Version 1.1.2.1
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Version
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1.1.2.1
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Build number
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N/A
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Release date
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May 22, 2025
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This is a client patch for Core Keeper, numbered version 1.1.2.1. It was released on May 22, 2025.
Patch notes[edit]
Gameplay[edit]
- Adjusted Electro-Pestâs hitbox to correctly reflect its size.
Miscellaneous[edit]
- Fixed a few text and translation issues.
Graphics[edit]
- Smoke from Furnaces, Campfires and Cooking Pots will no longer be visually in front of other objects.
- Adjusted the sprite of the grey coloured Drohmble Calf to correctly display an in-palette chest.
- Emissive parts of the Glass Smelter will no longer be rendered in front of other objects.
Performance[edit]
- Improved performance of the sprite atlas packing, reducing the initial black screen while the game loads by several seconds.
- Some systems that are only needed for mods are now disabled when no mods are installed. This improves the gameâs initial load time.
- Particle effects are now loaded in a more efficient manner at the start of the game.
- Initializing fonts no longer causes excessive memory allocations at the start of the game.
- Fixed a minor memory leak caused by plants.
Bug fixes[edit]
- Fixed an issue that could cause mouse input to get stuck.
- Plants now continue to grow when no players are nearby.
- Fixed an issue where the Earieâs Provoked Swarm talent and the Electro-Petâs Territorial Fallout talent had been swapped. Pets already affected by this issue will also be automatically fixed when the save is loaded.
- The âBeam Me Upâ achievement now also triggers when teleporting from a Waypoint to a Portal.
- Fixed an issue that could cause some ranged enemies to continue to walk towards their target even after entering their usual attack range.
- Fixed a bug that caused some Orbital Turrets to only shoot one single laser beam without deploying their shield.
- Fixed an issue that caused Core Sentries to be invisible.
- Fixed an issue that caused Core Sentriesâ projectiles to deal lingering damage after hitting a wall.
- Removed the ability to spawn Nimruza, Queen of the Burrowed Sands by using a Nimruza Figurine in the Materializer.
- Fixed an issue that caused Core Commander and Nimruza's end dialogue to appear after respawning.
- Fixed an issue that caused multiple copies of the Blast armor set pieces to drop from Locked Copper Chests.
- Fixed an issue that caused unlocked Iron Chests to be fished up in The Forgotten Ruins instead of Locked Iron Chests.
- Scrolling the UI settings menu screen in certain languages no longer results in settings being displayed outside the intended area.
- Fixed an issue that could cause some Pets and Minions to not be able to go through doors.
- Characters will now only be vulnerable after the screen fades back in when teleporting between Portals/Waypoints.
- Fixed an issue that caused critters to âfloatâ above water or pits when the ground beneath them was broken.
- It is now possible to sleep when next to a Purple Slime or a Blue Slime.
- Dodos now correctly drop meat when killed.
- Health regeneration for non-boss enemies is now correctly interrupted when they take damage.
- Life on hit effects should now work correctly against bosses.
- Visual outline effects should now be correctly applied to enemies.
- Minions should now follow movement commands even if recently stopped from a previous command.
- Minions should no longer randomly stop when doing turns in their movement path.
- Damage caused by the hydra bossâ scream attack should now be correctly blocked by walls.
Nintendo Switch only[edit]
- Improved performance of the sprite atlas compression, improving the game's initial load time.
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