison"
"Immune to being slowed by slime"
"Immune to slippery movement"
"Immune to stun"
null
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
GhostScholar
id3401
variation0
internalName"GhostScholar"
descriptionnull
type"Creature"
rarity"Common"
level10
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
bossfalse
health1080
conditions
"Immune to acid damage"
"Immune to burning"
"Immune to mold infection"
"Immune to poison"
"Immune to being slowed by slime"
"Immune to slippery movement"
"Immune to stun"
null
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Giant Germ
id5053
variation0
internalName"GiantGerm"
description"A big bacterium wiggling around in your hand, fascinating and gross at the same time."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
509
usage
Empty object
Giant Mite
id5040
variation0
internalName"GiantMite"
description"A motionless crimson critter. It just sits there...watching..."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5631
inventory
102
usage
Empty object
GiantMushroom2
id5502
variation0
internalName"GiantMushroom2"
descriptionnull
type"Eatable"
rarity"Rare"
level4
stackabletrue
size
2
2
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+15 food"
"+25 max health"
conditionsWhenCooked
regular
"+31 food"
"+25 max health"
"+24 max health for 5 min"
rare
"+39 food"
"+31 max health"
"+30 max health for 5 min"
epic
"+58.5 food"
"+46.5 max health"
"+45 max health for 5 min"
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5501
3009
usage
refining
3905
Giant Mushroom
id5501
variation0
internalName"GiantMushroom"
description"The king of all mushrooms, growing in perfect conditions made it unusually large."
type"Eatable"
rarity"Rare"
level4
stackabletrue
size
2
2
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+15 food"
"+25 max health"
conditionsWhenCooked
regular
"+31 food"
"+25 max health"
"+24 max health for 5 min"
rare
"+39 food"
"+31 max health"
"+30 max health for 5 min"
epic
"+58.5 food"
"+46.5 max health"
"+45 max health for 5 min"
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
otherLootChance1
otherLoot
id5502
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
Giant Squid Eye
id5131
variation0
internalName"GiantSquidEye"
description"A sensory organ of a big sea creature. It probably was lost in a fight to death with something even bigger."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
drop
3110
inventory
104
usage
Empty object
Gingerbread Top
id8632
variation0
internalName"GingerbreadBreastArmor"
description"A tasty breast armor made from gingerbread, comes with sugar buttons and a fondant bowtie."
type"BreastArmor"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1640
amount20
equip
conditions
"+26 max health"
"+13 armor"
"+4% less food drained when running"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3050
usage
Empty object
Gingerbread House Chest
id107
variation0
internalName"GingerbreadChest"
description"A sweet chest made with a sturdy baked body and sugar decor. Perfect to store some seasonal items!"
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id3933
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Gingerbread Hood
id8536
variation0
internalName"GingerbreadHoodHelm"
description"This gingerbread headpice has not been baked, so it remains flexible to be drawn over the head."
type"Helm"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1640
amount15
equip
conditions
"+19 max health"
"+11 armor"
"+1.4% melee and range attack speed"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3050
usage
Empty object
Gingerbreadman Head
id8535
variation0
internalName"GingerbreadManHelm"
description"A funny headpiece made from gingerbread. Just ignore the creepy smile and soulless eyes."
type"Helm"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1640
amount15
equip
conditions
"+21 max health"
"+10 armor"
"+4% less food drained when running"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3051
usage
Empty object
Gingerbread Pants
id8723
variation0
internalName"GingerbreadPantsArmor"
description"Fairly stiff legs are the main feature of this baked armor, as wells as crumbs bewteen the toes."
type"PantsArmor"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1640
amount18
equip
conditions
"+22 max health"
"+13 armor"
"+4% less food drained when running"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
drop
3050
usage
Empty object
Glass Piece
id1025
variation0
internalName"Glass"
description"This piece of glass can be used as a base material to create more advanced glass objects."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4044
usage
craftingMaterial
4043
4005
4045
Glass Bridge
id4724
variation0
internalName"GlassBridge"
description"A transparent bridge that has no supports and that can be built across water or chasms."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1025
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4045
usage
Empty object
Glass Floor
id4722
variation0
internalName"GlassFloor"
description"A see-through tile to provide a crystal-clear vision of the ground underneath."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1025
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4045
usage
Empty object
Glass Smelter
id4044
variation0
internalName"GlassSmelter"
description"This handy furnace can turn any sand block into useful glass."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Refiner"
includes
Empty array
canCraft
id1025
amount1
Glass Workbench
id4045
variation0
internalName"GlassWorkbench"
description"This workbench makes it possible to form glass into more advanced objects to add to your base."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1025
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id356
amount2
id4723
amount2
id4722
amount2
id4724
amount2
Glazed Heart Berry
id9604
variation0
internalName"GlazedHeartberry"
description"A sugar-covered heart berry that's still juicy and fresh underneath. Delicious!"
type"Eatable"
rarity"Uncommon"
level12
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+10 food"
"+65 max health for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
GleamRootPlant
id8041
variation0
internalName"GleamRootPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8040
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Gleam Wood Seed
id8040
variation0
internalName"GleamRootSeed"
description"Once planted it spreads glowing roots in every direction. Only grows on crystal ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
5940
8041
1613
3153
3154
inventoryTable
109
usage
Empty object
Gleam Wood Bridge
id4729
variation0
internalName"GleamWoodBridge"
description"An enigmatic bridge that floats in space and that can be built across water or chasms."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1032
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
inventoryTable
109
usage
Empty object
Gleam Wood Door
id4774
variation0
internalName"GleamWoodDoor"
description"An unyielding door to keep adversaries at bay."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1032
amount4
id1008
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
inventoryTable
109
usage
Empty object
Gleam Wood
id1613
variation0
internalName"GleamWood"
description"A piece of glowing, crystallized wood that serves as an outstanding crafting material."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable153
shop
Empty array
acquisition
drop
1613
usage
craftingMaterial
4033
4047
4049
refining
4009
Gleam Wood Fence
id4728
variation0
internalName"GleamWoodFence"
description"A pale, elegant fence for keeping your base safe."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1032
amount1
id1008
amount1
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
inventoryTable
109
usage
Empty object
Gleam Wood Fence Gate
id4727
variation0
internalName"GleamWoodFenceGate"
description"A pale, elegant gate for the gleam wood fence."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1032
amount2
id1008
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
inventoryTable
109
usage
Empty object
Gleam Wood Floor
id4726
variation0
internalName"GleamWoodFloor"
description"An enigmatic floor decorated with patterned tiles."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1032
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
inventoryTable
109
usage
Empty object
Gleam Wood Plank
id1032
variation0
internalName"GleamWoodPlank"
description"A luminous wood slate for splendid carpentry work."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1613
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4009
usage
craftingMaterial
4049
Lumen Coral
id5802
variation0
internalName"GlowingCoral"
description"A branching type of coral that gets its energy through the glowing waters of the Sunken Sea."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Glow Tulip
id8006
variation0
internalName"GlowingTulipFlower"
description"A precious, shimmering flower that absorbed ancient energy."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+4 blue glow for 1 min"
"+1 food"
conditionsWhenCooked
regular
"+4 blue glow for 2 min"
"+2 food"
rare
"+5 blue glow for 2 min"
"+2.5 food"
epic
"+7.5 blue glow for 2 min"
"+4 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
120
121
126
usage
craftingMaterial
4028
4012
3904
Golden Glow Tulip
id8101
variation0
internalName"GlowingTulipFlowerRare"
description"A very rare variant of the common glow tulip."
type"Eatable"
rarity"Rare"
level6
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+5 blue glow for 1 min"
"+1 food"
conditionsWhenCooked
regular
"+7 blue glow for 2 min"
"+2 food"
"+2.9% range attack speed for 1 min"
rare
"+9 blue glow for 2 min"
"+2.5 food"
"+3.6% range attack speed for 1 min"
epic
"+13.5 blue glow for 2 min"
"+4 food"
"+5.4% range attack speed for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Glow Tulip Seed
id8004
variation0
internalName"GlowingTulipSeed"
description"Grows into a luminescent flower when planted."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
8005
5860
5532
5866
5867
5861
5631
5612
5630
inventory
100
usage
Empty object
Glow Tulip Ring
id8853
variation0
internalName"GlowTulipRing"
description"A luminous ring that holds the essence of glow tulips."
type"Ring"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id8006
amount10
id1002
amount10
polished8866
equip
conditions
"+3 blue glow"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4012
usage
Empty object
Glurch Figurine
id5084
variation0
internalName"GlurchTrophy"
description"A lifelike representation of Glurch the Abominous Mass."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3020
usage
Empty object
Bambuck Kid
id1305
variation0
internalName"GoatBaby"
description"Not (yet) as stubborn as its parents, this kid is mostly concerned with charging at butterflies while its oversized ears flop around in the breeze. Truly a heartwarming sight to behold."
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health120
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
Bambuck
id1302
variation0
internalName"Goat"
description"The fuzzy Bambuck has more wool than patience, which is why it’s quite bold by nature. It doesn’t even see that much, so if it runs into you by accident be easy on it."
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health220
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
crafting
type"Produce"
includes
Empty array
canCraft
id1641
amount1
Godsent King Breast Armor
id8631
variation0
internalName"GodsentBreastArmor"
description"A unique, royal piece of armor resembling the heart of the state. Golden wings were added to inherit the grace of Azeos. Before it could be used, the kingdom crumbled to dust from the inside."
type"BreastArmor"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount40
id1006
amount25
equip
conditions
"+50 max health"
"+27 armor"
"+9.6% damage"
"+6% additional chance to trigger Azeos' soul power"
durability100
set
items
8532
8631
8722
effects
"3 set: +171% longer dash duration"
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Godsent King Mask
id8532
variation0
internalName"GodsentHelm"
description"A unique, royal piece of armor resembling the head of the state, crowning it as a descendant of the gods. It was intended for a future that never came."
type"Helm"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount35
id1006
amount20
equip
conditions
"+38 max health"
"+19 armor"
"+8.4% damage"
"+4% additional chance to trigger Ra-Akar's soul power"
durability90
set
items
8532
8631
8722
effects
"3 set: +171% longer dash duration"
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Godsent King Pants Armor
id8722
variation0
internalName"GodsentPantsArmor"
description"A unique, royal piece of armor resembling the heir of the state, which was supposed to carry the glory of the kingdom when inheriting the throne. A dark prophecy and act of assassination ended the royal line."
type"PantsArmor"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount27
id1006
amount23
equip
conditions
"+46 max health"
"+23 armor"
"+9% damage"
"+3% additional chance to trigger Omoroth's soul power"
durability95
set
items
8532
8631
8722
effects
"3 set: +171% longer dash duration"
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Go-Kart Workbench
id4036
variation0
internalName"GoKartWorkbench"
description"A long crafting table to engineer fast vehicles for your travels."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id1031
amount70
id1007
amount35
id1004
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id6592
amount1
id6591
amount1
id6590
amount1
Gold Bar
id1003
variation0
internalName"GoldBar"
description"A soft metal ingot for blacksmithing and jewelry."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1520
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4015
drop
5533
3058
inventory
103
170
100
inventoryTable
103
100
105
106
usage
craftingMaterial
4030
3901
4031
4014
4010
4012
4024
4027
4016
4047
combining
8254
Gold Crystal Necklace
id8805
variation0
internalName"GoldCrystalNecklace"
description"A shiny trinket combining the most valuable of materials."
type"Necklace"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1003
amount10
id1600
amount1
polished8815
equip
conditions
"+9% melee damage"
"+9.4% range damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4012
inventory
103
126
inventoryTable
103
211
usage
Empty object
Gold Crystal Ring
id8857
variation0
internalName"GoldCrystalRing"
description"A precious ring featuring ancient gemstones."
type"Ring"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1003
amount8
id1600
amount1
polished8865
equip
conditions
"+17.3% range damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4012
inventoryTable
103
211
usage
Empty object
Jasper Angle Fish
id9737
variation0
internalName"GoldenAngleFish"
description"This sun-golden fish seemed to have had a normal body once, but the water of the Shimmering Frontier corrupted it to be crystalline through and through."
type"Eatable"
rarity"Rare"
level16
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+8.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+96 max health for 5 min"
"+45 armor for 5 min"
rare
"+24 food"
"+120 max health for 5 min"
"+56 armor for 5 min"
epic
"+36 food"
"+180 max health for 5 min"
"+84 armor for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
636
drop
3148
usage
Empty object
Golden Caveling Mask
id5075
variation0
internalName"GoldenCavelingMask"
description"An intricate mask with a stern expression, probably used in a ritual or by someone of high ranks."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
170
usage
Empty object
Golden Chocolate
id9614
variation0
internalName"GoldenChocolate"
description"A limited edition chocolate for the cold season. There is no golden ticket inside, instead the whole thing is made out of it!"
type"Eatable"
rarity"Epic"
level9
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+9 food"
"+5% less food drained when running for 5 min"
"+28 max health"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
usage
Empty object
Golden Cocoon
id5051
variation0
internalName"GoldenCocoon"
description"A gold-plated chrysalis, this doesn't seem to be its final form."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
inventory
101
usage
Empty object
Splendid Deepstalker
id9738
variation0
internalName"GoldenDeepStalker"
description"A Solarite-plated predator that slithers through the glowing waters of the Shimmering Frontier, always on the hunt for something weaker."
type"Eatable"
rarity"Epic"
level17
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
conditionsWhenCooked
regular
"+20 food"
"+10% dodge chance for 5 min"
"+21.2% movement speed for 1 min"
"+6.2% melee and range attack speed for 5 min"
rare
"+25 food"
"+12.5% dodge chance for 5 min"
"+26.5% movement speed for 1 min"
"+7.75% melee and range attack speed for 5 min"
epic
"+37.5 food"
"+19% dodge chance for 5 min"
"+39.75% movement speed for 1 min"
"+11.6% melee and range attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
636
usage
Empty object
Golden Feather
id5029
variation0
internalName"GoldenFeather"
description"It's big and shiny, a must have for collectors."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
5612
inventory
5901
usage
Empty object
Golden Jellyfish
id8351
variation0
internalName"GoldenJellyfish"
description"This rare jellyfish seems to do well without water and apparently it likes your company."
type"Offhand"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount10
equip
conditions
"+1.9 health every sec"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
inventory
104
inventoryTable
103
102
usage
Empty object
Shiny Larva Meat
id1646
variation0
internalName"GoldenLarvaMeat"
description"Rare, golden variant of larva meat, with increased effects."
type"Eatable"
rarity"Rare"
level6
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+12 food"
"+6% critical hit chance for 2 min"
"+2 life on melee hit for 2 min"
conditionsWhenCooked
regular
"+25 food"
"+13% critical hit chance for 2 min"
"+4 life on melee hit for 2 min"
rare
"+31 food"
"+16% critical hit chance for 2 min"
"+5 life on melee hit for 2 min"
epic
"+46.5 food"
"+24% critical hit chance for 2 min"
"+7.5 life on melee hit for 2 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3902
drop
3002
3003
5722
3150
inventoryTable
101
usage
Empty object
Golden Needle
id5132
variation0
internalName"GoldenNeedle"
description"This little treasure was used to hold the robe of a caveling scholar in place."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
inventory
170
inventoryTable
103
102
usage
Empty object
Golden Rose Bouquet
id5195
variation0
internalName"GoldenRoseBouquet"
description"This beautiful bouquet made from golden roses will elevate the look of every room. Give it to someone you like dearly."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Golden Spike Ring
id8880
variation0
internalName"GoldenSpikeRing"
description"This golden ring is very uncomfortable to wear but it looks really cool."
type"Ring"
rarity"Uncommon"
level11
stackablefalse
size
1
1
materials
id1002
amount10
id1003
amount25
polished8883
equip
conditions
"+5% critical hit chance"
"+11 thorns damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4030
usage
Empty object
Golden Starfish
id5043
variation0
internalName"GoldenStarfish"
description"A razorsharp ocean critter polished clean by currents."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
usage
Empty object
Golden Dart
id9721
variation0
internalName"GoldenTorrentDart"
description"This elusive fish appears in swarms as a spectacle of flickering gold to confuse predators."
type"Eatable"
rarity"Uncommon"
level11
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+5.7 health every sec for 20 sec"
conditionsWhenCooked
regular
"+22 food"
"+5.7 health every sec for 20 sec"
"+11% dodge chance for 5 min"
rare
"+27.5 food"
"+7.1 health every sec for 20 sec"
"+14% dodge chance for 5 min"
epic
"+41 food"
"+10.65 health every sec for 20 sec"
"+21% dodge chance for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
522
inventory
5806
104
usage
Empty object
Golden Whistle
id5118
variation0
internalName"GoldenWhistle"
description"A small golden whistle with unknown purpose. The sounds it emits is almost unnoticable."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
170
usage
Empty object
Gold Ore Boulder
id2203
variation0
internalName"GoldOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1520
shop
Empty array
acquisition
Empty object
usage
Empty object
Gold Ore
id1520
variation0
internalName"GoldOre"
description"Rarely found in clay and stone walls."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
507
509
523
617
619
637
shop
3902
drop
5520
3090
3003
5525
5611
3005
3010
3110
3023
3024
damage
2203
usage
refining
4015
Stone Chestplate
id8645
variation0
internalName"GolemBreastArmor"
description"A cumbersome but sturdy armor piece of finely chiselled stone."
type"BreastArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount15
equip
conditions
"+25 max health"
"+12 armor"
"+5% reduced damage taken from bosses"
durability100
set
items
8519
8645
8732
effects
"2 set: +20% damage against bosses"
loot
Empty object
shop
Empty array
acquisition
drop
3055
3140
inventoryTable
103
211
usage
Empty object
Sentry Helm
id8519
variation0
internalName"GolemHelm"
description"The detached head of a core sentry. Wearing it feels incredibly clunky and heavy but it makes up for it with great protection."
type"Helm"
rarity"Epic"
level14
stackablefalse
size
1
1
materials
id1002
amount35
id1600
amount1
equip
conditions
"+36 max health"
"+19 armor"
"+7% reduced damage taken from bosses"
durability90
set
items
8519
8645
8732
effects
"2 set: +20% damage against bosses"
loot
Empty object
shop
Empty array
acquisition
drop
3057
inventoryTable
103
170
usage
Empty object
Stone Pants
id8732
variation0
internalName"GolemPantsArmor"
description"Bulky legwear sculpted from solid rock. The best way to train the calves."
type"PantsArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount13
equip
conditions
"+21 max health"
"+16 armor"
"+5% reduced damage taken from bosses"
durability95
set
items
8519
8645
8732
effects
"2 set: +20% damage against bosses"
loot
Empty object
shop
Empty array
acquisition
drop
3055
3140
inventoryTable
103
211
usage
Empty object
Sentry Shield
id8355
variation0
internalName"GolemShield"
description"The discarded breast piece of a core sentry. It has just the right size to be used as a great shield and the ancient gemstone in its center sometimes shoots out energy as it blocks enemy attacks."
type"Offhand"
rarity"Rare"
level13
stackablefalse
size
1
1
materials
id1006
amount18
id1002
amount8
id1600
amount3
equip
conditions
"+19 max health"
"+22 armor"
"+30% chance on block to release energy shockwaves dealing damage equal to what was blocked"
durability100
mechanic"Shield yourself and reduce any incoming damage by 70%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3057
inventoryTable
103
170
usage
Empty object
Core Sentry Figurine
id5129
variation0
internalName"GolemTrophy"
description"A lifelike representation of a core sentry."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3057
usage
Empty object
Gravestone
id5623
variation0
internalName"Gravestone"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
otherLootChance1
otherLoot
id6002
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Lush Tree
id5622
variation0
internalName"GraveTree"
description"This verdant tree spent many years growing in Azeos' Wilderness. Plant it back into the ground to decorate your home."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
GravityProjectile
id9251
variation0
internalName"GravityProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Greater Healing Potion
id9404
variation0
internalName"GreaterHealingPotion"
description"A much healthier elixir that heals instantly. Also tastes great."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
id1631
amount3
id8003
amount5
conditionsWhenConsumed
"+40% health"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
drop
5840
5841
inventory
103
inventoryTable
103
170
100
105
106
usage
Empty object
GreatWallBlock
id349
variation0
internalName"GreatWallBlock"
descriptionnull
type"NonUsable"
rarity"Common"
level20
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1812
damageReduction9999999
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Green Blister Head
id9709
variation0
internalName"GreenBlisterHead"
description"A fish with large green bubbles on its head."
type"Eatable"
rarity"Common"
level4
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+2.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+2.5 health every sec for 20 sec"
"Immune to acid damage for 5 min"
rare
"+25 food"
"+3.1 health every sec for 20 sec"
"Immune to acid damage for 5 min"
epic
"+37.5 food"
"+4.65 health every sec for 20 sec"
"Immune to acid damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
502
usage
Empty object
Oasis Flower Vessel
id5866
variation0
internalName"GreenDesertDestructible"
description"A healthy plant containing natural loot from the desert."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable605
shop
Empty array
acquisition
Empty object
usage
Empty object
Greenery Pod
id4006
variation0
internalName"GreeneryPod"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount5
id300
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id1
amount1
id4
amount1
id220
amount1
id4701
amount1
Green Glowbug
id3502
variation0
internalName"GreenFireFly"
description"This flying bug always appears in swarms which appear as dancing lights. Its green glow is biome-specific."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CanOnlyBeAttackedByPlayer"
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Green Kelp
id5042
variation0
internalName"GreenKelp"
description"A green lump of marine plants."
type"Eatable"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
inventory
104
usage
Empty object
Large Oasis Flower Vessel
id5867
variation0
internalName"GreenLargeDesertDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable606
shop
Empty array
acquisition
Empty object
usage
Empty object
Grey Dune Tail
id9726
variation0
internalName"GreyDuneTail"
description"This grey, agile fish is able to move between water holes in the desert to change feeding grounds."
type"Eatable"
rarity"Rare"
level14
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+6.7 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+6.7 health every sec for 20 sec"
"+6.4% melee attack speed for 5 min"
rare
"+25 food"
"+8.4 health every sec for 20 sec"
"+8% melee attack speed for 5 min"
epic
"+37.5 food"
"+12.6 health every sec for 20 sec"
"+12% melee attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
616
usage
Empty object
Grey Kelp
id5070
variation0
internalName"GreyKelp"
description"A grey lump of marine plants."
type"Eatable"
rarity"Common"
level6
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
usage
Empty object
Alien Tech Floor
id418
variation0
internalName"GroundAlienBlock"
description"A mysterious, intricate piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health60
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Beach Sand Ground
id405
variation0
internalName"GroundBeachSandBlock"
description"A sandy piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health240
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
City Floor
id409
variation0
internalName"GroundCityBlock"
description"A sturdy piece of floor tiled with glass panes and gold."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health240
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Clay Ground
id406
variation0
internalName"GroundClayBlock"
description"A red, crumbly piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health120
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Crystal Ground
id417
variation0
internalName"GroundCrystalBlock"
description"A blue, glistening piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health560
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Dark Stone Ground
id416
variation0
internalName"GroundDarkStoneBlock"
description"A sturdy dark piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health180
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Desert Sand Ground
id410
variation0
internalName"GroundDesertSandBlock"
description"A beige sandy piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Maze Floor
id413
variation0
internalName"GroundDesertTempleBlock2"
description"An extremely durable ground block used in ancient mazes."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Temple Floor
id412
variation0
internalName"GroundDesertTempleBlock"
description"A sturdy piece of floor tiled with sandstone and gold."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Dirt Ground
id400
variation0
internalName"GroundDirtBlock"
description"A brown piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health60
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Grass Ground
id403
variation0
internalName"GroundGrassBlock"
description"A lush piece of groundplants."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health180
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Larva Hive Ground
id402
variation0
internalName"GroundHiveBlock"
description"A lumpy piece of...ground?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health120
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ground Acid Slime
id5513
variation0
internalName"GroundAcidSlime"
description"Sticky material that slowly dissolves everything that touches it."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health999999999
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3004
usage
Empty object
Lava Rock Ground
id411
variation0
internalName"GroundLavaBlock"
description"A molten piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ground Magma Slime
id5516
variation0
internalName"GroundLavaSlime"
description"Sticky material mixed with magma that burns careless explorers."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health999999999
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4026
Meadow Ground
id415
variation0
internalName"GroundMeadowBlock"
description"An mellow piece of ground that grows little summer flowers."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health60
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4019
Mold Ground
id404
variation0
internalName"GroundMoldBlock"
description"An moldy piece of ground that releases infestious spores."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health180
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Obsidian Ground
id450
variation0
internalName"GroundObsidianBlock"
description"An indestructible piece of ground. We know you're cheating."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health60
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ground Poison Slime
id5514
variation0
internalName"GroundPoisonSlime"
description"Sticky material that builds up toxine in the body."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health999999999
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4026
Sand Ground
id407
variation0
internalName"GroundSandBlock"
description"A yellow, fragile piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ground Slime
id5512
variation0
internalName"GroundSlime"
description"Sticky material that slows down careless adventurers. Slime blobs will start to coagulate from slime covered surfaces over time."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health999999999
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4026
Ground Slippery Slime
id5515
variation0
internalName"GroundSlipperySlime"
description"Slick material that makes it difficult to get a steady footing."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health999999999
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4026
Snow Ground
id414
variation0
internalName"GroundSnowBlock"
description"A white, cold piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id9124
amount1
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Stone Ground
id401
variation0
internalName"GroundStoneBlock"
description"A sturdy piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health180
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Turf Ground
id408
variation0
internalName"GroundTurfBlock"
description"A soft, mossy piece of ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health60
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Grub Egg Necklace
id8801
variation0
internalName"GrubEggNecklace"
description"This odd necklace seems to have a life of its own."
type"Necklace"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1005
amount8
id1645
amount6
equip
conditions
"+18.1% melee damage"
set
items
8801
8851
effects
"2 set: Immune to being slowed by slime"
loot
Empty object
shop
Empty array
acquisition
drop
3002
3061
3062
3005
3010
inventoryTable
101
usage
Empty object
Grub Kapok Seed
id8018
variation0
internalName"GrubKapokSeed"
description"Turns into a plant that gives fiber when harvested."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3004
3002
3052
3061
3062
5722
3007
8019
3001
inventory
100
usage
Empty object
Grub Knot
id5022
variation0
internalName"GrubKnot"
description"A mutated lump of small grubs. Disgusting."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5722
3005
3010
inventoryTable
101
usage
Empty object
Grub Pearl
id5052
variation0
internalName"GrubPearl"
description"Is it a grub-shaped pearl or a pearl-like grub?"
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
usage
Empty object
Grubzooka
id9110
variation0
internalName"Grubzooka"
description"The heavy shots from the Grubzooka also tear down any dirt, sand and turf walls in its path."
type"RangeWeapon"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount20
id1645
amount15
equip
conditions
Empty array
durability150
rangetrue
damage115
aps0.7
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4103
usage
Empty object
GrubzookaProjectile
id9210
variation0
internalName"GrubzookaProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Grumpkin
id8033
variation0
internalName"Grumpkin"
description"A lumpy vegetable that looks very annoyed with having been pulled from the soil."
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+4.3 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+4.3 health every sec for 20 sec"
"+45 mining damage for 5 min"
rare
"+26 food"
"+5.4 health every sec for 20 sec"
"+56 mining damage for 5 min"
epic
"+39 food"
"+8.1 health every sec for 20 sec"
"+84 mining damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Golden Grumpkin
id8108
variation0
internalName"GrumpkinRare"
description"A very rare variant of the common grumpkin."
type"Eatable"
rarity"Rare"
level8
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+4.6 health every sec for 20 sec"
conditionsWhenCooked
regular
"+18 food"
"+3.1 health every sec for 20 sec"
"+71 mining damage for 5 min"
"+2.8% mining speed for 5 min"
rare
"+22.5 food"
"+3.9 health every sec for 20 sec"
"+89 mining damage for 5 min"
"+3.5% mining speed for 5 min"
epic
"+34 food"
"+5.85 health every sec for 20 sec"
"+133.5 mining damage for 5 min"
"+5.25% mining speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Grumpkin Seed
id8031
variation0
internalName"GrumpkinSeed"
description"Grows into a lumpy fruit when planted."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
drop
8032
usage
Empty object
Guardian's Potion
id9406
variation0
internalName"GuardiansPotion"
description"A potion that fills you with great courage and the ability to withstand the strongest of foes."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
id1632
amount3
id8015
amount3
id1600
amount1
conditionsWhenConsumed
"+12% reduced damage taken from bosses for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
drop
5840
5841
inventoryTable
103
170
100
105
106
usage
Empty object
Samhain Goodie Bag
id10100
variation0
internalName"HalloweenGoodieBag"
description"A bag full of spooky sweets and secrets. Pop it up to peek inside."
type"CastingItem"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
use"Open container"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
3055
3050
3051
usage
containerTable527
Hand Mortar
id9111
variation0
internalName"HandMortar"
description"Problems that can't be solved can usually be blasted away."
type"RangeWeapon"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount15
equip
conditions
Empty array
durability250
rangetrue
damage27
aps0.7
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5525
3005
3010
3058
inventoryTable
103
100
211
usage
Empty object
HandMortarProjectile
id9221
variation0
internalName"HandMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health617
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Hard Thorn
id5025
variation0
internalName"HardThorn"
description"A sturdy wooden thorn, someone may have a use for it."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
1611
325
326
inventoryTable
103
100
usage
Empty object
Healing Potion
id9400
variation0
internalName"HealingPotion"
description"A healthy elixir that heals instantly. Also tastes good."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
id1630
amount3
id8003
amount3
conditionsWhenConsumed
"+30% health"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4008
drop
3025
5636
inventory
103
100
102
inventoryTable
100
101
usage
Empty object
Heart Berry
id8003
variation0
internalName"HeartBerry"
description"A sweet, juicy berry that refreshes the body."
type"Eatable"
rarity"Common"
level4
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+2.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+25 max health for 5 min"
"+2.8 health every sec for 20 sec"
rare
"+24 food"
"+31 max health for 5 min"
"+3.5 health every sec for 20 sec"
epic
"+36 food"
"+46.5 max health for 5 min"
"+5.25 health every sec for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4008
4026
4028
4040
Heart Berry Necklace
id8803
variation0
internalName"HeartBerryNecklace"
description"A heart berry on the neck makes for an easy snack!"
type"Necklace"
rarity"Epic"
level5
stackablefalse
size
1
1
materials
id1001
amount10
id8003
amount1
equip
conditions
"+0.7 health every sec"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
inventoryTable
103
100
usage
Empty object
Golden Heart Berry
id8100
variation0
internalName"HeartBerryRare"
description"A very rare variant of the common heart berry."
type"Eatable"
rarity"Rare"
level6
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+3.3 health every sec for 20 sec"
conditionsWhenCooked
regular
"+18 food"
"+50 max health for 5 min"
"+4.4 health every sec for 20 sec"
"+17.1% melee damage for 1 min"
rare
"+22.5 food"
"+62.5 max health for 5 min"
"+5.5 health every sec for 20 sec"
"+21.4% melee damage for 1 min"
epic
"+34 food"
"+94 max health for 5 min"
"+8.25 health every sec for 20 sec"
"+32.1% melee damage for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
126
usage
Empty object
Heart Berry Seed
id8001
variation0
internalName"HeartBerrySeed"
description"Grows into a healthy fruit when planted."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3004
3008
3052
3062
8002
5860
5530
5866
5867
3001
5525
5861
5631
5612
5611
5630
3009
3000
5604
5603
5602
inventory
100
usage
Empty object
Heart Berry Soda
id9408
variation0
internalName"HeartberrySoda"
description"This canned sparkly drink is a pure explosion of taste and sweetness in your mouth."
type"Eatable"
rarity"Uncommon"
level12
stackabletrue
size
1
1
materials
id1632
amount15
conditionsWhenConsumed
"+15.4 health every sec for 10 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
Heart of Gold
id5198
variation0
internalName"HeartOfGold"
description"Rewarded to those who truly look out for others and help whenever they can."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Big Hive Larva Figurine
id5095
variation0
internalName"HiveBigLarvaTrophy"
description"A lifelike representation of a Big Hive Larva."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
usage
Empty object
Hive Bones
id5608
variation0
internalName"HiveBone"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Hivebone Breastplate
id8643
variation0
internalName"HiveBoneBreastArmor"
description"A fleshy suit covered by protective spines. The feeling on your skin is quite unpleasant."
type"BreastArmor"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount12
id1640
amount12
equip
conditions
"+29 max health"
"+14 armor"
"+3.2% melee and range attack speed"
"+10 thorns damage"
durability100
set
items
8549
8643
8731
effects
"3 set: Immune to acid damage"
loot
Empty object
shop
Empty array
acquisition
drop
3005
3010
usage
Empty object
Hivebone Helm
id8549
variation0
internalName"HiveBoneHelm"
description"A helm crowned with erratic fangs and thorns akin to those on the Hivemother maw."
type"Helm"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount10
id1640
amount10
equip
conditions
"+20 max health"
"+12 armor"
"+3% melee and range attack speed"
"+12 thorns damage"
durability90
set
items
8549
8643
8731
effects
"3 set: Immune to acid damage"
loot
Empty object
shop
Empty array
acquisition
drop
3005
3010
usage
Empty object
Hivebone Pants
id8731
variation0
internalName"HiveBonePantsArmor"
description"Legwear of haphazard pillows of thick hide that wrap around the legs as defensive folds."
type"PantsArmor"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount11
id1640
amount11
equip
conditions
"+26 max health"
"+14 armor"
"+3.1% melee and range attack speed"
"+10 thorns damage"
durability95
set
items
8549
8643
8731
effects
"3 set: Immune to acid damage"
loot
Empty object
shop
Empty array
acquisition
drop
3005
3010
usage
Empty object
Heart of the Hive Mother
id2502
variation0
internalName"HiveBossCrystal"
description"A giant ancient gemstone that mutated its holder into a monstrosity."
type"NonUsable"
rarity"Legendary"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3005
usage
Empty object
SummonArea
id2051
variation5
internalName"SummonArea"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Hive Mother Summoning Idol
id2505
variation0
internalName"HiveBossSummoningItem"
description"Crystal idol to reawaken the Hive Mother. Consumed upon placing it on the Hive Mother's summoning rune."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
usage
Empty object
Larva Hive Chest
id101
variation0
internalName"InventoryLarvaHiveChest"
description"Less like a chest and more like a living organism."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Hive Growth
id5609
variation0
internalName"HiveDestructible"
description"A vein-like growth that reveals loot when popped open."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable23
seasonalLoot
season1
loot
id10001
amount1
chance10
shop
Empty array
acquisition
Empty object
usage
Empty object
Haunted Hive Mother Summoning Idol
id2509
variation0
internalName"HiveHalloweenBossSummoningItem"
description"Crystal idol to reawaken the Haunted Hive Mother. Consumed upon placing it on the Hive Mother's summoning rune."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
usage
Empty object
Haunted Hive Mother Figurine
id5175
variation0
internalName"HiveHalloweenBossTrophy"
description"A lifelike representation of the Haunted Hivemother."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3010
usage
Empty object
Larva
id3001
variation0
internalName"Larva"
descriptionnull
type"Creature"
rarity"Common"
level4
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Larva"
bossfalse
health176
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable20
seasonalLoot
season1
loot
id10001
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Hive Larva Figurine
id5094
variation0
internalName"HiveLarvaTrophy"
description"A lifelike representation of a Hive Larva."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3001
usage
Empty object
Hive Mother Chest
id173
variation0
internalName"HivemotherChest"
description"This chest is pulsating as if it is alive, a leftover of the Hive Mother."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3005
usage
Empty object
Haunted Hive Mother Chest
id180
variation0
internalName"HivemotherHalloweenChest"
description"This chest is pulsating as if it is alive, a leftover of the Haunted Hive Mother."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3010
usage
Empty object
Hive Mother scanner
id8210
variation0
internalName"HiveMotherScanner"
description"Scans the world for the Hive Mother. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4102
usage
Empty object
Hive Mother Figurine
id5087
variation0
internalName"HivemotherTrophy"
description"A lifelike representation of the Hive Mother."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3005
3010
usage
Empty object
Hive Spike Trap
id6600
variation0
internalName"HiveSpikeTrap"
description"A larva hive trap made out of sharp bones, damaging any creature who steps on it."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
faction"AttacksAllButNotAttacked"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
HiveVein
id5605
variation5
internalName"HiveVein"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Homeworld Reminiscence
id5201
variation0
internalName"HomeworldReminiscence"
description"The replica of a blue, glistening planet, orbited by what seems to be three suns. Is this a model of a solar system?"
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5943
5944
usage
Empty object
Hot Chocolate
id9612
variation0
internalName"HotChocolate"
description"A mug full of creamy, hot chocolate milk with small marshmallows on top. Drinking it feels like being a kid again."
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"Gives you a heart-warming feeling for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Hot Punch
id9611
variation0
internalName"HotPunch"
description"Sitting down with this nice beverage will send a shiver of cozyness down ones spine. It's spicy, fruity and simply tasty. "
type"Eatable"
rarity"Rare"
level8
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+36% melee and range attack speed for 30 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
usage
Empty object
Hunter Cloak
id8612
variation0
internalName"HunterBreastArmor"
description"A cloak crafted from big leaves woven together. Makes you look like a walking bush."
type"BreastArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+36 max health"
"+6% dodge chance"
"+11.5% range damage"
durability100
set
items
8512
8612
effects
"2 set: +15% critical hit chance after standing still for a short duration"
loot
Empty object
shop
Empty array
acquisition
drop
3053
inventoryTable
103
214
usage
Empty object
Hunter Hood
id8512
variation0
internalName"HunterHelm"
description"This hood is made from big leaves tucked into a headband. Lets you blend into green environments."
type"Helm"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1640
amount25
equip
conditions
"+23 max health"
"+4% dodge chance"
"+9% range damage"
durability90
set
items
8512
8612
effects
"2 set: +15% critical hit chance after standing still for a short duration"
loot
Empty object
shop
Empty array
acquisition
drop
3053
inventoryTable
103
214
usage
Empty object
HuntingSceneRock
id5876
variation0
internalName"HuntingSceneRock"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Hunting Spear
id8971
variation0
internalName"HuntingSpear"
description"A very crude long-reach weapon used by the cavelings dwelling in the Clay Caves. Good to hunt larve and place them over a fire."
type"MeleeWeapon"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount5
id1610
amount8
equip
conditions
"+3% critical hit chance"
durability300
rangefalse
damage89
aps2.5
secondary"Charged Thrust"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3062
usage
Empty object
Igneous Figurine
id5160
variation0
internalName"IgneousTrophy"
description"A lifelike representation of Igneous, the Molten Mass."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
Empty object
ImmunityTile
id235
variation0
internalName"ImmunityTile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Incense Bowl
id5153
variation0
internalName"IncenseBowl"
description"A porcelain bowl with blue details on the edge and dark residue in its centre. The smell that still lingers around it eases the senses."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5864
inventory
5901
inventoryTable
105
220
104
usage
Empty object
IndestructibleAncientWire
id6503
variation0
internalName"IndestructibleAncientWire"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1600
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Infected Caveling
id3054
variation0
internalName"InfectedCaveling"
descriptionnull
type"Creature"
rarity"Common"
level9
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"MoldInfected"
bossfalse
health931
conditions
"+632% chance to apply poison on hit, reduces enemy healing received by 75%"
"Immune to mold infection"
set
Empty object
loot
lootTable490
seasonalLoot
season1
loot
id10003
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Broken Holoboard
id5826
variation0
internalName"InfoBoardBroken"
description"A broken panel made from blue glass. It's hard to make out the flickering glyphs on it."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Holoboard
id5825
variation0
internalName"InfoBoardLarge"
description"A vertical large panel made from blue glass. The flickering glyphs on it almost appear like some kind of advertisement."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Small Holoboard
id5824
variation0
internalName"InfoBoardSmall"
description"A vertical panel made from blue glass. The flickering glyphs on it almost appear like a city map."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Cello
id7401
variation0
internalName"InstrumentCello"
description"A string instrument made from wood. It's not a world-class creation but good enough to fill the silent caves with harmony."
type"Instrument"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount5
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Drumkit
id7403
variation0
internalName"InstrumentDrumkit"
description"An instrument that annoys the neighbours but induces irresistible rhythm when played correctly."
type"Instrument"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount4
id1001
amount4
id1642
amount2
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Flute
id7402
variation0
internalName"InstrumentFlute"
description"A fine wind instrument producing a whistling sound. Can be tricky to master."
type"Instrument"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1005
amount2
id1001
amount2
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Harp
id7400
variation0
internalName"InstrumentHarp"
description"Simply gliding the fingertips across its fine strings results in a harmonic sound vibrating through the air."
type"Instrument"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1005
amount2
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Ocarina
id5015
variation0
internalName"Ocarina"
description"A timeless instrument."
type"Instrument"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount5
id1001
amount2
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
5532
5525
inventory
100
inventoryTable
100
usage
Empty object
Pocket Piano
id7404
variation0
internalName"InstrumentPiano"
description"This transportable key instrument can be played solo or as a nice addition to an orchestra."
type"Instrument"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1005
amount2
id1001
amount2
id1610
amount5
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Servant Grave
id5910
variation0
internalName"IntactGrave"
description"This grave made from stone shows the relief of an ancient caveling in service of the kingdom that once persisted in the desert."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Iron Anvil
id4014
variation0
internalName"IronAnvil"
description"Great for creating high tier equipment."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
crafting
type"Crafting Station"
includes
4011
4020
canCraft
id8504
amount1
id8604
amount1
id8704
amount1
id8323
amount1
id8901
amount1
id8973
amount1
id9116
amount1
IronArrowProjectile
id9230
variation0
internalName"IronArrowProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Iron Bar
id1002
variation0
internalName"IronBar"
description"A strong metal ingot for blacksmithing."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1510
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4004
inventory
100
214
inventoryTable
103
100
211
214
usage
craftingMaterial
4030
3901
4022
4048
4005
4036
4014
4010
4012
4035
4103
4027
4017
4021
4016
4019
combining
8250
upgrade
7
8
Iron Bow
id9116
variation0
internalName"IronBow"
description"A sturdy bow to shoot foes from afar."
type"RangeWeapon"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount7
id1003
amount1
id1610
amount5
equip
conditions
"+17.9% range damage"
durability250
rangetrue
damage111
aps1.4
secondary"Strong Multishot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4014
drop
5636
inventoryTable
103
211
usage
Empty object
Iron Breastplate
id8604
variation0
internalName"IronBreastArmor"
description"Charge into battle with this epic chest piece."
type"BreastArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount15
id1003
amount3
id1640
amount6
equip
conditions
"+25 max health"
"+12 armor"
"+7.2% damage"
durability100
set
items
8504
8604
8704
effects
"3 set: +19% armor while at low health"
loot
Empty object
shop
Empty array
acquisition
crafted
4014
usage
Empty object
Iron Chest
id214
variation0
internalName"IronChest"
description"An old chest made from iron. It is not locked anymore."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Iron Chunk Necklace
id8802
variation0
internalName"IronChunkNecklace"
description"A heavy piece of jewelry that increases defence."
type"Necklace"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount10
polished8814
equip
conditions
"+12 armor"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4012
usage
Empty object
Iron Fishing Rod
id52
variation0
internalName"IronFishingRod"
description"A strong tool for pulling up rare fish."
type"FishingRod"
rarity"Common"
level6
stackablefalse
size
1
1
materials
id1610
amount5
id1002
amount5
id1003
amount1
equip
conditions
"+126 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
drop
5611
inventory
104
usage
Empty object
Iron Halberd
id8973
variation0
internalName"IronHalberdSpear"
description"A luxurious pole-weapon fit for a royal guardian and perfect for poking at adversaries."
type"MeleeWeapon"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount9
id1003
amount1
id1610
amount5
equip
conditions
"+4% critical hit chance"
durability350
rangefalse
damage115
aps2.5
secondary"Charged Thrust"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4014
usage
Empty object
Iron Helm
id8504
variation0
internalName"IronHelm"
description"Tough helm fit for knights. Comes with a visor and a flamboyant plume."
type"Helm"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount10
id1003
amount1
id1640
amount5
equip
conditions
"+15 max health"
"+10 armor"
"+4.8% damage"
durability90
set
items
8504
8604
8704
effects
"3 set: +19% armor while at low health"
loot
Empty object
shop
Empty array
acquisition
crafted
4014
usage
Empty object
Iron Hoe
id22
variation0
internalName"IronHoe"
description"A strong tool to prepare ground for farming. Covers an area of 4x4 tiles."
type"Hoe"
rarity"Common"
level6
stackablefalse
size
4
4
materials
id1610
amount4
id1002
amount4
id1003
amount1
equip
conditions
Empty array
durability250
rangefalse
damage55
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Iron Key
id215
variation0
internalName"IronKey"
description"An old key cast in iron. There should be a lock somewhere that it fits into."
type"KeyItem"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount7
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4035
fished
503
505
drop
5520
3050
3900
3906
5530
3903
5525
3902
inventory
214
usage
Empty object
Iron Pickaxe
id20
variation0
internalName"IronMiningPick"
description"A strong tool, excellent for breaking down harder walls."
type"MiningPick"
rarity"Common"
level6
stackablefalse
size
1
1
materials
id1610
amount4
id1002
amount4
id1003
amount1
equip
conditions
"+167 mining damage"
durability800
rangefalse
damage56
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Iron Ore Boulder
id2202
variation0
internalName"IronOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1510
shop
Empty array
acquisition
Empty object
usage
Empty object
Iron Ore
id1510
variation0
internalName"IronOre"
description"Commonly found in stone walls."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
shop
3902
drop
5520
3003
3055
3050
3900
5702
3051
3906
3140
5526
3903
5525
5636
3005
3010
3902
damage
2202
usage
refining
4004
Iron Pants
id8704
variation0
internalName"IronPantsArmor"
description"You've got knees of steel!"
type"PantsArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount13
id1003
amount2
id1640
amount6
equip
conditions
"+20 max health"
"+12 armor"
"+5.8% damage"
durability95
set
items
8504
8604
8704
effects
"3 set: +19% armor while at low health"
loot
Empty object
shop
Empty array
acquisition
crafted
4014
usage
Empty object
Iron Shield
id8323
variation0
internalName"IronShield"
description"A heraldic shield offering significant protection from attacks."
type"Offhand"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount8
id1003
amount2
equip
conditions
"+14 max health"
"+12 armor"
durability100
mechanic"Shield yourself and reduce any incoming damage by 70%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4014
usage
Empty object
Iron Shovel
id21
variation0
internalName"IronShovel"
description"A strong shovel, excellent for digging up ground."
type"Shovel"
rarity"Common"
level6
stackablefalse
size
1
1
materials
id1610
amount4
id1002
amount4
id1003
amount1
equip
conditions
"+66 digging damage"
durability450
rangefalse
damage47
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Iron Sledge Hammer
id62
variation0
internalName"IronSledge"
description"A strong weapon for smashing foes and walls."
type"Sledge"
rarity"Common"
level6
stackablefalse
size
1
1
materials
id1002
amount5
id1610
amount4
equip
conditions
"+95 mining damage"
durability400
rangefalse
damage35
aps1.4
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5702
5525
inventoryTable
103
211
usage
Empty object
Iron Sword
id8901
variation0
internalName"IronSword"
description"A strong weapon for slaying foes."
type"MeleeWeapon"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1002
amount8
id1003
amount1
equip
conditions
"+3.5% melee attack speed"
durability350
rangefalse
damage117
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4014
inventory
103
usage
Empty object
Iron Workbench
id4010
variation0
internalName"IronWorkBench"
description"Essential workbench for survival in the underground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount10
id1005
amount10
id1002
amount15
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
crafting
type"Crafting Station"
includes
4003
4043
4019
canCraft
id20
amount1
id21
amount1
id22
amount1
id39
amount1
id5
amount1
id52
amount1
id4015
amount1
id4014
amount1
id4012
amount1
id4035
amount1
id4023
amount1
id4016
amount1
id302
amount2
id4704
amount2
id4707
amount2
id4706
amount2
id4705
amount1
id4771
amount1
Ivy's Chest
id174
variation0
internalName"IvyChest"
description"A slime-covered chest reminiscent of the Poisonous Mass."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3023
usage
Empty object
Ivy's Thorn Harness
id8613
variation0
internalName"IvyBreastArmor"
description"This organic breastplate armor is crested with thorns, allowing for stronger critical hits."
type"BreastArmor"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1004
amount18
id1610
amount20
id1640
amount8
equip
conditions
"+53 max health"
"+31% critical hit damage"
durability100
set
items
8613
8707
8869
effects
"2 set: +25% critical hit chance for a short duration after successfully applying poison"
loot
Empty object
shop
Empty array
acquisition
drop
3023
usage
Empty object
Ivy's Pants
id8707
variation0
internalName"IvyPantsArmor"
description"Lower body armor naturally grown in the underground jungle, featuring thorned kneecaps."
type"PantsArmor"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1004
amount16
id1610
amount20
id1640
amount7
equip
conditions
"+49 max health"
"+31% critical hit damage"
durability95
set
items
8613
8707
8869
effects
"2 set: +25% critical hit chance for a short duration after successfully applying poison"
loot
Empty object
shop
Empty array
acquisition
drop
3023
usage
Empty object
Ivy's Ring
id8869
variation0
internalName"IvyRing"
description"An organic ring grown from slime covered thorns."
type"Ring"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1610
amount10
id1004
amount8
equip
conditions
"+4.5% range attack speed"
set
items
8613
8707
8869
effects
"2 set: +25% critical hit chance for a short duration after successfully applying poison"
loot
Empty object
shop
Empty array
acquisition
drop
3021
3023
5635
5634
5633
usage
Empty object
Ivy Figurine
id5085
variation0
internalName"IvyTrophy"
description"A lifelike representation of Ivy the Poisonous Mass."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3023
usage
Empty object
Beached Jelly
id5800
variation0
internalName"JellyfishDestructable"
description"A gelatinous creature containing goods from the sea."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable510
shop
Empty array
acquisition
Empty object
usage
Empty object
JellyfishDestructibleDebris
id5545
variation0
internalName"JellyfishDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Gem-Jellyfish
id3510
variation0
internalName"JellyFish"
description"A glowing kind of jellyfish that inherited ancient energy."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
JellyfishProjectile
id9203
variation0
internalName"JellyfishProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Jewelry Workbench
id4012
variation0
internalName"JewelryWorkBench"
description"Workbench for creating rings and necklaces."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1030
amount8
id1002
amount8
id1003
amount4
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id8800
amount1
id8802
amount1
id8805
amount1
id8857
amount1
id8853
amount1
id8854
amount1
Jingle Jam Cookie
id9601
variation0
internalName"JingleJamCookie"
description"A special gift for participating in the Jingle Jam charity event."
type"Eatable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"Gives you a heart-warming feeling for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Belt Pocket
id8406
variation0
internalName"JuteBag"
description"A simple clip on belt pocket, made from smoothened bark."
type"Bag"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount5
id1001
amount2
equip
conditions
"+5 inventory slots"
"+6 max health"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
Empty object
Keen Potion
id9405
variation0
internalName"KeenPotion"
description"A cold elixir that focuses your senses and aim."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
id1631
amount3
id9715
amount1
conditionsWhenConsumed
"+325% range damage for 30 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
drop
5840
5841
5636
inventoryTable
103
170
100
105
106
usage
Empty object
Kelp Dumpling
id9617
variation0
internalName"KelpDumpling"
description"A soft, warm dumpling that smells pretty... funny. You don't really want to know where that one came from."
type"Eatable"
rarity"Uncommon"
level11
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+21 food"
"+15% chance to get double fish when catching a fish for 5 min"
"+15% extra harvest chance for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
produced
1307
usage
Empty object
Kelp Tree
id5805
variation0
internalName"KelpTree"
description"It's technically not a tree but a giant kelp with a double-helix coral as a trunk."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Key Casting Table
id4035
variation0
internalName"KeyCraftingTable"
description"A workbench with changeable casting plates to create all kinds of different keys."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1030
amount10
id1002
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id212
amount1
id215
amount1
id218
amount1
id221
amount1
id224
amount1
id227
amount1
Broken Clay Kiln
id5716
variation0
internalName"Kiln1"
description"Having seen many years of use this old kiln is beyond repair."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Clay Firing Bucket
id5717
variation0
internalName"Kiln2"
description"A simple gadget that was used to burn clay and make it harder."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Kingfish Scale
id5167
variation0
internalName"KingfishScale"
description"This beautiful scale seems to belong to a truly extraordinary fish."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
inventory
105
5906
usage
Empty object
KingGrave
id5906
variation0
internalName"KingGrave"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
3
3
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
King Slime
id3025
variation0
internalName"KingSlime"
descriptionnull
type"Creature"
rarity"Common"
level6
stackabletrue
size
5
4
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bosstrue
health24188
enrage0.3
conditions
"Immune to being slowed by slime"
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
chestLoot178
chestLootAltnull
otherLootChance1
otherLoot
id8522
amount1
id8356
amount1
id1244
amount1
id5137
amount1
id1404
amount1
id9400
amount1
id9400
amount1
id9400
amount1
id9400
amount1
id9400
amount1
damaged3026
shop
Empty array
acquisition
Empty object
usage
Empty object
King Slime's Chest
id178
variation0
internalName"KingSlimeChest"
description"A slime-covered chest with golden additions reminiscent of the King Slime."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1630
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3025
usage
Empty object
King Slime Crown
id8522
variation0
internalName"KingSlimeCrown"
description"A rare headpiece that crowns you as king of all slimes. You feel very royal wearing it."
type"Helm"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1003
amount15
equip
conditions
"+23 max health"
"+11 armor"
"+3 glow"
"+2% critical hit chance"
durability90
set
items
8522
8356
effects
"2 set: You are the king of slimes"
loot
Empty object
shop
Empty array
acquisition
drop
3025
usage
Empty object
Crown Summoning Idol
id2508
variation0
internalName"KingSlimeSummoningItem"
description"A crystal idol that feels out of this world. Consumed upon placing it on any Giant Slime summoning rune."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3008
3027
3021
5635
5634
5633
3000
5602
3022
usage
Empty object
King Slime Figurine
id5137
variation0
internalName"KingSlimeTrophy"
description"A lifelike representation of the King Slime."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3025
usage
Empty object
Lamp
id140
variation0
internalName"Lamp"
description"Lights up when powered with electricity."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount2
id1025
amount4
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Land Algae
id5803
variation0
internalName"LandKelp"
description"A type of algae that can grow outside of water."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Lantern
id8300
variation0
internalName"Lantern"
description"A small, useful light that leaves your hands free."
type"Lantern"
rarity"Common"
level6
stackablefalse
size
1
1
materials
id1002
amount5
id1630
amount5
equip
conditions
"+4 glow"
"+9 max health"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5609
inventory
125
inventoryTable
100
101
usage
Empty object
Large Alien Tech Destructible
id5941
variation0
internalName"LargeAlienTechDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable631
seasonalLoot
Empty array
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Ancient Crate
id5525
variation0
internalName"LargeAncientDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable41
seasonalLoot
season1
loot
id10002
amount1
chance5
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Bomb
id9003
variation0
internalName"LargeBomb"
description"A very strong explosive for massive destruction."
type"PlaceablePrefab"
rarity"Uncommon"
level9
stackabletrue
size
1
1
materials
id8009
amount5
id1631
amount3
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
fished
505
drop
5840
5535
5533
5841
3058
inventoryTable
103
170
100
105
214
106
102
220
104
usage
Empty object
Large Metropolis Crate
id5841
variation0
internalName"LargeCityDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackablefalse
size
1
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health50
set
Empty object
loot
lootTable521
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Sun Crystal
id5946
variation0
internalName"LargeCrystalDestructible"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable634
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Desert Flower Vessel
id5861
variation0
internalName"LargeDesertDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable604
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Temple Crate
id5865
variation0
internalName"LargeDesertTempleDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable613
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Beached Jelly
id5801
variation0
internalName"LargeJellyfishDestructable"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
lootTable511
shop
Empty array
acquisition
Empty object
usage
Empty object
Charred Crate
id5863
variation0
internalName"LavaWoodenDestructible"
description"This wooden crate has been blackened by a scorching environment."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
set
Empty object
loot
lootTable610
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Mold Vessel
id5631
variation0
internalName"LargeMoldDestructible"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health50
set
Empty object
loot
lootTable480
seasonalLoot
season1
loot
id10003
amount1
chance3.5000000000000004
id10002
amount1
chance3.5000000000000004
shop
Empty array
acquisition
Empty object
usage
Empty object
Flower Vessel
id5612
variation0
internalName"NatureDestructible"
description"A yellow plant containing organic loot."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable410
seasonalLoot
season1
loot
id10003
amount1
chance5
shop
Empty array
acquisition
Empty object
usage
Empty object
Overgrown Wooden Crate
id5636
variation0
internalName"NatureWoodenDestructible"
description"A box that has been partially reclaimed by nature. It's containing useful goods."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
set
Empty object
loot
lootTable421
seasonalLoot
season1
loot
id10003
amount1
chance5
shop
Empty array
acquisition
Empty object
usage
Empty object
Driftwood Wooden Crate
id5842
variation0
internalName"SeaWoodenDestructible"
description"This box has been created from driftwood and is bleached by light from above."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
set
Empty object
loot
lootTable510
shop
Empty array
acquisition
Empty object
usage
Empty object
LargeShell
id5600
variation0
internalName"LargeShell"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health9999999
damageReduction0
set
Empty object
loot
inventory
id8804
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Large Shiny Glimmering Object
id150
variation0
internalName"LargeShinyGlimmeringObject"
description"A crystalline, egg-shaped object. It will catch your eye even from large distances."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
2
2
materials
id1001
amount10
id1005
amount10
id1002
amount10
id1004
amount10
id1003
amount5
id1600
amount3
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
Large Temple Decor Rug
id5885
variation0
internalName"LargeTempleRug"
description"A large, ancient rug with a very detailed design woven into it. It must once have been an expensive item and a sign of prosperity."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
3
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Watering Can
id5
variation0
internalName"LargeWaterCan"
description"Used to water seeds and soil. Holds more water than a regular watering can and covers an area of 2x2 tiles."
type"WaterCan"
rarity"Common"
level0
stackablefalse
size
2
2
materials
id1002
amount10
equip
conditions
Empty array
fullness300
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Wooden Crate
id5611
variation0
internalName"WoodenDestructible"
description"A wooden box used by someone to store random goods."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
set
Empty object
loot
lootTable42
seasonalLoot
season1
loot
id10000
amount1
chance5
shop
Empty array
acquisition
Empty object
usage
Empty object
Roast Firepit
id5712
variation0
internalName"LarvaBBQ"
description"Part fireplace, part barbecue it is a great place to huddle together and enjoy some burned pieces of larva meat."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ghorm Chest
id172
variation0
internalName"GhormChest"
description"A plated chest reminiscent of the devourer."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3003
usage
Empty object
Ghorm's Horn
id2500
variation0
internalName"LarvaBossCrystal"
description"A pointy gemstone that let a larva grow way beyond its maximum size."
type"NonUsable"
rarity"Legendary"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3003
usage
Empty object
Ghorm the Devourer Scanner
id8211
variation0
internalName"LarvaBossScanner"
description"Scans the world for Ghorm the Devourer. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4102
usage
Empty object
LarvaBossStatue
id4101
variation0
internalName"LarvaBossStatue"
descriptionnull
type"NonUsable"
rarity"Epic"
level0
stackablefalse
size
3
3
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Statue"
includes
Empty array
canCraft
id8509
amount1
id8609
amount1
id8200
amount1
refining
3905
Ghorm Summoning Idol
id2504
variation0
internalName"LarvaBossSummoningItem"
description"Crystal idol to reawaken Ghorm the Devourer. Consumed upon placing it on Ghorm's summoning rune."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
usage
Empty object
Larva Chest
id8610
variation0
internalName"LarvaBreastArmor"
description"Don't be anything else. Be grub."
type"BreastArmor"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1645
amount10
equip
conditions
"+27 max health"
"+14 armor"
"+28 mining damage"
"-5.4% movement speed"
durability100
set
items
8510
8610
effects
"2 set: Disguised as a larva"
loot
Empty object
shop
Empty array
acquisition
drop
3003
inventoryTable
101
usage
Empty object
Larva Helm
id8510
variation0
internalName"LarvaHelm"
description"No need for fancy hats. Just grub."
type"Helm"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1645
amount10
equip
conditions
"+20 max health"
"+10 armor"
"+26 mining damage"
"-5.2% movement speed"
durability90
set
items
8510
8610
effects
"2 set: Disguised as a larva"
loot
Empty object
shop
Empty array
acquisition
drop
3005
3010
inventoryTable
101
usage
Empty object
The Hive Mother
id3005
variation0
internalName"LarvaHiveBoss"
descriptionnull
type"Creature"
rarity"Common"
level6
stackabletrue
size
5
5
materials
Empty array
equip
conditions
Empty array
faction"Larva"
bosstrue
health24671
enrage0.6
conditions
"Immune to acid damage"
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable24
chestLoot173
chestLootAltnull
otherLootChance1
otherLoot
id2502
amount1
id1645
amount15
shop
Empty array
acquisition
Empty object
usage
Empty object
LarvaHiveBossMortarProjectile
id9300
variation0
internalName"LarvaHiveBossMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
LarvaHiveBossStatue
id4103
variation0
internalName"LarvaHiveBossStatue"
descriptionnull
type"NonUsable"
rarity"Epic"
level0
stackablefalse
size
3
3
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Statue"
includes
Empty array
canCraft
id8930
amount1
id9110
amount1
id3901
amount1
refining
3905
LarvaHiveEgg
id3006
variation0
internalName"LarvaHiveEgg"
descriptionnull
type"Creature"
rarity"Common"
level6
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Larva"
bossfalse
health1530
conditions
"Immune to acid damage"
"Immune to being slowed by slime"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Haunted Hive Mother
id3010
variation0
internalName"LarvaHiveHalloweenBoss"
descriptionnull
type"Creature"
rarity"Common"
level6
stackabletrue
size
5
5
materials
Empty array
equip
conditions
Empty array
faction"Larva"
bosstrue
health24671
enrage0.6
conditions
"Immune to acid damage"
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable24
chestLoot180
chestLootAltnull
otherLootChance1
otherLoot
id5175
amount1
id8897
amount1
id8837
amount1
id1645
amount15
shop
Empty array
acquisition
Empty object
usage
Empty object
Larva Meat
id1645
variation0
internalName"LarvaMeat"
description"Only true survivors eat it raw."
type"Eatable"
rarity"Common"
level4
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+2.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+22 food"
"+2.8 health every sec for 20 sec"
"+6% critical hit chance for 2 min"
rare
"+27.5 food"
"+3.5 health every sec for 20 sec"
"+7.5% critical hit chance for 2 min"
epic
"+41 food"
"+5.25 health every sec for 20 sec"
"+11% critical hit chance for 2 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3902
drop
3004
3002
3003
3061
3062
5722
3001
3005
3010
inventoryTable
101
usage
craftingMaterial
4008
4028
4101
4103
Larva Ring
id8851
variation0
internalName"LarvaRing"
description"A living ring, not for the squirmish to wear."
type"Ring"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1005
amount5
equip
conditions
"+21 max health"
set
items
8801
8851
effects
"2 set: Immune to being slowed by slime"
loot
Empty object
shop
Empty array
acquisition
drop
3003
3001
inventoryTable
101
usage
Empty object
Larva Skewer
id5713
variation0
internalName"LarvaSkewer"
description"A pretty cruel way of stacking up meat for later use."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Larvaskin Rug
id5718
variation0
internalName"LarvaskinRug"
description"This gross rug doubles down as a trophy for the hunted larva that provided their skin."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Hive Larvaskin Rug
id5719
variation0
internalName"LarvaskinRugRed"
description"This gross rug doubles down as a trophy for the hunted hive larva that provided their skin."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Larvaskin Tent
id5714
variation0
internalName"LarvaskinTent"
description"This simple type of housing must have used many skins of larva. There are patches of other creatures thrown in too."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Larva Spike Club
id8930
variation0
internalName"LarvaSpikeClub"
description"A bludgeoning weapon that is hard to withstand."
type"MeleeWeapon"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount12
id1645
amount10
id1610
amount10
equip
conditions
"+34% knockback chance"
durability350
rangefalse
damage129
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4103
usage
Empty object
LarvaTerritorySpawner
id7000
variation0
internalName"LarvaTerritorySpawner"
descriptionnull
type"NonUsable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Larva Figurine
id5092
variation0
internalName"LarvaTrophy"
description"A lifelike representation of a Larva."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3001
usage
Empty object
Obliteration Ray
id91
variation0
internalName"LaserDrillTool"
description"A high energy mining tool that is at the constant limit of bursting. The barely contained laser melts almost anything in its path."
type"BeamWeapon"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount30
equip
conditions
"+868 mining damage"
durability250
rangefalse
damage81
aps5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5941
3151
usage
Empty object
Lava
id234
variation0
internalName"Lava"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Lava Battle Axe
id8959
variation0
internalName"LavaAxe"
description"A smoldering, heavy weapon that looks like it was just taken out of the forge."
type"MeleeWeapon"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1007
amount22
id1633
amount20
equip
conditions
"+52 burn damage applied on hit"
durability350
rangefalse
damage328
aps1.7
secondary"Wide Slash"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
106
usage
Empty object
Smoldering Chest
id106
variation0
internalName"InventoryLavaChest"
description"A container with a fiery crust but its insides are safe for storage."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Magma Torso Armor
id8625
variation0
internalName"LavaBreastArmor"
description"This fiery armor is almost too hot to handle but becomes well-tempered when worn."
type"BreastArmor"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount40
id1633
amount25
equip
conditions
"+52 max health"
"+36 armor"
"+33 burn damage applied on hit"
durability100
set
items
8525
8625
8718
effects
"3 set: Immune to burning"
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
Empty object
Lava Butterfly
id3133
variation0
internalName"LavaButterfly"
descriptionnull
type"Creature"
rarity"Common"
level13
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"LavaCreature"
bossfalse
health2295
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
"Immune to burning"
"+24 burn damage applied on hit"
set
Empty object
loot
lootTable602
shop
Empty array
acquisition
Empty object
usage
Empty object
Lava Butterfly Figurine
id5163
variation0
internalName"LavaButterflyTrophy"
description"A lifelike representation of a Lava Butterfly"
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3133
usage
Empty object
LavaWoodenDestructibleDebris
id5549
variation0
internalName"LavaWoodenDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Magma Horn Armor
id8525
variation0
internalName"LavaHelm"
description"A pretty awesome piece of equipment that makes you look like the harbinger of doom."
type"Helm"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount35
id1633
amount20
equip
conditions
"+36 max health"
"+25 armor"
"+25 burn damage applied on hit"
durability90
set
items
8525
8625
8718
effects
"3 set: Immune to burning"
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
Empty object
Magma Shin Armor
id8718
variation0
internalName"LavaPantsArmor"
description"A melting leg armor made from liquid stone, giving hot legs a whole new definition."
type"PantsArmor"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount38
id1633
amount23
equip
conditions
"+47 max health"
"+33 armor"
"+32 burn damage applied on hit"
durability95
set
items
8525
8625
8718
effects
"3 set: Immune to burning"
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
Empty object
Broken Quarry Timber
id5919
variation0
internalName"LavaPost1"
description"One half of a broken wooden construction that seemed to have once held something in place."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Quarry Timber
id5920
variation0
internalName"LavaPost2"
description"A wooden construction used to keep ore and rocks above a fire. A surge in temperatures rendered it unusable."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Lava Rock
id5916
variation0
internalName"LavaRock"
description"You're not sure why you did this...but at least you now have a very hot rock."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Scorching Aegis
id8358
variation0
internalName"LavaShield"
description"The crust of molten rock, formed to be wielded like a shield."
type"Offhand"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1006
amount18
id1002
amount8
id1600
amount3
equip
conditions
"+23 max health"
"+25 armor"
"Deals +48 damage to all nearby enemies when blocking with the shield"
durability100
mechanic"Shield yourself and reduce any incoming damage by 70%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
Empty object
Lava Slime
id3027
variation0
internalName"LavaSlimeBlob"
descriptionnull
type"Creature"
rarity"Common"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bossfalse
health2295
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
"Immune to burning"
"+26 burn damage applied on hit"
set
Empty object
loot
lootTable608
shop
Empty array
acquisition
Empty object
usage
Empty object
Igneous' Chest
id179
variation0
internalName"LavaSlimeBossChest"
description"A magma-covered chest reminiscent of the Molten Mass."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
Empty object
Igneous the Molten Mass
id3028
variation0
internalName"LavaSlimeBoss"
descriptionnull
type"Creature"
rarity"Common"
level13
stackabletrue
size
5
4
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bosstrue
health160799
enrage0.5
conditions
"Immune to being slowed by slime"
"Immune to stun"
"Immune to slippery movement"
"Immune to burning"
set
Empty object
loot
lootTable609
chestLoot179
chestLootAlt179
shop
Empty array
acquisition
Empty object
usage
Empty object
LavaSlimeBossProjectile
id9240
variation0
internalName"LavaSlimeBossProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Igneous the Molten Mass Scanner
id8228
variation0
internalName"LavaSlimeBossScanner"
description"Scans the world for Igneous the Molten Mass. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount20
id1647
amount20
id1633
amount120
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
Magma Slime
id1633
variation0
internalName"LavaSlime"
description"A dark blob of flaming slime. Can be further processed."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id5516
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
drop
3027
3028
usage
craftingMaterial
3901
4033
Lava Slime Figurine
id5165
variation0
internalName"LavaSlimeTrophy"
description"A lifelike representation of a Lava Slime."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3027
usage
Empty object
Leaf Fossil
id5011
variation0
internalName"LeafFossil"
description"Proof of a once flourishing environment."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
5636
325
326
inventoryTable
103
214
usage
Empty object
Leash
id7
variation0
internalName"Leash"
description"This long leash can be attached to any cattle so that they can get hurried along. Quite helpful when there are enemies on the hunt for some tender meat."
type"CastingItem"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount8
use"Attach to cattle"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4048
usage
Empty object
Clamping Frame
id5721
variation0
internalName"LeatherFrame"
description"This wooden frame has been used to stretch larva skin and manufacture it into leather."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Small Clamping Frame
id5720
variation0
internalName"LeatherFrameSmall"
description"This small wooden frame made use of even the tiniest larva to turn its skin into leather."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Phantom Spark
id9115
variation0
internalName"LegendaryBow"
description"A legendary, masterfully crafted bow that shoots pure energy projectiles. Sometimes those pierce the veil of time and space, calling upon the spirits of the past."
type"RangeWeapon"
rarity"Legendary"
level15
stackablefalse
size
1
1
materials
id9906
amount1
id9907
amount1
id9908
amount1
id1006
amount100
id1600
amount20
equip
conditions
"+10% critical hit chance"
"+27% critical hit damage"
"+20% chance to summon a ghost caveling when killing any enemy"
rangetrue
damage220
aps1.4
secondary"Strong Multishot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
8251
usage
Empty object
Glyph Parchment
id8251
variation0
internalName"LegendaryBowParchment"
description"An unusually well preserved piece of ancient paper. There are glyphs and images on it that show how to forge a powerful ancient weapon."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
use"Combine the materials"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
170
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id9115
amount1
Channeling Gemstone
id9906
variation0
internalName"LegendaryBowPart1"
description"A specially carved ancient gemstone that focusses energy at it's tip. It seems to be the center piece of an ancient powerful weapon."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
usage
combining
8251
Fractured Limbs
id9907
variation0
internalName"LegendaryBowPart2"
description"Golden pieces that once seemed to be fused together to endure great pressure. Something inherently powerful must have broken them apart."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
usage
combining
8251
Energy String
id9908
variation0
internalName"LegendaryBowPart3"
description"A fine filament that has microscopic pieces of ancient gemstones woven into it. Its existence is proof of the absolute mastery over materials by whoever created it."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
usage
combining
8251
LegendaryEnergyProjectile
id9233
variation0
internalName"LegendaryEnergyProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Soul Seeker
id45
variation0
internalName"LegendaryMiningPick"
description"A successor prototype to the Ancient Mining Pick that had been left unfinished before. In the fires of the Ancient Forge it was now finally completed."
type"MiningPick"
rarity"Legendary"
level16
stackablefalse
size
1
1
materials
id2
amount1
id1003
amount400
id1004
amount800
id1006
amount800
id1007
amount800
id1600
amount100
equip
conditions
"+769 mining damage"
"+9.3% mining speed"
"+3 blue glow"
"+1.5% chance to gain an ore that is common in the currently mined wall when destroying the wall"
rangefalse
damage135
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
8254
usage
Empty object
Cipher Parchment
id8254
variation0
internalName"LegendaryMiningPickParchment"
description"An unusually well preserved scroll made from golden paper. Among the blue edged runes are drawings of an ancient forge resembling the face of a caveling."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
use"Combine the materials"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
crafting
type"Combiner"
requiresNearbyObject5880
canCraft
id45
amount1
Chipped Blade
id9900
variation0
internalName"LegendarySwordBlade"
description"A piece of an ancient weapon. Its glass-like appearance makes it look fragile but it's harder than any material you've seen."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
126
usage
combining
8250
Rune Song
id8951
variation0
internalName"LegendarySword"
description"A legendary sword that hums when swung through the air. Its durability is a sign of extraordinary craftsmanship and it has the power to defeat enemies in one strike."
type"MeleeWeapon"
rarity"Legendary"
level13
stackablefalse
size
1
1
materials
id8950
amount1
id9900
amount1
id9901
amount1
id1002
amount50
id1600
amount10
equip
conditions
"+62 max health"
"+3 life on melee hit"
"+15% chance on hit to kill any target that has lower health than you"
rangefalse
damage228
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
8250
usage
Empty object
Clear Gemstone
id9901
variation0
internalName"LegendarySwordGemstone"
description"A piece of an ancient weapon. Even though it is of the same material as ancient gemstones, this one feels unnaturally clear and infused with a strange energy."
type"UniqueCraftingComponent"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
100
usage
combining
8250
Rune Parchment
id8250
variation0
internalName"LegendarySwordParchment"
description"An unusually well preserved piece of ancient paper. The runes are impossible to decipher but small symbols hint at it being the recipe for a strange weapon."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
use"Combine the materials"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id8951
amount1
Lever
id6500
variation0
internalName"Lever"
description"Generates a low amount of electricity that can be turned on and off."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount3
id1001
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Locked Copper Chest
id210
variation0
internalName"LockedCopperChest"
description"A crude chest made from copper with heavy chains strung around it. It could be opened with the right key."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
usage
Empty object
Locked Galaxite Chest
id222
variation0
internalName"LockedGalaxiteChest"
description"An indestructible chest made from galaxite with heavy chains strung around it. It could be opened with the right key."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
619
usage
Empty object
Locked Iron Chest
id213
variation0
internalName"LockedIronChest"
description"An old chest made from iron with heavy chains strung around it. It could be opened with the right key."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
505
usage
Empty object
Locked Desert King Chest
id183
variation0
internalName"LockedKingChest"
descriptionnull
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Locked Octarine Chest
id219
variation0
internalName"LockedOctarineChest"
description"A clunky chest made from octarine with heavy chains strung around it. It could be opened with the right key."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1006
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
usage
Empty object
Locked Desert Prince Chest
id181
variation0
internalName"LockedPrinceChest"
descriptionnull
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Locked Desert Queen Chest
id182
variation0
internalName"LockedQueenChest"
descriptionnull
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Locked Scarlet Chest
id216
variation0
internalName"LockedScarletChest"
description"A sturdy chest made from scarlet with heavy chains strung around it. It could be opened with the right key."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1004
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
509
usage
Empty object
Locked Solarite Chest
id225
variation0
internalName"LockedSolariteChest"
description"A shimmering chest made from solarite with heavy chains strung around it. It could be opened with the right key."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1008
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Logic Circuit
id6505
variation0
internalName"LogicCircuit"
description"Electricity can move through the circuit when it receives electricity on exactly 2 out of 3 inputs."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Loom
id4041
variation0
internalName"LoomSpinningWheel"
description"This archaic device makes it possible to turn fiber into beautiful clothing and costumes."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount10
id1640
amount4
id1641
amount4
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id4750
amount1
id139
amount1
id8538
amount1
id8634
amount1
id8539
amount1
id8635
amount1
id8724
amount1
id8540
amount1
id8636
amount1
id8725
amount1
id8541
amount1
id8637
amount1
id8726
amount1
Loose Flooring
id4752
variation0
internalName"LooseFlooring"
description"A collection of workable groundcover made from clay. A true hobbyist might turn them into different shapes and colors."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id303
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
Lost Paddle
id5057
variation0
internalName"LostPaddle"
description"Somewhere someone must paddle around in circles."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
usage
Empty object
Lucent Oak
id5949
variation0
internalName"LucentOakTree"
description"What once seemed to have been a normal tree got permeated by crystals, turning it into a living work of art."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Lucky Ring
id8875
variation0
internalName"LuckyRing"
description"A cheaply made ring from a vending machine. If you believe hard enough you may feel more lucky."
type"Ring"
rarity"Uncommon"
level12
stackablefalse
size
1
1
materials
id1522
amount5
equip
conditions
"+7% chance to gain an additional ore from walls containing ores"
"+7% chance to get a valuable or other non-fish item on the hook when fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
Lump of Coal
id5192
variation0
internalName"LumpOfCoal"
description"A dusty piece of coal that leaves your hands black and your conscience tainted. Have you perhaps been naughty?"
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Lunacorn
id8039
variation0
internalName"Lunacorn"
description"A mealy, colorful crop that increases your toughness."
type"Eatable"
rarity"Uncommon"
level15
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+6 food"
conditionsWhenCooked
regular
"+13 food"
"+4 blue glow for 5 min"
"+14% reduced damage taken from bosses for 5 min"
rare
"+16 food"
"+5 blue glow for 5 min"
"+17.5% reduced damage taken from bosses for 5 min"
epic
"+24 food"
"+7.5 blue glow for 5 min"
"+26% reduced damage taken from bosses for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Golden Lunacorn
id8110
variation0
internalName"LunacornRare"
description"A very rare variant of the common lunacorn."
type"Eatable"
rarity"Rare"
level16
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+7 food"
conditionsWhenCooked
regular
"+14 food"
"+4 blue glow for 5 min"
"+16% reduced damage taken from bosses for 5 min"
"+10% dodge chance for 5 min"
rare
"+17.5 food"
"+5 blue glow for 5 min"
"+20% reduced damage taken from bosses for 5 min"
"+12.5% dodge chance for 5 min"
epic
"+26 food"
"+7.5 blue glow for 5 min"
"+30% reduced damage taken from bosses for 5 min"
"+19% dodge chance for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Lunacorn Seed
id8037
variation0
internalName"LunacornSeed"
description"Grows into an inspiriting crop when planted. Only grows in crystal ground."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
8038
3152
usage
Empty object
Luxurious Handmirror
id5114
variation0
internalName"LuxuriousHandmirror"
description"A hand-held mirror in great condition. Clearly someone had a sense of beauty."
type"Valuable"
rarity"Poor"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5841
inventoryTable
103
170
usage
Empty object
Magic Mirror
id4038
variation0
internalName"MagicMirror"
description"This mysterious piece of furniture has been enhanced in strange ways. Looking into it makes it possible to change your appearance."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount5
id1005
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Magnetic Ring
id8879
variation0
internalName"MagneticRing"
description"A strange ring that pulls in loot around you in a higher radius. Magnets, how do they work?"
type"Ring"
rarity"Uncommon"
level11
stackablefalse
size
1
1
materials
id1002
amount30
polished8882
equip
conditions
"+108% pickup radius"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4030
inventory
214
usage
Empty object
Malugaz Figurine
id5103
variation0
internalName"MalugazTrophy"
description"A lifelike representation of Malugaz the Corrupted."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
Empty object
MammothFossil
id5873
variation0
internalName"MammothFossil"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
8
10
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Mannequin
id4039
variation0
internalName"Mannequin"
description"A wooden figure that's great for showcasing gear and feeling less alone."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount10
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Meadow Bush
id15501
variation0
internalName"MeadowBush"
description"A golden-colored patch of meadow grass to use as a decorative."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Meadow Tree
id15500
variation0
internalName"MeadowTree"
description"The tranquility of the meadow produced a Lush Tree variant that grows golden-colored leafs. Plant it back into the ground to decorate your home."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Marbled Meat
id7901
variation0
internalName"Meat"
description"A thick slab of meat, waiting to be simmered and seasoned."
type"Eatable"
rarity"Common"
level4
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+13 food"
"+2.6 health every sec for 20 sec"
conditionsWhenCooked
regular
"+27 food"
"+2.6 health every sec for 20 sec"
"+13.3% damage for 5 min"
rare
"+34 food"
"+3.25 health every sec for 20 sec"
"+16.6% damage for 5 min"
epic
"+51 food"
"+4.9 health every sec for 20 sec"
"+24.9% damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
1304
1300
3150
1305
1302
1306
1303
1308
1307
3153
3154
usage
Empty object
Mechanical Arm
id5030
variation0
internalName"MechanicalArm"
description"An overgrown piece of ancient technology. The joints are stiff but it must have performed remarkable tasks in the past."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3057
5532
5636
325
326
inventoryTable
103
214
usage
Empty object
Mechanical Part
id1647
variation0
internalName"MechanicalPart"
description"A piece of ancient machinery."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
drop
5520
3057
3003
3055
3050
3900
5702
3056
3051
5840
3906
3140
5864
3903
5525
5841
5865
5863
5636
5611
3151
3023
3058
3020
5604
5603
3902
3024
inventoryTable
103
170
100
211
105
101
214
106
102
220
104
usage
craftingMaterial
3901
4031
4005
4033
4036
4101
4103
4027
4102
MelodyListenerMural
id7453
variation1
internalName"MelodyListenerMural"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MelodyListenerMuralClay
id7455
variation1
internalName"MelodyListenerMuralClay"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MelodyListenerMuralDesert
id7459
variation1
internalName"MelodyListenerMuralDesert"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MelodyListenerMuralDirt
id7454
variation1
internalName"MelodyListenerMuralDirt"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MelodyListenerMuralNature
id7457
variation1
internalName"MelodyListenerMuralNature"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MelodyListenerMuralSea
id7458
variation1
internalName"MelodyListenerMuralSea"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MelodyListenerMuralStone
id7456
variation1
internalName"MelodyListenerMuralStone"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Melting Crystal Ring
id8858
variation0
internalName"MeltingCrystalRing"
description"A gooey ring dripping slippery slime on the floor."
type"Ring"
rarity"Epic"
level5
stackablefalse
size
1
1
materials
id1001
amount4
id1630
amount15
equip
conditions
"+5% dodge chance"
set
items
8806
8858
effects
"2 set: +13.1% range damage"
loot
Empty object
shop
Empty array
acquisition
drop
3020
usage
Empty object
Metal Grate
id4773
variation0
internalName"MetalGrateBridge"
description"A metal bridge that was used to cross lava in the molten quarry."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
MeteorRock
id5912
variation0
internalName"MeteorRock"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Mildew Leaf
id5037
variation0
internalName"MildewLeaf"
description"A leaf with white mold spots on it, apart from that it looks unscathed."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5630
usage
Empty object
Meadow Milk
id7900
variation0
internalName"Milk"
description"A bottle of milk with a slight vanilla aroma and an earthy aftertaste."
type"Eatable"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+23.5% armor for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
produced
1300
usage
Empty object
Mimite
id3152
variation0
internalName"Mimite"
descriptionnull
type"Creature"
rarity"Common"
level14
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CrystalCreature"
bossfalse
health1869
conditions
"Immune to radioactive damage"
set
Empty object
loot
lootTable638
seasonalLoot
season1
loot
id10000
amount1
chance15
season3
loot
id9124
amount1
chance50
id3933
amount1
chance20
id5191
amount1
chance1
id8534
amount1
chance2
shop
Empty array
acquisition
Empty object
usage
Empty object
Mimite Figurine
id5212
variation0
internalName"MimiteTrophy"
description"A lifelike representation of a Mimite."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3152
usage
Empty object
Minecart
id6551
variation0
internalName"Minecart"
description"Allows riding the railways with high speed."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount10
id1005
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4017
usage
Empty object
Miner's Labour Suit
id8627
variation0
internalName"MinerBreastArmor"
description"An airtight zip-up suit for working in deep caverns. The flashy orange makes it official."
type"BreastArmor"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1640
amount50
equip
conditions
"+46 max health"
"+18% mining damage"
"+3.7% mining speed"
durability100
set
items
8527
8627
8720
8834
8892
effects
"3 set: +16% movement speed boost for a short duration after mining a wall"
"5 set: +16% of mining damage added as melee damage"
loot
Empty object
shop
Empty array
acquisition
drop
5535
inventoryTable
106
220
104
usage
Empty object
Miner's Protective Helm
id8527
variation0
internalName"MinerHelm"
description"A handy helm with integrated goggles and a still functioning headlamp."
type"Helm"
rarity"Epic"
level16
stackablefalse
size
1
1
materials
id1007
amount35
id1006
amount18
equip
conditions
"+40 max health"
"+20 armor"
"+14% mining damage"
"+4 glow"
durability90
set
items
8527
8627
8720
8834
8892
effects
"3 set: +16% movement speed boost for a short duration after mining a wall"
"5 set: +16% of mining damage added as melee damage"
loot
Empty object
shop
Empty array
acquisition
fished
619
inventoryTable
106
usage
Empty object
Miner's Worker Pants
id8720
variation0
internalName"MinerPantsArmor"
description"Well-fitting pants that make traversing the underground much more convenient. Comes with squeaky rubber boots."
type"PantsArmor"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1640
amount45
equip
conditions
"+49 max health"
"+78 mining damage"
"+3.8% mining speed"
durability95
set
items
8527
8627
8720
8834
8892
effects
"3 set: +16% movement speed boost for a short duration after mining a wall"
"5 set: +16% of mining damage added as melee damage"
loot
Empty object
shop
Empty array
acquisition
drop
5535
inventoryTable
106
220
104
usage
Empty object
Mold Covered Chest
id102
variation0
internalName"InventoryMoldDungeonChest"
description"An ancient chest overgrown with white mold."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Mold Cicada (Sickle)
id5753
variation0
internalName"MoldCicada"
description"A coloss cicada that died before it could cast off its hull. It looks like it got infected with an agressive mold that caused it to run rampage."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
6
4
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction600
set
Empty object
loot
otherLootChance1
otherLoot
id5756
amount1
inventory
id8940
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
Mold Cicada
id5756
variation0
internalName"MoldCicadaWithoutSickle"
description"A coloss cicada that died before it could cast off its hull. It looks like it got infected with an agressive mold that caused it to run rampage."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
6
4
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction600
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5753
usage
Empty object
Mold Vessel
id5630
variation0
internalName"MoldDestructible"
description"A hollow, fuzzy fungus. Breaking it open may yield some useful goods."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable470
seasonalLoot
season1
loot
id10003
amount1
chance3.5000000000000004
id10002
amount1
chance3.5000000000000004
shop
Empty array
acquisition
Empty object
usage
Empty object
Mold Dew
id5035
variation0
internalName"MoldDew"
description"Golden-colored dew that emanated from mold spores, maybe someone can find a use for it."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5631
5630
usage
Empty object
Mold Pillar
id5752
variation0
internalName"MoldPillar"
description"An ancient pillar featuring the core, it is overgrown by mold."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
MoldProjectile
id9222
variation0
internalName"MoldProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Mold Ring
id8862
variation0
internalName"MoldRing"
description"A soft ring slowly releasing mold spores."
type"Ring"
rarity"Rare"
level11
stackablefalse
size
1
1
materials
id1004
amount6
equip
conditions
"+10% critical hit chance"
set
items
8810
8862
effects
"2 set: Immune to mold infection"
loot
Empty object
shop
Empty array
acquisition
drop
3054
5631
5630
3101
3060
usage
Empty object
Mold Shark
id9712
variation0
internalName"MoldShark"
description"A small predator of the murky mold waters."
type"Eatable"
rarity"Common"
level9
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+4.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+4.8 health every sec for 20 sec"
"+38.6% melee damage for 5 min"
rare
"+26 food"
"+6 health every sec for 20 sec"
"+48.25% melee damage for 5 min"
epic
"+39 food"
"+9 health every sec for 20 sec"
"+72.4% melee damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
508
inventory
102
usage
Empty object
Mold Shell
id5054
variation0
internalName"MoldShell"
description"The fuzzy, pale housing of a critter that has moved on."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
509
usage
Empty object
Mold Tentacle
id3101
variation0
internalName"MoldTentacle"
descriptionnull
type"Creature"
rarity"Common"
level9
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"MoldInfected"
bossfalse
health1095
conditions
"+106% chance to stun targets on ranged hit"
"Immune to mold infection"
set
Empty object
loot
lootTable515
seasonalLoot
season1
loot
id10003
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Mold Tentacle Figurine
id5105
variation0
internalName"MoldTentacleTrophy"
description"A lifelike representation of a Mold Tentacle."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3101
usage
Empty object
Mold Tree
id5750
variation0
internalName"MoldTree"
description"A once green tree that is thoroughly infected with mold."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
MoldVein
id5632
variation5
internalName"MoldVein"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Mold Vein Necklace
id8810
variation0
internalName"MoldVeinNecklace"
description"A circle of white organic filaments, it latches onto the skin."
type"Necklace"
rarity"Rare"
level11
stackablefalse
size
1
1
materials
id1004
amount10
equip
conditions
"+23.7% range damage"
set
items
8810
8862
effects
"2 set: Immune to mold infection"
loot
Empty object
shop
Empty array
acquisition
drop
3054
5631
5630
3101
3060
usage
Empty object
Moldweb Breastplate
id8646
variation0
internalName"MoldwebBreastArmor"
description"A chest-piece covered in living mold, hungering for big prey."
type"BreastArmor"
rarity"Uncommon"
level10
stackablefalse
size
1
1
materials
id1004
amount15
equip
conditions
"+32 max health"
"+16 armor"
"+12% damage against bosses"
durability100
set
items
8551
8646
8734
effects
"3 set: Immune to mold infection"
loot
Empty object
shop
Empty array
acquisition
drop
5630
usage
Empty object
Moldweb Helm
id8551
variation0
internalName"MoldwebHelm"
description"A head-piece covered in living mold. Its pulse enhances your bodily functions."
type"Helm"
rarity"Uncommon"
level10
stackablefalse
size
1
1
materials
id1004
amount12
equip
conditions
"+24 max health"
"+13 armor"
"+2.2% melee attack speed"
durability90
set
items
8551
8646
8734
effects
"3 set: Immune to mold infection"
loot
Empty object
shop
Empty array
acquisition
drop
5630
usage
Empty object
Moldweb Pants
id8734
variation0
internalName"MoldwebPantsArmor"
description"Legwear covered in living mold. It seems uninterested in feeding on the wearer."
type"PantsArmor"
rarity"Uncommon"
level10
stackablefalse
size
1
1
materials
id1004
amount13
equip
conditions
"+32 max health"
"+17 armor"
"+10.4% melee damage"
durability95
set
items
8551
8646
8734
effects
"3 set: Immune to mold infection"
loot
Empty object
shop
Empty array
acquisition
drop
5630
usage
Empty object
Mold Well
id5751
variation0
internalName"MoldWell"
description"You surely don't want to water your plants with its contents."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
MoldWorshipMural
id5754
variation1
internalName"MoldWorshipMural"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MoleBoss2
id3146
variation0
internalName"MoleBoss2"
descriptionnull
type"Creature"
rarity"Uncommon"
level13
stackabletrue
size
5
5
materials
Empty array
equip
conditions
Empty array
faction"UnfriendlyAgainstAll"
bosstrue
health160799
enrage0.5
conditions
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable607
chestLoot170
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
refining
3905
MoleBoss3
id3147
variation0
internalName"MoleBoss3"
descriptionnull
type"Creature"
rarity"Uncommon"
level13
stackabletrue
size
5
5
materials
Empty array
equip
conditions
Empty array
faction"UnfriendlyAgainstAll"
bosstrue
health160799
enrage0.5
conditions
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable607
chestLoot170
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
refining
3905
MoleBoss
id3145
variation0
internalName"MoleBoss"
descriptionnull
type"Creature"
rarity"Uncommon"
level13
stackabletrue
size
5
5
materials
Empty array
equip
conditions
Empty array
faction"UnfriendlyAgainstAll"
bosstrue
health160799
enrage0.5
conditions
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable607
chestLoot170
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
refining
3905
MoleBossFallingMimiteMortarProjectile
id9314
variation0
internalName"MoleBossFallingMimiteMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
MoleBossSpikeMortarProjectile
id9313
variation0
internalName"MoleBossSpikeMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Melting Lava Wing
id5146
variation0
internalName"MoltenButterflyWing"
description"The wing of a lava butterfly, swinging it causes spark to fly off in all directions."
type"Valuable"
rarity"Poor"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3133
usage
Empty object
Morpha's Bubble Bag
id8405
variation0
internalName"MorphaBag"
description"An elastic bag with lot's of space that formed from one of Morpha's outer growths."
type"Bag"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1640
amount30
id1632
amount15
equip
conditions
"+20 inventory slots"
"+4.7% movement speed"
"+12% mining damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3024
usage
Empty object
Morpha's Chest
id176
variation0
internalName"MorphaChest"
description"A slime-covered chest reminiscent of the Aquatic Mass."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3024
usage
Empty object
Morpha's Ring
id8872
variation0
internalName"MorphaRing"
description"A strange, little loop made from blue slime, it almost slides off of your finger."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount5
id1632
amount20
equip
conditions
"+36% critical hit damage"
set
items
8518
8617
8872
effects
"2 set: Immune to slippery movement"
"3 set: Melee attackers become slippery when attacking you"
loot
Empty object
shop
Empty array
acquisition
drop
3024
usage
Empty object
Morpha Figurine
id5125
variation0
internalName"MorphaTrophy"
description"A lifelike representation of Morpha, the Aquatic Mass."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3024
usage
Empty object
Mucus Amoeba
id5049
variation0
internalName"MucusAmoeba"
description"A slimy giant amoeba, it seems to be looking at you."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
usage
Empty object
CavelingMummy
id3060
variation0
internalName"CavelingMummy"
descriptionnull
type"Creature"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"MoldInfected"
bossfalse
health1951
conditions
"+920% chance to apply poison on hit, reduces enemy healing received by 75%"
"Immune to mold infection"
set
Empty object
loot
lootTable490
shop
Empty array
acquisition
Empty object
usage
refining
3905
MummyMortarProjectile
id9310
variation0
internalName"MummyMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Shrooman
id3009
variation0
internalName"MushroomEnemy"
descriptionnull
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"MushroomEnemy"
bossfalse
health105
conditions
Empty array
set
Empty object
loot
lootTable16
seasonalLoot
season1
loot
id10000
amount1
chance15
season3
loot
id9124
amount1
chance50
id3933
amount1
chance20
id5191
amount1
chance1
id8534
amount1
chance2
shop
Empty array
acquisition
Empty object
usage
Empty object
Shrooman Figurine
id5136
variation0
internalName"MushroomEnemyTrophy"
description"A lifelike representation of a shrooman."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3009
usage
Empty object
Mushroom
id5500
variation0
internalName"Mushroom"
description"A small cave mushroom, perfect for a snack on the go."
type"Eatable"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+2.1 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+4.2 health every sec for 20 sec"
rare
"+24 food"
"+5.25 health every sec for 20 sec"
epic
"+36 food"
"+7.9 health every sec for 20 sec"
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3009
usage
Empty object
Shrooman Cap
id8546
variation0
internalName"MushroomHelm"
description"It grows on your head. You can feel your wounds growing shut along with it."
type"Helm"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
"+7 max health"
"+5 armor"
"+0.1 health every sec"
"+2% food when eating plants or cooked food made out of plants"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3009
usage
Empty object
MusicArea
id2400
variation0
internalName"MusicArea"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Music Bowl
id5078
variation0
internalName"MusicBowl"
description"A precious bowl holding a golden cylinder that once seemed to have played a melancholic melody. But it stopped working."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
CSD!3!? – It's Dangerous To Go Alone
id1402
variation0
internalName"MusicSheetCookServeDelicious3ItsDangerousToGoAlone"
description"A composition containing a motivating melody. Putting it on a music sheet stand lets one play the melody with an instrument."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Core Keeper - Base Theme
id1401
variation0
internalName"MusicSheetCoreKeeperBaseTheme"
description"A composition containing a homely melody. Putting it on a music sheet stand lets one play the melody with an instrument."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Happy Birthday To You
id1403
variation0
internalName"MusicSheetHappyBirthday"
description"A composition containing a celebrative birthday melody. Putting it on a music sheet stand lets one play the melody with an instrument."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Owlboy - Main Title
id1400
variation0
internalName"MusicSheetOwlBoyMainTheme"
description"A composition containing an uplifting melody. Putting it on a music sheet stand lets one play the melody with an instrument."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Music Sheet Stand
id187
variation0
internalName"MusicSheetStand"
description"A useful piece of furniture to prop up music sheets. When a music sheet is inserted, one can play the melody it contains with an instrument."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4042
usage
Empty object
Stardew Valley - Spring (It's a Big World Outside)
id1405
variation0
internalName"MusicSheetStardewValleyItsABigWorldOutside"
description"A composition containing a relaxing melody. Putting it on a music sheet stand lets one play the melody with an instrument."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5612
5636
usage
Empty object
Terraria - Journey's Beginning
id1404
variation0
internalName"MusicSheetTerrariaJourneysBeginning"
description"A composition containing an adventurous melody. Putting it on a music sheet stand lets one play the melody with an instrument."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3025
usage
Empty object
Valheim - Meadows
id1406
variation0
internalName"MusicSheetValheimMeadows"
description"A composition containing a peaceful melody. Putting it on a music sheet stand lets one play the melody with an instrument."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
5525
usage
Empty object
Music Workbench
id4042
variation0
internalName"MusicWorkbench"
description"This writers' table sparks the inspiration for tools and compositions used to conduct music."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
id1610
amount8
id1640
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id7400
amount1
id7401
amount1
id7402
amount1
id7403
amount1
id7404
amount1
id187
amount1
id1400
amount1
id1401
amount1
id1402
amount1
Mysterious Idol
id3930
variation0
internalName"MysteriousIdol"
description"A crystalline core statue. May attract someone looking for mysterious idols if placed in a habitable room."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3003
usage
Empty object
Wilderness Bones
id5615
variation0
internalName"NatureBones"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Lush Moss
id5506
variation0
internalName"NatureCavelingMoss"
description"Ground plants found in Azeos' Wilderness. They grow tiny berries that attract cavelings of the corresponding area."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
3053
usage
Empty object
Jungle Emerald
id1601
variation0
internalName"NatureGemstone"
description"A verdant gemstone rarely found in lush regions. Its special properties allow it to be used for higher quality crafting."
type"NonUsable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5941
5946
5949
usage
upgrade
16
NatureWoodenDestructibleDebris
id5546
variation0
internalName"NatureWoodenDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Nilipede Figurine
id5214
variation0
internalName"NilipedeTrophy"
description"A lifelike representation of a Nilipede."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3153
3154
usage
Empty object
Ninja Garments
id8650
variation0
internalName"NinjaBreastArmor"
description"Moving swiftly as the wind."
type"BreastArmor"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount18
id1640
amount23
equip
conditions
"+58 max health"
"+19 armor"
"+8% dodge chance"
"+8% critical hit chance"
"+20% critical hit damage"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
3153
3154
usage
Empty object
Ninja Cowl
id8556
variation0
internalName"NinjaHelm"
description"Hidden by the dark."
type"Helm"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount15
id1640
amount20
equip
conditions
"+42 max health"
"+17 armor"
"+7% dodge chance"
"+6% critical hit chance"
"+19% critical hit damage"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
3153
3154
usage
Empty object
Ninja Leggings
id8736
variation0
internalName"NinjaPantsArmor"
description"Gone without a sound."
type"PantsArmor"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount16
id1640
amount22
equip
conditions
"+49 max health"
"+17 armor"
"+7% dodge chance"
"+7% critical hit chance"
"+22% critical hit damage"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
3153
3154
usage
Empty object
Noble Ring
id8895
variation0
internalName"NobleRing"
description"An expensive looking ring featuring a ruby. It must have belonged to someone wealthy."
type"Ring"
rarity"Uncommon"
level13
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"+37 max health"
"+20% more healing from health over time regeneration"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
usage
Empty object
Nomad Necklace
id8832
variation0
internalName"NomadNecklace"
description"Made from ragged cloth and metal badges this witness of the desert gives you a keen advantage on attacks."
type"Necklace"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount10
equip
conditions
"+40 max health"
"+28% critical hit damage"
set
items
8832
8891
effects
"2 set: +13% less food drained when running"
loot
Empty object
shop
Empty array
acquisition
drop
5864
5865
5863
inventoryTable
105
220
104
usage
Empty object
Nomad Ring
id8891
variation0
internalName"NomadRing"
description"This small finger band is made from ragged cloth to keep it from heating up in the scorching desert valleys."
type"Ring"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"+46 max health"
"+17.7% damage"
set
items
8832
8891
effects
"2 set: +13% less food drained when running"
loot
Empty object
shop
Empty array
acquisition
drop
5865
5863
inventoryTable
105
220
104
usage
Empty object
Small Obelisk
id5955
variation0
internalName"ObeliskSmall"
description"A descriptive stele, carved into stone. The runes on it are indecipherable."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Tall Obelisk
id5956
variation0
internalName"ObeliskTall"
description"A large descriptive stele, carved into stone. The runes on it are indecipherable."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Oceanheart Necklace
id8828
variation0
internalName"OceanHeartNecklace"
description"A big blue diamond is the centerpiece of this extraordinary treasure. You feel loved when holding it up to your chest."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1003
amount15
id1600
amount2
equip
conditions
"+42 max health"
"+21% more healing from health over time regeneration"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
usage
Empty object
OceanKingFossil
id5812
variation0
internalName"OceanKingFossil"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
12
8
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Octarine Anvil
id4024
variation0
internalName"OctarineAnvil"
description"A strange anvil for creating extraordinary equipment."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1006
amount15
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
crafting
type"Crafting Station"
includes
4011
4020
4014
4021
canCraft
id8514
amount1
id8614
amount1
id8708
amount1
id8322
amount1
id8906
amount1
id8957
amount1
id9114
amount1
OctarineArrowProjectile
id9231
variation0
internalName"OctarineArrowProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Octarine Axe
id8957
variation0
internalName"OctarineAxe"
description"This crescent-shaped weapon hits hard and magically arcs towards enemies' weak spots."
type"MeleeWeapon"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount18
equip
conditions
"+12% critical hit chance"
durability350
rangefalse
damage275
aps1.7
secondary"Wide Slash"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4024
inventoryTable
103
102
usage
Empty object
Octarine Bag
id8404
variation0
internalName"OctarineBackpack"
description"A strange bag that has more space inside than it looks like from the outside."
type"Bag"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1640
amount15
id1641
amount5
id1006
amount20
equip
conditions
"+20 inventory slots"
"+13 armor"
"+3 blue glow"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Octarine Bar
id1006
variation0
internalName"OctarineBar"
description"A mysterious ingot for extraordinary blacksmithing."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1522
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4015
inventory
214
inventoryTable
103
105
106
102
220
104
usage
craftingMaterial
4030
3901
4031
4034
4006
4035
4024
4027
4016
combining
8251
8254
upgrade
11
12
Octarine Bow
id9114
variation0
internalName"OctarineBow"
description"A strange bow that enhances the way arrows fly, allowing for quicker shots."
type"RangeWeapon"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount15
id1612
amount15
equip
conditions
"+5.5% range attack speed"
durability250
rangetrue
damage174
aps1.4
secondary"Strong Multishot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4024
usage
Empty object
Octarine Breastplate
id8614
variation0
internalName"OctarineBreastArmor"
description"This mysterious breastplate stimulates the muscles to swing your weapon much faster."
type"BreastArmor"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount25
id1004
amount8
id1003
amount7
equip
conditions
"+37 max health"
"+22 armor"
"+6% melee attack speed"
durability100
set
items
8514
8614
8708
effects
"3 set: Attack speed is increased by 0.2% for every percentage of missing health"
loot
Empty object
shop
Empty array
acquisition
crafted
4024
usage
Empty object
Octarine Chest
id220
variation0
internalName"OctarineChest"
description"A clunky chest made from octarine. It is not locked anymore."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1006
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4006
usage
Empty object
Octarine Fishing Rod
id54
variation0
internalName"OctarineFishingRod"
description"An extraordinary tool for pulling up deep sea fish."
type"FishingRod"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1612
amount8
id1006
amount9
equip
conditions
"+238 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
inventory
125
104
usage
Empty object
Octarine Helm
id8514
variation0
internalName"OctarineHelm"
description"A strange headgear with no visor. For some reason you can still see clearly when putting it on."
type"Helm"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount20
id1004
amount6
id1003
amount5
equip
conditions
"+29 max health"
"+15 armor"
"+6.6% mining speed"
durability90
set
items
8514
8614
8708
effects
"3 set: Attack speed is increased by 0.2% for every percentage of missing health"
loot
Empty object
shop
Empty array
acquisition
crafted
4024
usage
Empty object
Octarine Key
id221
variation0
internalName"OctarineKey"
description"A clunky key cast in octarine. There should be a lock somewhere that it fits into."
type"KeyItem"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1006
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4035
fished
523
drop
5533
5801
5842
3022
inventory
104
usage
Empty object
Octarine Pickaxe
id35
variation0
internalName"OctarineMiningPick"
description"An extraordinary tool for breaking down compact walls."
type"MiningPick"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1612
amount10
id1006
amount12
equip
conditions
"+403 mining damage"
durability800
rangefalse
damage97
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Octarine Necklace
id8821
variation0
internalName"OctarineNecklace"
description"A necklace made from pure octarine filled with magic energy."
type"Necklace"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount30
id1600
amount5
polished8824
equip
conditions
"+5.8% melee and range attack speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4030
inventoryTable
103
102
usage
Empty object
Octarine Ore Boulder
id2205
variation0
internalName"OctarineOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1522
shop
Empty array
acquisition
Empty object
usage
Empty object
Octarine Ore
id1522
variation0
internalName"OctarineOre"
description"Mysterious ore commonly found in limestone walls."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
drop
3057
3056
5840
3105
5864
5533
5800
5841
5865
5801
5863
5842
3110
3024
3100
inventory
104
inventoryTable
103
170
damage
2205
usage
refining
4015
Octarine Pants
id8708
variation0
internalName"OctarinePantsArmor"
description"This peculiar leg protection phases energy through your whole body."
type"PantsArmor"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount22
id1004
amount7
id1003
amount6
equip
conditions
"+32 max health"
"+18 armor"
"+5.6% range attack speed"
durability95
set
items
8514
8614
8708
effects
"3 set: Attack speed is increased by 0.2% for every percentage of missing health"
loot
Empty object
shop
Empty array
acquisition
crafted
4024
usage
Empty object
Octarine Ring
id8878
variation0
internalName"OctarineRing"
description"A ring made from pure octarine enhanced with magic properties."
type"Ring"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount20
id1600
amount5
polished8881
equip
conditions
"+2.9% melee attack speed"
"+2.9% range attack speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4030
usage
Empty object
Octarine Shield
id8322
variation0
internalName"OctarineShield"
description"An extremely durable shield infused with energy that increases health while holding it."
type"Offhand"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount18
id1612
amount15
equip
conditions
"+18 max health"
"+10 armor"
"+3.3% melee and range attack speed"
durability100
mechanic"Shield yourself and reduce any incoming damage by 70%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4024
usage
Empty object
Octarine Shovel
id36
variation0
internalName"OctarineShovel"
description"An incredibly versatile shovel, unmatched at digging up ground."
type"Shovel"
rarity"Uncommon"
level11
stackablefalse
size
1
1
materials
id1612
amount10
id1006
amount10
equip
conditions
"+165 digging damage"
durability650
rangefalse
damage80
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Octarine Sledge Hammer
id64
variation0
internalName"OctarineSledge"
description"An extraordinary weapon for smashing foes and walls."
type"Sledge"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount13
id1612
amount10
equip
conditions
"+291 mining damage"
durability500
rangefalse
damage67
aps1.4
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
drop
5841
inventoryTable
103
170
102
usage
Empty object
Octarine Sword
id8906
variation0
internalName"OctarineSword"
description"An extraordinary weapon for slaying foes."
type"MeleeWeapon"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount16
equip
conditions
"+5.9% melee attack speed"
durability350
rangefalse
damage189
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4024
usage
Empty object
Octarine Workbench
id4027
variation0
internalName"OctarineWorkbench"
description"Mystical workbench for creating extraordinary gear."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1031
amount50
id1004
amount20
id1006
amount30
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
crafting
type"Crafting Station"
includes
4003
4043
4019
4010
4016
canCraft
id35
amount1
id36
amount1
id8404
amount1
id8304
amount1
id54
amount1
id4024
amount1
id4030
amount1
id4099
amount1
id4032
amount1
id4033
amount1
id353
amount2
id4714
amount2
id4717
amount2
id4716
amount2
id4715
amount1
id4713
amount1
Floating Titan's Chest
id177
variation0
internalName"OctopusBossChest"
description"A large, ancient chest crested with gemstones. Through air-filled growths at its bottom it can float on water."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1006
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
Omoroth the Sea Titan
id3110
variation0
internalName"OctopusBoss"
descriptionnull
type"Creature"
rarity"Uncommon"
level11
stackabletrue
size
6
4
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bosstrue
health90772
enrage0.5
conditions
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable526
chestLoot177
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
Empty object
OctopusBossPlayerProjectile
id9236
variation0
internalName"OctopusBossPlayerProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
OctopusBossProjectile
id9235
variation0
internalName"OctopusBossProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Omoroth the Sea Titan Scanner
id8225
variation0
internalName"OctopusBossScanner"
description"Scans the world for Omoroth the Sea Titan. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount10
id1647
amount10
id5837
amount20
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
OctopusBossSpawnLocation
id3112
variation0
internalName"OctopusBossSpawnLocation"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Omoroth's Chestplate
id8622
variation0
internalName"OctopusBreastArmor"
description"A upper body armor reminiscent of the Sea Titan. There is a sleek cape attached to it."
type"BreastArmor"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount32
id1600
amount5
equip
conditions
"+41 max health"
"+20 armor"
"+7.1% damage"
"+2.2% melee and range attack speed"
durability100
set
items
8521
8622
8716
effects
"3 set: +23.1% armor while adjacent to water"
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
Omoroth's Helm
id8521
variation0
internalName"OctopusHelm"
description"An iron-cast helm with a scary grimace and potruding tentacles."
type"Helm"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount30
id1600
amount3
equip
conditions
"+34 max health"
"+17 armor"
"+5.5% damage"
"+1.7% melee and range attack speed"
durability90
set
items
8521
8622
8716
effects
"3 set: +23.1% armor while adjacent to water"
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
Omoroth's Leg Armor
id8716
variation0
internalName"OctopusPantsArmor"
description"Delicately decorated leg protection that's constantly wet. Looks cool but is very uncomfortable to wear."
type"PantsArmor"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount34
id1600
amount4
equip
conditions
"+37 max health"
"+19 armor"
"+6.5% damage"
"+2% melee and range attack speed"
durability95
set
items
8521
8622
8716
effects
"3 set: +23.1% armor while adjacent to water"
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
OctopusBossTeleportLocation
id2507
variation0
internalName"OctopusBossTeleportLocation"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
OctopusTentacle
id3111
variation0
internalName"OctopusTentacle"
descriptionnull
type"Creature"
rarity"Epic"
level13
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bossfalse
health688
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Offspring Capsule
id5200
variation0
internalName"OffspringCapsule"
description"A glass container containing an embryo suspended in nutricious liquid. It's blue with pointy ears but doesn't seem to be a caveling."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5940
5941
usage
Empty object
Old Amulet
id5016
variation0
internalName"OldAmulet"
description"Brittle stone jewelry. Too small to be worn by a human."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
5530
5525
5611
inventoryTable
100
usage
Empty object
Old Journal
id5080
variation0
internalName"OldJournal"
description"A leather-bound book with crumbly pages. It is written in familiar letters but a language you don't know."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
OldRebreather
id5626
variation0
internalName"OldRebreather"
descriptionnull
type"NonObtainable"
rarity"Poor"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
otherLootChance1
otherLoot
id5024
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Old Spore Mask
id5024
variation0
internalName"OldSporeMask"
description"An old mask protecting against air-borne spores. It's broken but may still fetch a good price."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
5626
usage
Empty object
Omoroth's Beak
id8354
variation0
internalName"OmorothBeak"
description"The sharp mouth piece of Omoroth, the Sea Titan. It seems to be able to crush every material."
type"Offhand"
rarity"Epic"
level14
stackablefalse
size
1
1
materials
id1006
amount20
equip
conditions
"+29.1% melee damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
Omoroth Compass
id7200
variation0
internalName"OmorothCompass"
description"A splendid tool for seafaring created in honor of Omoroth, anyone possessing it will never feel lost at sea. A gift worthy of a king."
type"KeyItem"
rarity"Epic"
level23
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5906
usage
Empty object
Omoroth's Necklace
id8820
variation0
internalName"OmorothNecklace"
description"A piece of jewelry with a striking likeness to the sea titan. Wearing it you feel in tune with the Sunken Sea, enhancing your body in multiple ways."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount10
equip
conditions
"+7 armor"
"+4% dodge chance"
"+7.1% damage"
"+10% mining damage"
"+3.5% movement speed"
"+4 blue glow"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
Omoroth's Ring
id8877
variation0
internalName"OmorothRing"
description"A plated looping tentacle that wraps around your finger. Stemming from a titan, it enhances your might in fighting these giant monsters."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1005
amount5
equip
conditions
"+13% damage against bosses"
"+3 life on melee hit"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
OmorothSoulOrb
id2052
variation0
internalName"OmorothSoulOrb"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Omoroth Figurine
id5127
variation0
internalName"OmorothTrophy"
description"A lifelike representation of Omoroth, the Sea Titan."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3110
usage
Empty object
Opabinia Fossil
id5134
variation0
internalName"OpabiniaFossil"
description"The petrified body of an prehistoric sea critter. They were one of the first apex predators to appear in the ancient oceans of earth."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
usage
Empty object
ShrineMural
id5843
variation0
internalName"ShrineMural"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WorshipMural
id5629
variation0
internalName"WorshipMural"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
6
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Oracle Card "Radiance"
id5138
variation0
internalName"OracleCardAzeos"
description"A scratched card with golden borders and an image of the sky titan. Looks like it's part of a set."
type"NonUsable"
rarity"Epic"
level23
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
usage
combining
8255
Oracle Card "Metropolis"
id5122
variation0
internalName"OracleCardCity"
description"A card in mint condition with golden borders and an image of an ancient city. Looks like it's part of a set."
type"NonUsable"
rarity"Rare"
level22
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
combining
8255
Oracle Card "Entity"
id5083
variation0
internalName"OracleCardCore"
description"A bent card with golden borders and an image of the core. Looks like it's part of a set."
type"NonUsable"
rarity"Rare"
level22
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
combining
8255
Oracle Card "Brilliance"
id5109
variation0
internalName"OracleCardFlower"
description"A charred card with golden borders and an image of a Glow Tulip. Looks like it's part of a set."
type"NonUsable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
5525
usage
combining
8255
Oracle Card "Aura"
id5108
variation0
internalName"OracleCardGem"
description"A ripped card with golden borders and an image of an ancient gemstone. Looks like it's part of a set."
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
inventory
103
126
usage
combining
8255
Oracle Card "Inspiration"
id5123
variation0
internalName"OracleCardLeader"
description"Half of a card with golden borders and an image of a golden mask. Looks like it's part of a set."
type"NonUsable"
rarity"Uncommon"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3056
inventoryTable
103
170
usage
combining
8255
Oracle Card "Temperance"
id5139
variation0
internalName"OracleCardOmoroth"
description"A faded card with golden borders and an image of the sea titan. Looks like it's part of a set."
type"NonUsable"
rarity"Epic"
level23
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
617
usage
combining
8255
Oracle Card "Endurance"
id5140
variation0
internalName"OracleCardRaAkar"
description"A crumbling card with golden borders and an image of the sand titan. Looks like it's part of a set."
type"NonUsable"
rarity"Epic"
level23
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5863
usage
combining
8255
Oracle Card "Wisdom"
id5121
variation0
internalName"OracleCardScholar"
description"A soaked card with golden borders and an image of a caveling scholar. Looks like it's part of a set."
type"NonUsable"
rarity"Rare"
level22
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
103
usage
combining
8255
Oracle Deck
id8361
variation0
internalName"OracleDeck"
description"The complete set of oracle cards. Bringing them together strangely restored the cards to perfect condition and now they emit a powerful, enlightening aura."
type"Offhand"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id5108
amount1
id5109
amount1
id5083
amount1
id5123
amount1
id5122
amount1
id5121
amount1
id5138
amount1
id5139
amount1
id5140
amount1
equip
conditions
"+48 max health"
"+4.2 health every sec to you and all nearby allies"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
8255
usage
Empty object
Orange Cave Guppy
id9700
variation0
internalName"OrangeCaveGuppy"
description"Small, orange fish home to the dirt cave lakes."
type"Eatable"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+2.1 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+2.1 health every sec for 20 sec"
"+8 mining damage for 5 min"
rare
"+24 food"
"+2.6 health every sec for 20 sec"
"+10 mining damage for 5 min"
epic
"+36 food"
"+3.9 health every sec for 20 sec"
"+15 mining damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
500
shop
3903
usage
Empty object
Orbital Turret
id3151
variation0
internalName"OrbitalTurret"
descriptionnull
type"Creature"
rarity"Common"
level14
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CrystalCreature"
bossfalse
health1735
conditions
"Immune to radioactive damage"
set
Empty object
loot
lootTable639
shop
Empty array
acquisition
Empty object
usage
Empty object
OrbitalTurretProjectile
id9250
variation0
internalName"OrbitalTurretProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Orbital Turret Figurine
id5213
variation0
internalName"OrbitalTurretTrophy"
description"A lifelike representation of an Orbital Turret."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3151
usage
Empty object
Orb Lantern
id8301
variation0
internalName"OrbLantern"
description"A better, brighter source of light to attach to your belt."
type"Lantern"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1004
amount8
id1630
amount8
equip
conditions
"+5 glow"
"+9% mining damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Ostara Ring
id8871
variation0
internalName"OstaraRing"
description"A ring made of leaves and small golden eggs. It is a sign of emerging life and spring."
type"Ring"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount5
equip
conditions
"+5% dodge chance"
"+0.9 health every sec"
set
items
8515
8818
8871
effects
"3 set: +7% melee and range attack speed"
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Paintable Floor
id4708
variation0
internalName"PaintableFloor"
description"A paintable bleak stone floor to make your base more colorful."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id300
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
Empty object
Lit Floor
id4713
variation0
internalName"PaintableLitFloor"
description"A plain floor tile that magically lights up by itself. Can be painted and placed under almost every other floor cover."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id327
amount1
id1006
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Black Paint Brush
id77
variation0
internalName"PaintBrushBlack"
description"Used to paint certain objects black."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Blue Paint Brush
id74
variation0
internalName"PaintBrushBlue"
description"Used to paint certain objects blue."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Brown Paint Brush
id75
variation0
internalName"PaintBrushBrown"
description"Used to paint certain objects brown."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Cyan Paint Brush
id79
variation0
internalName"PaintBrushCyan"
description"Used to paint certain objects cyan."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Green Paint Brush
id72
variation0
internalName"PaintBrushGreen"
description"Used to paint certain objects green."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Grey Paint Brush
id81
variation0
internalName"PaintBrushGrey"
description"Used to paint certain objects grey."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Orange Paint Brush
id78
variation0
internalName"PaintBrushOrange"
description"Used to paint certain objects orange."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Pink Paint Brush
id80
variation0
internalName"PaintBrushPink"
description"Used to paint certain objects pink."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Purple Paint Brush
id73
variation0
internalName"PaintBrushPurple"
description"Used to paint certain objects purple."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Red Paint Brush
id70
variation0
internalName"PaintBrushRed"
description"Used to paint certain objects red."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
White Paint Brush
id76
variation0
internalName"PaintBrushWhite"
description"Used to paint certain objects white."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Yellow Paint Brush
id71
variation0
internalName"PaintBrushYellow"
description"Used to paint certain objects yellow."
type"PaintTool"
rarity"Common"
level0
stackablefalse
size
1
1
materials
id1630
amount3
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4018
usage
Empty object
Painter's Table
id4018
variation0
internalName"PaintersTable"
description"Workbench to create a selection of colorful brushes."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1630
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id71
amount1
id74
amount1
id70
amount1
id72
amount1
id73
amount1
id75
amount1
id76
amount1
id77
amount1
id78
amount1
id79
amount1
id80
amount1
id81
amount1
Painting
id137
variation0
internalName"Painting"
description"This framed, blank canvas is just waiting to be turned into a masterpiece."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1001
amount2
id1005
amount2
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Pale Kelp
id5072
variation0
internalName"PaleKelp"
description"A pale lump of marine plants."
type"Eatable"
rarity"Common"
level9
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
509
inventory
104
usage
Empty object
Parasite Fossil
id5050
variation0
internalName"ParasiteFossil"
description"The petrified remains of an ancient parasite, it is uncertain if it's really dead."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
usage
Empty object
Mysterious Doll Set
id5081
variation0
internalName"ParsecPalsDolls"
description"A pair of green dolls wearing clothes, sitting together they look like great pals."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
100
usage
Empty object
Blue Party Hat
id10402
variation0
internalName"AnniversaryPartyHatBlue"
description"This blazing blue party hat can be worn to celebrate a special anniversary."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Green Party Hat
id10400
variation0
internalName"AnniversaryPartyHatGreen"
description"This groovy green party hat can be worn to celebrate a special anniversary."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Purple Party Hat
id10404
variation0
internalName"AnniversaryPartyHatPurple"
description"This perky purple party hat can be worn to celebrate a special anniversary."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Red Party Hat
id10401
variation0
internalName"AnniversaryPartyHatRed"
description"This radical red party hat can be worn to celebrate a special anniversary."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
Empty array
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Pearl Lantern
id8304
variation0
internalName"PearlLantern"
description"A shimmering blue pearl in a scallop that illuminates your path above the dark depths of the sea."
type"Lantern"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount8
id1632
amount8
equip
conditions
"+5 blue glow"
"+7% movement speed"
"+6.3% melee and range attack speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
fished
523
inventory
104
usage
Empty object
Peasant Chest
id8602
variation0
internalName"PeasantBreastArmor"
description"A simple makeshift armor for the upper body."
type"BreastArmor"
rarity"Common"
level1
stackablefalse
size
1
1
materials
id1640
amount7
equip
conditions
"+2 armor"
"+2% dodge chance"
durability50
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
3061
3062
5530
5525
5611
5604
5603
inventory
103
usage
Empty object
Peasant Hat
id8502
variation0
internalName"PeasantHelm"
description"Simple leather hat, doesn't look that great but does its job."
type"Helm"
rarity"Common"
level1
stackablefalse
size
1
1
materials
id1640
amount4
equip
conditions
"+2 armor"
"+2% dodge chance"
durability40
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3002
3061
3062
5530
5525
5611
5604
5603
usage
Empty object
Pedestal
id125
variation0
internalName"Pedestal"
description"Showcase your findings!"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount6
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Petal Ring
id8861
variation0
internalName"PetalRing"
description"A precious ring that has naturally grown in the yellow blossoms of the jungle caves."
type"Ring"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount5
equip
conditions
"+31 max health"
"+22.7% extra harvest chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
5612
5636
3080
inventoryTable
103
100
214
usage
Empty object
Cracked Lively Egg
id1227
variation0
internalName"PetBirdEggCracked"
description"A mysterious, feathered egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1226
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1228
amount1
chance100
Lively Egg
id1226
variation0
internalName"PetBirdEgg"
description"A mysterious, feathered egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
5525
5636
5611
usage
refining
1200
Owlux
id1228
variation0
internalName"PetBird"
description"A swift, beaked ally. While too shy to partake in battle, it still has your back!"
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+7.6% movement speed"
"+6.5% damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1227
usage
Empty object
Cracked Nimble Egg
id1233
variation0
internalName"PetBunnyEggCracked"
description"A mysterious, feather-eared egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1232
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1234
amount1
chance100
Nimble Egg
id1232
variation0
internalName"PetBunnyEgg"
description"A mysterious, feather-eared egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5612
usage
refining
1200
Fanhare
id1234
variation0
internalName"PetBunny"
description"This feather-eared rodent is an able companion, making up for its size by swinging poisonous, sturdy hair into the enemy."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+12% chance to apply poison on hit, reduces enemy healing received by 75%"
"+1 target(s) pierced by projectiles"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1233
usage
Empty object
Pet Pellet
id1201
variation0
internalName"PetCandy"
description"This handful of treats with different meaty flavours is a great addition to your pets' diet."
type"Eatable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
use"Use: Feed this to your pet to boost its experience by 50."
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5520
5702
5840
5722
5860
5864
5866
5867
5609
5800
5525
5841
5861
5865
5801
5863
5631
5612
5636
5842
5611
5630
5604
5603
inventoryTable
100
usage
Empty object
Beast Booster
id1203
variation0
internalName"PetCandyEpic"
description"Fully packed with vitamins, flavours and lots of energy, this treat is the pinnacle of how you can spoil your pets."
type"Eatable"
rarity"Epic"
level5
stackabletrue
size
1
1
materials
Empty array
use"Use: Feed this to your pet to boost its experience by 5000."
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
3028
3146
3147
3145
3110
3023
3131
3058
3024
usage
Empty object
Rare Candy
id1202
variation0
internalName"PetCandyRare"
description"A nutrient-rich snack that's highly sought after. Your pets will go crazy over this!"
type"Eatable"
rarity"Rare"
level4
stackabletrue
size
1
1
materials
Empty array
use"Use: Feed this to your pet to boost its experience by 500."
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3003
5867
5525
5841
5865
5801
5863
5631
5636
5842
3005
3010
3020
inventoryTable
103
170
100
211
105
214
106
102
220
104
usage
Empty object
Cracked Curious Egg
id1224
variation0
internalName"PetCatEggCracked"
description"A mysterious, curly-tailed egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1223
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1225
amount1
chance100
Curious Egg
id1223
variation0
internalName"PetCatEgg"
description"A mysterious, curly-tailed egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3902
usage
refining
1200
Embertail
id1225
variation0
internalName"PetCat"
description"Spontaneous and impulsive in nature, this pet is as fierce in battle as it is at clawing at furniture. But also incredibly cuddly."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+2 glow"
"+16 burn damage applied on hit"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1224
usage
Empty object
Cracked Loyal Egg
id1221
variation0
internalName"PetDogEggCracked"
description"A mysterious, pointy-eared egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1220
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1222
amount1
chance100
Loyal Egg
id1220
variation0
internalName"PetDogEgg"
description"A mysterious, pointy-eared egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
5530
5532
5533
usage
refining
1200
Subterrier
id1222
variation0
internalName"PetDog"
description"A canine companion that is out to smite your enemies, endlessly lick his paws and in general just be a good pal."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+10% chance to stun targets on melee hit"
"+8% critical hit chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1221
usage
Empty object
Cracked Oozy Lava Egg
id1242
variation0
internalName"PetLavaSlimeBlobEggCracked"
description"A mysterious, transparent egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1241
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1243
amount1
chance100
Oozy Lava Egg
id1241
variation0
internalName"PetLavaSlimeBlobEgg"
description"A mysterious, transparent egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3028
usage
refining
1200
Jr. Lava Slime
id1243
variation0
internalName"PetLavaSlimeBlob"
description"A scorching little friend that is ready for adventures underground."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+2 glow"
"+15% damage against bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1242
usage
Empty object
Cracked Oozy Poison Egg
id1239
variation0
internalName"PetPoisonSlimeBlobEggCracked"
description"A mysterious, transparent egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1238
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1240
amount1
chance100
Oozy Poison Egg
id1238
variation0
internalName"PetPoisonSlimeBlobEgg"
description"A mysterious, transparent egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3023
usage
refining
1200
Jr. Purple Slime
id1240
variation0
internalName"PetPoisonSlimeBlob"
description"A poisonous little friend that is ready for adventures underground."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+12% chance to apply poison on hit, reduces enemy healing received by 75%"
"+15% damage against bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1239
usage
Empty object
Cracked Oozy Royal Egg
id1245
variation0
internalName"PetPrinceSlimeBlobEggCracked"
description"A mysterious, transparent egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1244
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1246
amount1
chance100
Oozy Royal Egg
id1244
variation0
internalName"PetPrinceSlimeBlobEgg"
description"A mysterious, transparent egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3025
usage
refining
1200
Prince Slime
id1246
variation0
internalName"PetPrinceSlimeBlob"
description"A royal little friend that is ready for adventures underground."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+30% damage against bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1245
usage
Empty object
Petrified Coral
id5034
variation0
internalName"PetrifiedCoral"
description"Grey and porous piece of a giant eco system. The ocean it belonged to seems long gone."
type"Valuable"
rarity"Poor"
level7
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
325
326
inventory
104
usage
Empty object
Petrified Egg
id5023
variation0
internalName"PetrifiedEgg"
description"Fossilized egg shell, it feels light and brittle."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
inventoryTable
101
usage
Empty object
Petrified Trilobite
id5066
variation0
internalName"PetrifiedTrilobite"
description"The fossil of a long gone critter species. They are ancestors of a big variety of lifeforms."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5533
usage
Empty object
Pet Rock
id8363
variation0
internalName"PetRock"
description"It's Bob the pet rock. Don't drop or throw him, he has feelings too."
type"Offhand"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1640
amount10
id1007
amount10
equip
conditions
"+14% effectiveness of your pets talent effects"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5946
usage
Empty object
Cracked Oozy Egg
id1230
variation0
internalName"PetSlimeBlobEggCracked"
description"A mysterious, transparent egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1229
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1231
amount1
chance100
Oozy Egg
id1229
variation0
internalName"PetSlimeBlobEgg"
description"A mysterious, transparent egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3020
usage
refining
1200
Jr. Orange Slime
id1231
variation0
internalName"PetSlimeBlob"
description"An oozy little friend that is ready for adventures underground."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"Reduces the target's movement speed by -20% for 4 sec"
"+15% damage against bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1230
usage
Empty object
Cracked Oozy Slippery Egg
id1236
variation0
internalName"PetSlipperySlimeBlobEggCracked"
description"A mysterious, transparent egg that is about to hatch."
type"CastingItem"
rarity"Uncommon"
level0
stackablefalse
size
1
1
materials
id1235
amount1
use"Hatch egg"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
1200
usage
container
id1237
amount1
chance100
Oozy Slippery Egg
id1235
variation0
internalName"PetSlipperySlimeBlobEgg"
description"A mysterious, transparent egg that seems to react to your presence. Is there a way to hatch it?"
type"NonUsable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3024
usage
refining
1200
Jr. Blue Slime
id1237
variation0
internalName"PetSlipperySlimeBlob"
description"A slippery little friend that is ready for adventures underground."
type"Pet"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
conditions
"+13% chance on hit to apply slippery movement"
"+15% damage against bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
container
1236
usage
Empty object
Pewpaya
id8027
variation0
internalName"Pewpaya"
description"A juicy, sweet fruit that clears your mind and raises focus."
type"Eatable"
rarity"Uncommon"
level11
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+6.3 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+6.3 health every sec for 20 sec"
"+22.4% range damage for 5 min"
rare
"+25 food"
"+7.9 health every sec for 20 sec"
"+28% range damage for 5 min"
epic
"+37.5 food"
"+11.85 health every sec for 20 sec"
"+42% range damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Golden Pewpaya
id8106
variation0
internalName"PewpayaRare"
description"A very rare variant of the common pewpaya."
type"Eatable"
rarity"Rare"
level12
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+6.2 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+4.1 health every sec for 20 sec"
"+28.2% range damage for 5 min"
"+3.7% range attack speed for 5 min"
rare
"+26 food"
"+5.1 health every sec for 20 sec"
"+35.25% range damage for 5 min"
"+4.6% range attack speed for 5 min"
epic
"+39 food"
"+7.65 health every sec for 20 sec"
"+52.9% range damage for 5 min"
"+6.9% range attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Pewpaya Seed
id8025
variation0
internalName"PewpayaSeed"
description"Grows into a juicy fruit when planted in beach sand."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
8026
5860
5866
5867
5800
5861
5801
5842
usage
Empty object
Pickaxe Head
id5148
variation0
internalName"PickaxeHead"
description"The top part of an iron pickaxe that is partially molten. It must have been broken while working under extreme conditions."
type"Valuable"
rarity"Poor"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5535
5863
inventoryTable
106
usage
Empty object
Pile of chum
id3932
variation0
internalName"PileOfChum"
description"Undigested remains of prey that could double down as food for fish. Place it in a habitable room and a character interested in fishing may move in."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Pinegrapple
id8030
variation0
internalName"Pinegrapple"
description"An intensely tasty fruit that has you clench your weapons tightly."
type"Eatable"
rarity"Uncommon"
level11
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+5.4 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+5.4 health every sec for 20 sec"
"+22.4% melee damage for 5 min"
rare
"+25 food"
"+6.75 health every sec for 20 sec"
"+28% melee damage for 5 min"
epic
"+37.5 food"
"+10.1 health every sec for 20 sec"
"+42% melee damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Golden Pinegrapple
id8107
variation0
internalName"PinegrappleRare"
description"A very rare variant of the common pinegrapple."
type"Eatable"
rarity"Rare"
level12
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+6.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+4.5 health every sec for 20 sec"
"+28.2% melee damage for 5 min"
"+3.7% melee attack speed for 5 min"
rare
"+26 food"
"+5.6 health every sec for 20 sec"
"+35.25% melee damage for 5 min"
"+4.6% melee attack speed for 5 min"
epic
"+39 food"
"+8.4 health every sec for 20 sec"
"+52.9% melee damage for 5 min"
"+6.9% melee attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Pinegrapple Seed
id8028
variation0
internalName"PinegrappleSeed"
description"Grows into a refreshing sour and sweet fruit when planted in beach sand."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
8029
5860
5866
5867
5800
5861
5801
5842
usage
Empty object
Pink Coralotl
id9722
variation0
internalName"PinkCoralotl"
description"A small pink amphibian with outward-protruding gills that look like corals. It also uses them to draw nutrients out of the waters of the Sunken Sea."
type"Eatable"
rarity"Rare"
level12
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+7 health every sec for 20 sec"
conditionsWhenCooked
regular
"+22 food"
"+7 health every sec for 20 sec"
"+53.3% range damage for 5 min"
rare
"+27.5 food"
"+8.75 health every sec for 20 sec"
"+66.6% range damage for 5 min"
epic
"+41 food"
"+13.1 health every sec for 20 sec"
"+99.9% range damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
522
inventory
5807
104
usage
Empty object
Pink Palace Fish
id9705
variation0
internalName"PinkPalaceFish"
description"A pink, odd-looking fish with weirdly shaped fins."
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+3.9 health every sec for 20 sec"
conditionsWhenCooked
regular
"+22 food"
"+3.9 health every sec for 20 sec"
"+3.3% melee attack speed for 5 min"
rare
"+27.5 food"
"+4.9 health every sec for 20 sec"
"+4.1% melee attack speed for 5 min"
epic
"+41 food"
"+7.35 health every sec for 20 sec"
"+6.15% melee attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
504
usage
Empty object
Pink Rose Bouquet
id5193
variation0
internalName"PinkRoseBouquet"
description"This beautiful bouquet made from pink roses will elevate the look of every room. Give it to someone you like dearly."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Pit
id233
variation0
internalName"Pit"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Plague Mask
id8552
variation0
internalName"PlagueDoctorHelm"
description"An eerie beaked mask. Its inside reeks of rancid death, yet lets you live to smell it."
type"Helm"
rarity"Epic"
level12
stackablefalse
size
1
1
materials
id1002
amount10
id1003
amount1
id1640
amount5
equip
conditions
"+26 max health"
"+16 armor"
"+6.6% damage"
"+4% chance to restore a bit of health instead of dying when taking lethal damage"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
509
drop
3054
3060
usage
Empty object
Plank
id1030
variation0
internalName"Plank"
description"Wooden slate made for more precise carpentry work."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4009
usage
craftingMaterial
3901
4031
4048
4010
4016
Planter Box
id121
variation0
internalName"PlanterBox"
description"This wide, stone-hewn box holds up three plants for decoration."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
1
materials
id303
amount6
id301
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Player
id6000
variation0
internalName"Player"
descriptionnull
type"PlayerType"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Player"
bossfalse
health100
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id110
amount3
id10
amount1
id11
amount1
id4003
amount1
id100
amount1
refining
3905
Tombstone
id6002
variation0
internalName"PlayerGrave"
description"Now that the worst is over, use it to decorate!"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5623
usage
Empty object
Playing Dice
id5117
variation0
internalName"PlayingDice"
description"A playing dice with unique symbols on each face. It's probably been used in sets and for multiple different games."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
127
104
usage
Empty object
Plume Ball
id5147
variation0
internalName"PlumeBall"
description"A bundle of leaves that grows on plume trees."
type"Valuable"
rarity"Poor"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3130
5864
5865
inventoryTable
105
usage
Empty object
Plume Tree
id5874
variation0
internalName"PlumeTree"
description"This tree has rock-hard bark and deep roots to gain and hold water from the desert grounds. Its leaves grow in puffy bundles."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Poison Aid Potion
id9403
variation0
internalName"PoisonAidPotion"
description"A purple, mucky liquid that tastes horrible but cures any poison."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
id1631
amount10
conditionsWhenConsumed
"Removes any poison from the imbiber for 1 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
inventoryTable
103
100
105
106
usage
Empty object
Toxic Defender
id8321
variation0
internalName"PoisonousShield"
description"A shield covered in toxic grime. Has a chance to poison enemies when blocking attacks."
type"Offhand"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount12
id1631
amount15
equip
conditions
"+17 armor"
"+24% chance to apply poison when blocking melee hits, reduces enemy healing received by 75%"
durability100
mechanic"Shield yourself and reduce any incoming damage by 70%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3023
usage
Empty object
Poisonous Sickle
id8940
variation0
internalName"PoisonousSickle"
description"Farming tool that turned into a weapon when a great threat had to be slain."
type"MeleeWeapon"
rarity"Epic"
level12
stackablefalse
size
1
1
materials
id1004
amount15
id1631
amount20
equip
conditions
"+18% critical hit damage"
"+28% chance to apply poison on hit, reduces enemy healing received by 75%"
durability500
rangefalse
damage195
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3023
inventory
5753
usage
Empty object
Purple Slime
id3021
variation0
internalName"PoisonSlimeBlob"
descriptionnull
type"Creature"
rarity"Common"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bossfalse
health870
conditions
"+436% chance to apply poison on hit, reduces enemy healing received by 75%"
"Immune to being slowed by slime"
"Immune to poison"
set
Empty object
loot
lootTable12
seasonalLoot
season1
loot
id10003
amount1
chance15
shop
Empty array
acquisition
Empty object
usage
Empty object
Ivy the Poisonous Mass
id3023
variation0
internalName"PoisonSlimeBoss"
descriptionnull
type"Creature"
rarity"Common"
level8
stackabletrue
size
5
4
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bosstrue
health39155
enrage0.3
conditions
"Immune to being slowed by slime"
"Immune to stun"
"Immune to slippery movement"
"Immune to poison"
set
Empty object
loot
lootTable14
chestLoot174
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
Empty object
PoisonSlimeBossMortarProjectile
id9301
variation0
internalName"PoisonSlimeBossMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Ivy the Poisonous Mass Scanner
id8221
variation0
internalName"PoisonSlimeBossScanner"
description"Scans the world for Ivy the Poisonous Mass. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount8
id1647
amount8
id1631
amount90
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
Large Poison Slime Vessel
id5635
variation0
internalName"PoisonSlimeDestructLarge"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health70
set
Empty object
loot
lootTable12
shop
Empty array
acquisition
Empty object
usage
Empty object
Medium Poison Slime Vessel
id5634
variation0
internalName"PoisonSlimeDestructMedium"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health40
set
Empty object
loot
lootTable12
shop
Empty array
acquisition
Empty object
usage
Empty object
Small Poison Slime Vessel
id5633
variation0
internalName"PoisonSlimeDestructSmall"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health20
set
Empty object
loot
lootTable12
shop
Empty array
acquisition
Empty object
usage
Empty object
Poison Slime
id1631
variation0
internalName"PoisonSlime"
description"A purple blob of toxic slime. Can be further processed."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id5514
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
drop
3021
3023
5635
5634
5633
usage
craftingMaterial
3901
4026
4016
Poison Spike Trap
id6604
variation0
internalName"PoisonTrap"
description"A mechanical spike trap that reacts to anyone stepping on it and additionally applies poison when inflicting damage."
type"PlaceablePrefab"
rarity"Common"
level12
stackabletrue
size
1
1
materials
id1007
amount2
equip
conditions
Empty array
faction"AttacksAllButNotAttacked"
bossfalse
health2
damageReduction0
conditions
"+100% chance to apply poison on hit, reduces enemy healing received by 75%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Copper Cross Necklace
id8813
variation0
internalName"PolishedCopperCrossNecklace"
description"This pendant sharpens the focus, allowing for more precise hits."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1001
amount10
polished8813
equip
conditions
"+6% critical hit chance"
"+18% critical hit damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Coral Amulet
id8826
variation0
internalName"PolishedCoralAmulet"
description"A necklace made with a pretty coral badge and white pebbles."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1612
amount80
polished8826
equip
conditions
"+17% boat speed"
"+12% chance for higher rarity fish to bite"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Glow Tulip Ring
id8866
variation0
internalName"PolishedGlowTulipRing"
description"A luminous ring that holds the essence of glow tulips."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id8006
amount10
id1002
amount10
equip
conditions
"+4 blue glow"
"+1 health every sec"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Gold Crystal Necklace
id8815
variation0
internalName"PolishedGoldCrystalNecklace"
description"A shiny trinket combining the most valuable of materials."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1003
amount10
id1600
amount1
polished8813
equip
conditions
"+21.3% melee damage"
"+22.5% range damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Gold Crystal Ring
id8865
variation0
internalName"PolishedGoldCrystalRing"
description"A precious ring featuring an ancient gemstone."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1003
amount8
id1600
amount1
equip
conditions
"+19.9% range damage"
"+3.5% range attack speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Golden Spike Ring
id8883
variation0
internalName"PolishedGoldenSpikeRing"
description"This golden ring is very uncomfortable to wear but it looks really cool."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1002
amount10
id1003
amount25
equip
conditions
"+6% critical hit chance"
"+22% critical hit damage"
"+18 thorns damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Iron Chunk Necklace
id8814
variation0
internalName"PolishedIronChunkNecklace"
description"A heavy piece of jewelry that increases defence."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1002
amount10
polished8813
equip
conditions
"+20 armor"
"+38 max health"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Magnetic Ring
id8882
variation0
internalName"PolishedMagneticRing"
description"A strange ring that pulls in loot around you in a higher radius. Magnets, how do they work?"
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1002
amount30
equip
conditions
"+125% pickup radius"
"+24% explosives damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Octarine Necklace
id8824
variation0
internalName"PolishedOctarineNecklace"
description"A necklace made from pure octarine filled with magic energy."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount30
id1600
amount5
polished8824
equip
conditions
"+7.6% melee and range attack speed"
"+5.5% movement speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Octarine Ring
id8881
variation0
internalName"PolishedOctarineRing"
description"A ring made from pure octarine enhanced with magic properties."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount20
id1600
amount5
equip
conditions
"+4.2% melee attack speed"
"+4.2% range attack speed"
"+4.2% mining speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Scarlet Chunk Necklace
id8825
variation0
internalName"PolishedScarletChunkNecklace"
description"The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits."
type"Necklace"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1004
amount35
polished8825
equip
conditions
"+26 armor"
"+9% dodge chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Polished Shell
id5133
variation0
internalName"PolishedShell"
description"A mirror-like smooth shell that was ground down by currents and swirling sand from the sea ground."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
523
inventoryTable
103
102
usage
Empty object
Polished Swift Ring
id8867
variation0
internalName"PolishedSwiftRing"
description"Wearing this winged ring creates a slight wind that pushes you forward."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1002
amount12
id1600
amount3
equip
conditions
"+7.1% movement speed"
"+3.2% melee attack speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Portal
id4099
variation0
internalName"Portal"
description"Allows teleporting to other portals that have been placed out. The portal takes 20 minutes to charge up before it can be used once it has been placed."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
3
1
materials
id1001
amount100
id1002
amount100
id1006
amount100
id1031
amount200
id1647
amount20
id1600
amount30
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance1
otherLoot
id4099
amount1
shop
Empty array
acquisition
crafted
4027
drop
4099
usage
Empty object
Pot Tub
id8641
variation0
internalName"PotBreastArmor"
description"This brittle clay container is just your size and usually filled with caveling supplies."
type"BreastArmor"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount8
equip
conditions
"+9 armor"
"+2% critical hit chance"
"+7% critical hit damage"
durability100
set
items
8547
8641
effects
"2 set: Well fed buffs are +40% stronger"
loot
Empty object
shop
Empty array
acquisition
drop
5722
usage
Empty object
Pot Lid
id8547
variation0
internalName"PotHelm"
description"A heavy clay cover that has partially cracked and doubles down as a funny hat."
type"Helm"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount6
equip
conditions
"+9 armor"
"+2% critical hit chance"
"+6% critical hit damage"
durability90
set
items
8547
8641
effects
"2 set: Well fed buffs are +40% stronger"
loot
Empty object
shop
Empty array
acquisition
drop
5722
usage
Empty object
Potted Alien Flower
id5591
variation0
internalName"PottedAlienFlower"
description"It is not an actual flower but a hologram of one. Is it proof of a dying world where nothing grew anymore?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CrystalCreature"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
109
usage
Empty object
Potted Cherry Tree
id5583
variation0
internalName"PottedCherryTree"
description"A bonsai-sized offshoot of the common cherry tree, planted in a decorative vase."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Bloom Tree
id5581
variation0
internalName"PottedFlowerTree"
description"A potted shrub on which beautiful flowers grow. It seems to only exist in this form."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Moonbell Tree
id5588
variation0
internalName"PottedGlowberryTree"
description"A potted shrub on which glowing flowers grow. It seems to only exist in this form."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Meadow Tree
id5589
variation0
internalName"PottedGoldenOrbBush"
description"A bonsai-sized offshoot of the common meadow tree, planted in a wooden pot."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Land Algae
id5580
variation0
internalName"PottedLandKelp"
description"A decorative version of the common Land Algae, planted in a driftwood pot."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Lucent Oak
id5590
variation0
internalName"PottedLucentTree"
description"A shrub of the magnificient Lucent Oak, growing from a naturally formed crystal pot."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CrystalCreature"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Abyss Tree
id5586
variation0
internalName"PottedLushBush"
description"A tree that grows in the chasms of Azeos Wilderness, planted in a clay pot."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Lush Tree
id5584
variation0
internalName"PottedLushTree"
description"A shrub of the common Lush Tree, planted in a makeshift stone pot."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Magma Tulip
id5587
variation0
internalName"PottedMagmaTulip"
description"A rare, decorative strain of a Glow Tulip, that can withstand tremendous heat."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Plume Tree
id5582
variation0
internalName"PottedPlumeTree"
description"A bonsai-sized offshoot of the common plume tree, planted in an ancient pot."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Potted Mold Pompom
id5585
variation0
internalName"PottedPuffSticks"
description"An oversized, puffy flower that has been infested with mold."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Precious Urn
id5032
variation0
internalName"PreciousUrn"
description"A pretty decorative without any cracks and blemishes but its original contents are long gone."
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5702
inventory
103
126
inventoryTable
103
100
211
usage
Empty object
Pressure Plate
id6510
variation0
internalName"PressurePlate"
description"Generates a low amount of electricity when stepped on by the player."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount2
id1005
amount2
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
Empty object
Primitive Go-kart
id6592
variation0
internalName"PrimitiveGoKart"
description"An ancient vehicle built by the lost civilization, seemingly for pure fun. It provides only a fraction of the speed it once was capable of."
type"PlaceablePrefab"
rarity"Common"
level8
stackabletrue
size
1
1
materials
id1005
amount50
id1001
amount50
id1647
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4036
usage
Empty object
PrinceGrave
id5907
variation0
internalName"PrinceGrave"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
3
3
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Processor Chip
id5115
variation0
internalName"ProcessorChip"
description"This intricate, golden chip seems technically very advanced and must have computed complex calculations."
type"Valuable"
rarity"Poor"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3057
usage
Empty object
Empty Crystal
id8252
variation0
internalName"ProtocolSlate"
description"A rhombus-shaped crystal made from glass that has complex circuits embedded. It seems powered down, maybe it could be fed data to activate it again?"
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
use"Combine the materials"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id8253
amount1
Admin Key
id8253
variation0
internalName"ProtocolSlateKey"
description"A reactivated key belonging to a wise leader. It may open the door to something very valuable."
type"KeyItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id9903
amount1
id9904
amount1
id9905
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
8252
usage
Empty object
Puffungi
id8015
variation0
internalName"Puffungi"
description"A moldy fungus fit for gourmets."
type"Eatable"
rarity"Uncommon"
level10
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+5 food"
"-23 health"
conditionsWhenCooked
regular
"+10 food"
"+6% reduced damage taken from bosses for 5 min"
"+5.5 health every sec for 20 sec"
rare
"+12.5 food"
"+7.5% reduced damage taken from bosses for 5 min"
"+6.9 health every sec for 20 sec"
epic
"+19 food"
"+11% reduced damage taken from bosses for 5 min"
"+10.35 health every sec for 20 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4026
Golden Puffungi
id8104
variation0
internalName"PuffungiRare"
description"A very rare variant of the common puffungi."
type"Eatable"
rarity"Rare"
level11
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+5 food"
"-25 health"
conditionsWhenCooked
regular
"+10 food"
"+9% reduced damage taken from bosses for 5 min"
"+3.9 health every sec for 20 sec"
"+14% damage against bosses for 1 min"
rare
"+12.5 food"
"+11% reduced damage taken from bosses for 5 min"
"+4.9 health every sec for 20 sec"
"+17.5% damage against bosses for 1 min"
epic
"+19 food"
"+16.5% reduced damage taken from bosses for 5 min"
"+7.35 health every sec for 20 sec"
"+26% damage against bosses for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Puffungi Seed
id8013
variation0
internalName"PuffungiSeed"
description"A seed that only grows in mold."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
8014
3054
5631
5630
3101
3060
usage
Empty object
Pulse Circuit
id6506
variation0
internalName"PulseCircuit"
description"Electricity moves through in intervals of 1 second."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1001
amount1
id1004
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Pumpking Caveling Figurine
id5177
variation0
internalName"PumpkinHeadCavelingShamanTrophy"
description"A lifelike representation of a Pumpking Caveling."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3051
usage
Empty object
Pumpkin Head
id8529
variation0
internalName"PumpkinHelm"
description"A vegetable head with a carved-in face. For how disgusting it feels from the inside, it looks pretty cool on the outside."
type"Helm"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id8033
amount5
equip
conditions
"+24 max health"
"+13 armor"
"+2 glow"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
drop
3051
usage
Empty object
Pumpkin Lantern
id8303
variation0
internalName"PumpkinLantern"
description"A scary, yet cozy lantern carved from a vegetable. Don't smash it, it brings bad luck."
type"Lantern"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1004
amount8
id1630
amount8
equip
conditions
"+4 glow"
"+0.5 health every sec"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
usage
Empty object
Purple Slime Figurine
id5089
variation0
internalName"PurpleSlimeTrophy"
description"A lifelike representation of a poisonous Purple Slime."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3021
5635
5634
5633
usage
Empty object
QueenGrave
id5905
variation0
internalName"QueenGrave"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
3
3
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Ra-Akar Automaton
id7300
variation0
internalName"RaAkarAutomaton"
description"A complex wind-up machine created in honor of Ra-Akar that seems to have a mind of its own. A gift worthy of a young prince."
type"KeyItem"
rarity"Epic"
level23
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5907
usage
Empty object
Ra-Akar's Necklace
id8831
variation0
internalName"RaAkarNecklace"
description"A necklace of the desert with a strong resemblance of the sand titan. Wearing it grants you additional protection and extra damage."
type"Necklace"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id1007
amount10
equip
conditions
"+24 max health"
"+11 armor"
"+15 thorns damage"
set
items
8526
8626
8719
8831
effects
"3 set: Your thorns damage is added to your melee and range damage"
loot
Empty object
shop
Empty array
acquisition
drop
3146
3147
3145
3131
usage
Empty object
Ra-Akar Figurine
id5161
variation0
internalName"RaAkarTrophy"
description"A lifelike representation of Ra-Akar, the Sand Titan."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3146
3147
3145
3131
usage
Empty object
Hazmat Suit Jacket
id8653
variation0
internalName"RadiationBreastArmor"
description"Whatever the problem is, encountering it behind a protective suit makes it a little less stressful."
type"BreastArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount27
id1640
amount23
id1003
amount5
equip
conditions
"+56 max health"
"+25 armor"
"+17.6% melee damage"
durability100
set
items
8558
8653
8739
effects
"3 set: Immune to radioactive damage"
loot
Empty object
shop
Empty array
acquisition
shop
3906
usage
Empty object
Radiation Crystal
id5953
variation0
internalName"RadiationCrystal"
description"A culmination of radioactive elements that resulted in a glass-like structure."
type"PlaceablePrefab"
rarity"Rare"
level16
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"UnfriendlyAgainstAll"
bossfalse
health5
damageReduction806
conditions
"All nearby enemies take +80 radioactive damage every other sec"
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
Empty object
usage
Empty object
Hazmat Helm
id8558
variation0
internalName"RadiationHelm"
description"Need to handle strange materials that emit even stranger radiation? Ask no more!"
type"Helm"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount25
id1640
amount20
id1003
amount3
equip
conditions
"+40 max health"
"+21 armor"
"+13.7% melee damage"
durability90
set
items
8558
8653
8739
effects
"3 set: Immune to radioactive damage"
loot
Empty object
shop
Empty array
acquisition
shop
3906
usage
Empty object
Hazmat Suit Pants
id8739
variation0
internalName"RadiationPantsArmor"
description"A protective suit is not complete without some boots that save the feet."
type"PantsArmor"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount26
id1640
amount22
id1003
amount4
equip
conditions
"+44 max health"
"+26 armor"
"+18.9% melee damage"
durability95
set
items
8558
8653
8739
effects
"3 set: Immune to radioactive damage"
loot
Empty object
shop
Empty array
acquisition
shop
3906
usage
Empty object
Radical Rabbit Headband
id8542
variation0
internalName"RadicalRabbitEarsDiadem"
description"A cute headband featuring white rabbit ears. You feel quite cheeky and swift wearing it."
type"Helm"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+23 max health"
"+3.8% movement speed"
"+4% dodge chance"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Radical Rabbit Ears
id8515
variation0
internalName"RadicalRabbitEars"
description"A cute hood featuring white rabbit ears. You feel quite cheeky and swift wearing it."
type"Helm"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+23 max health"
"+3.8% movement speed"
"+4% dodge chance"
durability90
set
items
8515
8818
8871
effects
"3 set: +7% melee and range attack speed"
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Rail
id6550
variation0
internalName"Rail"
description"Traverse the underground world much faster."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount2
id1001
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4017
usage
Empty object
Railway Forge
id4017
variation0
internalName"RailwayForge"
description"Advanced forge to create underground rail systems."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1001
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id6550
amount5
id6552
amount1
id6551
amount1
Rainbow Kelp
id5060
variation0
internalName"RainbowKelp"
description"A super rare mutation of common kelp, showing off a variety of colors."
type"Eatable"
rarity"Epic"
level11
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+7 food"
"+6.2 health every sec for 20 sec"
"+18 armor for 5 min"
"+5.9% melee and range attack speed for 5 min"
"+5% critical hit chance for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
usage
Empty object
Rain Coat
id8640
variation0
internalName"RainBreastArmor"
description"Sticky things slide right off from this glossy elastic coat. The bright yellow is just a nice touch."
type"BreastArmor"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1630
amount12
id1001
amount5
equip
conditions
"+10 max health"
"+4 armor"
"+25% reduced impact of slowed movement from slime"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
usage
Empty object
Rubber Boots
id8729
variation0
internalName"RainPantsArmor"
description"Smooth slime-proof boots that keep your feet dry and agile. Also great for jumping into puddles."
type"PantsArmor"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1630
amount10
id1001
amount4
equip
conditions
"+9 max health"
"+4 armor"
"+25% reduced impact of slowed movement from slime"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
usage
Empty object
Mercenary Tank Top
id8649
variation0
internalName"RamboBreastArmor"
description"Green and full of sweat this piece of clothing is perfect for emerging from the shadows guns blazing."
type"BreastArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount15
id1640
amount15
equip
conditions
"+34 max health"
"+15.9% movement speed boost for a short duration after dodging an attack"
"+9.2% damage"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
drop
5532
5612
325
326
usage
Empty object
Mercenary Headband
id8550
variation0
internalName"RamboHelm"
description"The only thing you need to put on when you want to rush through the jungle as a one-man-army…wait, that was something else."
type"Helm"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1640
amount15
equip
conditions
"+13 max health"
"+6.1% movement speed"
"+5% dodge chance"
"+5.9% damage"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
drop
5532
5612
usage
Empty object
Mercenary Pants
id8733
variation0
internalName"RamboPantsArmor"
description"Camouflaged leggings that keep you on your toes around heavily-guarded areas."
type"PantsArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount13
id1640
amount15
equip
conditions
"+16 max health"
"+11.5% damage"
"+4.5% movement speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
drop
5532
5612
usage
Empty object
Ranger Tunic
id8639
variation0
internalName"RangerBreastArmor"
description"A light tunic with a quiver allowing for swift archery."
type"BreastArmor"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount5
id1640
amount7
equip
conditions
"+10 max health"
"+7 armor"
"+1.2% range attack speed"
durability100
set
items
8545
8639
8728
effects
"3 set: +1 target(s) pierced by projectiles"
loot
Empty object
shop
Empty array
acquisition
drop
5525
5611
3020
usage
Empty object
Ranger Hood
id8545
variation0
internalName"RangerHelm"
description"A dark hood of old cloth. Hardly anything but eyes set on your target peep through."
type"Helm"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount3
id1640
amount5
equip
conditions
"+8 max health"
"+5 armor"
"+3.7% range damage"
durability90
set
items
8545
8639
8728
effects
"3 set: +1 target(s) pierced by projectiles"
loot
Empty object
shop
Empty array
acquisition
drop
5525
5611
3020
usage
Empty object
Ranger Pants
id8728
variation0
internalName"RangerPantsArmor"
description"These sturdy leather pants tighten your stance and grant you steady aim for your target."
type"PantsArmor"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount4
id1640
amount6
equip
conditions
"+9 max health"
"+6 armor"
"+7% critical hit damage"
durability95
set
items
8545
8639
8728
effects
"3 set: +1 target(s) pierced by projectiles"
loot
Empty object
shop
Empty array
acquisition
drop
5525
5611
3020
usage
Empty object
Ricochet Shuriken
id9133
variation0
internalName"RazorFlake"
description"A four-bladed throwing weapon that bounces back and forth across the room. Slicing any enemy in its path."
type"RangeWeapon"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount20
id1600
amount20
equip
conditions
"+4.2% range attack speed"
"+22% critical hit damage"
durability350
rangetrue
damage94
aps2.5
secondary"Piercing Shot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3153
3154
usage
Empty object
RazorFlakeProjectile
id9253
variation0
internalName"RazorFlakeProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
RazorFlakeShardProjectile
id9254
variation0
internalName"RazorFlakeShardProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
RebreatherSceneSprout
id5627
variation0
internalName"RebreatherSceneSprout"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Recall Idol
id8200
variation0
internalName"RecallIdol"
description"Teleports you back to the core, consumed in the process."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount1
id1647
amount1
use"Teleport to the Core"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4101
drop
5520
5535
5525
inventory
103
100
102
127
126
inventoryTable
103
100
101
106
usage
Empty object
Red Glowbug
id3503
variation0
internalName"RedFireFly"
description"This flying bug always appears in swarms which appear as dancing lights. Its red glow is biome-specific."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CanOnlyBeAttackedByPlayer"
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Red Kelp
id5073
variation0
internalName"RedKelp"
description"A red lump of marine plants."
type"Eatable"
rarity"Common"
level8
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
usage
Empty object
Red Slime Figurine
id5090
variation0
internalName"RedSlimeTrophy"
description"A lifelike representation of an aggressive Red Slime."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3008
usage
Empty object
Remedaisy Necklace
id8808
variation0
internalName"RemedaisyNecklace"
description"Jewelry made from a rare plant that repels poison."
type"Necklace"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1004
amount10
id1631
amount10
equip
conditions
"Immune to poison"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3021
3023
5635
5634
5633
inventoryTable
103
214
usage
Empty object
Renegade Go-kart
id6591
variation0
internalName"RenegadeGoKart"
description"An off-road vehicle that provides quick acceleration but lower top-speed. It looks slightly busted but lets you take curves in a more stable manner."
type"PlaceablePrefab"
rarity"Uncommon"
level9
stackabletrue
size
1
1
materials
id1007
amount280
id1002
amount150
id1001
amount150
id1647
amount50
id1642
amount15
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4036
usage
Empty object
Ring of Rock
id8855
variation0
internalName"RingOfRock"
description"Simple ring found in the deepest of rocks."
type"Ring"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount5
equip
conditions
"+13 armor"
set
items
8855
8856
effects
"2 set: +49 mining damage"
loot
Empty object
shop
Empty array
acquisition
drop
3055
3140
301
inventoryTable
103
100
211
usage
Empty object
Ring of Sand
id8889
variation0
internalName"RingOfSand"
description"A strange ring made from sand that is held together by the currents of time."
type"Ring"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id1007
amount6
equip
conditions
"Any nearby enemies movement speed is reduced by -13.4%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5534
3146
3147
3145
3131
usage
Empty object
Ring of Stone
id8856
variation0
internalName"RingOfStone"
description"Simple ring carved out of stone."
type"Ring"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount5
equip
conditions
"+14 mining damage"
set
items
8855
8856
effects
"2 set: +49 mining damage"
loot
Empty object
shop
Empty array
acquisition
drop
5526
360
303
300
321
320
usage
Empty object
Ritual Dagger
id8956
variation0
internalName"RitualDagger"
description"This unusual dagger is made from a big gemstone shard. There are dark red spots on the handle."
type"MeleeWeapon"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount12
id1600
amount3
equip
conditions
"+2 blue glow"
"+5% critical hit chance"
"+13% critical hit damage"
durability350
rangefalse
damage121
aps3.3
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
Empty object
Ritual Goblet
id5082
variation0
internalName"RitualGoblet"
description"An ancient chalice made from stone and gems. Its insides are layered with dark red residue."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
Empty object
Robot Arm
id6652
variation0
internalName"RobotArm"
description"Mechanical helping hand, grabs things and puts them elsewhere when powered with electricity."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id1002
amount5
id1004
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4022
usage
Empty object
Rock Jaw
id9702
variation0
internalName"RockJaw"
description"A small shark that can break almost every material with one bite."
type"Eatable"
rarity"Uncommon"
level3
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+2.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+22 food"
"+2.5 health every sec for 20 sec"
"+15.9% melee damage for 5 min"
rare
"+27.5 food"
"+3.1 health every sec for 20 sec"
"+19.9% melee damage for 5 min"
epic
"+41 food"
"+4.65 health every sec for 20 sec"
"+29.85% melee damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
500
usage
Empty object
Strolly Poly Nymph
id1306
variation0
internalName"RolyPolyBaby"
description"The young version of a Strolly Poly. Unlike its grown up parents, this one is in constant danger of being stepped on or being mistaken for a larva by careless explorers."
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Neutral"
bossfalse
health180
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
Strolly Poly
id1303
variation0
internalName"RolyPoly"
description"Content with everything going on around it, this gentle giant waddles through the darkness, always in search of a skittering, crunchy snack. Did you know that it is not even an insect?"
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Neutral"
bossfalse
health300
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
crafting
type"Produce"
includes
Empty array
canCraft
id1642
amount1
Strolly Poly Plate
id1642
variation0
internalName"RolyPolyPlate"
description"A cast-off plate that makes up the hard armor of a Strolly Poly. Very sturdy and great for crafting."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
produced
1303
usage
craftingMaterial
4034
4036
4042
4016
4047
Roof
id230
variation0
internalName"Roof"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
RoofHole
id231
variation0
internalName"RoofHole"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Roofing Gadget
id6
variation0
internalName"RoofingTool"
description"This strange gauntlet can create a roof light on a tile you're facing; or remove it. It is not able to let you escape, though."
type"RoofingTool"
rarity"Common"
level8
stackablefalse
size
1
1
materials
id1030
amount10
id1004
amount10
id1003
amount3
equip
conditions
Empty array
durability150
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
RootPlant
id8017
variation0
internalName"RootPlant"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
otherLootChance0.75
otherLoot
id8016
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Root Seed
id8016
variation0
internalName"RootSeed"
description"Once planted it spreads roots in every direction."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3052
5532
8017
1610
inventory
100
usage
Empty object
Rose Water
id5197
variation0
internalName"RoseWater"
description"A vial containing water and rose extract, said to make ones skin silky smooth and hair shiny."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Rot Fish
id9713
variation0
internalName"RotFish"
description"Half of its body is missing but somehow it's still alive. Creepy."
type"Eatable"
rarity"Uncommon"
level10
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"-22 health for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"Immune to mold infection for 5 min"
rare
"+26 food"
"Immune to mold infection for 5 min"
epic
"+39 food"
"Immune to mold infection for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
508
usage
Empty object
Royal Gel
id8356
variation0
internalName"RoyalGel"
description"A blob of slime with a tiny crown in its center. With the right headpiece you can reign over all slimes."
type"Offhand"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1630
amount20
equip
conditions
"Any nearby enemies movement speed is reduced by -15.3%"
set
items
8522
8356
effects
"2 set: You are the king of slimes"
loot
Empty object
shop
Empty array
acquisition
drop
3025
usage
Empty object
Royal Slime
id3026
variation0
internalName"RoyalSlimeBlob"
descriptionnull
type"Creature"
rarity"Common"
level6
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bossfalse
health510
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
damage
3025
usage
Empty object
Rug
id4750
variation0
internalName"Rug"
description"Cover up the cold ground and make your base cozy."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
craftingMaterial
4040
Caveling Pillar
id5833
variation0
internalName"RuinsCavelingPillar"
description"A broad stone pillar, depicting an abstract caveling."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Core Relief Tile
id5820
variation0
internalName"RuinsCoreRelief"
description"A giant, gold-rimmed stone tile, depicting a rendition of the core."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
3
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Fireplace
id5832
variation0
internalName"RuinsFireplace"
description"A solid fireplace with heavy mantle. It burns with a strange fire that exits from a gemstone in it's bottom."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Metropolis Gate
id5819
variation0
internalName"RuinsGate"
description"An intact stone gate found at the forlorn metropolis. In stands tall and must have dazzled visitors with the giant ancient gemstone in its center."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
5
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction800
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Blue Glass Pedestal
id127
variation0
internalName"RuinsPedestal"
description"A stone pedestal with embedded gold and glass, an elegant way to showcase your treasures."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ruins Arc
id5570
variation0
internalName"RuinsPiece1"
description"A giant stone slate that seemingly was once part of the ceiling. Tremors must have brought it down."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
4
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ruins Gate
id5571
variation0
internalName"RuinsPiece2"
description"A toppled entrance made from carved stone and ancient gemstones. It seems to have been part of a sprawling city."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
5
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ruins Tile
id5572
variation0
internalName"RuinsPiece3"
description"This thick stone tile features a pattern that looks like the core. It has been dislodged from the ground."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
3
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ruins Pillars
id5573
variation0
internalName"RuinsPiece4"
description"Toppled over stone pillars that once supported a very high ceiling. When they fell, they must have caused a lot of destruction."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
7
5
materials
Empty array
equip
conditions
Empty array
bossfalse
health5
damageReduction400
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Stone Shelf
id5831
variation0
internalName"RuinsShelfLarge"
description"A large solid shelf with lots of space for books and scrolls. The ones left in it are written in a language you don't speak."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Stone Shelf
id5830
variation0
internalName"RuinsShelfSmall"
description"A solid shelf with lots of space for books and scrolls. The ones left in it are unintelligible."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Caveling Stool
id5829
variation0
internalName"RuinsStool"
description"This stool is made from solid stone but has a comfortable cushion embedded."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Big Gold-edged Table
id5827
variation0
internalName"RuinsTable"
description"A big sturdy table hewn from a giant stone slab. There is a lot of space for many people."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
4
2
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Gold-edged Table
id5828
variation0
internalName"RuinsTableSmall"
description"A sturdy table hewn from a giant stone slab. There is a lot of space for many people."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
2
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Rusted Necklace
id8829
variation0
internalName"RustedNecklace"
description"This pendant used to look pretty but now it's rusted to the core."
type"Necklace"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1001
amount10
equip
conditions
"+19% mining damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5801
5842
inventoryTable
103
102
usage
Empty object
Rusted Ring
id8863
variation0
internalName"RustedRing"
description"A ring from the depths that someone must have lost long time ago."
type"Ring"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1001
amount5
equip
conditions
"+7 armor"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
inventory
211
usage
Empty object
Rusty Dagger
id8961
variation0
internalName"RustyDagger"
description"A blade so corroded it only vaguely resembles copper. It’s deceptively sharp."
type"MeleeWeapon"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1001
amount6
equip
conditions
"+5% critical hit chance"
durability200
rangefalse
damage48
aps3.3
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5525
5611
3020
inventoryTable
100
usage
Empty object
Rusty Fishing Hook
id5067
variation0
internalName"RustyFishingHook"
description"Rusted to the core and unusable. That fish was too big to handle, pal."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5840
5533
5800
5841
5801
5842
5611
inventory
104
inventoryTable
103
170
102
usage
Empty object
Rusty Spoon
id5041
variation0
internalName"RustySpoon"
description"An old, corroded eating utensil. Almost every culture has invented it."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
usage
Empty object
Salvage and Repair Station
id4025
variation0
internalName"SalvageAndRepairStation"
description"Scraps tools and equipment you don't need or refurbishes broken ones."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
id1001
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
Empty array
Samhain Curse Ring
id8897
variation0
internalName"SamhainCurseRing"
description"A cursed ring that was used to welcome the cold season into the lands. It represents decay and darkness."
type"Ring"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount5
equip
conditions
"+6% chance to apply poison on hit, reduces enemy healing received by 75%"
"-3.8% damage"
set
items
8837
8897
effects
"2 set: +7% chance to restore a bit of health instead of dying when taking lethal damage"
loot
Empty object
shop
Empty array
acquisition
drop
3010
usage
Empty object
Samhain Offering Necklace
id8837
variation0
internalName"SamhainOfferingNecklace"
description"A blessed necklace offered as a gift to farewell the warm season. It represents the harvest and the evening sun."
type"Necklace"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
id1002
amount8
equip
conditions
"+4 life on melee hit"
"-4.5% damage"
set
items
8837
8897
effects
"2 set: +7% chance to restore a bit of health instead of dying when taking lethal damage"
loot
Empty object
shop
Empty array
acquisition
drop
3010
usage
Empty object
SandExplosion
id9303
variation0
internalName"SandExplosion"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
SandExplosionWithScarab
id9304
variation0
internalName"SandExplosionWithScarab"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Sandy Spikeback
id9725
variation0
internalName"SandySpikeback"
description"A very defensive fish with sandstone skin and jagged spikes potruding out."
type"Eatable"
rarity"Common"
level12
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+7 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+78 max health for 5 min"
"+50 thorns damage for 5 min"
rare
"+24 food"
"+97.5 max health for 5 min"
"+62.5 thorns damage for 5 min"
epic
"+36 food"
"+146 max health for 5 min"
"+94 thorns damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
616
usage
Empty object
Festive Hat
id8534
variation0
internalName"SantaHelm"
description"A warm, soft hat to keep ones ears warm in the cold season. You can't get around wearing one of those in winter."
type"Helm"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id1640
amount10
equip
conditions
"+8 max health"
"+5 armor"
"+0.2 health every sec"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
drop
3152
3009
usage
Empty object
Little Helperling
id3905
variation0
internalName"SantasLittleHelper"
description"A fellow caveling that fits in your backpack but wants to be placed down soon because it's eager to work. It will craft presents in exchange for cooked food, give it rare cooked food for higher quality!"
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id3933
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
crafting
type"Refiner"
includes
Empty array
canCraft
id10200
amount1
id10206
amount1
Ra-Akar the Sand Titan
id3131
variation0
internalName"ScarabBoss"
descriptionnull
type"Creature"
rarity"Uncommon"
level13
stackabletrue
size
8
8
materials
Empty array
equip
conditions
Empty array
faction"Scarab"
bosstrue
health160799
enrage0.5
conditions
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable607
chestLoot170
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
Empty object
ScarabBossPlayerProjectile
id9241
variation0
internalName"ScarabBossPlayerProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
ScarabBossProjectile
id9239
variation0
internalName"ScarabBossProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Ra-Akar the Sand Titan Scanner
id8227
variation0
internalName"ScarabBossScanner"
description"Scans the world for Ra-Akar the Sand Titan. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount20
id1647
amount20
id5878
amount40
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
ScarabBossSoulOrb
id2053
variation0
internalName"ScarabBossSoulOrb"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
ScarabBossSpawnLocation
id3132
variation0
internalName"ScarabBossSpawnLocation"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Scarab Harness
id8626
variation0
internalName"ScarabBreastArmor"
description"A masterfully crafted upper body armor to endure the dangers of the desert."
type"BreastArmor"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id1007
amount38
id1006
amount22
equip
conditions
"+52 max health"
"+28 armor"
"+31 thorns damage"
durability100
set
items
8526
8626
8719
8831
effects
"3 set: Your thorns damage is added to your melee and range damage"
loot
Empty object
shop
Empty array
acquisition
drop
3146
3147
3145
3131
usage
Empty object
Scarab Visor
id8526
variation0
internalName"ScarabHelm"
description"A helm made in the design of Ra-Akar, casting its central eye on your enemies."
type"Helm"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id1007
amount33
id1006
amount18
equip
conditions
"+34 max health"
"+20 armor"
"+25 thorns damage"
durability90
set
items
8526
8626
8719
8831
effects
"3 set: Your thorns damage is added to your melee and range damage"
loot
Empty object
shop
Empty array
acquisition
drop
3146
3147
3145
3131
usage
Empty object
Bomb Scarab Mortar
id9123
variation0
internalName"ScarabMortar"
description"A powerful weapon launching explosive projectiles that resemble the center eye of a bomb scarab."
type"RangeWeapon"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount20
equip
conditions
Empty array
durability250
rangetrue
damage45
aps0.7
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3130
inventoryTable
220
104
usage
Empty object
ScarabMortarProjectile
id9243
variation0
internalName"ScarabMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health1186
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Scarab Legs
id8719
variation0
internalName"ScarabPantsArmor"
description"A lower body armor mimicking the properties of desert critters."
type"PantsArmor"
rarity"Epic"
level15
stackablefalse
size
1
1
materials
id1007
amount35
id1006
amount20
equip
conditions
"+42 max health"
"+23 armor"
"+30 thorns damage"
durability95
set
items
8526
8626
8719
8831
effects
"3 set: Your thorns damage is added to your melee and range damage"
loot
Empty object
shop
Empty array
acquisition
drop
3146
3147
3145
3131
usage
Empty object
Scarab Wingcover
id5878
variation0
internalName"ScarabWingcover"
description"The wing carapace of a Bomb Scarab resembling half a skull."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3130
usage
craftingMaterial
3901
Scarlet Anvil
id4021
variation0
internalName"ScarletAnvil"
description"A very advanced anvil for creating supreme equipment."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1004
amount15
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
crafting
type"Crafting Station"
includes
4011
4020
4014
canCraft
id8511
amount1
id8611
amount1
id8706
amount1
id8902
amount1
id8955
amount1
id9131
amount1
Scarlet Bar
id1004
variation0
internalName"ScarletBar"
description"A valuable ingot for high-tier blacksmithing."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1521
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4015
inventory
214
102
inventoryTable
103
100
214
106
102
usage
craftingMaterial
4030
3901
4022
4031
4033
4036
4010
4035
4024
4027
4021
4016
combining
8254
upgrade
9
10
ScarletBoltProjectile
id9248
variation0
internalName"ScarletBoltProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Scarlet Breastplate
id8611
variation0
internalName"ScarletBreastArmor"
description"Fierce upper body armor for true warriors."
type"BreastArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount18
id1002
amount3
id1641
amount5
equip
conditions
"+31 max health"
"+19 armor"
"+4% critical hit chance"
durability100
set
items
8511
8611
8706
effects
"3 set: Killing an enemy increases critical hit chance by 3%, stacks up to 5 times"
loot
Empty object
shop
Empty array
acquisition
crafted
4021
usage
Empty object
Scarlet Bridge
id4712
variation0
internalName"ScarletBridge"
description"Used to cross chasms and water but also makes for a nice floor."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1004
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Chest
id217
variation0
internalName"ScarletChest"
description"A sturdy chest made from scarlet. It is not locked anymore."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1004
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Scarlet Chunk Necklace
id8822
variation0
internalName"ScarletChunkNecklace"
description"The scarlet variant of an iron chunk necklace. It raises your defense even more and gives additional benefits."
type"Necklace"
rarity"Uncommon"
level11
stackablefalse
size
1
1
materials
id1004
amount35
polished8825
equip
conditions
"+19 armor"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4030
inventoryTable
103
102
usage
Empty object
Scarlet Crossbow
id9131
variation0
internalName"ScarletCrossbow"
description"A heavy metallic crossbow that shoots potent bolts."
type"RangeWeapon"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1002
amount5
id1004
amount10
id1640
amount5
equip
conditions
Empty array
durability300
rangetrue
damage157
aps1
secondary"Piercing Shot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4021
usage
Empty object
Scarlet Dagger
id8955
variation0
internalName"ScarletDagger"
description"This wavy, crimson dagger pierces through most materials."
type"MeleeWeapon"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1002
amount4
id1004
amount10
equip
conditions
"+24% critical hit damage"
durability350
rangefalse
damage118
aps3.3
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4021
drop
5636
inventoryTable
103
100
214
usage
Empty object
Scarlet Door
id4772
variation0
internalName"ScarletDoor"
description"A reinforced door to shut out anyone uninvited."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount2
id1004
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Fence
id4711
variation0
internalName"ScarletFence"
description"A reinforced metal fence to protect what's rightfully yours."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1004
amount1
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Fence Gate
id4710
variation0
internalName"ScarletFenceGate"
description"A tough metal gate for the scarlet fence."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1002
amount1
id1004
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Fishing Rod
id53
variation0
internalName"ScarletFishingRod"
description"A great tool for pulling up very resistant fish."
type"FishingRod"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1610
amount5
id1004
amount7
equip
conditions
"+169 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
inventory
104
inventoryTable
103
100
usage
Empty object
Scarlet Floor
id4709
variation0
internalName"ScarletFloor"
description"A reinforced metal floor tile with a nice crimson alloy."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1004
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Helm
id8511
variation0
internalName"ScarletHelm"
description"Menacing-looking horned helm, fits perfectly with the rest of the set."
type"Helm"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount13
id1002
amount2
id1641
amount3
equip
conditions
"+25 max health"
"+12 armor"
"+3% critical hit chance"
durability90
set
items
8511
8611
8706
effects
"3 set: Killing an enemy increases critical hit chance by 3%, stacks up to 5 times"
loot
Empty object
shop
Empty array
acquisition
crafted
4021
usage
Empty object
Scarlet Hoe
id31
variation0
internalName"ScarletHoe"
description"An excellent tool to prepare ground for farming. Each hit covers an area of 5x5 tiles."
type"Hoe"
rarity"Uncommon"
level9
stackablefalse
size
5
5
materials
id1004
amount6
id1005
amount2
equip
conditions
Empty array
durability250
rangefalse
damage80
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Key
id218
variation0
internalName"ScarletKey"
description"A sturdy key cast in scarlet. There should be a lock somewhere that it fits into."
type"KeyItem"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1004
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4035
fished
507
509
drop
5636
3021
5635
5634
5633
inventory
103
inventoryTable
103
100
usage
Empty object
Scarlet Pickaxe
id30
variation0
internalName"ScarletMiningPick"
description"A great tool for breaking down extremely hard walls."
type"MiningPick"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1005
amount4
id1004
amount6
equip
conditions
"+282 mining damage"
durability800
rangefalse
damage75
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
inventoryTable
103
100
usage
Empty object
Scarlet Ore Boulder
id2204
variation0
internalName"ScarletOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1521
shop
Empty array
acquisition
Empty object
usage
Empty object
Scarlet Ore
id1521
variation0
internalName"ScarletOre"
description"Scarlet ore commonly found in grass walls."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
509
drop
3057
3090
3056
5636
3023
damage
2204
usage
refining
4015
Scarlet Pants
id8706
variation0
internalName"ScarletPantsArmor"
description"March through your enemies and don't look back."
type"PantsArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount16
id1002
amount4
id1641
amount4
equip
conditions
"+27 max health"
"+16 armor"
"+3% critical hit chance"
durability95
set
items
8511
8611
8706
effects
"3 set: Killing an enemy increases critical hit chance by 3%, stacks up to 5 times"
loot
Empty object
shop
Empty array
acquisition
crafted
4021
usage
Empty object
Scarlet Shell Backpack
id8402
variation0
internalName"ScarletShellBackpack"
description"A hard-case backpack with lots of space and additional protection."
type"Bag"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1004
amount10
id1641
amount3
id1642
amount3
equip
conditions
"+15 inventory slots"
"+15 max health"
"+14 armor"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Shovel
id32
variation0
internalName"ScarletShovel"
description"A very robust shovel, exceptional at digging up ground."
type"Shovel"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1004
amount6
id1002
amount2
equip
conditions
"+94 digging damage"
durability550
rangefalse
damage67
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Scarlet Sledge Hammer
id63
variation0
internalName"ScarletSledge"
description"A great weapon for smashing foes and walls."
type"Sledge"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1004
amount7
id1005
amount5
equip
conditions
"+184 mining damage"
durability450
rangefalse
damage52
aps1.4
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5631
5636
inventoryTable
103
214
usage
Empty object
Scarlet Sword
id8902
variation0
internalName"ScarletSword"
description"A great weapon for slaying foes."
type"MeleeWeapon"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1002
amount4
id1004
amount10
equip
conditions
"+8% critical hit chance"
durability350
rangefalse
damage143
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4021
inventoryTable
103
100
usage
Empty object
Scarlet Workbench
id4016
variation0
internalName"ScarletWorkBench"
description"Greater workbench to be prepared for the outer cave systems."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1005
amount10
id1002
amount15
id1004
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
crafting
type"Crafting Station"
includes
4003
4043
4019
4010
canCraft
id30
amount1
id32
amount1
id31
amount1
id8301
amount1
id8402
amount1
id53
amount1
id4021
amount1
id4046
amount1
id4026
amount1
id4031
amount1
id6
amount1
id4027
amount1
id352
amount2
id4709
amount2
id4712
amount2
id4711
amount2
id4710
amount1
id4772
amount1
Scholar's Cloak
id8615
variation0
internalName"ScholarArmor"
description"A magically-imbued piece of cloth, worn by caveling scholars. Wearing it you feel in tune with the ancients."
type"BreastArmor"
rarity"Rare"
level13
stackablefalse
size
1
1
materials
id1006
amount15
id1003
amount7
id1640
amount30
equip
conditions
"+46 max health"
"+12 armor"
"+4% dodge chance"
"+4% critical hit chance"
durability100
set
items
8516
8615
effects
"2 set: +24% damage against bosses"
loot
Empty object
shop
Empty array
acquisition
drop
3056
usage
Empty object
Scholar's Hood
id8516
variation0
internalName"ScholarHelm"
description"A strange hood made from white linen and gold, in its shade you feel more intelligent than usual."
type"Helm"
rarity"Rare"
level13
stackablefalse
size
1
1
materials
id1006
amount12
id1003
amount5
id1640
amount25
equip
conditions
"+32 max health"
"+8 armor"
"+3% dodge chance"
"+3.4% range attack speed"
durability90
set
items
8516
8615
effects
"2 set: +24% damage against bosses"
loot
Empty object
shop
Empty array
acquisition
drop
3056
usage
Empty object
Scholar's Staff
id9118
variation0
internalName"ScholarStaff"
description"A magical staff wielded by caveling scholars that utilizes an ancient gemstone to produce powerful bolts of energy."
type"RangeWeapon"
rarity"Rare"
level13
stackablefalse
size
1
1
materials
id1006
amount20
id1600
amount3
equip
conditions
"+28.8% range damage"
durability250
rangetrue
damage245
aps1
secondary"Strong Multishot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3056
inventory
170
usage
Empty object
Caveling Scholar Figurine
id5130
variation0
internalName"ScholarTrophy"
description"A lifelike representation of a caveling scholar."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3056
usage
Empty object
Scrap Parts
id1648
variation0
internalName"ScrapPart"
description"Different materials salvaged from junk. Used to repair items at the salvage and repair station."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
501
503
505
507
509
523
617
619
637
shop
3902
drop
3008
5520
3130
3050
3900
5702
5840
3906
5860
5864
3903
5866
5867
5609
3054
5800
5525
5841
5861
5865
5801
5863
5631
5612
5636
5842
5611
5630
3060
3009
3151
3000
5604
5603
5602
3902
inventoryTable
103
211
214
102
220
104
usage
Empty object
Screen Device
id5111
variation0
internalName"ScreenDevice"
description"A small device made from blue glass, perfectly fitting into your hand. It's touch sensitive and scrolls through images and glyphs."
type"Valuable"
rarity"Poor"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5840
usage
Empty object
Seashell Chest
id104
variation0
internalName"InventorySeaBiomeChest"
description"Is it a chest or is it a clam?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Sea Foam Ring
id8864
variation0
internalName"SeaFoamRing"
description"A translucent ring that looks like a wave frozen in time."
type"Ring"
rarity"Uncommon"
level9
stackablefalse
size
1
1
materials
id1004
amount6
equip
conditions
"+51 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
507
shop
3903
usage
Empty object
Ocean Sapphire
id1602
variation0
internalName"SeaGemstone"
description"An azure gemstone rarely found in aquatic regions. Its special properties allow it to be used for higher quality crafting."
type"NonUsable"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5941
5946
5949
usage
upgrade
17
Sealed Beverage
id5063
variation0
internalName"SealedBeverage"
description"An unknown liquid slushes inside when shaken. Is there an ancient corkscrew around?"
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5840
5533
5800
5841
5801
5842
inventory
103
inventoryTable
103
170
102
usage
Empty object
Sea Shell
id5837
variation0
internalName"SeaShell"
description"A strange shell with a silky-smooth surface."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3105
5800
5801
5842
3100
usage
craftingMaterial
3901
Seasonal Merchant
id3904
variation0
internalName"SeasonalMerchant"
descriptionnull
type"Creature"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Merchant"
bossfalse
health100000
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id4037
amount1
id107
amount1
id3905
amount1
id4040
amount1
id108
amount1
id10300
amount1
id10405
amount1
id1403
amount1
id10400
amount1
id10401
amount1
id10402
amount1
id10404
amount1
id10019
amount1
id10004
amount1
SeaWoodenDestructibleDebris
id5547
variation0
internalName"SeaWoodenDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Seismic Clock
id5079
variation0
internalName"SeismicClock"
description"This broken device looks like it was able to predict earthquakes."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
127
usage
Empty object
Sentry Nutcracker
id5184
variation0
internalName"SentryNutcracker"
description"A little nutcracker shaped after a core sentry in festive garment. Sadly there are no nuts around to be cracked."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
usage
Empty object
Septum Ring
id8888
variation0
internalName"SeptumRing"
description"A golden piece of jewelry that's not put onto the finger but rather on the nose."
type"Ring"
rarity"Uncommon"
level12
stackablefalse
size
1
1
materials
id1006
amount5
equip
conditions
"+19 armor"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3056
inventoryTable
103
170
usage
Empty object
Crystal Skull Shard
id9902
variation0
internalName"ShamanBossCrystalShard"
description"An ancient crystal shard that is only the fraction of something bigger."
type"CastingItem"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1600
amount5
id1647
amount5
use"Combine the materials"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
3050
3900
3051
3906
3140
3903
3902
inventory
103
usage
crafting
type"Combiner"
requiresNearbyObject0
canCraft
id2506
amount1
combining
9902
Malugaz the Corrupted
id3058
variation0
internalName"ShamanBoss"
descriptionnull
type"Creature"
rarity"Rare"
level8
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bosstrue
health27408
conditions
"+16 burn damage applied on hit"
"Immune to burning"
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable65
chestLoot103
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
Empty object
ShamanBossMortarProjectile
id9302
variation0
internalName"ShamanBossMortarProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Skull of the Corrupted Shaman
id2506
variation0
internalName"ShamanBossSummoningItem"
description"A reforged crystal skull that whispers ancient chants. It urges you to place it on the throne room sigil."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id9902
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
combined
9902
usage
Empty object
Shaman Skull
id8548
variation0
internalName"ShamanHelm"
description"A skull covered in ritualistic markings. Its burning eye sockets ignite a fiery fury in you."
type"Helm"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount10
equip
conditions
"+23 max health"
"+10 armor"
"+11 burn damage applied on hit"
"+6% chance on hit to consume target's burning effect and deal the total burning damage immediately"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3051
3058
usage
Empty object
Crystal Shard Club
id8931
variation0
internalName"ShardClub"
description"This bludgeoning weapon is made from fragile crystal, that can send out splinters when swung."
type"MeleeWeapon"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount20
id1600
amount10
id1613
amount10
equip
conditions
"+50% knockback chance"
durability350
rangefalse
damage308
aps2
secondary"Trailing Crystals"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5947
3152
usage
Empty object
Shark Tooth
id5064
variation0
internalName"SharkTooth"
description"It's as big as the palm of a hand, meeting with a row of those will end up fatal."
type"Valuable"
rarity"Poor"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5840
5533
5800
5841
5801
5842
inventoryTable
103
170
usage
Empty object
ShockWaveProjectile
id9234
variation0
internalName"ShockWaveProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Silver Dart
id9720
variation0
internalName"SilverTorrentDart"
description"This elusive fish appears in swarms as a spectacle of blinking silver to confuse predators."
type"Eatable"
rarity"Uncommon"
level11
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+5.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+5.5 health every sec for 20 sec"
"+31% critical hit damage for 5 min"
rare
"+26 food"
"+6.9 health every sec for 20 sec"
"+39% critical hit damage for 5 min"
epic
"+39 food"
"+10.35 health every sec for 20 sec"
"+58.5% critical hit damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
522
drop
3148
inventory
5806
104
usage
Empty object
Singing Crystal
id5957
variation0
internalName"SingingCrystal"
description"Due to its shape, this naturally formed crystal rings with a harmonic frequency when struck."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Deceased Explorer
id128
variation0
internalName"SkeletonPedestal"
description"The remains of a fellow explorer who wasn't as lucky as you. Funnily enough he can still fit hats onto his pale skull, that's at least something."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1613
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
drop
3003
usage
Empty object
Skirmisher Cap
id8533
variation0
internalName"SkirmisherHelm"
description"A headpiece worn by caveling skirmishers which has been cobbled together with larvaskin, leaves and dirty cloth."
type"Helm"
rarity"Rare"
level6
stackablefalse
size
1
1
materials
id1640
amount10
id1645
amount6
equip
conditions
"+15 max health"
"+7 armor"
"+1.5% range attack speed"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3061
usage
Empty object
Skull Necklace
id8817
variation0
internalName"SkullNecklace"
description"A morbid necklace made from tiny caveling skulls. They're too small to have been children."
type"Necklace"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount10
id5028
amount5
equip
conditions
"-26 max health"
"+9% range attack speed"
set
items
8817
8870
8350
effects
"3 set: All nearby enemies burn for +45 damage every other sec"
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
Empty object
Skull Ring
id8870
variation0
internalName"SkullRing"
description"A grotesque blood-red ring, crested with a tiny caveling skull."
type"Ring"
rarity"Epic"
level9
stackablefalse
size
1
1
materials
id1002
amount6
id5028
amount1
equip
conditions
"-29 max health"
"+8.6% melee attack speed"
set
items
8817
8870
8350
effects
"3 set: All nearby enemies burn for +45 damage every other sec"
loot
Empty object
shop
Empty array
acquisition
drop
3058
usage
Empty object
Sky Ring
id8859
variation0
internalName"SkyRing"
description"This ring reminds you of the wide open sky."
type"Ring"
rarity"Epic"
level11
stackablefalse
size
1
1
materials
id1004
amount6
equip
conditions
"+5% critical hit chance"
"+13.5% melee damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3090
usage
Empty object
Orange Slime
id3000
variation0
internalName"SlimeBlob"
descriptionnull
type"Creature"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bossfalse
health105
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
set
Empty object
loot
lootTable10
seasonalLoot
season1
loot
id10000
amount1
chance15
season3
loot
id9124
amount1
chance50
id3933
amount1
chance20
id5187
amount1
chance1
id8537
amount1
chance2
shop
Empty array
acquisition
Empty object
usage
Empty object
Glurch Chest
id171
variation0
internalName"GlurchChest"
description"A slimy, melting chest that remained from the Abominous Mass."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
2
1
materials
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3020
usage
Empty object
Glurch Eye
id2501
variation0
internalName"SlimeBossCrystal"
description"A bulbous gemstone that fused many slimes together into a giant one."
type"NonUsable"
rarity"Legendary"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3020
usage
Empty object
Glurch the Abominous Mass
id3020
variation0
internalName"SlimeBoss"
descriptionnull
type"Creature"
rarity"Common"
level2
stackabletrue
size
5
4
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bosstrue
health2459
enrage0.3
conditions
"Immune to being slowed by slime"
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable11
chestLoot171
chestLootAltnull
otherLootChance1
otherLoot
id2501
amount1
id3931
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
SlimeBossStatue
id4102
variation0
internalName"SlimeBossStatue"
descriptionnull
type"NonUsable"
rarity"Epic"
level0
stackablefalse
size
3
3
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
crafting
type"Statue"
includes
Empty array
canCraft
id8211
amount1
id8210
amount1
id8905
amount1
refining
3905
Giant Slime Summoning Idol
id2503
variation0
internalName"SlimeBossSummoningItem"
description"Crystal idol to reawaken a Giant Slime. Consumed upon placing it on any Giant Slime summoning rune."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3900
usage
Empty object
Slime Armor
id8617
variation0
internalName"SlimeBreastArmor"
description"A gelatinous upper body armor that looks like someone dumped a bucket of goo onto you."
type"BreastArmor"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount20
id1632
amount30
equip
conditions
"+37 max health"
"+22 armor"
"+11.9% damage"
durability100
set
items
8518
8617
8872
effects
"2 set: Immune to slippery movement"
"3 set: Melee attackers become slippery when attacking you"
loot
Empty object
shop
Empty array
acquisition
drop
3024
usage
Empty object
Large Slime Vessel
id5604
variation0
internalName"SlimeDestructLarge"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health70
set
Empty object
loot
lootTable31
seasonalLoot
season1
loot
id10000
amount1
chance10
shop
Empty array
acquisition
Empty object
usage
Empty object
Medium Slime Vessel
id5603
variation0
internalName"SlimeDestructMedium"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health40
set
Empty object
loot
lootTable31
seasonalLoot
season1
loot
id10000
amount1
chance10
shop
Empty array
acquisition
Empty object
usage
Empty object
Small Slime Vessel
id5602
variation0
internalName"SlimeDestructSmall"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health20
set
Empty object
loot
lootTable10
seasonalLoot
season1
loot
id10000
amount1
chance10
shop
Empty array
acquisition
Empty object
usage
Empty object
Slime
id1630
variation0
internalName"Slime"
description"An orange blob of slime. Can be further processed."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id5512
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
drop
3008
3002
5609
3001
3000
3020
5604
5603
5602
usage
craftingMaterial
4008
4007
4037
4011
4043
4005
4101
4018
4016
3904
4102
4019
4040
Slime Helm
id8518
variation0
internalName"SlimeHelm"
description"A gooey, constantly dripping helm that covers half of your face."
type"Helm"
rarity"Rare"
level12
stackablefalse
size
1
1
materials
id1006
amount15
id1632
amount25
equip
conditions
"+29 max health"
"+16 armor"
"+8% damage"
durability90
set
items
8518
8617
8872
effects
"2 set: Immune to slippery movement"
"3 set: Melee attackers become slippery when attacking you"
loot
Empty object
shop
Empty array
acquisition
drop
3022
3024
usage
Empty object
Bearded Merchant
id3902
variation0
internalName"SlimeMerchant"
descriptionnull
type"Creature"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Merchant"
bossfalse
health100000
conditions
Empty array
set
Empty object
loot
lootTable60
shop
id1223
amount3
requirement"None"
id1648
amount500
requirement"None"
id1640
amount10
requirement"None"
id1500
amount10
requirement"None"
id1505
amount10
requirement"LarvaBossStatueActivated"
id1510
amount10
requirement"HiveBossStatueActivated"
id1520
amount5
requirement"HiveBossStatueActivated"
id1645
amount10
requirement"LarvaBossStatueActivated"
id1646
amount2
requirement"CoreActivated"
acquisition
Empty object
usage
Empty object
Slime Oil
id3931
variation0
internalName"SlimeOil"
description"A jar filled with slime essence, used for beard care. Place it in a habitable room and a bearded character may move in."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3020
usage
Empty object
SlimeProjectile
id9246
variation0
internalName"SlimeProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Sticky Stick
id9126
variation0
internalName"SlimeStaff"
description"This staff is drenched in slime that never seems to end no matter how much is flung away."
type"RangeWeapon"
rarity"Rare"
level4
stackablefalse
size
1
1
materials
id1630
amount20
equip
conditions
"Reduces the target's movement speed by -32.1% for 4 sec"
durability150
rangetrue
damage79
aps1
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3020
5604
5603
usage
Empty object
Slime Sword
id8905
variation0
internalName"SlimeSword"
description"A strange weapon, good for damaging enemies and slowing them down."
type"MeleeWeapon"
rarity"Rare"
level6
stackablefalse
size
1
1
materials
id1001
amount8
id1005
amount8
id1630
amount15
equip
conditions
"Reduces the target's movement speed by -41.1% for 4 sec"
durability350
rangefalse
damage88
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4102
usage
Empty object
SlimeTerritorySpawner
id7001
variation0
internalName"SlimeTerritorySpawner"
descriptionnull
type"NonUsable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Slime Figurine
id5088
variation0
internalName"SlimeTrophy"
description"A lifelike representation of a common Orange Slime."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3000
5602
usage
Empty object
Slingshot
id9102
variation0
internalName"Slingshot"
description"Simple ranged weapon to fire away at enemies."
type"RangeWeapon"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount3
id1610
amount10
equip
conditions
Empty array
durability250
rangetrue
damage58
aps2
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4020
drop
5611
inventory
100
usage
Empty object
SlingshotProjectile
id9202
variation0
internalName"SlingshotProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Blue Slime
id3022
variation0
internalName"SlipperySlimeBlob"
descriptionnull
type"Creature"
rarity"Common"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bossfalse
health1350
conditions
"Immune to being slowed by slime"
"Immune to slippery movement"
"+1049% chance on hit to apply slippery movement"
set
Empty object
loot
lootTable13
shop
Empty array
acquisition
Empty object
usage
Empty object
Morpha the Aquatic Mass
id3024
variation0
internalName"SlipperySlimeBoss"
descriptionnull
type"Creature"
rarity"Common"
level10
stackabletrue
size
5
4
materials
Empty array
equip
conditions
Empty array
faction"Slime"
bosstrue
health84551
enrage0.3
conditions
"Immune to being slowed by slime"
"Immune to stun"
"Immune to slippery movement"
"+753% chance on hit to apply slippery movement"
set
Empty object
loot
lootTable15
chestLoot176
chestLootAltnull
shop
Empty array
acquisition
Empty object
usage
Empty object
Morpha the Aquatic Mass Scanner
id8226
variation0
internalName"SlipperySlimeBossScanner"
description"Scans the world for Morpha the Aquatic Mass. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount10
id1647
amount10
id1632
amount90
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
Slippery Slime
id1632
variation0
internalName"SlipperySlime"
description"A blue slime blob almost too slick to hold onto. Can be further processed."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id5515
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4026
drop
3022
3024
usage
craftingMaterial
3901
4026
4027
Slippery Slime Sword
id8907
variation0
internalName"SlipperySlimeSword"
description"A blue variant of the slime sword. It sometimes spreads slime onto your enemies that makes them slide around."
type"MeleeWeapon"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount16
id1632
amount15
equip
conditions
"+6% critical hit chance"
"+37% chance on hit to apply slippery movement"
durability350
rangefalse
damage203
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3024
usage
Empty object
Crude Bomb
id9002
variation0
internalName"SmallBomb"
description"A small explosive to blast walls and enemies."
type"PlaceablePrefab"
rarity"Common"
level4
stackabletrue
size
1
1
materials
id8009
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4008
fished
501
drop
5520
5722
5526
5525
5611
5604
5603
inventoryTable
103
100
211
101
usage
Empty object
Small Caveling Skull
id5028
variation0
internalName"SmallCavelingSkull"
description"A caveling skull, smaller than usual. It hints at a tragic story."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
3058
inventory
5907
usage
Empty object
SmallStones
id5540
variation2
internalName"SmallStones"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Crystal Grass
id5951
variation0
internalName"SmallCrystalGrass"
description"A strange growth that consists of broad, transparent leaves."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
SmallDesertGrass
id5862
variation0
internalName"SmallDesertGrass"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
SmallFireballProjectile
id9204
variation0
internalName"SmallFireballProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
SmallGrass
id5541
variation0
internalName"SmallGrass"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Small Lantern
id8302
variation0
internalName"SmallLantern"
description"A weak light to attach to your belt."
type"Lantern"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1001
amount3
id1630
amount3
equip
conditions
"+3 glow"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
Empty object
Temple Decor Rug
id5884
variation0
internalName"SmallTempleRug"
description"A small, ancient rug caked with the dust of thousands of years. The design on it shows a trinity of eyes."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Tentacle
id3100
variation0
internalName"SmallTentacle"
descriptionnull
type"Creature"
rarity"Common"
level10
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bossfalse
health945
conditions
Empty array
set
Empty object
loot
lootTable514
shop
Empty array
acquisition
Empty object
usage
Empty object
Smelter Kiln
id4015
variation0
internalName"SmelterKiln"
description"A kiln that can melt valuable ores."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1005
amount5
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
crafting
type"Refiner"
includes
Empty array
canCraft
id1003
amount1
id1004
amount1
id1006
amount1
Old Smithing Bellow
id5918
variation0
internalName"SmithingBellow"
description"An old device used to circulate air into a forge to create extreme temperatures. The lever for its mechanism is rusted in place."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Smithing Glove
id8360
variation0
internalName"SmithingGlove"
description"Reinforced with several rare materials, this glove can withstand great heat and is a must have for every experienced blacksmith."
type"Offhand"
rarity"Rare"
level15
stackablefalse
size
1
1
materials
id1640
amount10
id1007
amount10
equip
conditions
"+11 armor"
"+19% damage against burning targets"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
106
usage
Empty object
Atlantean Worm Scanner
id8229
variation0
internalName"SnakeBossScanner"
description"Scans the world for the Atlantean Worm. Consumed on successful scan."
type"CastingItem"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1600
amount15
id1647
amount15
id1008
amount30
use"Scan the world"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
SnakeBossSegment
id3148
variation0
internalName"SnakeBossSegment"
descriptionnull
type"Creature"
rarity"Common"
level14
stackablefalse
size
3
3
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bosstrue
health9641
conditions
"Immune to being slowed by slime"
"Immune to acid damage"
"Immune to stun"
"Immune to slippery movement"
set
Empty object
loot
lootTable635
chestLoot189
chestLootAltnull
otherLootChance1
otherLoot
id9618
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Snare Plant
id3080
variation0
internalName"SnarePlant"
descriptionnull
type"Creature"
rarity"Common"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"OnlyAttacksPlayer"
bossfalse
health435
conditions
"Ensnare"
set
Empty object
loot
lootTable517
shop
Empty array
acquisition
Empty object
usage
Empty object
Snare Plant Figurine
id5106
variation0
internalName"SnarePlantTrophy"
description"A lifelike representation of a Snare Plant."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3080
usage
Empty object
Snowball
id9124
variation0
internalName"Snowball"
description"A handy projectile to start some fights with the neighbours' children. Can also be collected and further processed."
type"RangeWeapon"
rarity"Common"
level4
stackabletrue
size
1
1
materials
Empty array
equip
conditions
"+25% chance to stun targets on ranged hit"
rangetrue
damage49
aps2
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3008
3055
3050
3051
3152
3009
3000
usage
craftingMaterial
4037
SnowballProjectile
id9245
variation0
internalName"SnowballProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Snowball Pyramid
id10212
variation0
internalName"SnowballPyramid"
description"A traditional festive contruct built with snowballs and a light source in the middle."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id9124
amount5
id110
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Snow Globe
id5183
variation0
internalName"SnowGlobe"
description"This little globe has the core as its center and starts a snowfall when shaken."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Snowman Hat
id8537
variation0
internalName"SnowmanHelm"
description"Whatever one is feeling at the moment, this hat covers it all up with a happy expression made from coal and carrots."
type"Helm"
rarity"Uncommon"
level3
stackablefalse
size
1
1
materials
id9124
amount10
equip
conditions
"+7 max health"
"+12 armor"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
drop
3008
3000
usage
Empty object
Soft Sponge
id5045
variation0
internalName"SoftSponge"
description"A soft, squishy sponge. Time to take a bath!"
type"Valuable"
rarity"Poor"
level5
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
usage
Empty object
Solarite Anvil
id4047
variation0
internalName"SolariteAnvil"
description"A superior anvil for creating magnificent equipment."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id1008
amount25
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
usage
crafting
type"Crafting Station"
includes
4011
4020
4014
4021
4024
4034
canCraft
id8553
amount1
id8647
amount1
id8735
amount1
id8910
amount1
id9132
amount1
Solarite Bar
id1008
variation0
internalName"SolariteBar"
description"A magnificent ingot for masterful blacksmithing."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1524
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4032
inventory
127
inventoryTable
109
usage
craftingMaterial
3901
4033
4035
4047
4049
upgrade
15
16
17
18
SolariteBoltProjectile
id9249
variation0
internalName"SolariteBoltProjectile"
descriptionnull
type"NonObtainable"
rarity"Epic"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Solarite Chest
id226
variation0
internalName"SolariteChest"
description"A shimmering chest made from solarite. It is not locked anymore."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1008
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Solarite Crossbow
id9132
variation0
internalName"SolariteCrossbow"
description"A grand glimmering crossbow that shoots mighty bolts."
type"RangeWeapon"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount20
id1613
amount15
equip
conditions
"+7% critical hit chance"
"+18% range damage"
durability250
rangetrue
damage232
aps1.4
secondary"Piercing Shot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4047
inventoryTable
109
usage
Empty object
Solarite Fishing Rod
id56
variation0
internalName"SolariteFishingRod"
description"A superior tool for pulling up elusive fish."
type"FishingRod"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1032
amount17
id1008
amount17
equip
conditions
"+302 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
usage
Empty object
Solarite Key
id227
variation0
internalName"SolariteKey"
description"A shimmering key cast in solarite. There should be a lock somewhere that it fits into."
type"KeyItem"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1008
amount10
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4035
fished
637
drop
5941
5946
usage
Empty object
Solarite Pickaxe
id41
variation0
internalName"SolariteMiningPick"
description"A superior tool for breaking down perplexingly hard walls."
type"MiningPick"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount20
id1613
amount20
equip
conditions
"+715 mining damage"
"+1 glow"
durability800
rangefalse
damage126
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4049
usage
Empty object
Solarite Ore Boulder
id2207
variation0
internalName"SolariteOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1524
shop
Empty array
acquisition
Empty object
usage
Empty object
Solarite Ore
id1524
variation0
internalName"SolariteOre"
description"An ore that fused with Ancient Gemstones. It can sometimes be found in crystalline walls."
type"NonUsable"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
5940
3150
5947
5945
5941
5946
3152
3148
inventoryTable
109
damage
3150
2207
usage
refining
4032
Solarite Sword
id8910
variation0
internalName"SolariteSword"
description"A superior weapon for obliterating foes."
type"MeleeWeapon"
rarity"Rare"
level16
stackablefalse
size
1
1
materials
id1008
amount24
equip
conditions
"+7% critical hit chance"
"+4.2% melee attack speed"
durability350
rangefalse
damage247
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4047
usage
Empty object
Solarite Workbench
id4049
variation0
internalName"SolariteWorkbench"
description"A superior workbench to be prepared for dire trials."
type"PlaceablePrefab"
rarity"Rare"
level0
stackabletrue
size
1
1
materials
id1613
amount70
id1007
amount30
id1008
amount40
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
crafting
type"Crafting Station"
includes
4003
4043
4019
4010
4016
4027
4033
canCraft
id41
amount1
id56
amount1
id4047
amount1
id361
amount2
id4726
amount2
id4729
amount2
id4728
amount2
id4727
amount1
id4774
amount1
Solid Spikeback
id9724
variation0
internalName"SolidSpikeback"
description"A very defensive fish with rock-hard skin and sharp spikes potruding out."
type"Eatable"
rarity"Common"
level12
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+6.4 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+38 armor for 5 min"
"+50 thorns damage for 5 min"
rare
"+26 food"
"+47.5 armor for 5 min"
"+62.5 thorns damage for 5 min"
epic
"+39 food"
"+71 armor for 5 min"
"+94 thorns damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
616
usage
Empty object
Sparkle Opal
id5209
variation0
internalName"SparkleOpal"
description"A magnificent gemstone that glitters in pastel rainbow colors."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5945
5946
usage
Empty object
SpearProjectile
id9242
variation0
internalName"SpearProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Spear Rack
id5715
variation0
internalName"SpearRack"
description"A crudely-made rack that is used by cavelings to have their spears at the ready."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Speeder
id6581
variation0
internalName"SpeederBoat"
description"Allows travelling over water much faster."
type"PlaceablePrefab"
rarity"Uncommon"
level11
stackabletrue
size
1
1
materials
id1031
amount200
id1006
amount120
id1003
amount30
id1647
amount30
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4031
usage
Empty object
Speeder Go-kart
id6590
variation0
internalName"SpeederGoKart"
description"A racing kart with a nice red finish, able to outrace other vehicles after a longer acceleration time. Tends to drift a lot when driving too fast."
type"PlaceablePrefab"
rarity"Uncommon"
level9
stackabletrue
size
1
1
materials
id1007
amount280
id1004
amount150
id1001
amount150
id1647
amount50
id1641
amount15
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4036
usage
Empty object
Spike Trap
id6601
variation0
internalName"SpikeTrap"
description"A mechanical spike trap that only reacts to enemies."
type"PlaceablePrefab"
rarity"Common"
level4
stackabletrue
size
1
1
materials
id1005
amount1
equip
conditions
Empty array
faction"AttacksAllButNotPlayer"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
Spine Ring
id8884
variation0
internalName"SpineRing"
description"A ring found at the skeleton of a giant ocean creature. It's made from tiny cervical vertebrae."
type"Ring"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1006
amount10
equip
conditions
"+28% damage against bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
104
usage
Empty object
Spirit Veil
id9717
variation0
internalName"SpiritVeil"
description"A ghastly fish that floats in the air like it's still underwater."
type"Eatable"
rarity"Uncommon"
level9
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+4.7 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+36.2% movement speed for 2 min"
rare
"+24 food"
"+45.25% movement speed for 2 min"
epic
"+36 food"
"+67.9% movement speed for 2 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
506
usage
Empty object
Spooky Pop Candy
id9607
variation0
internalName"SpookyPopCandy"
description"It looks almost too scary to remove its wrapper. What tasty horrors might await behind?"
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+2 food"
"You look like a ghost for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
usage
Empty object
Sprinkler
id6653
variation0
internalName"Sprinkler"
description"A useful gadget that waters tilled ground in a small radius."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1004
amount8
id1002
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4022
usage
Empty object
Stalagmite
id5610
variation0
internalName"Stalagmite"
description"A stone pillar grown over thousands of years through dripping water."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Stone Stalagmite
id5610
variation1
internalName"StoneStalagmite"
description"A stone pillar slowly raised over thousands of years through tectonic pressure."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Metropolis Pit Pillar
id5610
variation3
internalName"CityPitPillar"
description"A load-bearing pillar which holds up the foundation of the forlorn Metropolis."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Temple Pit Pillar
id5610
variation4
internalName"TemplePitPillar"
description"A load-bearing pillar which holds up the foundation of the ancient desert temples."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Lava Stalagmite
id5610
variation5
internalName"LavaStalagmite"
description"A stone pillar formed over thousands of years through dripping magma."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Crystal Stalagmite
id5610
variation6
internalName"CrystalStalagmite"
description"A naturally-grown pillar that rises up from the crystalline depths of the Shimmering Frontier."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
High Tech Pillar
id5610
variation7
internalName"AlienStalagmite"
description"It looks like a pillar but its actual function is unknown. Is it a cooling mechanism or does it perhaps store energy?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Starlight Nautilus
id9733
variation0
internalName"StarlightNautilus"
description"A mysterious living fossil that seems to have fused with precious metals and gemstones to ascend to a higher state of being."
type"Eatable"
rarity"Legendary"
level17
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+17.7 health every sec for 20 sec"
"+100 max health"
conditionsWhenCooked
regular
"+21 food"
"+17.7 health every sec for 20 sec"
"+7% critical hit chance for 5 min"
"+4.7% melee and range attack speed for 5 min"
"+100 max health"
rare
"+26 food"
"+22.1 health every sec for 20 sec"
"+9% critical hit chance for 5 min"
"+5.9% melee and range attack speed for 5 min"
"+100 max health"
epic
"+39 food"
"+33.15 health every sec for 20 sec"
"+13.5% critical hit chance for 5 min"
"+8.85% melee and range attack speed for 5 min"
"+100 max health"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
618
usage
Empty object
Starlight Shards
id5172
variation0
internalName"StarlightShards"
description"A collection of sparkling colorful crystals. If they grew natural or not remains a mystery."
type"Valuable"
rarity"Poor"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
619
inventory
5901
usage
Empty object
Stone Bridge
id4707
variation0
internalName"StoneBridge"
description"Used to cross chasms and water but also makes for a nice floor."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Stone Cap
id5039
variation0
internalName"StoneCap"
description"Rock-hard mushrooms attached to a stone slate. They look edible but are actually fossilized."
type"Valuable"
rarity"Poor"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
5631
usage
Empty object
Stone Moss
id5505
variation0
internalName"StoneCavelingMoss"
description"Ground plants found in the Forgotten Ruins. They grow tiny berries that attract cavelings of the corresponding area."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3055
3050
3900
3051
3906
3140
3903
3902
usage
Empty object
Stone Door
id4771
variation0
internalName"StoneDoor"
description"A sturdier door to block out unwanted creatures."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount4
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Stone Fence
id4706
variation0
internalName"StoneFence"
description"A more reinforced fence to protect what's rightfully yours."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount2
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Stone Fence Gate
id4705
variation0
internalName"StoneFenceGate"
description"A simple gate for the stone fence."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount2
id1002
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Stone Floor
id4704
variation0
internalName"StoneFloor"
description"Simple rock tiles for decorating your base."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Stone Pedestal
id126
variation0
internalName"StonePedestal"
description"Showcase your findings!"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id301
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
126
usage
Empty object
Stoneskin Potion
id9402
variation0
internalName"StoneskinPotion"
description"A salty elixir that hardens your skin and makes you more resilient."
type"Eatable"
rarity"Uncommon"
level5
stackabletrue
size
1
1
materials
id1630
amount3
id8012
amount3
conditionsWhenConsumed
"+34 armor for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4008
drop
5840
5841
inventory
103
100
inventoryTable
103
170
100
usage
Empty object
Suit Jacket
id8635
variation0
internalName"SuitBreastArmor"
description"The elegant jacket has a stuck-on rose and is perfect for a romantic dinner. Remember to show up on time."
type"BreastArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount6
equip
conditions
Empty array
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Top Hat
id8539
variation0
internalName"SuitHelm"
description"This hat is worn by everyone who considers themself an admirable adventurer equipped with a captivating charisma."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount4
equip
conditions
Empty array
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Suit Pants
id8724
variation0
internalName"SuitPantsArmor"
description"These pants are made from black, silky farbic and hint at sophistication and confidence."
type"PantsArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount5
equip
conditions
Empty array
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Sunglasses
id8520
variation0
internalName"SunglassesHelm"
description"Nothing is more important than sporting cool sunglasses, even when it's dark."
type"Helm"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1002
amount4
equip
conditions
"+7% dodge chance"
durability90
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Sunrice
id8036
variation0
internalName"Sunrice"
description"A vibrant crop that braces you for tough encounters."
type"Eatable"
rarity"Uncommon"
level15
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+7 food"
conditionsWhenCooked
regular
"+13 food"
"+4 glow for 5 min"
"+16% damage against bosses for 5 min"
rare
"+16 food"
"+5 glow for 5 min"
"+20% damage against bosses for 5 min"
epic
"+24 food"
"+7.5 glow for 5 min"
"+30% damage against bosses for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Golden Sunrice
id8109
variation0
internalName"SunriceRare"
description"A very rare variant of the common sunrice."
type"Eatable"
rarity"Rare"
level16
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+7 food"
conditionsWhenCooked
regular
"+13 food"
"+4 glow for 5 min"
"+20% damage against bosses for 5 min"
"+11.4% melee and range attack speed for 5 min"
rare
"+16 food"
"+5 glow for 5 min"
"+25% damage against bosses for 5 min"
"+14.25% melee and range attack speed for 5 min"
epic
"+24 food"
"+7.5 glow for 5 min"
"+37.5% damage against bosses for 5 min"
"+21.4% melee and range attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Sunrice Seed
id8034
variation0
internalName"SunriceSeed"
description"Grows into a bracing crop when planted. Only grows in crystal ground."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
drop
8035
5946
3152
usage
Empty object
Large Bicolor Coral
id5844
variation0
internalName"SurfaceCoral1Large"
description"A large group of two coral species that grow together to form a symbiosis."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
3
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Bicolor Coral
id5845
variation0
internalName"SurfaceCoral1Medium"
description"A group of two coral species that grow together to form a symbiosis."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Small Bicolor Coral
id5846
variation0
internalName"SurfaceCoral1Small"
description"A small group of two coral species that grow together to form a symbiosis."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Crimson Coral
id5847
variation0
internalName"SurfaceCoral2Large"
description"A large branchy coral that provides protection and food for small sea critters."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
3
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Crimson Coral
id5848
variation0
internalName"SurfaceCoral2Small"
description"A small branchy coral that provides protection and food for small sea critters."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Large Dish Coral
id5849
variation0
internalName"SurfaceCoral3Large"
description"A large coral that develops a wide brim above the water surface, providing a safe island for small organisms."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Dish Coral
id5850
variation0
internalName"SurfaceCoral3Small"
description"A small coral that develops a wide brim above the water surface, providing a safe island for small organisms."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Suspended Butterfly
id5206
variation0
internalName"SuspendedButterfly"
description"A fragile butterfly that has been completely corrupted by crystals."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5945
5946
usage
Empty object
Swift Feather
id8340
variation0
internalName"SwiftFeather"
description"A mysterious feather that allows you to dash out of danger."
type"Offhand"
rarity"Common"
level4
stackablefalse
size
1
1
materials
id1640
amount5
equip
conditions
"+2% dodge chance"
mechanic"Dash forward at 200% movement speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5525
5611
3020
inventoryTable
100
101
usage
Empty object
Swift Ring
id8854
variation0
internalName"SwiftRing"
description"Wearing this winged ring creates a slight wind that pushes you forward."
type"Ring"
rarity"Rare"
level6
stackablefalse
size
1
1
materials
id1002
amount12
id1600
amount3
polished8867
equip
conditions
"+6.9% movement speed"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4012
usage
Empty object
Blue Board Shorts
id8711
variation0
internalName"SwimingPantsArmorBlue"
description"Wearing those chill blue shorts tempts you to constantly form the shaka sign with your hand."
type"PantsArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount25
equip
conditions
"+25 max health"
"+6% movement speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Green Board Shorts
id8710
variation0
internalName"SwimingPantsArmorGreen"
description"Wearing those chill green shorts tempts you to constantly form the shaka sign with your hand."
type"PantsArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount25
equip
conditions
"+25 max health"
"+6% movement speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Red Board Shorts
id8712
variation0
internalName"SwimingPantsArmorRed"
description"Wearing those chill red shorts tempts you to constantly form the shaka sign with your hand."
type"PantsArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount25
equip
conditions
"+25 max health"
"+6% movement speed"
durability95
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
Table Saw
id4009
variation0
internalName"TableSaw"
description"A simple saw to cut materials into slates. Requires electricity."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
id1001
amount5
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4005
usage
crafting
type"Refiner"
includes
Empty array
canCraft
id1030
amount1
id1031
amount1
id1032
amount1
Tall Crystal Grass
id5950
variation0
internalName"TallCrystalGrass"
description"A tall, strange growth that consists of broad, transparent leaves."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Tall Grass
id5620
variation0
internalName"TallGrass"
description"A large patch of tall grass to use as a decorative."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Tall Land Algae
id5804
variation0
internalName"TallLandKelp"
description"A large type of algae that can grow outside of water."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Tall Meadow Grass
id15502
variation0
internalName"MeadowTallGrass"
description"A large golden-colored patch of tall meadow grass to use as a decorative."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Wildwarden Pauldrons
id8638
variation0
internalName"TamerBreastArmor"
description"This wooden chest-piece is wrapped in a bundle of mysteriously unwithering leaves."
type"BreastArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1610
amount30
id1640
amount10
equip
conditions
"+33 max health"
"+18 armor"
"+5.1% damage dealt by your pet"
durability100
set
items
8544
8638
8727
8840
8899
effects
"2 set: +15% health when a pet is equipped"
"5 set: +10% effectiveness of your pets talent effects"
loot
Empty object
shop
Empty array
acquisition
drop
3090
1610
inventoryTable
100
usage
Empty object
Wildwarden Mask
id8544
variation0
internalName"TamerHelm"
description"A wooden mask with decorative leaves and horns attuned to the wildlife."
type"Helm"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1610
amount30
id1640
amount10
equip
conditions
"+25 max health"
"+14 armor"
"+19.3% attack speed for your pet"
durability90
set
items
8544
8638
8727
8840
8899
effects
"2 set: +15% health when a pet is equipped"
"5 set: +10% effectiveness of your pets talent effects"
loot
Empty object
shop
Empty array
acquisition
drop
1611
inventoryTable
103
100
214
usage
Empty object
Wildwarden Necklace
id8840
variation0
internalName"TamerNecklace"
description"An animalistic emblem decorated with golden trinkets that ring out to the wild."
type"Necklace"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1610
amount30
id1640
amount10
equip
conditions
"+5 armor"
"+3% critical hit chance"
"+4% critical hit chance for your pet"
set
items
8544
8638
8727
8840
8899
effects
"2 set: +15% health when a pet is equipped"
"5 set: +10% effectiveness of your pets talent effects"
loot
Empty object
shop
Empty array
acquisition
fished
503
drop
5722
inventoryTable
101
usage
Empty object
Wildwarden Pants
id8727
variation0
internalName"TamerPantsArmor"
description"Leafy legwear made from ancient wooden roots that seem to connect with the earth whenever one stands still."
type"PantsArmor"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1610
amount30
id1640
amount10
equip
conditions
"+31 max health"
"+15 armor"
"+19% critical hit damage for your pet"
durability95
set
items
8544
8638
8727
8840
8899
effects
"2 set: +15% health when a pet is equipped"
"5 set: +10% effectiveness of your pets talent effects"
loot
Empty object
shop
Empty array
acquisition
fished
523
drop
1612
5533
usage
Empty object
Wildwarden Ring
id8899
variation0
internalName"TamerRing"
description"A wooden ring with two smaller rings around it. One symbolises the warden and the other the bonded beast."
type"Ring"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1610
amount10
id1004
amount8
equip
conditions
"+8.4% damage"
"+5.3% damage dealt by your pet"
set
items
8544
8638
8727
8840
8899
effects
"2 set: +15% health when a pet is equipped"
"5 set: +10% effectiveness of your pets talent effects"
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
211
usage
Empty object
Teal Palace Fish
id9706
variation0
internalName"TealPalaceFish"
description"A greenish-blue, odd-looking fish with weirdly shaped fins."
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+4 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+4 health every sec for 20 sec"
"+3.8% range attack speed for 5 min"
rare
"+26 food"
"+5 health every sec for 20 sec"
"+4.75% range attack speed for 5 min"
epic
"+39 food"
"+7.5 health every sec for 20 sec"
"+7.1% range attack speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
504
usage
Empty object
Azeos Urn
id5902
variation0
internalName"TempleAzeosUrn"
description"This decorative vase has been made in honor of Azeos, the Sky Titan."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Broken Glyph Stele
id5889
variation0
internalName"TempleGlyphBlockBroken"
description"A block made from hazy blue glass with golden etchings. The information written on it is lost forever as it has been smashed on purpose."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Glyph Stele
id5888
variation0
internalName"TempleGlyphBlock"
description"A block made from hazy blue glass with golden etchings. It seems like these were used as memorials or to mark places of importance."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Angled Glyph Wall
id5882
variation0
internalName"TempleGlyphWall1"
description"An ancient sandstone wall with an angled top and covered in indecipherable glyphs. What stories do they tell?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Glyph Wall
id5883
variation0
internalName"TempleGlyphWall2"
description"An ancient sandstone wall covered in indecipherable glyphs. What stories do they tell?"
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Temple Guardian Statue
id5886
variation0
internalName"TempleGuardianStatue"
description"This intimidating statue depicts an ancient guardian in exotic garment. Its kneeling pose hints at being in service of a king."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Raided Temple Guardian Statue
id5887
variation0
internalName"TempleGuardianStatueRaided"
description"A statue wilfully destroyed by grave thiefs. It has been partially relieved of the green daggers in its stony clasp."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
TempleMuralAzeos
id5913
variation0
internalName"TempleMuralAzeos"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
TempleMuralOmoroth
id5914
variation0
internalName"TempleMuralOmoroth"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
TempleMuralRaAkar
id5915
variation0
internalName"TempleMuralRaAkar"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
5
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Omoroth Urn
id5904
variation0
internalName"TempleOmorothUrn"
description"This decorative vase has been made in honor of Omoroth, the Sea Titan."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Temple Pedestal
id5901
variation0
internalName"TemplePedestal"
description"An ancient golden stand that seems to have held royal belongings once."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Temple Pillar
id5881
variation0
internalName"TemplePillar"
description"A very beautiful, decorative pillar only found in ancient desert temples."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Ra-Akar Urn
id5903
variation0
internalName"TempleRaAkarUrn"
description"This decorative vase has been made in honor of Ra-Akar, the Sand Titan."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Temple Throne
id5900
variation0
internalName"TempleThrone"
description"A golden throne reserved only for the buttocks of ancient royalty."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Stone Turret
id6654
variation0
internalName"TempleTurret"
description"This ancient trap shoots projectiles at anyone walking into its line of sight. Its inner workings are concealed by a caveling grimace."
type"PlaceablePrefab"
rarity"Common"
level12
stackabletrue
size
1
1
materials
id1007
amount15
equip
conditions
Empty array
faction"UnfriendlyAgainstAll"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Tentacle Jerky
id9605
variation0
internalName"TentacleJerky"
description"A dried piece of tentacle. It's quite tough and keeps your teeth busy."
type"Eatable"
rarity"Uncommon"
level12
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+19 food"
"+34% knockback chance for 2 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
5834
usage
Empty object
Tentacle Figurine
id5104
variation0
internalName"TentacleTrophy"
description"A lifelike representation of a Tentacle."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3100
usage
Empty object
Tentacle Whip
id8970
variation0
internalName"TentacleWhip"
description"An elastic tentacle that lashes out at enemies from afar. It's still alive and wiggling in your hand."
type"MeleeWeapon"
rarity"Uncommon"
level11
stackablefalse
size
1
1
materials
id1006
amount15
equip
conditions
Empty array
durability350
rangefalse
damage259
aps1.7
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3100
inventoryTable
103
170
102
usage
Empty object
TheCore
id4002
variation0
internalName"TheCore"
descriptionnull
type"NonUsable"
rarity"Common"
level0
stackablefalse
size
5
5
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Thin Glass Wall
id4723
variation0
internalName"ThinWallGlass"
description"A thin wall made from glass, perfect to create enclosures."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
id1025
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4045
usage
Empty object
Thorn Wood
id1611
variation0
internalName"ThornWood"
description"A brambly variant of the common root wood."
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable151
otherLootChance1
otherLoot
id1610
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
Throwing Daggers
id9120
variation0
internalName"ThrowingDaggers"
description"A set of curved blades. They're evenly balanced so that throwing them is as easy as pointing a finger."
type"RangeWeapon"
rarity"Rare"
level14
stackablefalse
size
1
1
materials
id1007
amount20
id1002
amount5
equip
conditions
"+14% critical hit chance"
durability250
rangetrue
damage120
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3059
inventoryTable
105
220
104
usage
Empty object
Thumper
id151
variation0
internalName"Thumper"
description"A strange apparatus that sends shockwaves deep into the ground. Using it at the right spot may awaken something from its slumber. Is consumed on successful use."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1640
amount50
id1030
amount50
id1004
amount30
id1007
amount30
id1647
amount10
id1600
amount20
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3901
usage
Empty object
Tilted Grave
id5911
variation0
internalName"TiltedGrave"
description"An empty grave that has been moved out of its alignment in search for valuables."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Timeless Hourglass
id5116
variation0
internalName"TimelessHourglass"
description"An intact hourglass, filled with blue sand. It is not clear what period of time it measures, as the sand seems to fall incredibly slowly."
type"Valuable"
rarity"Poor"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5840
inventoryTable
103
170
usage
Empty object
Tin Anvil
id4020
variation0
internalName"TinAnvil"
description"A better anvil for creating gear and weapons more suited for survival."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1005
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
crafting
type"Crafting Station"
includes
4011
canCraft
id8505
amount1
id8605
amount1
id8705
amount1
id8903
amount1
id8953
amount1
id8952
amount1
id9102
amount1
Tin Axe
id8953
variation0
internalName"TinAxe"
description"A slower but more damaging weapon against multiple enemies."
type"MeleeWeapon"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount9
equip
conditions
Empty array
durability300
rangefalse
damage123
aps1.7
secondary"Wide Slash"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4020
drop
3002
3061
3062
5722
inventoryTable
101
usage
Empty object
Tin Bar
id1005
variation0
internalName"TinBar"
description"A tough metal ingot for blacksmithing."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1505
amount1
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
refined
4004
inventory
214
inventoryTable
103
100
211
usage
craftingMaterial
3901
4022
4007
4048
4037
4043
4005
4036
4010
4101
4042
4017
4016
4102
4020
4019
upgrade
5
6
Tin Dagger
id8952
variation0
internalName"TinDagger"
description"A small blade that allows for quick stabs."
type"MeleeWeapon"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount7
equip
conditions
Empty array
durability300
rangefalse
damage72
aps3.3
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4020
inventory
125
usage
Empty object
Tin Fishing Rod
id51
variation0
internalName"TinFishingRod"
description"A durable tool for pulling up bigger fish."
type"FishingRod"
rarity"Common"
level4
stackablefalse
size
1
1
materials
id1610
amount5
id1005
amount4
equip
conditions
"+74 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
inventory
104
usage
Empty object
Tin Hoe
id17
variation0
internalName"TinHoe"
description"A durable tool to prepare ground for farming. Covers an area of 3x3 tiles."
type"Hoe"
rarity"Common"
level4
stackablefalse
size
3
3
materials
id1610
amount4
id1005
amount3
equip
conditions
Empty array
durability130
rangefalse
damage41
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
Tin Pickaxe
id15
variation0
internalName"TinMiningPick"
description"A durable tool, good for breaking down walls more easily."
type"MiningPick"
rarity"Common"
level4
stackablefalse
size
1
1
materials
id1610
amount4
id1005
amount3
equip
conditions
"+83 mining damage"
durability550
rangefalse
damage39
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
drop
3050
3900
5702
3906
3903
3902
inventory
103
usage
Empty object
Tin Ore Boulder
id2201
variation0
internalName"TinOreBoulder"
descriptionnull
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
bossfalse
health12960480
damageReduction99999999
set
Empty object
loot
damaged1505
shop
Empty array
acquisition
Empty object
usage
Empty object
Tin Ore
id1505
variation0
internalName"TinOre"
description"Commonly found in clay walls."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
shop
3902
drop
5520
3051
5722
5526
5525
5611
3020
inventory
103
100
damage
2201
usage
refining
4004
Tin Shovel
id16
variation0
internalName"TinShovel"
description"A durable shovel, well-suited for digging up ground."
type"Shovel"
rarity"Common"
level4
stackablefalse
size
1
1
materials
id1610
amount4
id1005
amount3
equip
conditions
"+41 digging damage"
durability320
rangefalse
damage32
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
Tin Sledge Hammer
id61
variation0
internalName"TinSledge"
description"A bulky weapon for smashing foes and walls."
type"Sledge"
rarity"Common"
level4
stackablefalse
size
1
1
materials
id1005
amount4
id1610
amount4
equip
conditions
"+48 mining damage"
durability300
rangefalse
damage26
aps1.4
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5722
5609
inventoryTable
101
usage
Empty object
Tin Sword
id8903
variation0
internalName"TinSword"
description"A sharp weapon for slaying foes."
type"MeleeWeapon"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount7
equip
conditions
Empty array
durability300
rangefalse
damage86
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4020
inventory
100
inventoryTable
101
usage
Empty object
Tin Workbench
id4019
variation0
internalName"TinWorkbench"
description"A better workbench to prepare you for the underground world."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount10
id1001
amount6
id1005
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
crafting
type"Crafting Station"
includes
4003
4043
canCraft
id15
amount1
id16
amount1
id17
amount1
id18
amount1
id8403
amount1
id51
amount1
id4020
amount1
id4028
amount1
id4008
amount1
id4022
amount1
id4042
amount1
id4010
amount1
id358
amount2
id4725
amount2
id4752
amount1
id6601
amount1
id4041
amount1
Topaz Ring
id8886
variation0
internalName"TopazRing"
description"A precious little ring with a yellow gemstone on top."
type"Ring"
rarity"Uncommon"
level11
stackablefalse
size
1
1
materials
id1006
amount5
equip
conditions
"+23% mining damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
3105
inventoryTable
103
102
usage
Empty object
Torch
id110
variation0
internalName"Torch"
description"Light up your surroundings. Can also be placed on the ground and attached to walls."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
6000
inventoryTable
103
100
105
101
106
usage
craftingMaterial
4037
4040
Torc Necklace
id8830
variation0
internalName"TorcNecklace"
description"A piece of jewelry for the neck that's merely a hoop with a gap. Worn by many different cultures throughout world history."
type"Necklace"
rarity"Uncommon"
level12
stackablefalse
size
1
1
materials
id1006
amount10
equip
conditions
"+16.3% damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5841
inventoryTable
103
170
usage
Empty object
Tornis Kingfish
id9728
variation0
internalName"TornisKingfish"
description"An extremely rare enigma of sea life that seems to unify all other fish beneath it."
type"Eatable"
rarity"Epic"
level15
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+7.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+20 food"
"+7.8 health every sec for 20 sec"
"+50.4% damage for 5 min"
rare
"+25 food"
"+9.75 health every sec for 20 sec"
"+63% damage for 5 min"
epic
"+37.5 food"
"+14.6 health every sec for 20 sec"
"+94.5% damage for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
616
usage
Empty object
Towel
id8618
variation0
internalName"TowelBreastArmor"
description"A towel is about the most massively useful thing an underground miner can have."
type"BreastArmor"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1640
amount30
equip
conditions
"+30 max health"
"+7% movement speed"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventoryTable
103
102
usage
Empty object
TowerShell
id5948
variation0
internalName"TowerShell"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
4
3
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health9999999
damageReduction0
set
Empty object
loot
inventory
id8842
amount1
shop
Empty array
acquisition
Empty object
usage
refining
3905
Tower Shell Necklace
id8842
variation0
internalName"TowerShellNecklace"
description"A necklace featuring a coiling shell. Its ever turning spiral structure is captivating."
type"Necklace"
rarity"Epic"
level17
stackablefalse
size
1
1
materials
id1008
amount10
id1600
amount10
equip
conditions
"+188 mining damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
5948
usage
Empty object
Trenchcoat
id8644
variation0
internalName"TrenchcoatBreastArmor"
description"A coat with deep pockets fit for a hoggish, dodgy fancier."
type"BreastArmor"
rarity"Uncommon"
level7
stackablefalse
size
1
1
materials
id1640
amount15
equip
conditions
"+24 max health"
"+4% dodge chance"
"+40% pickup radius"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
505
507
usage
Empty object
Triangle Trinket
id5019
variation0
internalName"TriangleTrinket"
description"A strange gold piece vibrating with energy."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
inventory
100
126
usage
Empty object
Triops Fossil
id5205
variation0
internalName"TriopsFossil"
description"The petrified remains of a species that still exists to this day, even after 220 million years."
type"Valuable"
rarity"Poor"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
637
usage
Empty object
Kelple Hatchling
id1308
variation0
internalName"TurtleBaby"
description"A young that comes up from the ground once it had enough time to slumber in the dark. Its shell is still blank but in time it will be populated by the kelp that it feeds on."
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bossfalse
health180
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
Empty object
Kelple
id1307
variation0
internalName"Turtle"
description"A marine reptile and natural gardener, that chews down on kelp when it grows too plenty. It doesn’t need many nutrients, so whatever it eats comes out again in a condensed ball shape that is free for the taking."
type"Creature"
rarity"Common"
level2
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCreature"
bossfalse
health500
conditions
Empty array
set
Empty object
loot
otherLootChance1
otherLoot
id7901
amount1
shop
Empty array
acquisition
Empty object
usage
crafting
type"Produce"
includes
Empty array
canCraft
id9617
amount1
TurtleRock
id5813
variation0
internalName"TurtleRock"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction2147483647
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Turtle Shell
id8353
variation0
internalName"TurtleShell"
description"A hard shell that once belonged to a graceful sea creature. You feel much more protected when holding it."
type"Offhand"
rarity"Epic"
level13
stackablefalse
size
1
1
materials
id1600
amount5
id327
amount20
equip
conditions
"+32 armor"
"+7% reduced damage taken from bosses"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5533
usage
Empty object
Twisted Agate
id5020
variation0
internalName"TwistedAgate"
description"A green gem shaped like a spiral."
type"Valuable"
rarity"Poor"
level1
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5530
5636
inventory
126
usage
Empty object
Desert King Chest
id186
variation0
internalName"UnlockedKingChest"
description"An intricate, unique chest with a purple gemstone locked in its center."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Desert Prince Chest
id184
variation0
internalName"UnlockedPrinceChest"
description"An intricate, unique chest with an orange gemstone locked in its center."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Desert Queen Chest
id185
variation0
internalName"UnlockedQueenChest"
description"An intricate, unique chest with a green gemstone locked in its center."
type"PlaceablePrefab"
rarity"Epic"
level0
stackabletrue
size
1
1
materials
id1007
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Unusual Potion
id9410
variation0
internalName"UnusualPotion"
description"A two-component potion that is risky to drink."
type"Eatable"
rarity"Uncommon"
level15
stackabletrue
size
1
1
materials
id1631
amount3
id9715
amount1
conditionsWhenConsumed
"+40% damage for 30 sec"
"+40% damage taken for 30 sec"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
shop
3906
inventoryTable
109
usage
Empty object
Upgrade Station
id4046
variation0
internalName"UpgradeForge"
description"A high-tech workbench to upgrade tools and weapons, making them stronger and more effective."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
2
1
materials
id1030
amount20
id1004
amount10
id1002
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
Empty array
Valentine's Candles
id10303
variation0
internalName"ValentineCandles"
description"A handful of small, pink candles that fill the air with a whiff of vanille."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id110
amount1
id1630
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4040
usage
Empty object
Valentine's Chest
id108
variation0
internalName"ValentineChest"
description"This heart-themed chest is great to tuck away little trinkets of love."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id10301
amount5
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
Empty object
Rose Petal Flooring
id4753
variation0
internalName"ValentineFloorPetals"
description"This little paper bag contains enough rose petals to cover a 1x1 floor tile with them. Great to lay out a path of love."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id303
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Love Letter
id10301
variation0
internalName"ValentineLetter"
description"A scented letter that contains words of love and appreciation. Give it to someone in dire need of affection."
type"NonUsable"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
3904
Valentine Necklace
id8838
variation0
internalName"ValentineNecklace"
description"A golden necklace featuring a big, shiny heart. You feel something you can't describe, when wearing it so close to your own."
type"Necklace"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount10
equip
conditions
"+7% more healing from health over time regeneration"
set
items
8633
8838
8898
effects
"3 set: +100% longer duration of applied charm effects"
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Heart Painting
id10305
variation0
internalName"ValentinePainting"
description"A simple painting showing nothing more than a heart. Sometimes this is all one needs in these dark times."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
id1612
amount1
id1640
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4040
usage
Empty object
Caveling Brute Plushie
id10306
variation0
internalName"ValentinePlushie"
description"A big plushie, resembling a caveling brute holding a heart. Even those need a little bit of love sometimes."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id5101
amount1
id1640
amount10
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4040
usage
Empty object
Valentine's Gift
id10300
variation0
internalName"ValentinePresent"
description"This rose and silver-colored gift is packed with a variety of different charming items."
type"CastingItem"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id10301
amount1
use"Open container"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
containerTable530
Valentine Ring
id8898
variation0
internalName"ValentineRing"
description"A golden ring featuring a candy-colored heart. The perfect gift to give to someone you like."
type"Ring"
rarity"Uncommon"
level5
stackablefalse
size
1
1
materials
id1005
amount6
equip
conditions
"+0.7 health every sec"
set
items
8633
8838
8898
effects
"3 set: +100% longer duration of applied charm effects"
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
Heart-shaped Rug
id10302
variation0
internalName"ValentineRug"
description"Nothing speaks "love" like a big fuzzy heart on the floor. It smells like wool and lavender."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
3
3
materials
id1640
amount10
id4750
amount1
id8003
amount1
equip
conditions
Empty array
faction"Neutral"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4040
usage
Empty object
Wall Hearts
id10304
variation0
internalName"ValentineWallHearts"
description"An assortment of hearts cut from paper, they look great on walls and make a base just a little bit more lovely."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount2
id8003
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4040
usage
Empty object
Valentine Crafting Table
id4040
variation0
internalName"ValentineWorkbench"
description"A workbench containing tools and blueprints to create some beautiful decorative items."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
id10301
amount10
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
3904
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id10303
amount1
id10304
amount1
id10305
amount1
id10302
amount1
id10306
amount1
Dracularva Cape
id8630
variation0
internalName"VampireCapeBreastArmor"
description"A black satin cape fit for a vampire. The crimson flip-up collar adds to the evil look."
type"BreastArmor"
rarity"Rare"
level6
stackablefalse
size
1
1
materials
id1640
amount20
equip
conditions
"+21 max health"
"+12 armor"
"+3 life on melee hit"
durability100
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10100
drop
3002
usage
Empty object
Vampire Eel
id9711
variation0
internalName"VampireEel"
description"A bloodsucking fish latching onto everything that has a pulse."
type"Eatable"
rarity"Rare"
level6
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+11 food"
"+3.5 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+3.5 health every sec for 20 sec"
"+3 life on melee hit for 5 min"
rare
"+26 food"
"+4.4 health every sec for 20 sec"
"+4 life on melee hit for 5 min"
epic
"+39 food"
"+6.6 health every sec for 20 sec"
"+6 life on melee hit for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
502
usage
Empty object
Broken Vending Machine
id5835
variation0
internalName"VendingMachineBroken"
description"A broken automaton that once contained snacks and other goods. It looks like it was forced open."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Vending Machine
id5834
variation0
internalName"VendingMachine"
description"An old, still functioning automaton that is proof of advanced technology and a sophisticated society."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
1
materials
Empty array
equip
conditions
Empty array
faction"SeaCaveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
id9603
amount0
id9604
amount0
id9605
amount0
id9407
amount0
id9408
amount0
id9409
amount0
id8875
amount0
id5124
amount0
id5122
amount0
acquisition
Empty object
usage
Empty object
Verdant Dragonfish
id9731
variation0
internalName"VerdantDragonfish"
description"This draconic fish has green scales that can withstand remarkably high temperatures."
type"Eatable"
rarity"Rare"
level15
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
conditionsWhenCooked
regular
"+21 food"
"+41% critical hit damage for 5 min"
"Immune to burning for 5 min"
rare
"+26 food"
"+51% critical hit damage for 5 min"
"Immune to burning for 5 min"
epic
"+39 food"
"+76.5% critical hit damage for 5 min"
"Immune to burning for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
618
usage
Empty object
Alien Tech Wall
id360
variation0
internalName"WallAlienBlock"
description"A perplexingly solid wall section."
type"PlaceablePrefab"
rarity"Common"
level14
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1067
damageReduction601
set
Empty object
loot
lootTable100
shop
Empty array
acquisition
Empty object
usage
Empty object
Glass Wall
id356
variation0
internalName"WallGlassBlock"
description"A solid wall made from glass. Works well for building a base or enclosures."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
id1025
amount2
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health1
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4045
usage
Empty object
Paintable Wall
id351
variation0
internalName"WallPaintableBlock"
description"A bleak stone wall ready to be turned lively with colors."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
id1610
amount1
id300
amount1
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health150
damageReduction1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
usage
Empty object
City Wall
id330
variation0
internalName"WallCityBlock"
description"A sturdy wall section with golden details and window holes."
type"PlaceablePrefab"
rarity"Common"
level11
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health892
damageReduction1050
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
Empty object
usage
Empty object
Clay Wall
id303
variation0
internalName"WallClayBlock"
description"A red, crumbly wall section."
type"PlaceablePrefab"
rarity"Common"
level4
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health201
damageReduction26
set
Empty object
loot
lootTable100
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4008
4007
10019
4019
Coral Wall
id353
variation0
internalName"WallCoralBlock"
description"A pinkish tiled wall section."
type"PlaceablePrefab"
rarity"Common"
level10
stackabletrue
size
1
1
materials
id327
amount1
id1031
amount1
equip
conditions
Empty array
bossfalse
health798
damageReduction281
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4027
usage
Empty object
Crystal Wall
id359
variation0
internalName"WallCrystalBlock"
description"A blue, glossy wall section."
type"PlaceablePrefab"
rarity"Common"
level14
stackabletrue
size
1
1
materials
id1008
amount1
equip
conditions
Empty array
bossfalse
health1067
damageReduction601
set
Empty object
loot
lootTable630
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4049
Stone Bricks Wall
id302
variation0
internalName"WallStoneBricksBlock"
description"A solid wall made with interlocking blocks."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
id301
amount2
equip
conditions
Empty array
bossfalse
health445
damageReduction81
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4010
usage
Empty object
Sandstone Wall
id331
variation0
internalName"WallDesertBlock"
description"A rocky wall section with a wavy pattern."
type"PlaceablePrefab"
rarity"Common"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health988
damageReduction426
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
Empty object
usage
Empty object
Maze Wall
id334
variation0
internalName"WallDesertTempleBlock2"
description"An extremely durable wall with an engraved maze pattern."
type"PlaceablePrefab"
rarity"Common"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health988
damageReduction1279
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
Empty object
usage
Empty object
Temple Wall
id333
variation0
internalName"WallDesertTempleBlock"
description"A sturdy wall section made with blue tiles and gold."
type"PlaceablePrefab"
rarity"Common"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health988
damageReduction767
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
Empty object
usage
Empty object
Dirt Wall
id300
variation0
internalName"WallDirtBlock"
description"A brown wall section."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health135
damageReduction1
set
Empty object
loot
lootTable100
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4043
10019
4003
Explosives Deposit
id355
variation0
internalName"WallExplosiveBlock"
description"A highly dangerous box of explosives that can be placed like a wall. Don't hit it or it will blow up right in your face."
type"PlaceablePrefab"
rarity"Common"
level4
stackabletrue
size
1
1
materials
id303
amount1
id8009
amount2
equip
conditions
Empty array
bossfalse
health287
damageReduction0
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
crafted
4008
usage
Empty object
Galaxite Wall
id354
variation0
internalName"WallGalaxiteBlock"
description"An otherwordly wall speckled with glittering stars."
type"PlaceablePrefab"
rarity"Common"
level12
stackabletrue
size
1
1
materials
id1007
amount1
equip
conditions
Empty array
bossfalse
health988
damageReduction426
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4033
usage
Empty object
Gleam Wood Wall
id361
variation0
internalName"WallGleamWoodBlock"
description"An enigmatic wall reinforced with glimmering plates."
type"PlaceablePrefab"
rarity"Common"
level14
stackabletrue
size
1
1
materials
id359
amount1
id1032
amount1
equip
conditions
Empty array
bossfalse
health1067
damageReduction601
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
crafted
4049
inventoryTable
109
usage
Empty object
Grass Wall
id325
variation0
internalName"WallGrassBlock"
description"A lush plant wall section."
type"PlaceablePrefab"
rarity"Common"
level8
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health617
damageReduction166
set
Empty object
loot
lootTable430
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
10019
Larva Hive Wall
id321
variation0
internalName"WallHiveBlock"
description"A lumpy, moving...wall section?"
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health445
damageReduction244
set
Empty object
loot
lootTable100
shop
Empty array
acquisition
Empty object
usage
Empty object
Lava Rock Wall
id332
variation0
internalName"WallLavaBlock"
description"A molten wall section."
type"PlaceablePrefab"
rarity"Common"
level13
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1086
damageReduction1224
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
Empty object
usage
Empty object
Limestone Wall
id327
variation0
internalName"WallLimestoneBlock"
description"A white, chalky wall section."
type"PlaceablePrefab"
rarity"Common"
level10
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health798
damageReduction281
set
Empty object
loot
lootTable0
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4027
Meadow Wall
id357
variation0
internalName"WallMeadowBlock"
description"A warm, crumbly wall section that grows golden-colored tufts of grass."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health150
damageReduction1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4019
Mold Wall
id326
variation0
internalName"WallMoldBlock"
description"A moldy wall section."
type"PlaceablePrefab"
rarity"Common"
level9
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health706
damageReduction660
set
Empty object
loot
lootTable430
shop
Empty array
acquisition
Empty object
usage
Empty object
Obsidian Wall
id350
variation0
internalName"WallObsidianBlock"
description"An indestructible wall section... wait! You shouldn't have this!"
type"PlaceablePrefab"
rarity"Common"
level20
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health1812
damageReduction9999999
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Sand Wall
id328
variation0
internalName"WallSandBlock"
description"A yellow fragile wall section."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health8
damageReduction1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Scarlet Wall
id352
variation0
internalName"WallScarletBlock"
description"A reinforced metal wall to set up your base for tough encounters."
type"PlaceablePrefab"
rarity"Common"
level8
stackabletrue
size
1
1
materials
id1002
amount1
id1004
amount1
equip
conditions
Empty array
bossfalse
health617
damageReduction166
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4016
usage
Empty object
Snow Wall
id335
variation0
internalName"WallSnowBlock"
description"A white, cold wall section."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
id9124
amount1
equip
conditions
Empty array
bossfalse
health8
damageReduction1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4037
usage
Empty object
Stone Wall
id301
variation0
internalName"WallStoneBlock"
description"A sturdy rock wall section."
type"PlaceablePrefab"
rarity"Common"
level6
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health311
damageReduction81
set
Empty object
loot
lootTable101
shop
Empty array
acquisition
Empty object
usage
craftingMaterial
4007
10019
4010
Straw-bale Wall
id358
variation0
internalName"WallStrawBlock"
description"A reinforced straw wall to set up a cozy farm."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
id1610
amount1
id357
amount1
equip
conditions
Empty array
bossfalse
health150
damageReduction1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
Turf Wall
id329
variation0
internalName"WallTurfBlock"
description"A soft, mossy wall section."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health150
damageReduction1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Wood Wall
id320
variation0
internalName"WallWoodBlock"
description"A solid wall made from wood. Works well for building a base."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
id1610
amount1
id300
amount1
equip
conditions
Empty array
bossfalse
health150
damageReduction1
set
Empty object
loot
lootTable100
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wash Basin
id188
variation0
internalName"WashBasin"
description"A container used to store water and filling up watering cans."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount5
id1630
amount2
canBePaintedtrue
equip
conditions
Empty array
faction"None"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
WateredClayGround
id432
variation0
internalName"WateredClayGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredCrystalGround
id434
variation0
internalName"WateredCrystalGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredGround
id398
variation0
internalName"WateredGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredMeadowGround
id436
variation0
internalName"WateredMeadowGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredMoldGround
id422
variation0
internalName"WateredMoldGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredNatureGround
id430
variation0
internalName"WateredNatureGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredSeaGround
id426
variation0
internalName"WateredSeaGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredStoneGround
id420
variation0
internalName"WateredStoneGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WateredTurfGround
id428
variation0
internalName"WateredTurfGround"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Sun Kelp
id5613
variation0
internalName"WaterKelp"
description"A large seaweed that lives off of the light cast down into the wilderness."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Azeos Lily
id5614
variation0
internalName"WaterLily"
description"A floating plant that is part of a rich ecosystem in the wilderness waters."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Water Well
id5709
variation0
internalName"WaterWell"
description"An ancient stone well to take water from."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Wedding Dress
id8634
variation0
internalName"WeddingDressArmor"
description"A simple, white dress elevating the beauty of its wearer. There are many occasions to wear it but the most important one is being a bride."
type"BreastArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1641
amount6
equip
conditions
Empty array
durability75
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Flower Crown
id8538
variation0
internalName"WeddingHelm"
description"A beautiful crown made from leaves and pink roses. It resembles a love that feels like eternal spring."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1640
amount7
id1610
amount3
equip
conditions
Empty array
durability85
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4041
usage
Empty object
Old Wheelbarrow
id5921
variation0
internalName"Wheelbarrow"
description"A broken wheelbarrow stuck in its own molten contents. It seems like it couldn't withstand the extreme heat."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
White Coralotl
id9723
variation0
internalName"WhiteCoralotl"
description"A small white amphibian with outward-protruding gills that look like corals. It also uses them to draw nutrients out of the waters of the Sunken Sea."
type"Eatable"
rarity"Rare"
level12
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+9 food"
"+5.8 health every sec for 20 sec"
conditionsWhenCooked
regular
"+19 food"
"+5.8 health every sec for 20 sec"
"+6.5% mining speed for 5 min"
rare
"+24 food"
"+7.25 health every sec for 20 sec"
"+8.1% mining speed for 5 min"
epic
"+36 food"
"+10.9 health every sec for 20 sec"
"+12.15% mining speed for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
522
drop
3148
inventory
5806
usage
Empty object
White Glass Ring
id8887
variation0
internalName"WhiteGlassRing"
description"This ring is made from a milky, translucent material. The light it reflects makes it harder for enemies to hit you."
type"Ring"
rarity"Common"
level11
stackablefalse
size
1
1
materials
id1006
amount5
equip
conditions
"+36 max health"
"+10% dodge chance"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5841
inventoryTable
103
170
usage
Empty object
White Rose Bouquet
id5194
variation0
internalName"WhiteRoseBouquet"
description"This beautiful bouquet made from white roses will elevate the look of every room. Give it to someone you like dearly."
type"PlaceablePrefab"
rarity"Uncommon"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10300
usage
Empty object
White Whistle
id5174
variation0
internalName"WhiteWhistle"
description"A rare artifact made from precious, white stone. It doesn't produce a sound when you try to use it."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5532
usage
Empty object
Winter Bell
id5185
variation0
internalName"WinterBell"
description"This golden and white bell produces a fine ringing sound, it's faint and reminds one of falling snow."
type"Valuable"
rarity"Poor"
level19
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
usage
Empty object
Winter Cookies
id9613
variation0
internalName"WinterCookies"
description"Nicely decorated this handful of cookies will put one in a seasonal mood. There's even a little core-shaped one in there."
type"Eatable"
rarity"Uncommon"
level7
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+6 food"
"You can feel the winter embracing you for 1 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10200
usage
Empty object
Winter Dinner
id9610
variation0
internalName"WinterDinner"
description"A full meal to warm your belly in the cold season. Prepared with a roasted larva, hot heartberry sauce, dumplings and some greens."
type"Eatable"
rarity"Rare"
level8
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+39 food"
"+2.5 health every sec for 20 sec"
"+25 max health for 5 min"
"+11.8% damage for 5 min"
"+12 armor for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
containerTable
10206
usage
Empty object
Wonky Minecart
id6552
variation0
internalName"WonkyMinecart"
description"Allows riding the railways."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount10
id1001
amount6
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4017
usage
Empty object
WoodArrowProjectile
id9232
variation0
internalName"WoodArrowProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
WoodBoltProjectile
id9247
variation0
internalName"WoodBoltProjectile"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"None"
bossfalse
health10
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Wood Bow
id9117
variation0
internalName"WoodBow"
description"A crude bow to shoot foes from afar."
type"RangeWeapon"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount15
equip
conditions
Empty array
durability250
rangetrue
damage33
aps1.4
secondary"Strong Shot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
usage
Empty object
Wood Chest
id8601
variation0
internalName"WoodBreastArmor"
description"Very crude armor for the upper body. Offers minor protection."
type"BreastArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount6
equip
conditions
"+6 max health"
"+4 armor"
durability75
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wood Bridge
id4703
variation0
internalName"WoodBridge"
description"Used to cross chasms and water but also makes for a nice floor."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wood Crossbow
id9130
variation0
internalName"WoodCrossbow"
description"A small wooden crossbow that swiftly shoots bolts."
type"RangeWeapon"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount15
id1640
amount5
equip
conditions
Empty array
durability250
rangetrue
damage47
aps1
secondary"Piercing Shot"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5611
inventoryTable
100
usage
Empty object
Wood Door
id4770
variation0
internalName"WoodDoor"
description"Close up your base with this simple door."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount4
id1001
amount2
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wooden Ring
id8885
variation0
internalName"WoodenRing"
description"A simple wooden ring, nothing more, nothing less."
type"Ring"
rarity"Common"
level10
stackablefalse
size
1
1
materials
id1610
amount15
equip
conditions
"+29 max health"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5801
5842
inventoryTable
103
102
usage
Empty object
Wooden Sign "Core"
id5809
variation0
internalName"WoodenSign1"
description"Driftwood with patterns and carvings showing the Core."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
104
usage
Empty object
Wooden Sign "Tulip"
id5810
variation0
internalName"WoodenSign2"
description"Driftwood with patterns and carvings showing a Glow Tulip."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"Caveling"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
inventory
104
usage
Empty object
WoodenDestructibleDebris
id5544
variation0
internalName"WoodenDestructibleDebris"
descriptionnull
type"NonObtainable"
rarity"Common"
level0
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
refining
3905
Wooden Thorn Ring
id8852
variation0
internalName"WoodenThornRing"
description"A circular, brambly root with sharp thorns pointing outward."
type"Ring"
rarity"Rare"
level10
stackablefalse
size
1
1
materials
id1610
amount10
equip
conditions
"+22 thorns damage"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
1611
inventoryTable
103
214
usage
Empty object
Wood
id1610
variation0
internalName"Wood"
description"A piece of giant root to create all sorts of things."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
lootTable150
shop
Empty array
acquisition
fished
501
503
drop
3055
3140
5534
1611
1610
inventoryTable
103
100
105
usage
craftingMaterial
4007
4048
4037
4011
4043
10019
4005
4006
4014
4010
4103
4041
4042
4018
6000
4017
4016
4020
4019
4040
4003
refining
4009
Wood Fence
id4702
variation0
internalName"WoodFence"
description"A simple fence to protect what's rightfully yours."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount2
equip
conditions
Empty array
bossfalse
health10
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wood Fence Gate
id4701
variation0
internalName"WoodFenceGate"
description"A simple gate for the wooden fence."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount2
id1001
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4006
4003
usage
Empty object
Wood Fishing Rod
id50
variation0
internalName"WoodFishingRod"
description"A crude tool for pulling up fish."
type"FishingRod"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount5
equip
conditions
"+38 fishing"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4043
inventory
104
usage
Empty object
Wood Floor
id4700
variation0
internalName"WoodFloor"
description"Simple wooden slats for decorating your base."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wood Helm
id8501
variation0
internalName"WoodHelm"
description"Slight protection for the head but you should look for better options soon."
type"Helm"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount4
equip
conditions
"+5 max health"
"+3 armor"
durability85
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wooden Hoe
id13
variation0
internalName"WoodHoe"
description"A crude tool to prepare ground for farming."
type"Hoe"
rarity"Common"
level1
stackablefalse
size
1
1
materials
id1610
amount4
equip
conditions
Empty array
durability50
rangefalse
damage16
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wood Pickaxe
id10
variation0
internalName"WoodMiningPick"
description"A crude tool, useful for breaking down walls."
type"MiningPick"
rarity"Common"
level1
stackablefalse
size
1
1
materials
id1610
amount4
equip
conditions
"+15 mining damage"
durability200
rangefalse
damage16
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
6000
usage
Empty object
Wood Pants
id8701
variation0
internalName"WoodPantsArmor"
description"The next best thing when it comes to lower body armor."
type"PantsArmor"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount5
equip
conditions
"+5 max health"
"+4 armor"
durability70
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wooden Pillar
id138
variation0
internalName"WoodPillar"
description"This decorative, wooden pillar is just the basic design for a whole lot more colorful variants."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount10
canBePaintedtrue
equip
conditions
Empty array
faction"None"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Wooden Shield
id8320
variation0
internalName"WoodShield"
description"A useful off-hand item to block hits from enemies."
type"Offhand"
rarity"Common"
level2
stackablefalse
size
1
1
materials
id1610
amount10
id1001
amount5
equip
conditions
"+6 armor"
durability100
mechanic"Shield yourself and reduce any incoming damage by 70%"
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4011
usage
Empty object
Wood Shovel
id11
variation0
internalName"WoodShovel"
description"A crude shovel, useful for digging up ground."
type"Shovel"
rarity"Common"
level1
stackablefalse
size
1
1
materials
id1610
amount4
equip
conditions
"+20 digging damage"
durability100
rangefalse
damage13
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
6000
usage
Empty object
Wooden Spike Trap
id6610
variation0
internalName"WoodSpikeTrap"
description"A crude spike trap that only reacts to enemies."
type"PlaceablePrefab"
rarity"Common"
level2
stackabletrue
size
1
1
materials
id1610
amount3
equip
conditions
Empty array
faction"AttacksAllButNotPlayer"
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wood Stool
id135
variation0
internalName"WoodStool"
description"A simple, workable stool made from wood. A true hobbyist might turn this into something more beautiful."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount6
canBePaintedtrue
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Wooden Sword
id8909
variation0
internalName"WoodSword"
description"A crude weapon to fend off foes."
type"MeleeWeapon"
rarity"Common"
level1
stackablefalse
size
1
1
materials
id1610
amount5
equip
conditions
Empty array
durability200
rangefalse
damage29
aps2.5
secondarynull
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4003
usage
Empty object
Wood Table
id136
variation0
internalName"WoodTable"
description"A simple, workable table made from wood. A true hobbyist might turn this into something more beautiful."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
2
2
materials
id1610
amount12
canBePaintedtrue
equip
conditions
Empty array
faction"Caveling"
bossfalse
health3
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4007
usage
Empty object
Basic Workbench
id4003
variation0
internalName"WoodenWorkBench"
description"The most basic of all workbenches."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount8
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
6000
usage
crafting
type"Crafting Station"
includes
Empty array
canCraft
id8909
amount1
id13
amount1
id4
amount1
id8501
amount1
id8601
amount1
id8701
amount1
id4004
amount1
id4013
amount1
id4025
amount1
id4048
amount1
id6610
amount1
id4043
amount1
id320
amount2
id4700
amount2
id4770
amount1
id4703
amount2
id4702
amount2
id4701
amount1
Wool
id1641
variation0
internalName"Wool"
description"An incredibly soft tuft of wool that has a pleasant scent to it."
type"NonUsable"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
produced
1302
usage
craftingMaterial
4036
4041
4027
4021
4016
4019
Worker Handcuff
id5144
variation0
internalName"WorkerHandcuff"
description"Cast from thick metal this tool seemed to be attached to a chain. Has it been used to keep the unlawful from running away?"
type"Valuable"
rarity"Poor"
level12
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
drop
5535
5863
inventoryTable
106
usage
Empty object
Nilipede
id3153
variation0
internalName"WormSegment"
descriptionnull
type"Creature"
rarity"Common"
level14
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CrystalCreature"
bossfalse
health2670
conditions
"Immune to acid damage"
"Immune to stun"
"Immune to slippery movement"
"Immune to radioactive damage"
set
Empty object
loot
lootTable641
shop
Empty array
acquisition
Empty object
usage
Empty object
WormSegmentTail
id3154
variation0
internalName"WormSegmentTail"
descriptionnull
type"NonObtainable"
rarity"Common"
level14
stackablefalse
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CrystalCreature"
bossfalse
health2670
conditions
"Immune to acid damage"
"Immune to stun"
"Immune to slippery movement"
"Immune to radioactive damage"
set
Empty object
loot
lootTable641
shop
Empty array
acquisition
Empty object
usage
refining
3905
Woven Mat
id4751
variation0
internalName"WovenMat"
description"Groundcover made from a net of firm plants."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1640
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Woven Straw Floor
id4725
variation0
internalName"WovenStrawFloor"
description"A reinforced floor, woven from meadow straw."
type"PlaceablePrefab"
rarity"Common"
level0
stackabletrue
size
1
1
materials
id1610
amount1
id415
amount1
equip
conditions
Empty array
bossfalse
health2
damageReduction0
set
Empty object
loot
Empty object
shop
Empty array
acquisition
crafted
4019
usage
Empty object
Yellow Blister Head
id9708
variation0
internalName"YellowBlisterHead"
description"A fish with large yellow bubbles on its head."
type"Eatable"
rarity"Common"
level4
stackabletrue
size
1
1
materials
Empty array
canBeCookedtrue
conditionsWhenConsumed
"+10 food"
"+2.6 health every sec for 20 sec"
conditionsWhenCooked
regular
"+21 food"
"+2.6 health every sec for 20 sec"
"Immune to being slowed by slime for 5 min"
rare
"+26 food"
"+3.25 health every sec for 20 sec"
"Immune to being slowed by slime for 5 min"
epic
"+39 food"
"+4.9 health every sec for 20 sec"
"Immune to being slowed by slime for 5 min"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
502
usage
Empty object
Yellow Glowbug
id3500
variation0
internalName"YellowFirefly"
description"This flying bug always appears in swarms which appear as dancing lights. Its yellow glow is biome-specific."
type"Critter"
rarity"Common"
level0
stackabletrue
size
1
1
materials
Empty array
equip
conditions
Empty array
faction"CanOnlyBeAttackedByPlayer"
bossfalse
health1
set
Empty object
loot
Empty object
shop
Empty array
acquisition
Empty object
usage
Empty object
Yellow Kelp
id5071
variation0
internalName"YellowKelp"
description"A yellow lump of marine plants."
type"Eatable"
rarity"Common"
level6
stackabletrue
size
1
1
materials
Empty array
conditionsWhenConsumed
"+1 food"
equip
conditions
Empty array
set
Empty object
loot
Empty object
shop
Empty array
acquisition
fished
503
usage
Empty object
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