Module:Condition.json

1
condition"{0} blue glow"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
2
condition"{0}% movement speed from slime"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
3
condition"{0} health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
4
condition"{0}% movement speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
5
condition"{0} health every sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
6
condition"{0} max health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
7
condition"{0}% movement speed from starving"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
8
condition"{0} food"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
9
condition"{0} mining damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
10
condition"{0}% physical melee damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
11
condition"{0} armor"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
12
condition"{0}% critical hit chance"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
13
condition"{0}% chance to apply poison on hit, reduces enemy healing received by 75%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
14
condition"75% reduced healing received"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
15
condition"{0}% dodge chance"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
16
condition"{0} max health"
useSameDescAsIdfalse
isAdditiveWithSelftrue
isPermanenttrue
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
17
condition"{0} acid damage every sec, ignores armor"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
18
condition"Reduces the target's movement speed by {0}% for 4 sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSigntrue
showDecimaltrue
19
condition"{0} life on melee hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
20
condition"Immune to being slowed by slime"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
21
condition"{0} thorns damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
22
condition"{0}% physical range damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
23
condition"{0}% larger harvests"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
24
condition"Suffocating"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
25
condition"{0}% chance to knockback on melee hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
26
condition"Ensnare"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
27
condition"Snared"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
28
condition"Disguised as a larva"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
29
condition"{0} burn damage every other sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
30
condition"{0} burn damage applied on hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
31
condition"{0}% chance to spawn a thunder beam on melee critical hits"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
32
condition"{0}% movement speed from being well fed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
33
condition"{0}% reduced damage taken from bosses"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
34
condition"Immune to poison"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
35
condition"{0}% movement speed, increasingly slows down movement from mold infection"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
36
condition"Immune to mold infection"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
37
condition"Immune to acid damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
38
condition"{0} health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
39
condition"{0}% movement speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
40
condition"{0}% reduced max health from starving"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
41
condition"{0}% increased max health from being well fed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
42
condition"{0}% reduced damage and max health from starving"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
43
condition"{0}% increased damage and max health from being well fed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
44
condition"{0}% health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
45
condition"{0} glow"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
46
condition"{0} fishing"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
47
condition"Gives you a heart-warming feeling"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
48
condition"{0}% armor"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
49
condition"{0}% mining damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
50
condition"{0}% mining speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
51
condition"{0}% melee attack speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
52
condition"{0}% range attack speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
53
condition"{0} tiles visible ore distance"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
54
condition"{0}% of mining damage added as melee damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
55
condition"{0}% of fishing added as range damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
56
condition"{0}% chance to gain an additional ore from walls containing ores"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
57
condition"{0}% explosives damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
58
condition"{0}% movement speed boost for a short duration after mining a wall"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
59
condition"{0}% movement speed for a short duration"
useSameDescAsId4
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
60
condition"{0}% chance to drop a valuable item from any mined wall"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
61
condition"Your movement is slippery"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
62
condition"Immune to slippery movement"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
63
condition"{0}% chance on hit to apply slippery movement"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
64
condition"The ground is slippery"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
65
condition"Killing an enemy increases critical hit chance by 3%, stacks up to 5 times"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
66
condition"{0}% critical hit chance"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
67
condition"{0}% less food drained when running"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
68
condition"{0}% armor of current movement speed increase"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
69
condition"Snare and stun durations reduced by {0}%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
70
condition"{0}% dodge chance after standing still for a short duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
71
condition"{0} % dodge chance from standing still"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
72
condition"{0}% movement speed after running consistently for a short duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
73
condition"{0} movement speed from consistent running"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
74
condition"{0}% movement speed boost for a short duration after dodging an attack"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
75
condition"{0}% damage after consistently running for a short duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
76
condition"{0}% damage from running"
useSameDescAsId150
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
77
condition"Any nearby enemies movement speed is reduced by {0}%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSigntrue
showDecimaltrue
78
condition"{0}% movement speed from a nearby aura"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
79
condition"{0}% extra cooked food chance"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
80
condition"{0}% chance for additional food gained from cooking to be rare"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
81
condition"Immune to damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
82
condition"Gain 2% melee damage every time an enemy is hit, stacks up to {0} times"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSigntrue
showDecimalfalse
83
condition"{0}% physical melee damage"
useSameDescAsId10
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
84
condition"Gain 2% range damage every time an enemy is shot, stacks up to {0} times"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSigntrue
showDecimalfalse
85
condition"{0}% physical range damage"
useSameDescAsId22
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
86
condition"{0}% chance on melee hit to increase melee attack speed by 50% for a short duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
87
condition"{0}% melee attack speed"
useSameDescAsId51
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
88
condition"{0}% chance on ranged hit to increase critical hit chance by 100% for a short duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
89
condition"{0}% critical hit chance"
useSameDescAsId12
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
90
condition"{0}% chance on melee hit to increase range damage by 30%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
91
condition"{0}% physical range damage"
useSameDescAsId22
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
92
condition"{0}% chance on ranged hit to increase melee damage by 30%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
93
condition"{0}% physical melee damage"
useSameDescAsId10
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
94
condition"Gain {0}% melee damage when hitting the same target successively"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
95
condition"{0}% physical melee damage"
useSameDescAsId10
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
96
condition"{0}% damage against bosses"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
97
condition"10% chance on melee hit to restore {0}% health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
98
condition"20% chance to slow down target by {0}% on ranged hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSigntrue
showDecimaltrue
99
condition"{0}% critical hit damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
100
condition"{0}% range damage after standing still for a short duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
101
condition"{0}% physical range damage"
useSameDescAsId22
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
102
condition"{0}% chance to stun targets on ranged hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
103
condition"Immune to stun"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
104
condition"Stunned"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
105
condition"{0}% more healing from health over time regeneration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
106
condition"Gain {0} health every sec while below half max health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
107
condition"{0} health every sec"
useSameDescAsId5
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
108
condition"{0}% chance to restore a bit of health instead of dying when taking lethal damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
109
condition"{0}% damage while at max health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
110
condition"{0}% damage"
useSameDescAsId150
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
111
condition"{0}% damage while at low health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
112
condition"{0}% damage"
useSameDescAsId150
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
113
condition"Healing potions also heal for {0}% of health gained from the potion over time"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
114
condition"{0} health every sec"
useSameDescAsId5
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
115
condition"{0}% of all skill points added to max health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
116
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
117
condition"{0}% chance to not lose durability when using tools and weapons"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
118
condition"{0}% chance to not lose durability on equipment when taking damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
119
condition"{0}% chance to gain an extra item when crafting any wall, floor, bridge or fence"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
120
condition"{0}% chance to gain an extra item when crafting any item at the alchemy, laboratory or distillery tables"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
121
condition"{0} extra items gained when crafting rails, wires or conveyor belts."
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
122
condition"{0}% chance to gain a polished version of any item crafted at the jewelry workbench"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
123
condition"Crafting items at the anvil and repairing items costs {0}% less materials"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSigntrue
showDecimalfalse
124
condition"{0}% armor while at low health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
125
condition"{0}% armor"
useSameDescAsId48
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
126
condition"{0}% chance that plants planted by you become golden"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
127
condition"{0}% chance to gain a seed when harvesting plants"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
128
condition"{0}% chance to not consume water when using water can"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
129
condition"{0}% food when eating plants or cooked food made out of plants"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
130
condition"{0}% damage against poisoned targets"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
131
condition"{0}% chance to get a fish on the hook"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
132
condition"{0}% fishing rod throw range"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
133
condition"Fish (and other things) bite {0}% faster"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
134
condition"{0}% damage against bosses after eating fish or cooked food made out of fish"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
135
condition"{0}% damage against bosses"
useSameDescAsId96
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
136
condition"Fish starts {0}% closer to be reeled in"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
137
condition"{0}% reduced impact of slippery movement"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
138
condition"{0}% longer cooked food buff durations"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
139
condition"Well fed buffs are gained at {0}% lower food"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
140
condition"Well fed buffs are {0}% stronger"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
141
condition"{0}% melee attack speed when eating cooked food"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
142
condition"{0}% melee attack speed"
useSameDescAsId51
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
143
condition"{0}% food from cooked food"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
144
condition"{0}% damage dealt by you and all nearby allies"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
145
condition"{0}% damage"
useSameDescAsId150
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
146
condition"{0} health every sec to you and all nearby allies"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
147
condition"{0} health every sec"
useSameDescAsId5
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
148
condition"{0}% critical hit damage"
useSameDescAsId99
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
149
condition"{0}% critical hit damage"
useSameDescAsId99
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
150
condition"{0}% damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
151
condition"{0}% damage for a short duration after mining a wall"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
152
condition"{0}% damage"
useSameDescAsId150
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
153
condition"{0}% critical hit chance after standing still for a short duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
154
condition"{0}% critical hit chance"
useSameDescAsId12
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
155
condition"{0}% chance on hit to kill any target that has lower health than you"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquetrue
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
156
condition"{0}% chance to apply poison when blocking melee hits, reduces enemy healing received by 75%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
157
condition"{0}% critical hit chance for a short duration after successfully applying poison"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
158
condition"{0}% critical hit chance"
useSameDescAsId12
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
159
condition"Immune to burning"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
160
condition"{0}% damage dealt by all nearby enemies"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
161
condition"{0}% damage"
useSameDescAsId150
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
162
condition"{0}% damage"
useSameDescAsId150
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
163
condition"All nearby enemies burn for {0} damage every other sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
164
condition"{0} burn damage every other sec"
useSameDescAsId29
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
165
condition"Removes any poison from the imbiber"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
166
condition"{0}% physical melee damage"
useSameDescAsId10
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
167
condition"{0}% physical range damage"
useSameDescAsId22
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
168
condition"{0}% reduced damage taken from bosses"
useSameDescAsId33
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
169
condition"{0} armor"
useSameDescAsId11
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
170
condition"Reduces the target's movement speed by {0}% for 4 sec"
useSameDescAsId18
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSigntrue
showDecimaltrue
171
condition"Attack speed is increased by 0.2% for every percentage of missing health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
172
condition"{0}% melee and range attack speed"
useSameDescAsId173
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
173
condition"{0}% melee and range attack speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
174
condition"{0} digging damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
175
condition"{0}% chance to summon a ghost caveling when killing any enemy"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquetrue
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
176
condition"{0}% chance to get a valuable or other non-fish item on the hook when fishing"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
177
condition"{0}% chance on range hit to spawn a tornado"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
178
condition"{0}% chance to get double fish when catching a fish"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
179
condition"{0}% movement speed"
useSameDescAsId4
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
180
condition"{0}% chance for higher rarity fish to bite"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
181
condition"{0}% pickup radius"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
182
condition"{0}% boat speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
183
condition"Melee attackers become slippery when attacking you"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
184
condition"{0}% chance on block to release energy shockwaves dealing damage equal to what was blocked"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
185
condition"{0}% armor while adjacent to water"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
186
condition"{0}% armor"
useSameDescAsId48
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
188
condition"You are the king of slimes"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
189
condition"Your eyes glow red"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
190
condition"You look like a ghost"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
191
condition"{0}% melee and range attack speed"
useSameDescAsId173
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
192
condition"Deals {0} damage to all nearby enemies when blocking with the shield"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSigntrue
showDecimalfalse
193
condition"{0}% chance to gain an ore that is common in the currently mined wall when destroying the wall"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
194
condition"{0}% damage against burning targets"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
195
condition"{0}% critical hit damage against burning targets"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
196
condition"Your thorns damage is added to your melee and range damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
197
condition"{0}% chance on melee or range hit to spawn an ancient projectile that follows the hit target and deals damage on impact"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
198
condition"{0}% melee and range attack speed for a short duration after dodging"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
199
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
200
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
201
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
202
condition"{0}% additional chance to trigger Azeos' soul power"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
203
condition"{0}% additional chance to trigger Ra-Akar's soul power"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
204
condition"{0}% additional chance to trigger Omoroth's soul power"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
205
condition"{0}% longer dash duration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
206
condition"All nearby enemies take {0} radioactive damage every other sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSigntrue
showDecimalfalse
207
condition"{0} radioactive damage every other sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
208
condition"You can feel the winter embracing you"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
209
condition"{0}% melee and range attack speed"
useSameDescAsId173
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
210
condition"Fall asleep"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
211
condition"{0}% health every sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
212
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
214
condition"{0}% chance on hit to apply charm for 20 sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
216
condition"{0}% longer duration of applied charm effects"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
217
condition"{0} pink glow"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
218
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
219
condition"{0}% chance to stun targets on melee hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
220
condition"{0}% longer stun durations"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
221
condition"{0}% damage against stunned targets"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
222
condition"{0}% chance on hit to deal triple amount of damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
223
condition"Deal up to {0}% more damage based on targets remaining health"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
224
condition"{0}% chance on hit to consume target's burning effect and deal the total burning damage immediately"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
225
condition"{0} target(s) pierced by projectiles"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
226
condition"You are in god mode"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
227
condition"{0}% reduced impact of slowed movement from slime"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
228
condition"{0}% physical melee damage"
useSameDescAsId10
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
229
condition"{0}% melee attack speed"
useSameDescAsId51
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
230
condition"{0}% physical range damage"
useSameDescAsId22
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
231
condition"{0}% range attack speed"
useSameDescAsId52
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
232
condition"{0}% critical hit damage"
useSameDescAsId99
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
233
condition"{0}% critical hit chance"
useSameDescAsId12
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
235
condition"{0}% damage dealt by your pet"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
236
condition"{0}% critical hit damage for your pet"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
237
condition"{0}% critical hit chance for your pet"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
238
condition"{0}% attack speed for your pet"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
239
condition"{0}% effectiveness of your pets talent effects"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
240
condition"{0}% health when a pet is equipped"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
242
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
243
condition"Immune to radioactive damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
244
condition"{0}% damage taken"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
245
condition"{0}% damage taken"
useSameDescAsId244
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
249
condition"{0}% of health as void damage every sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
252
condition"Gain {0} durability on your tool, when breaking walls containing ores"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
253
condition"{0} food gained when harvesting plants"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
254
condition"{0}% chance bait will not be consumed when catching a fish"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
255
condition"{0}% faster mana regeneration"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
256
condition"{0} max mana"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
257
condition"{0}% minion lifespan"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
258
condition"{0}% chance to spawn a mininon when an enemy is hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
259
condition"{0} max minion count"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
260
condition"{0}% minion damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
261
condition"{0}% magic damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
262
condition"{0}% of damage taken is absorbed by your mana pool"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
263
condition"{0} magic barrier"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
264
condition"{0}% mana recovered on critical hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
266
condition"{0}% mana regeneration from being well fed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
267
condition"{0}% mana recovered on damage taken"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
268
condition"{0}% magic damage for a short duration on critical hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
269
condition"Mana regeneration delay reduced by {0}%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSigntrue
showDecimalfalse
270
condition"Magic barrier regeneration delay reduced by {0}%"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSigntrue
showDecimalfalse
271
condition"{0}% of magic barrier is added as magic damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
272
condition"Recover {0}% of your magic barrier as mana every sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
273
condition"Up to {0}% magic damage based on your remaining mana"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
274
condition"{0}% magic damage"
useSameDescAsId261
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
275
condition"{0}% range attack speed per active minion"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
277
condition"{0}% minion attack speed"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
278
condition"{0}% magic damage for every active minion"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
279
condition"Minion damage is increased by {0}% of your magic damage increase"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
280
condition"{0} magic barrier per active minion"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
282
condition"Heal {0}% on minions attack damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
284
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
285
condition"Minions heal you for {0}% health when they despawn"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
286
condition"{0} mana every sec"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
287
condition"{0}% minion critical hit chance"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
289
condition"{0}% melee damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
290
condition"{0}% range damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
291
condition"{0}% magic damage"
useSameDescAsId261
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
292
condition"{0}% minion damage"
useSameDescAsId260
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
293
condition"{0}% melee damage while not having taken any direct damage for a while"
useSameDescAsId289
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
294
condition"{0}% melee damage"
useSameDescAsId289
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
295
condition"{0}% armor"
useSameDescAsId48
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
296
condition"{0}% armor"
useSameDescAsId48
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
297
condition"{0}% chance to gain mana on hit"
useSameDescAsIdfalse
isAdditiveWithSelftrue
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
298
condition"Deals {0} damage to all nearby enemies when taking damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSigntrue
showDecimalfalse
299
condition"High chance to apply a random condition on hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
300
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
301
condition"{0} max health"
useSameDescAsId6
isAdditiveWithSelffalse
isPermanenttrue
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
302
condition"{0}% movement speed from slime"
useSameDescAsId2
isAdditiveWithSelffalse
isPermanentfalse
isNegativetrue
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimaltrue
303
condition"When targeting an enemy the lightning will chain to 3 other nearby enemies"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquetrue
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
304
condition"{0}% health"
useSameDescAsId44
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
305
condition"{0}% chance to not consume explosive items on use"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
306
condition"{0}% for explosives to drop their components"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
307
condition"{0}% explosives radius"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
309
condition"{0}% reduced damage from explosions caused by you and your allies"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
310
condition"Gain {0} mana when detonating an explosive"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
312
condition"Gain {0}% melee damage increase for a short duration after detonating an explosion"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
313
condition"{0}% chance to spawn napalm from explosions"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
314
condition"{0}% burning damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
315
condition"{0}% magic damage while adjacent to water"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
316
condition"{0}% magic damage from adjacent water"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimaltrue
317
condition"When your minions despawn, they explode for {0}% of their attack damage"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
318
condition"{0}% chance to stun targets on hit"
useSameDescAsIdfalse
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilestrue
skipSignfalse
showDecimalfalse
320
condition"{0}% dodge chance"
useSameDescAsId15
isAdditiveWithSelffalse
isPermanentfalse
isNegativefalse
isUniquefalse
isInheritedByProjectilesfalse
skipSignfalse
showDecimalfalse
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