Weakness detection
Weakness detection | |
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Type | Range combat |
Effects | +2-10% chance on ranged hit to increase critical hit chance by 100% for a short duration |
Weakness detection is a skill in the range combat skill tree. The skill is in the second tier of the skill tree, and requires Rapid shots at level 5 to level up. Each point allocated to this skill will add 2% chance on ranged hit to increase critical hit chance by 100% for a short duration.
Skill tree[edit]
Rapid shots +2-10% range attack speed |
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Keeping momentum Gain 2% range damage every time an enemy is shot, stacks up to 2-10 times |
Weakness detection +2-10% chance on ranged hit to increase critical hit chance by 100% for a short duration | ||
Slimy bullets 20% chance to slow down target by -8-40% on ranged hit |
Charging in +4-20% chance on ranged hit to increase melee damage by 30% |
Stun shot +4-20% chance to stun targets on ranged hit | |
Focused accuracy +5-25% range damage after standing still for a short duration |
Amplified precision +8-40% critical hit damage |