Version 1.1.0.2
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Version
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1.1.0.2
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Build number
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N/A
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Release date
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March 18, 2025
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This is a client patch for Core Keeper, numbered version 1.1.0.2. It was released on March 18, 2025.
Patch notes[edit]
Gameplay[edit]
- Improved Nimruza’s defenses against exploitative strategies.
- Throwing grenades into water may now drop fish.
- Added a setting to hide Hotbar arrow buttons.
- Slightly increased indirect lighting for the Arcane Symbiote.
- Delayed the chest spawn for Nimruza.
- Fixed a few text and translation issues.
Game Balance[edit]
- Adjusted the speed and lifespan of the Core Commander's orbs’ projectiles.
- Lower magic pet drop rate.
- The minion detonator no longer drops in The Forgotten Ruins or in digging spots in the Azeos’ Wilderness.
Bug Fixes[edit]
- Minions no longer explode when the player teleports while having the Desert Guardian set equipped.
- Garden Trowels can now generate golden crops when the player has the Expert gardener skill.
- Breaking Oasis Blocks should no longer create Obsidian Walls that persist until the world is reloaded. This fix also applies to worlds already affected by this issue.
- Toggling the in-game UI no longer results in floating texts from Signs being invisible until the game is restarted.
- Floating texts from Signs now have a black outline again.
- Combat-related skill points should no longer be gained when no damage was dealt from attacks or explosives.
- The chance to gain extra items from the Alchemist skill should now correctly affect the Laboratory Workbench.
- Summoning items should now only trigger one summoning area to spawn an enemy.
- Cicada Burrows should now belong to the same faction as Cicadas, thus no longer taking damage from creatures of the same faction.
- Critters should be more accurately squashed when walking over them.
- Fixed a bug that prevented the Core Commander from healing back to full health if the player died while in the second boss phase.
- Exiting the world while the Core Commander is doing the void area attack no longer results in a void attack with no safe areas when the world is reloaded.
- The Core Commander should no longer trigger their void area attack after healing back to their first phase.
- The Solarite Ore that drops from the Crystal Snails’ shell should now be pulled towards the player, similar to other loot drops.
- Garden Trowels should now be able to be upgraded more than once.
- Garden Trowels should now be able to be resized after being upgraded.
- Chests now drop their contained items when destroyed by boss attacks that typically destroy objects without dropping loot, such as Ghorm’s charge.
- Fighting multiple hydra bosses in a single session no longer causes the second hydra boss to display the name of the last defeated hydra.
- The text from other players’ Tombstones should no longer be illuminated.
- Adjusted the button widths in the content menu to avoid text extending outside the buttons.
- Gold Ore on walls is no longer invisible during the Valentine’s seasonal event.
- Pandorium Crystals no longer appear in different colors on the map based on their size.
- Covered pit objects should no longer affect the functionality of planting with Garden Trowels.
- Fanhare’s projectiles now correctly pierce enemies.
- Quick stacking is no longer possible while playing instruments.
- Minions should no longer display being affected by radiation from other players’ minions in PVP.
- Opening a cracked egg should no longer cause the pet to be instantly equipped.
Console Fixes[edit]
- Fixed instrumental UIs visuals not working correctly when playing higher octave with controller.
- Fixed quick stacking items not working.
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