Keeping tempo
Keeping tempo | |
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Type | Running |
Effects | +3-15% damage after consistently running for a short duration |
Keeping tempo is a skill in the running skill tree. The skill is in the third tier of the skill tree, and requires Gotta go fast! at level 5 to level up. Each point allocated to this skill will increase damage by 3% after consistently running for a short duration.
Skill tree[edit]
![]() Endurance runner +5-25% less food drained when running |
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![]() Balanced stance +5-25% dodge chance after standing still for a short duration |
![]() Gotta go fast! +2-10% movement speed after running consistently for a short duration | ||
![]() On your toes +4-20% movement speed boost for a short duration after dodging an attack |
![]() Escape artist Snare and stun durations reduced by +10-50% |
![]() Keeping tempo +3-15% damage after consistently running for a short duration | |
![]() Encumbering presence Any nearby enemies movement speed is slowed down by -5-25% |
![]() Breaking barriers +6-30% armor of current movement speed increase |