Seething blade
Seething blade | |
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Type | Melee combat |
Effects | 10% chance on melee hit to restore +1-5% health |
Seething blade is a skill in the melee combat skill tree. The skill is in the fourth tier of the skill tree, and requires Heavy swings or Stubborn fighter at level 5 to level up. Each point allocated to this skill will add 10% chance on melee hit to restore 1% health.
Skill tree[edit]
![]() Quick strikes +2-10% melee attack speed |
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![]() Building anger Gain 2% melee damage every time an enemy is hit, stacks up to 2-10 times |
![]() Fast and furious +2-10% chance on melee hit to increase melee attack speed by 50% for a short duration | ||
![]() Heavy swings +3-15% chance to knockback |
![]() Stubborn fighter Gain +3-15% melee damage when hitting the same target successively |
![]() Taking a step back +4-20% chance on melee hit to increase range damage by 30% | |
![]() Seething blade 10% chance on melee hit to restore +1-5% health |
![]() Strength of the Ancients +4-20% damage against bosses |